Of course there are other ways to heal (though I don't consider "just don't take damage" a method of healing), but they're either unsustainable or require a lot of time and effort to obtain.Takolin said:There were other options besides healing spells or waiting.ultrachicken said:If you played a non-healer in previous elder scrolls games, what did you do after taking a hit in a fight? You either spammed a healing spell or waited one hour. That is not fun. The regenerating health is slow enough that you can't rely on it in combat at all, but fast enough that outside of combat you don't have to kick your immersion in the crotch by waiting and you don't have to mash the cast button.
You could gob a potion. Make a custom spell that absorbed health while dealing damage. You could enchant a weapon that absorbed health. Or you could avoid taking damage with a 100% chameleon set or gear that absorbed/reflected/resisted magic and/or melee hits.
Somebody pointed out to me that it was 8 something GB's earlier.SmashLovesTitanQuest said:Im not sure if someone has already pointed this out, but Skyrim is indeed only 6GB big.JoesshittyOs said:I guess that is a little bit worrying.Romidude said:The fact that the game is 6GB and that there's 5 towns in total. Also they removed acrobatics and atheltics, super-fast Khajiit is no more.
Though where did you hear that it was 6GB? That's less than Modern Warfare 2.
Edit: I just looked it up and there are much more than five towns. From the count on this map, there are at least nine.
I retract my statement, I think you got a lot of false information.
That worried me at first too. Then I remembered vanilla New Vegas was 6Gb too, and my worries flew away.
The size of those towns is important too, as well as the experience of travelling between them (without quick-travel). At first I'd just pick a random direction in Oblivion and follow it, doing the dungeons and battles along the way to keep me interested. Now that I know better, I'm going to be expecting more sights and other things that make the world seem like a big place (as opposed to a generic game map).Freaky Lou said:Skyrim's got more than 5 towns. That's evident on the maps.Danzavare said:Well, I wasn't worried until I read that. My obscene acrobatics skill is part of what makes playing my Khajiit so much fun. Nothing beats jumping around the massive gate that requires X amount of secret switches.Romidude said:The fact that the game is 6GB and that there's 5 towns in total. Also they removed acrobatics and atheltics, super-fast Khajiit is no more.
The acrobatics thing aside, my only worry is about the size of the world map. When I played Oblivion a world that seemed that vast and epic from the get-go caught me by surprise and made the game all the more enjoyable for me. Now that I have a handle of giant maps, Skyrim really has to go the extra mile to provide me with that same sense of awe.
Yep, that's why I'm wary of Skyrim. I'm quite cynical or even pessimistic about it. It would be easy to mistake my expectations for Skyrim as being so low that I don't hold out one iota of hope that I could find a better use for a copy of it than as a coaster, but I haven't written it off entirely. As for people who disliked previous Elder Scrolls games? Yeah, no way those people are going to get much out of this one.Rawne1980 said:Which is why I said if there is anything I don't like I can mod it up. What I like and don't like is quite possibly vastly different to your likes and dislikes. I loved Oblivion for instance, prefer Morrowind but Oblivion was good.
If the story sucks that doesn't bother me, myself and other people add in quests of our own.
The environments can quite easily be changed, and have been in Oblivion up to Nehrim which is a total conversion.
But your point does lead me to something i've noticed recently that makes me giggle.
I've seen a few people who hated Morrowind and Oblivion yet are getting Skyrim and hoping it's vastly different....
It's a TES game, it's going to be roughly the same. Bathesda themselves have said more changed between Morrowind and Oblivion than between Oblivion and Skyrim. So we already know Skyrim is similar in a few ways to Oblivion.
So chances are, if people hated the previous 2 games then they will hate Skyrim.
You yourself stated you gave up on Oblivion due to bad story, environments and shitty voice acting. The environments and voice acting are similar in fashion to Oblivion, the story I can't comment on, haven't seen it yet.
But the videos of NPC all show them to be roughly on par with Oblivion for cheese effect.
I've said more or less exactly the same thing about Oblivion on these forums at least once. I may have even used the mud puddle analogy in my half-rant, half-review of Oblivion years ago, though I'm not sure it was referring to the dialogue.Durgiun said:The conversations with the NPCs. I just hope it's not like in Oblivion. It was about as deep as a mud puddle and with the same ammount of captivation.
Look at Oblivion and falllout 3, the former being about 4 and fallout being about 7 ( i think.) And that's including all the DLC.cgmetallica1981 said:It's only six gigabytes.