I love you.KSarty said:"Realism". It started off as a term to describe how amazing some of the newer technology really was. Now it is overpowering trend surrounding every mechanic of a game. Realism is responsible for only being able to carry 2 friggin guns at a time, or running out of breath after sprinting 10 feet. Those 2 examples by themselves weren't really a problem, but now that every game uses them its annoying. Developers need to realize that realism doesn't always mean a good video game. After all, the most realistic video game would be playing through our every day lives, nobody wants to play that.
I disagree completely. Give me a mute, faceless character and I'll give that character a backstory, a motivation, and a personality that he wouldn't have if I had the developer force-feeding me the character. It's why I love Morrowind and Oblivion and why I still think GTA3 was the best game in the Grand Theft Auto series.ShotgunSmoke said:Mute, faceless characters. It's really hard to care for the protagonist, if he doesn't say a single word throughout the game. It kills the immersion. It's not so unbelieveably difficult and expensive to hire a voice actor.
You, Monsieur de Monet, are très awesome. Singleplayer for life (or "4 lyfe", as the kiddies say these days.)Count_de_Monet said:Other people.
Any original writing ideasGrimm91 said:Large breasted women, guys with huge guns, Mario, Emo RPG characters, Alien invasions,space marines,bald space marines,stupid dick support characters, mellow drama, cover systems, Guitar Hero. I think thats all, I would love some originality in games soon, because at this rate I will stop playing games and just start writing novels.
Its not "like theyre afraid" they ARE afraid and I dont think we'll see original games until this economic slump is over- they cant take risks now.JackB said:I am sick of the same thing over and over again. Its like they are afraid to make original games out of fear they wont sell. We need more original ideas like Portal and Mirror's Edge.