These forums have some serious issues with JRPGs. And it's time to address them.

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jboking

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More Fun To Compute said:
You are getting very philosophical now. Trying to sap my will to act in any way by fostering a spirit of existential ennui in me based on the the futility of trying to communicate with other people. Damn you, this is probably going to work, I'm already feeling a bit bad about the general state of the human condition.
This isn't about futility of all communication, only the futility in arguing or trying to reason with the equivalent of a zombie.
 
Jun 6, 2009
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BaldursBananaSoap said:
JRPGs..............I'd rather play Morrowind, Fallout 1, Fallout 2, System Shock 2, Baldurs Gate 2, Dragon Age, Neverwinter Nights etc. Much better and more creative than the drivel stories with drivel gameplay that come from JRPGs.

For example: Dragon Quest 8. The naughty and evil jester done some very naughty things in the happy town of spikey haired people land, and turned the jolly king into a frog thing. What a naughty boy. LETS CHASE HIM AND MURDER HIM! The game consists of you running ten steps, fighting in turn based battles, then running five steps, fighting a turn based battle, repeating this through a dungeon which is probably a magical airship/robot dinosaur party then fighting a water/fire/zombie/random mish mash of creatures boss battle with 2000000000 health which kills you and means you have to go and grind for 200 hours and trying again.

Weaboos.....
Anyone remember FF12's Yiazmat?

50 Million HP.

You heard me right.
 

tmujir955

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Sexy Street said:
More Fun To Compute said:
I think that a lot of people don't like them because of this man:



Not all Japanese people are like that.

It's like thinking that all shooters are by CliffyB.
Who the fuck is that strange strange man, and why do I feel the need to get a gun?
You need to get a gun so you can kill yourself because you have called this divine man strange.

Just kidding, this guy makes JRPG's, though the only ones I like are Kingdom Hearts.

A better, more "regular" pic:

 

shadow skill

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The_root_of_all_evil said:
shadow skill said:
It is in fact possible to argue that the phrase "Role-playing game" is a superordinate term for all games where you have characters, in the same way that science fiction is a superordinate term for anything with a "fantasy" setting.
If you give a superordinate term the same definition as a subordinate term, then you may as well call them Fred.

It's like calling Gridiron and Soccer, Football. You're missing the point of the definition. Like saying PIN number or ATM machine.
Except it isn't. You have yet to actually explain what makes the argument that Half Life can be defined as a role playing game false. Do you not assume the role of Gordon Freeman? Is he not a character? Furthermore saying that one term is a superordinate term isn't the same as saying they are synonymous though they are indeed very close. The word "class" is a superordinate term for "genre" but they do not have exactly the same definition. It is of course possible and perhaps advisable to define genre as a class of art. The reason being that genre is a subordinate of class.
 

Comic Sans

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BrotherhoodOfSteel said:
BaldursBananaSoap said:
JRPGs..............I'd rather play Morrowind, Fallout 1, Fallout 2, System Shock 2, Baldurs Gate 2, Dragon Age, Neverwinter Nights etc. Much better and more creative than the drivel stories with drivel gameplay that come from JRPGs.

For example: Dragon Quest 8. The naughty and evil jester done some very naughty things in the happy town of spikey haired people land, and turned the jolly king into a frog thing. What a naughty boy. LETS CHASE HIM AND MURDER HIM! The game consists of you running ten steps, fighting in turn based battles, then running five steps, fighting a turn based battle, repeating this through a dungeon which is probably a magical airship/robot dinosaur party then fighting a water/fire/zombie/random mish mash of creatures boss battle with 2000000000 health which kills you and means you have to go and grind for 200 hours and trying again.

Weaboos.....
Anyone remember FF12's Yiazmat?

50 Million HP.

You heard me right.

I'm pretty sure you could see the veins bulging out of my head in that FF12 fight.

