The worst game you have ever played.

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J-Val

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Nov 7, 2007
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This is probably going to attract some flames, but definetely the original Halo.
The graphics were mediocre, certainly not legendary for that time, the gameplay was boring and repetitive, the AI was as slow as a drugged sloth, and it was basically just boring. Started the first level, got bored running along recycled corridor after corridor, stopped playing. Massive dissapointment. Even some bad games reward you with fun.
I'd rather play the original GoldenEye for the N64 than play Halo.
 

sandswipe

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Nov 28, 2007
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Soul Fighter for dreamcast.

I bought a dreamcast used off ebay in 2004 for like $25, but hadn't gotten any games yet. None of the gamestops carried DC games anymore, so I swung by one of those other shops that's since been swallowed by the retail behemoth to get a closer look at the one row of DC games so I could test the thing out without waiting two weeks for something off the interenet.

Soul fighter looked like a middle of the road action RPG, which is usually what I'm into, but . . . my god. I can't even use words for it. The graphics were early PS1, the sound was bad, the controls were bad, the plot was bad, and the camera made me want to set my dreamcast on fire, and then carry the flame to sega of america and use it to destroy anyone who would allow this crap to be published.

http://youtube.com/watch?v=P0irs9FEeuE
 

Final_Assassin_42

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Nov 28, 2007
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Shadow the Hedgehog.

I don't know why I even picked it up. I guess I thought that badass Shadow wielding a gun with broken aiming mechanics while the world explodes around him would be a good pretense for a game. I was horribly wrong.
 

Anton P. Nym

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Sep 18, 2007
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J-Val said:
Started the first level, got bored running along recycled corridor after corridor, stopped playing. Massive dissapointment. Even some bad games reward you with fun.
I'd rather play the original GoldenEye for the N64 than play Halo.
I begin to wonder if you're trolling. Imagine the tower of flames if I said Half-Life 2 was appalling because I got bored walking around a drab train station talking to people wearing denim, so I quit. (Which I didn't; despite the dreariness, I slogged through that part, got past the tutorial, and into the actual game.)

The very next level in Halo after the one you quit takes you to the surface of Halo; no recycled corridors there (admittedly, some do show up later) as it's largely outdoors, some of the best graphics in the first game show up there and some of the best gameplay. (In my opinion, of course.) It also introduces vehicular combat, and cooperating with friendly AI characters in squad-level fights.

I'd encourage you to at least try that second level before writing off Halo. Maybe you still won't like it, but you'll at least have had a better taste of the game.

(Heck, I even played through the Space Giraffe demo twice before roundfiling it as unsuitable.)

-- Steve
 

soladrin

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Sep 9, 2007
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J-Val said:
This is probably going to attract some flames, but definetely the original Halo.
The graphics were mediocre, certainly not legendary for that time, the gameplay was boring and repetitive, the AI was as slow as a drugged sloth, and it was basically just boring. Started the first level, got bored running along recycled corridor after corridor, stopped playing. Massive dissapointment. Even some bad games reward you with fun.
I'd rather play the original GoldenEye for the N64 than play Halo.
Well i agree with what Anton said, also, to point out your "Recycled" corridor argument... it was in a friggen military space ship, what'd you expect, a different style on every corner? those things are made for efficiency not for looks. You havent experienced any of the big gameplay elements of halo if you only did first level, and its definetely not enough to be able to write it off :\ Halo 1 is the best in the series imo, none of the others had such epic battles (remember attack on the controll room? or even better, two treasons) those missions really made my day, and i have literly played the hundreds of times and ways, heck i've completed halo 1 on legendary without shooting once, melee only :) halo 1's multiplayer had the best feel to it too.

edit: oh one more thing, what difficulty did you play on? because Halo's AI is IMO very good, and especialy for its time. enemy AI that is, ignore marines, their walking ammo supply.unless he has a sniper rifle and your driving a warthog.. nothing better then a sniper marine riding shotgun.
 
Sep 11, 2007
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Anton P. Nym said:
The very next level in Halo after the one you quit takes you to the surface of Halo; no recycled corridors there (admittedly, some do show up later) as it's largely outdoors, some of the best graphics in the first game show up there and some of the best gameplay. (In my opinion, of course.) It also introduces vehicular combat, and cooperating with friendly AI characters in squad-level fights.

I'd encourage you to at least try that second level before writing off Halo. Maybe you still won't like it, but you'll at least have had a better taste of the game.

(Heck, I even played through the Space Giraffe demo twice before roundfiling it as unsuitable.)

