Things that "Final Fantasy" has taught me:

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Nerdfury

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If I ever get trapped in some strange world and find out there's some big bad evil, I'm gonna keep clicking my shiny red shoes and wishing I was home. Screw the journey to kill him/her/it.

What I learned from Final Fantasy: Unlimited - yes, English voice actors CAN always be more annoying. And yes, Japanese animators CAN get lazier.
 

MattDark

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Oct 5, 2007
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Magatheriden said:
Final Fantasy has taught me that even in the Height of a technological future people still think swinging giant swords around will give u that strategic advantage....
FF VII for instance
True.

On a similar note, while guns are usually quite weak, and your team can withstand multiple barrages of bullets. If someone holds a gun upto to you in a cut-scene its suddenly very dangerous.
(Final Fantasy 10, when going to rescue Yuna from Seymour)

If there is a really cool vehicle in the game, you will most likely take control of it at some point. If there is an even better vehicle after that, you will either take control of that vehicle or it will get destroyed.

Despite how much people hate the technology or methods used by the 'enemy' (Which includes some of your party) no-one will seem to have a problem when you use one of their airships towrds the end of the game.
(The highwind in VII. The al-bhed airship in X, which Wakka didnt seem to have too much of an issue with)
 

GloatingSwine

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Nov 10, 2007
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AngryMan said:
Am I the only person in the world who actually enjoyed FFX-2?
No.

In fact, I'd say it's one of the better Final Fantasy games.

It's got the best implementation of the ATB system, making the battles look like there's some actual action going on.

Due to the structure where each area has it's own parallel plot running through the game, it's one of the very few RPGs where the player's actions actually feel like they have ongoing consequences. Most games, once you've solved the one outstanding problem of each village, world, or whatever, will never develop or reference that area again.

Also, there's a sense of fun to the game that FFX had sorely missed, dour and joyless experience that it was.

And, quite frankly Yuna had bigger balls than most of the male FF heroes.
 

Nettacki

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Feb 25, 2008
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GloatingSwine said:
AngryMan said:
Am I the only person in the world who actually enjoyed FFX-2?
No.

In fact, I'd say it's one of the better Final Fantasy games.

It's got the best implementation of the ATB system, making the battles look like there's some actual action going on.

Due to the structure where each area has it's own parallel plot running through the game, it's one of the very few RPGs where the player's actions actually feel like they have ongoing consequences. Most games, once you've solved the one outstanding problem of each village, world, or whatever, will never develop or reference that area again.

Also, there's a sense of fun to the game that FFX had sorely missed, dour and joyless experience that it was.

And, quite frankly Yuna had bigger balls than most of the male FF heroes.
I can see most FF fans would want to kill you (and the one you quoted) on the spot for praising this (actually quite good) game. Luckily, I'm not one of them, and I actually plan to get this game sometime in the future. Along w/ its prequel.
 

sammyfreak

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Bad pacing ruins a great game.

An airpirate would make a much better protagonist then a girlboy.

Japanese videogames creators are crazy about Freudian psychology.
 

jezz8me

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Mar 27, 2008
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FF taught me hours and hours of grinding is ok just to see the ending you know is coming because you have passed all the plot twists (if any)

Make Bahamut a ship and have no likable characters and your game will fail no matter what series of greatness it is in.

Nobu makes a game. Use his music of perish.


Enough FF12 bashing now (so much wasted time)
A chick with a teddy bear can own giants with huge swords.

Dress as a teddy bear (ya moogle i know) and you can pwn anything.

Mummy's boys can threated to destroy the world.

Smoking doesn't kill it just gives you awesome piloting and engineering skills.


AND FINALY

Terrorists okay as long as they look like Mr T and have a gun for a hand.
 

Minky_man

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Mar 22, 2008
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(On FF7 & 8 at least)
When ever you leave a city you become a 70 foot tall giant who has a habit of srinking whenever a plant named Jeff wants to attack you.

Cars will stop anything and everyone from attacking you

Hitting a human character with a Molten ball of fire will hurt them but never kill them

If zombies ever attacked me all I would need to do is apply a bandage to them and they will die imediatly

That I have to play fair in every battle I have

If I run on the spot for long enough, I can escape minor enemies

The first/second girl I ever meet will fall in love with me but I won't be interested no matter how hot and interesting(debatable) she is until she gets hurt/killed

(FF7) Whenever I'm not fighting or talking, my companions will merge into me and for some reason NOT become more a more powerful character (Com'on Cloarretifa would rule compared to Gogeta:p)

(FF8) All I have to do to respond is cross my arms and look away

Whatever happens, I know that if I have a sword, someone I know will be using their fists, someone else would have a gun ALWAYS

My pockets have dimensional portals in then so I can hold tools and bars and griffin feets and sides of buildings .....and mamalade.............horse......
 

GloatingSwine

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Nettacki said:
I can see most FF fans would want to kill you (and the one you quoted) on the spot
Unfortunately, I also liked FFXII, so whilst they are rooted to the spot waiting for their turn to attack, I'll run rings around them shooting at them from long range.
 