As for the DQ8 stuff, that happens to be one of my favorite games, personally. Really, compared to other JRPGs the grind isn't THAT bad. You can usually coast through it if your characters are built right. The only DQ game I haven't owned that released in America (at least as far as the RPGs go, not the spin-offs) is 7, so maybe I just had the mechanics down enough to not have trouble.
 

stinkypitz

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It depends entirely on the JRPG for me. I absolutely cannot stand the average JRPG fare, which has been explained thoroughly by previous posters: cliche, battle system etc. However, when a JRPG is truly done right, they are absolutely brilliant. Because of the linear nature of JRPGs, there is less focus on character development and exploration and a greater emphasis on story, which means that it is required that a JRPG have a great story for it to be a great game, at least in my eyes. In order for me to enjoy the experience, I have to be attached to the characters and set pieces and I should be compelled to want to see the story progress. JRPGs are a great medium of storytelling because the developer can fine-tune the linear experience exactly how they want as opposed to WRPGs which are far more open-ended and exploration focused(Most of the time). So in short terms, JRPGs have a disadvantage when it comes to gameplay and character customization, but shine when it comes to storyline and immersion. The catch is the gems of the genre are truly diamonds in the rough, as many JRPGs simply have no appeal due to a stupid and recycled story and characters.

I still prefer my western rpgs on the whole, but when a JRPG catches my eye, its worth a try to see if its a winner.
 

Doctor Glocktor

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I like pokemon, as do many other people. However, that tends tobe the limit, because JRPGs as, in the words of Yahtzee, are about spikey haired teenagers killing satan. Also, they overuse the "chosen one" wayyyyy to much. And stupid weaponry. 8 foot swords are stupid.
 

Onyx Oblivion

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Composer said:
i used to hate them for random encounter spam and having to watch the attack animation for every turn(needs fast foward button)
The funny thing about Chrono Cross is that, after you beat it, you can fast forward all the time (hold R2, iirc). Battles and overworld, too. You can also slow time, but who cares about that.

More games need to do that.
 

ottenni

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I have noticed this but i try to stay out of those discussions. Personally (oh lucky you, you get to hear my opinion) i don't hate JRPG's, however i just cant enjoy them, they simply are not for me. I'm sure there is one out there that i would enjoy but i haven't found it yet, unless we are counting the Pokemon games, red kicked ass!
 

Onyx Oblivion

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ottenni said:
I have noticed this but i try to stay out of those discussions. Personally (oh lucky you, you get to hear my opinion) i don't hate JRPG's, however i just cant enjoy them, they simply are not for me. I'm sure there is one out there that i would enjoy but i haven't found it yet, unless we are counting the Pokemon games, red kicked ass!
Red had Arcanine, of course it kicked ass. Blue got Ninetales.

Red got the better exclusives all around, but the clincher was Arcanine, rated about #20 of the original 151 in terms of highest stats.
 

Composer

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Onyx Oblivion said:
Composer said:
i used to hate them for random encounter spam and having to watch the attack animation for every turn(needs fast foward button)
The funny thing about Chrono Cross is that, after you beat it, you can fast forward all the time (hold R2, iirc). Battles and overworld, too. You can also slow time, but who cares about that.

More games need to do that.
yep....can uuuuuu tell me what the j in JRPG stands for?
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Composer said:
Onyx Oblivion said:
Composer said:
i used to hate them for random encounter spam and having to watch the attack animation for every turn(needs fast foward button)
The funny thing about Chrono Cross is that, after you beat it, you can fast forward all the time (hold R2, iirc). Battles and overworld, too. You can also slow time, but who cares about that.

More games need to do that.
yep....can uuuuuu tell me what the j in JRPG stands for?
Jupiter.
 

ElTigreSantiago

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SteveBurger said:
I think Yahtzee made it clear that he doesn't like JRPG's, so some of his more easily influenced fans feel obligated to absolutely despise them.
Or maybe we just don't like them?