-- Steve
To this day, I dread playing the second level of Halo. I mean, the first time you do it it's pretty cool, the way the canyons are just opened up to allow you to fuck off and complete the mission as you saw fit. I also loved how you could look straight up and see another continent.
But of course, upon replay, all you want to do is get out and fight. None of this dim-shizer ai desperately clinging onto the back of your warthog, trying to be useful but simply coming off as blind and retarded. None of this driving awkwardly between boulders and losing your way trying to follow a goddamned stream. None of this tedium. If I had my way, the second level would be nothing more than the usual battles broken up by short, action-packed warthog rides.

... but yeah I still love Halo so shoot me.
 

Final_Assassin_42

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Nov 28, 2007
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J-Val said:
This is probably going to attract some flames, but definetely the original Halo.
The graphics were mediocre, certainly not legendary for that time, the gameplay was boring and repetitive, the AI was as slow as a drugged sloth, and it was basically just boring. Started the first level, got bored running along recycled corridor after corridor, stopped playing. Massive dissapointment. Even some bad games reward you with fun.
I'd rather play the original GoldenEye for the N64 than play Halo.
Graphics were good for the time. And what would you expect? The Xbox was fresh out. People were testing the limits of the console at the time.

Repetitive? It's an FPS. What else were you thinking you would do? End the war between cake and pie while coming up with the cure for fanboyism? You buy an FPS to shoot things. Simple as that.

The A.I. wasn't that bad. But we're talking about a time where if an A.I. didn't repeat the same phrase 50,000 times, that was an excellent A.I. Actually, I don't think that problem went away...it just became lest common.

So...you didn't even make it through the FIRST LEVEL??? Then how the fuck can you make a balanced, intelligent statement on the game?

Maybe you would've had fun if you hadn't played it on Easy...? There's a reason why Heroic and Legendary exist you know.

So...Golden Eye, was better than Halo? And you say this even though you didn't play through the entire game? Bullshit.

I don't think I can fit any more scorn into this post.
 

soladrin

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Sep 9, 2007
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"fires away" nah just kidding, while being a fun map, i agree that the second mission got less atractive on replays, but mission 5 and 8 more then make up for this :) actually so do 3 and 4 XD loved m all i hate the last level though
 

Final_Assassin_42

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Nov 28, 2007
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soladrin said:
"fires away" nah just kidding, while being a fun map, i agree that the second mission got less atractive on replays, but mission 5 and 8 more then make up for this :) actually so do 3 and 4 XD loved m all i hate the last level though
The Halo 3 remake of that section was awesome. :D
 

J-Val

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Nov 7, 2007
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There seems to be a massive taboo about insulting Halo.
Plenty of other people have played other games for a short while and then ditched them, yet they don't get accused of making a premature judgement.
I'm not trying to troll Halo. I just personally found it to be a boring dull slog of an experience. To me, if a game can't keep you entertained long enough for you to reach it's good parts, then it's a bad game. And thats just what I got from Halo.
And FPSes don't need to be repetitive. It's very easy to mix things up.
And the AI isn't bad. It just seemed very slow. I'm pretty sure it doesn't take the most advanced script to make someone actually shoot at an enemy.
If someone found Half-Life 2 boring, then that's fine. I personally don't find it boring, but I just have a different opinion. The same goes for Halo.
Sure, I can't discredit the whole game, as I haven't played through it. But Halo just doesn't click, and the constant fights just aren't fun. I'm not going to plough through a tedious game just to prove a point.
Thats what preference is about.
To me, GoldenEye is better than Halo because it was FUN. Halo meanders inbetween realistic and non-realistic, and so the fighting to me just becomes stale.
That's just my opinion. If you don't like it, well, thats what freedom of speech is.
 

soladrin

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Sep 9, 2007
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J-Val said:
There seems to be a massive taboo about insulting Halo.
Plenty of other people have played other games for a short while and then ditched them, yet they don't get accused of making a premature judgement.
I'm not trying to troll Halo. I just personally found it to be a boring dull slog of an experience. To me, if a game can't keep you entertained long enough for you to reach it's good parts, then it's a bad game. And thats just what I got from Halo.
And FPSes don't need to be repetitive. It's very easy to mix things up.
And the AI isn't bad. It just seemed very slow. I'm pretty sure it doesn't take the most advanced script to make someone actually shoot at an enemy.
If someone found Half-Life 2 boring, then that's fine. I personally don't find it boring, but I just have a different opinion. The same goes for Halo.
Sure, I can't discredit the whole game, as I haven't played through it. But Halo just doesn't click, and the constant fights just aren't fun. I'm not going to plough through a tedious game just to prove a point.
Thats what preference is about.
To me, GoldenEye is better than Halo because it was FUN. Halo meanders inbetween realistic and non-realistic, and so the fighting to me just becomes stale.
That's just my opinion. If you don't like it, well, thats what freedom of speech is.
Kay well, for the problem wasnt that you were against it, heck, i just put a big rant on halo 3 up here :p anyhow, it was the way you were saying it, it sounded(read, bite me) like you were trying to flame bait.
 