Natural Hazard

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Nettacki said:
I can see most FF fans would want to kill you (and the one you quoted) on the spot for praising this (actually quite good) game. Luckily, I'm not one of them, and I actually plan to get this game sometime in the future. Along w/ its prequel.
Most people would want to kill you more if u liked 12, on a side note however x-2 had the most advanced ATB system so far but most jrpgs fans are looking for a decent story and well x-2s, well i won't go into it.
 

Nettacki

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Feb 25, 2008
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GloatingSwine said:
Nettacki said:
I can see most FF fans would want to kill you (and the one you quoted) on the spot
Unfortunately, I also liked FFXII, so whilst they are rooted to the spot waiting for their turn to attack, I'll run rings around them shooting at them from long range.
I might join you then, because I too liked FFXII. Although I might reconsider because I also liked FFVII.
 

blackadvent

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Nov 16, 2007
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-I can defy the laws of physics.

-There is always one town I can visit in foreign countries. In my own country, there's three. Not counting my own, which has likely been burnt to the ground.

-If I'm crossdressing, I'm somehow more attractive than my female party members (who are probably really, really hot).

-If there's a guy wearing a cloak and using a dagger, run the fuck away.

-Nobuo Uematsu = God of FF Music

And something I learned from the Paper Mario series:

-Bowser is a lot more incompetent than you think.
 

Nugoo

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Jan 25, 2008
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The further you get from major population centers, the better the stuff you can buy at shops.

Also,
GloatingSwine said:
Nettacki said:
I can see most FF fans would want to kill you (and the one you quoted) on the spot
Unfortunately, I also liked FFXII, so whilst they are rooted to the spot waiting for their turn to attack, I'll run rings around them shooting at them from long range.
I think that FFXII has very vocal detractors because of how awesome it is, much like FFVII. As for X-2, in terms of gameplay, it's definitely the epitome of the ATB system, and even the story's not so bad. If you can handle most anime, X-2 is awesome, but if Japanese culture bugs you, you'll hate it.
 

fnph

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Oct 13, 2007
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What I learned from FF3:
If you decide to switch jobs you suddenly become less physically and mentally capable.
Orphans make good heroes because they're disposable.
People look a lot different when you're battling than when you're talking to them, yet you look the same.
When things sparkle they have a secret.
What I learned from FF6:
The best way to prevent a war using espers is to battle using espers.
It's a better strategy to attack using only four people at a time than just over a dozen.
I can't hold two swords without a special ring. I just can't.
I can only wear two rings at a time.
Only the king and a moogle can use spears.
Slot machines are in fact very powerful weapons.
It is not only possible but apprently normal to survive a drop of a few hundred feet, unless you're the ruler of an evil empire.
Never. Ever. Trust a man dressed as a clown.
People over 30 do exist.
 

GrimRox

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Feb 22, 2008
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The noble cactus should be feared!

I can eat people to learn things they know (FFIX).

In the event of an apocalypse me and my closest friends aka my party are guaranteed to survive (FFVI).

Playing cards are lethal (FFVI).

Dogs can talk (FFVII).

Forming relationships with monkeys is OK (FFIX).

If I get lost in the snow I wind up back where I started without fail (FFVII).

It is perfectly acceptable to pose as a high ranking member of a military organisation to gain the respect and trust of others when in truth your not. (FFVII).
 

propertyofcobra

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Oct 17, 2007
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What I learned from X-2...
People are willing to play Charlie's Angels meets Barbie Dress-Up, long as you call it Final Fantasy.

If the prequel to your game began with the complete destruction of one civilization, the aproporiate way to begin the sequel is a pop concert.

Changing your clothing takes 10 seconds.

Dress-spheres only change your clothing if you're one of Brother's Angels. Otherwise they change your entire body completely. (The game's intro proves this quite well)


What I've learned from FF7
Cloud's pretty useless, and a stupid whiner to boot. If you replace him with someone halfway competent, Aeris would be alive and Sephiroth would never get his paws on the black Materia.

The most dangerous villains are always the ones with an Oedipus Complex the size of the goddamned moon.

Following the above point, Sephiroth is a long-haired Norman Bates, a generic momma's boy, and one of the worst villains ever.

Further following the above point, fangirls don't give a crap about any of it because he shows his chest off all the time.

Stunningly, if the cast of characters is a bunch of annoying people, stereotypes and moody emos, the two characters with the strongest personality can be an abusive potty-mouth and a talking tiger.


What I've learned from FF8
A unique system that increases the personality of summons and makes spells NOT be completely freaking useless halfway through disc 1 will only get hated by everyone.

A hero that starts out silent and moody, but grows out of it as he learns to protect others, will be hated by everyone.

You can make a sniper that cracks under the pressure of his job, something that should be dramatic, and STILL make him annoying.

The mysterious magic girl with the important-to-the-story pendant is always annoying and useless. This lesson was taught by 7 and 9 as well. In 10, there's no important-to-the-story pendant, and what do you know? Yuna's annoying, but also the game's strongest character by far!

Monsters levelling with you CAN be done right. Take THAT, Oblivion!