Things that annoyed me ALOT about MW2

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JS ibanez

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Jakama said:
It seemed to me that Ghost was sort of a reincarnation of Gaz from Modern Warfare 1. Many players were sad to see (spoiler) Gaz die in COD4, so this might've been at least a nod to the character on the part of Infinity Ward if nothing else. He was voiced by the same guy who voiced Gaz, he had a skull on his mask and his name was Ghost. Gaz back from the grave?

Seems like even Gaz's reincarnation was doomed, though, seeing as he was (spoiler) killed off.
I thought so too. Gaz kicked ass

DominicxD said:
Oh wow.

I don't think you have any problem with any of these things tbh.

I think you've been online and you've died a lot and now you're trying to pretend that it's the games fault and not your own, and your clinging to realism as some sort of scapegoat.

Yeah.
Well I'll come clean and say I suck at MW2. I die alot on multiplayer (i thought death streaks were a nice, if a little cheeky touch). You'll notice that I have no issues with things like shotguns or everything proof riot shields being on multiplayer. I just irked me that they were present in singleplayer. Also I'm no game rager. I'd like to think I was putting across thoughtful some points with reasons why they irritated me. But overall I like the game. I havent complained about anything being overpowered or cheap, mostly just unfeasable or silly. So i'd have to disagree with you. If you are in fact referring to me that is
 

Grahwo

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It was sweet running through guns blazeing through the White House and so on.
But what pissed me off is that you dont have any dedicated servers.. No more leaning around corners.. The maps are even smaller than ever before making you spawn infront of the enemy who kills you with cheep shots.

Apart from that, sweet game. Oh, I hate being server host.. it makes me lagg so hard all the freakin time.
 

Laxman9292

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Dexomega said:
GryffinDarkBreed said:
sagacious said:
I agree, anything I could add would be repetitive.

One thing, a nuke in space would not affect the space station, that was the point where I thought the game had Jumped the shark/Nuked the fridge.
... Uh huh... I'm prescribing a Physics 2 class for your next semester of highschool.
Explosions are transfered through mediums. There was no medium. It depends on the distance from the initial detonation and how much micro-shrapnel hit the station. Plausably the distance between the explosion and the station was too far to cause serious damage with micro-shrapnel and the station would not be torn apart as if the explosion effects it. Also the explosion was disproportionate in order to add to the badly done awe effect.

That is my one and a half years of Physics talking. Heat and air movement cannot effect the station in SPACE. Besides even a nuke cannot cause enough force to possibly reach the station hundreds of miles away. That's insane.
I am pretty sure there are some sophisticated explanation for that. waves can travel without a medium, like electromagnetic waves and radiation waves. shit like that will reach the space station because there is no atmosphere between to mitigate the effects. and space stations are so complex it only takes a tiny bit of tampering to fuck it up beyond all hope. I am not qualified to lecture on this but from what i have learned i feel like something to this effect might be plausible. you are entirely right that there would be no actual effectual explosion because the debris would spread apart so far and the explosion would consume itself for lack of oxygen to sustain a blast for any period of time. but waves would not be hampered by these problems in the least. and all the sensitive equipment on space stations are very tempermental and i feel like any such wave could easily cause a malfunction leading to an explosion of said equipment.
 

Laxman9292

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sagacious said:
Dexomega said:
GryffinDarkBreed said:
sagacious said:
I agree, anything I could add would be repetitive.

One thing, a nuke in space would not affect the space station, that was the point where I thought the game had Jumped the shark/Nuked the fridge.
... Uh huh... I'm prescribing a Physics 2 class for your next semester of highschool.
Explosions are transfered through mediums. There was no medium. It depends on the distance from the initial detonation and how much micro-shrapnel hit the station. Plausably the distance between the explosion and the station was too far to cause serious damage with micro-shrapnel and the station would not be torn apart as if the explosion effects it. Also the explosion was disproportionate in order to add to the badly done awe effect.
thank you sir,
what he said.
I am pretty sure there are some sophisticated explanation for that. waves can travel without a medium, like electromagnetic waves and radiation waves. shit like that will reach the space station because there is no atmosphere between to mitigate the effects. and space stations are so complex it only takes a tiny bit of tampering to fuck it up beyond all hope. I am not qualified to lecture on this but from what i have learned i feel like something to this effect might be plausible. you are entirely right that there would be no actual effectual explosion because the debris would spread apart so far and the explosion would consume itself for lack of oxygen to sustain a blast for any period of time. but waves would not be hampered by these problems in the least. and all the sensitive equipment on space stations are very tempermental and i feel like any such wave could easily cause a malfunction leading to an explosion of said equipment.
 