Final_Assassin_42

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Nov 28, 2007
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J-Val said:
There seems to be a massive taboo about insulting Halo.
Plenty of other people have played other games for a short while and then ditched them, yet they don't get accused of making a premature judgement.

>Because most of the time they don't admit to it, for fear of wounded pride.

I'm not trying to troll Halo.

>Pretty good imitation.
I just personally found it to be a boring dull slog of an experience. To me, if a game can't keep you entertained long enough for you to reach it's good parts, then it's a bad game. And thats just what I got from Halo.

>Again, try the higher difficulty levels.

And FPSes don't need to be repetitive. It's very easy to mix things up.

>Which it actually did. The enemies in the game each have their own combat qualities, if you'd bother to notice. Chief vs. Elite is very different from Chief vs. Hunter.

And the AI isn't bad. It just seemed very slow. I'm pretty sure it doesn't take the most advanced script to make someone actually shoot at an enemy.

>And swarm? And encircle? And send in the cannon fodder before the big boys? That's at least a good A.I.

If someone found Half-Life 2 boring, then that's fine. I personally don't find it boring, but I just have a different opinion. The same goes for Halo.

>Who's saying you can't? I'm pointing out the holes in your argument, not condemning your First Amendment rights.

Sure, I can't discredit the whole game, as I haven't played through it. But Halo just doesn't click, and the constant fights just aren't fun. I'm not going to plough through a tedious game just to prove a point.

>If you tried that, you might have actually enjoyed it. And it's not constant fights. There's story elements you seemed to just plain out abuse.

Thats what preference is about.

>What else is new?

To me, GoldenEye is better than Halo because it was FUN. Halo meanders inbetween realistic and non-realistic, and so the fighting to me just becomes stale.

>Fine. I'm just telling you not to bash the whole game before you actually try the whole thing.

That's just my opinion. If you don't like it, well, thats what freedom of speech is.
Again, who condemned your right to free speech?
 

SpannerMan

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Nov 28, 2007
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soladrin said:
mhm.. theres so many shitty games.. wich to pick.. the shittiest i own..
Severance, i played it for 5 mins and just exited laughing my ass off at how crappy it was.
As in Severance Blade of Darkness? Hmm, I thought it was pretty good for the time actually, as a hack n slash.

As for pure crap - The Leisure Suit Larry franchise never failed to disapoint.
 

J-Val

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Nov 7, 2007
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soladrin said:
Kay well, for the problem wasnt that you were against it, heck, i just put a big rant on halo 3 up here :p anyhow, it was the way you were saying it, it sounded(read, bite me) like you were trying to flame bait.
Whether I was trying to flame bait or not, it seems to have had the same effect.

@Final: I am not trying to troll Halo. Have I made a thread saying "Halo sucks"? Have I started dissing Halo in unrelated threads? No. All i've said is my opinion.
I've tried the higher difficulties, and the only difference seemed to be that bullets now stung a little more.
As I said, the AI wasn't bad. Just SLOW.
And I can't play through a game on the hope that I 'may enjoy it'. That would be like trekking across the desert on the knowledge that I 'may find water'.
Considering the story is the generic Sci-Fi plot (aliens invade, mankind says no), I couldn't care less about it.
In any respect, Halo to me is just dull. I'm not going to play on with a dull game, as I know i'm not going to enjoy it.

Now, can we return to the actual point of this thread?
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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xbeaker said:
Sylocat, Superman 64 was mentioned. Back on the first page I think. Never played it myself. I have only heard the legend.
Oops... missed it. Sorry.

I stand by my other point, though, about budget not being a valid excuse.
 