On topic, yes I understand that not all JRPGs are turn based, but the combat is still boring in the ones that aren't turn based. It takes like 2 hours just to beat a creature you can kill in one hit! You run into them, and then the game takes 5 minutes to start the fight, 5 minutes to decide how you will kill it, 5 minutes for everyone to attack and what not, and then the game takes 5 minutes to exit the fight. Rinse and repeat. In a WRPG, you just kill the damn thing, keeping you totally immersed.

Back when I played Final Fantasy X, I absolutely loved it. I loved the story, the characters and the world, and I could stand the gameplay. I still am hypnotized by the setting, story and characters of JRPGs, but the gameplay cannot compare to WRPGs.

Here's to hoping they make a game like Oblivion, but with anime-esque visuals and a JRPG-esque story.

[sub]Dragon Age would be pretty cool like that too.[/sub]
 

Composer

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Onyx Oblivion said:
Composer said:
Onyx Oblivion said:
Composer said:
i used to hate them for random encounter spam and having to watch the attack animation for every turn(needs fast foward button)
The funny thing about Chrono Cross is that, after you beat it, you can fast forward all the time (hold R2, iirc). Battles and overworld, too. You can also slow time, but who cares about that.

More games need to do that.
yep....can uuuuuu tell me what the j in JRPG stands for?
>.< to google!!

Jupiter.
 

annoyinglizardvoice

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I was a massive fan of jrpgs in the megadive and saturn eras, but I'm just too fed up with some of the cliches to enjoy them as much as I used to. If I could find one that gets away from a good chunk of them I'd gladly try it.
The lack of control of the character/plot does seem a bit irritating to me, but I'm probalby biased due to a lot of playing a lot of table-top and bioware games.

I do think the folks who just do the "jrpgs are gay" sort of comments are rather purile and pointless.. I don't ***** about sports games whenever someone starts a thread about those 'cause there's no point in me doing so.
 

Heart of Darkness

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Onyx Oblivion said:
ottenni said:
I have noticed this but i try to stay out of those discussions. Personally (oh lucky you, you get to hear my opinion) i don't hate JRPG's, however i just cant enjoy them, they simply are not for me. I'm sure there is one out there that i would enjoy but i haven't found it yet, unless we are counting the Pokemon games, red kicked ass!
Red had Arcanine, of course it kicked ass. Blue got Ninetales.

Red got the better exclusives all around, but the clincher was Arcanine, rated about #20 of the original 151 in terms of highest stats.
And, according to Serebii.net [http://serebii.net], Arcanine is ranked #46 out of every single Pokemon in terms of total stats. He's the best non-legendary Fire type (based on total stats).

Er...

OT: I agree a lot with these points. I think a lot of the hate just comes from a certain popular comedian on this site and his...um..."devoted" fanbase. Also, if you want an example of a recent JRPG that has a really good moral choice system (to add to the OP), it's Shin Megami Tensei: Devil Survivor. It kinda fits the typical definition (because it's hybrid turn-based and tactical), has multiple plot-related events that change depending on your actions (including five endings), and is literally set in Japan.

However, I will disagree with your implication in your original post that a turn-based system is flawed (at least, that's what I inferred. Feel free to correct me if I'm wrong). I mean, Golden Sun was turn based, and it's battle system worked well. Especially considering some of the late-game optional bosses in The Lost Age would rape you without a strategy.
 

Kurokami

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VioletZer0 said:
On the contrary, RPGs are supposed to be about role playing. Calling a level up system an ''RPG element'' is ignorance. Common ignorance, but ignorance none the less.
I have to agree, but how many people actually RP in their games? I know you may be talking more specifically about character creation (or most people do) but is that really the defining feature of an 'RPG'? I don't know how many games I'd actually call RPGS by RP standard, the only ones I think I've played are Neverwinter Nights. Most games that are considered RPGs aren't at all RPed on, so why get stuck on technicalities?
 

BlumiereBleck

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don't a huge majority of jrpg's have a bunch of big eyed 12 year old double D girls who are dumb as nails?