Laxman9292

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sorry for the double post i just want to hear both of your thoughts on this because i know i am not the most qualified person to discuss this
 

sagacious

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Laxman9292 said:
sagacious said:
Dexomega said:
GryffinDarkBreed said:
sagacious said:
I agree, anything I could add would be repetitive.

One thing, a nuke in space would not affect the space station, that was the point where I thought the game had Jumped the shark/Nuked the fridge.
... Uh huh... I'm prescribing a Physics 2 class for your next semester of highschool.
Explosions are transfered through mediums. There was no medium. It depends on the distance from the initial detonation and how much micro-shrapnel hit the station. Plausably the distance between the explosion and the station was too far to cause serious damage with micro-shrapnel and the station would not be torn apart as if the explosion effects it. Also the explosion was disproportionate in order to add to the badly done awe effect.
thank you sir,
what he said.
I am pretty sure there are some sophisticated explanation for that. waves can travel without a medium, like electromagnetic waves and radiation waves. shit like that will reach the space station because there is no atmosphere between to mitigate the effects. and space stations are so complex it only takes a tiny bit of tampering to fuck it up beyond all hope. I am not qualified to lecture on this but from what i have learned i feel like something to this effect might be plausible. you are entirely right that there would be no actual effectual explosion because the debris would spread apart so far and the explosion would consume itself for lack of oxygen to sustain a blast for any period of time. but waves would not be hampered by these problems in the least. and all the sensitive equipment on space stations are very tempermental and i feel like any such wave could easily cause a malfunction leading to an explosion of said equipment.

classic hollywood logic, slight tampering/computer error = explosion.
 

Laxman9292

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zf6hellion said:
Ok here are my problems with MW2 - yeah there basically all multiplayer, after all I enjoyed the story for what it was and seeing the EMP in game form for the first time was actually pretty fun too.

1: Since when was the knife a damn Halo rip-off of the Energy Sword(laser sword, whatever)? I honestly have seen some of the most annoying crap in the game with it for instance I pilled bullets from my shotguns, P-90's, ACR's etc. and some ass hat just sprints close enough to me and then teleports through my now knifed corpse, because of some ass hat dash move that I've only ever seen from the Halo's energy sword.

2: Hit detection - yeah I'm moaning about hit detection, I've watched the kill cam a dozen times all in one day to see the most annoying possibilities for instance this morning, I pilled bullets into a man's head - with Red Dot sights and the cross hair doing that annoying little thing it does to give notice that your hitting someone and then I die - WTF?! the kill cam shows... only one of my shots doing any damage while the rest do nothing...

Another example would be the time I launched a locked-on Stinger missile at a helicopter, the rocket fires and a second later the rocket is gone, as if nothing happened - except the helicopter sees me and I turn into swiss cheese...

3: The overpowered Akimbo, or should I say underpowered in the P90's case.

In all points I've heard that the P90 is supposed to be a really effective weapon in close range combat at 100% accuracy I should be able to kill a lot of things no problem, nope I can barely kill a guy before I'm either out of ammo or being killed myself.

Then you have the Akimbo for the Model 1887(sp) this kills everything and everyone with a simple shot - this is essentially bull shit...

If I recieve flak for this - then all the funnier, but those are my points.
I am assuming you have not played the game online for at least a month or so then? because an early patch nerfed the Model 1887's they are nowhere near the overpowered behemoths they were. Now the SPAS are the overpowered shotguns but that is ok because they are pump-action so the fire rate compensates for that
 

maddawg IAJI

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I liked it. MW2 was fun and enjoyable to me and the little realistic details didn't really bother me. It has a short campaign, but all the levels had at least one moment that made them all memorable and enjoyable.

If you really want a Game that is realistic I would suggest one of those games backed by the armed forces.

And if you didn't like Ghost to much, then I suppose you won't be happy to hear the rumors of his own game.
 

Kurt Horsting

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Eukaryote said:
Slycne said:
Not that it's practical but...

For once the Youtube comments were logical. That asshole is wasting federal money.
about 10$-20$ of 5.56 ammunition. Don't take too much offence of soldiers fucking around to keep themselves entertained. They are here to protect our freedom, for better or worse.

Anyway, the only thing i hate about mw2 right now is no lean, and the carepackage glitch that still plagues pc's. I loved lean, and I still find myself trying to lean over a corner for cover or whatever. And the carepackage glitch is just takes a lot of fun out of the game for me. Just someone going 50% faster then someone sprinting with lightweight and knifing people 20 feet away is unreasonable to me. Im ok with using a glitch that only gives you a slight advantage (Starcraft's Muta stacking, CvS2's rollcanceling, 3rd strike karathrowing) But something that is obviously unfair in a game that is supposed to be regularly updated should be rid of at least within the week of it being discovered. Aside from that, the game isn't as good as COD4, but is still really good.
 

