The World of Skyrim Means Nothing...

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repeating integers

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Mar 17, 2010
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poiumty said:
No, I don't give a damn whether I can pick up that cheese wheel or not. Any world where I can climb a mountain at night and see the volumetric fog around the other mountain in the distance while a brilliant Aurora shines in the night sky, with noting but the soothing sound of fresh snow blown in the wind around me, is a damn good selling point for a game.
This. I never had any problems "getting attached" to Skyrim's world - it sucks me right in and immerses me fully.
 

Animyr

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Jan 11, 2011
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Jitters Caffeine said:
That's why I prefer the Fallout series, New Vegas in particular. I get a big open world to explore AND I can meet interesting characters to interact with and become attached to. I cared about Veronica, Corporal Betsy, and Julie Farkas. I cared about the Brotherhood of Steel, the Followers of the Apocalypse, and the Boomers. Hell, I even grew to care about the Khans, and I feared the Legion. All the characters were interesting and all the Factions were unique beyond what color their armor was. I could really find any characters I could muster a fuck to give if they bit the dust. Neither faction was interesting because they seemed identical aside from the colors they wore. Hell, I even got the army soldier mixed up with city guards because they're usually aren't immediately distinguishable.
Haven't played New Vegas yet, but as I recall Fallout 3 wasn't much different from Skyrim characterwise.
 

Jitters Caffeine

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Animyr said:
Jitters Caffeine said:
That's why I prefer the Fallout series, New Vegas in particular. I get a big open world to explore AND I can meet interesting characters to interact with and become attached to. I cared about Veronica, Corporal Betsy, and Julie Farkas. I cared about the Brotherhood of Steel, the Followers of the Apocalypse, and the Boomers. Hell, I even grew to care about the Khans, and I feared the Legion. All the characters were interesting and all the Factions were unique beyond what color their armor was. I could really find any characters I could muster a fuck to give if they bit the dust. Neither faction was interesting because they seemed identical aside from the colors they wore. Hell, I even got the army soldier mixed up with city guards because they're usually aren't immediately distinguishable.
Haven't played New Vegas yet, but as I recall Fallout 3 wasn't much different from Skyrim characterwise.
The characterization is much better in New Vegas. I like the people in Fallout 3 more than Skyrim because of how unique and well thought out the settlements you find are, it just makes the people that live in them so interesting.
 

SajuukKhar

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Sep 26, 2010
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Elmoth said:
But my main concern with skyrim is the lack of character development. These perk trees are insanely lacking. SO I level up and what do I get? +10 hp, mana or stamina and +10 damage to a weapon type. Whoop de fucking doo! I do twice as much damage between level 0 and 100 in a skill. I'm not better at it the one stat just increases. When I've got lvl 100 blacksmithing I am not the best blackmisth in skyrim. I can get there by forging a thousand iron daggers. And as always the balance is completely out of whack. And worst of all is the lackluster characters and story. They are kidding themselves if they think they have dialogue in this game. I can't even refuse 75% of all quests! It's monologues, not dialogues. The dovahkiin is the most dull player insert imaginable.
Uhh weapon damage does not go up on level-up, and weapon perks are done in +%, not +10.

There are no perks that increase the stat associated with it, it's all +% added to the stat you have now.

Raising the stat increases the damage, and the perks add a +% onto the damage you do currently.
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They rebalanced the smithing skill some time ago. The rate at which it increase is based on he price of the item, insted of all items giving the same EXP, so iron dagger smithing is exceedingly long, and terribly inefficient, compared to before.
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You can refuse almost all quests in the game............

Everything from the fetch quests half the populous gives you to Broynolf's "get into the thieves guild" mission. You can always say no.

there are several parts of the MQ were you can say no also.
 

LT Cannibal 68

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Dec 9, 2010
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Jynthor said:
My only problem with the world is the characters.
Name me one memorable character you met in Skyrim.
Yeah, thought so.
maiq the liar
babbete (vampire girl in the dark brotherhood)
calixto

i win.
 

TheAIOverlord

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Dec 9, 2010
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Jynthor said:
My only problem with the world is the characters.
Name me one memorable character you met in Skyrim.
Yeah, thought so.
there are tons of memorable characters. Cicero, Nazier, Paarthurnax, Ulfric Stormcloak, and many more.
 

Vault101

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Sep 26, 2010
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say what you want about Bioware

they make you give a shit

(not that Im comparing games mind, completly different camps)
 

Vault101

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Sep 26, 2010
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Anthraxus said:
Vault101 said:
say what you want about Bioware

they make you give a shit

(not that Im comparing games mind, completly different camps)
They're def the best at providing humor now, that's for sure.
intentially or unintentionally?

I've laughed anyhow

Javik: I thourght the one you call traynor was joking when she said I had to actually type words, this method of comunication is ineffcient
 

BroJing

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Sep 16, 2010
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Jynthor said:
My only problem with the world is the characters.
Name me one memorable character you met in Skyrim.
Yeah, thought so.
Parthanax was quite good, I also liked Ulfric Stormcloak even if he was a bit Nazi-y.

As for the setting itself, I loved the world of Skyrim...but I'm a massive Norse mythology nerd so there could be a reason for that.
 

ThePenguinKnight

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Mar 30, 2012
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Jynthor said:
My only problem with the world is the characters.
Name me one memorable character you met in Skyrim.
Yeah, thought so.
I rather liked M'aiq.

Skyrim is full of interesting bits, unfortunately most of it is found in books which many players are unlikely to read.