capcom_konami

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Nov 21, 2007
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I'd better prepare to get flamed for this one:
Jak and Daxter: The Precursor Legacy
THAT is the worst game I've ever played. (Castlevania: Aria of Sorrow was the most disappointing, but, looking back, that was actually a very fun game, just not nearly as good as Circle of the Moon). The only reason I actually beat it was so I could bash it to death and actually have some ground to stand on while doing it.
The graphics were technically good. They were artistically as bland as lard. I seriously feel like throwing up every time I see a shiny, circular, bronze object now. They were washed-out, the use of color was terrible, the environments were varied, but repetitive within themselves, the character designs were ugly (and I mean REALLY, REALLY ugly characters), the enemies were unmemorable, easy, and bland to an incredible degree (whenever I look back on the game, Jak fights black blobs) I was promised an enchanting fantasy world. I got an annoying cartoon world.
The sound was probably the best thing, and it was also horrid. The bongo music is the entertainment equivalent of counting the atoms on your wall. Fun. The sound effects are like putting a few sheets of paper in the blender. Not bad necessary, just very, very bland and boring. The game's one good point is the great and funny voice acting.
The gameplay. How I love to bash thee, oh gameplay. Imagine the most boring thing ever. Now imagine doing that while listening to old people talk about macaroni and cheese... for all eternity. Now imagine those two things, except they are bland, easy, repetitive, and uninspired as all heck. You're still not there. I can't begin to express how boring this game is. It literally never does anything interesting or unexpected. the combat is awful, what few puzzles there are consist of brainlessly jumping on platforms in the right order. Saying the difficulty is consistent would only be half right, that said, it's consistently either frustratingly, cheaply hard (but never intense, challenging, or satisfying), or monotonously, boringly easy (but never fun). Most of the missions involve killing some things, finding some things, or some either too easy or frustrating platforming (see above). For example, one mission had me whacking crystals to light a boring, dull, ugly cave. However, there are many timed jumps in that section, and the crystals stayed lit for approx. 3 seconds, so after spending 3 hours trying to beat said mission, I basically said, "the hell with this, I'm playing Devil May Cry!!" Actually 3 hours would be an extreme exaggeration, because, due to the easy nature of the game and the extremely short length, I only had 4 hours on my file at the end of the game. The worst 4 hours of my entire life. Games always take me a while to beat (even short ones), especially 3D platformers, which says something about the game's lenght and difficulty.
I get a headache thinking about this game. It was the worst experience of my life.
 

Dry Ice

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Oct 15, 2007
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Joe said:
Smash TV for the SNES. $60 and I beat it in 15 minutes.
how dare you!

I loved that game!

My worst game ever was harvest moon on PS1, couldnt f**king grow any vegitables cause my fat ass horse kept EATING THEM! and i went poor, and then starved to death a lonley man.
Then my chickens kept on falling Ill and dying on me, and then this homo that lives in the forrest built me a green house i cant go into cause the F**KING THING CRASHED!


You can tell i didnt have a good time with that game...

Even if i did spend half my child hood playing it cause the bastard thing was so f*8king addtictive!
 

Weimdog

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Nov 18, 2007
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Body Harvest. Probably doesn't compare to the ones already listed here. But it was the worst game I've ever played. It was for N64, and I don't really feel like describing it, I would just get frustrated.
 

Final_Assassin_42

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Nov 28, 2007
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capcom_konami said:
I'd better prepare to get flamed for this one:
Jak and Daxter: The Precursor Legacy
THAT is the worst game I've ever played. (Castlevania: Aria of Sorrow was the most disappointing, but, looking back, that was actually a very fun game, just not nearly as good as Circle of the Moon). The only reason I actually beat it was so I could bash it to death and actually have some ground to stand on while doing it.
The graphics were technically good. They were artistically as bland as lard. I seriously feel like throwing up every time I see a shiny, circular, bronze object now. They were washed-out, the use of color was terrible, the environments were varied, but repetitive within themselves, the character designs were ugly (and I mean REALLY, REALLY ugly characters), the enemies were unmemorable, easy, and bland to an incredible degree (whenever I look back on the game, Jak fights black blobs) I was promised an enchanting fantasy world. I got an annoying cartoon world.
The sound was probably the best thing, and it was also horrid. The bongo music is the entertainment equivalent of counting the atoms on your wall. Fun. The sound effects are like putting a few sheets of paper in the blender. Not bad necessary, just very, very bland and boring. The game's one good point is the great and funny voice acting.
The gameplay. How I love to bash thee, oh gameplay. Imagine the most boring thing ever. Now imagine doing that while listening to old people talk about macaroni and cheese... for all eternity. Now imagine those two things, except they are bland, easy, repetitive, and uninspired as all heck. You're still not there. I can't begin to express how boring this game is. It literally never does anything interesting or unexpected. the combat is awful, what few puzzles there are consist of brainlessly jumping on platforms in the right order. Saying the difficulty is consistent would only be half right, that said, it's consistently either frustratingly, cheaply hard (but never intense, challenging, or satisfying), or monotonously, boringly easy (but never fun). Most of the missions involve killing some things, finding some things, or some either too easy or frustrating platforming (see above). For example, one mission had me whacking crystals to light a boring, dull, ugly cave. However, there are many timed jumps in that section, and the crystals stayed lit for approx. 3 seconds, so after spending 3 hours trying to beat said mission, I basically said, "the hell with this, I'm playing Devil May Cry!!" Actually 3 hours would be an extreme exaggeration, because, due to the easy nature of the game and the extremely short length, I only had 4 hours on my file at the end of the game. The worst 4 hours of my entire life. Games always take me a while to beat (even short ones), especially 3D platformers, which says something about the game's lenght and difficulty.
I get a headache thinking about this game. It was the worst experience of my life.
It wasn't so much bad...just mediocre.