Sh0ckFyre

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Unfortunately, no game is perfect, and there are probably 40,000 other threads that have said the same thing.
 

Mr. Eff_v1legacy

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"thoughts, comments, or abuse" haha.

Nah, I agree. I haven't played online yet and only done the campaign once but you make good points.
 

JS ibanez

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A number of people have made comments about how this sort of thread has been done however many billions of times. Please remember that no one forces you to read these threads and its quite obvious what its talking about from the title. Also judging by the amount of replies, people clearly still want to talk about it.

EDIT: also Thank you above poster ;)
 

zf6hellion

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Laxman9292 said:
zf6hellion said:
Ok here are my problems with MW2 - yeah there basically all multiplayer, after all I enjoyed the story for what it was and seeing the EMP in game form for the first time was actually pretty fun too.

1: Since when was the knife a damn Halo rip-off of the Energy Sword(laser sword, whatever)? I honestly have seen some of the most annoying crap in the game with it for instance I pilled bullets from my shotguns, P-90's, ACR's etc. and some ass hat just sprints close enough to me and then teleports through my now knifed corpse, because of some ass hat dash move that I've only ever seen from the Halo's energy sword.

2: Hit detection - yeah I'm moaning about hit detection, I've watched the kill cam a dozen times all in one day to see the most annoying possibilities for instance this morning, I pilled bullets into a man's head - with Red Dot sights and the cross hair doing that annoying little thing it does to give notice that your hitting someone and then I die - WTF?! the kill cam shows... only one of my shots doing any damage while the rest do nothing...

Another example would be the time I launched a locked-on Stinger missile at a helicopter, the rocket fires and a second later the rocket is gone, as if nothing happened - except the helicopter sees me and I turn into swiss cheese...

3: The overpowered Akimbo, or should I say underpowered in the P90's case.

In all points I've heard that the P90 is supposed to be a really effective weapon in close range combat at 100% accuracy I should be able to kill a lot of things no problem, nope I can barely kill a guy before I'm either out of ammo or being killed myself.

Then you have the Akimbo for the Model 1887(sp) this kills everything and everyone with a simple shot - this is essentially bull shit...

If I recieve flak for this - then all the funnier, but those are my points.
I am assuming you have not played the game online for at least a month or so then? because an early patch nerfed the Model 1887's they are nowhere near the overpowered behemoths they were. Now the SPAS are the overpowered shotguns but that is ok because they are pump-action so the fire rate compensates for that
I've actually been playing the multiplayer since I completed the story a few hours after getting the game which I got about two weeks after release day - assumption's going nowhere as usual. The point being that I've seen no change in it's fire power no matter the circumstances - I'm not saying I'm some ungodly guru at the game that survives everything or some shit - my deaths exceed my kills by quite a bit, the damage of the shotgun however still hasn't changed unless I'm at long range where the shells can't hit shit...
 

BigbadaBEEF

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Jan 5, 2009
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sagacious said:
Kaynus said:
sagacious said:
It was alot more than 1 mile away, more like several thousand
It still would have done something. Maybe not what was in the game, but damage would have happened.

But that isn't the point, the point was that you said that nukes would not effect a station in space.
Oh, ok, yeah i misspoke, it would lethally affect it, if it was within a dozen or so miles. as it was they probably would have just gotten some electrical interfereance, if that.

who knows? its supposed to be five years in the future, maybey nukes are slightly better then?
 

FightThePower

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Dec 17, 2008
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Multiplayer annoys me more than Single-player.

The spawn system in particular. I have lost count of the times I have either spawned and then was immediately shot, or I've shot a guy and he has respawned about 30 feet away behind the next corner. And since he knows where I am, he kills me.

I got spawn killed by a motherfucking Sentry Gun once. I just stared at the screen in disbelief.
 

UnlimitedCreativity

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Dec 9, 2009
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An FYI on Soaps mohawk... seeing he is spec op (TASK 141 whatever), these guys not follow military dress code. They are supposed to be like ghosts and blend in with a crowd. If you see guy walking around with a mohawk, the last thing you are going to think is spec ops never mind military. Razor short hair cut very obvious, mohawk not so much.
 

UnlimitedCreativity

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I
FightThePower said:
Multiplayer annoys me more than Single-player.

The spawn system in particular. I have lost count of the times I have either spawned and then was immediately shot, or I've shot a guy and he has respawned about 30 feet away behind the next corner. And since he knows where I am, he kills me.

I got spawn killed by a motherfucking Sentry Gun once. I just stared at the screen in disbelief.
I always enjoy the spawns that puts you right under an incoming predator missile, or looking down the barrel of the guy who just killed you. Those are my favourite