Things that you are really getting sick of seeing in games?

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jzmn

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Jan 22, 2009
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Probably the things that everyone hates the most.

Escort missions, bleh.
 

HellbirdIV

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May 21, 2009
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Redundant weapons. In most games, this applies to pistols of any variation except for emergencies, and in many modern games, you can just replace your pistol (Secondary Weapon) with another Machinegun or Shotgun.

As an example, any pistol in the Call of Duty series. I would rather have a rifle and a shotgun for any situation than only one of those and a shitty pistol for emergencies. The pistols are weak, frequently imprecise, and have a lack of ammo available. They serve -no- purpose other than to give you a weapon at the start of the level to replace ASAP.

Other examples of redudant pistols are the Doom 3/Half-Life variety. You know, you start out with this shitty-ass weapon and work your way upward? It feels a little disappointing to me that your initial weapons just lose all their significance (In Doom 3 I just stopped using all other weapons once I got my hands on the Plasma Rifle, and the same applies to the M16 in Half-Life and the SMG/AR2 combo in Half-Life 2) later on and become a waste of space and ammo drops.

Some games make pistols okay, like the original Halo, where the pistol was arguably one of the most powerful weapons available, but in a similar vein the Plasma Pistol was completley useless. I played Dead Space recently and found that the Plasma Cutter you carry as your first weapon remains useful all the way through, especially with the ability to upgrade it to suit your increasingly annoying habit of getting into fights with slavering alien monsters. Dead Space had all the weapons be a viable alternative throughout the game, which I really enjoyed.
 

jzmn

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Jan 22, 2009
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Lightnr said:
"Realism" - SUCKS Bollocks. Ultimate realism = life, chores, work etc.
Very true. I was singing that tune before GTAIV came out, but everyone was caught up in this realism hurricane and wanted it to be more like the Sims. Not surprisingly they were the first people to jump off the bandwagon and decry the game for being boring.
 

Rigs83

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Feb 10, 2009
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Men. I am a man but women play a significant role in the military and police force so why can't they get equal representation in videogames. For every strong, natural looking, female lead (Jade and Joan Dark) we get a caricature (Lara Croft and Ayumi ) that have exaggerated proportions and demeaning representation followed by ten thousand manly man-boys who blow things up. If games are to become an art form they have to grow up and expand beyond blood, guts, and explosions.
One solution is women to enter the game market more as developers and creators so their point of view does not get ignored.
Another is by the buying public to seek out genuinely unique titles that don't involve head shots and chainsaw bayonets.
 

Teamsaber920

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Feb 25, 2009
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Space marines. I like Halo and Gears Of War and all that but it's getting fucking old. Also quicktime events.
 

manicfoot

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Apr 16, 2008
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Stereotypical black man - Why is there a clone of Cole from GEOW in every space marine shooter? Not all black people are loud, obnoxious morons.

Utterly depressing colour pallette's - yes, we're in a depressing, paranoid time where we're pretty much waiting for the world to end and we play games to ESCAPE from that stuff. Please stop making games look like they came out of my arse.
 

ajbell

Poor Impulse Control
Dec 6, 2007
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Video games as art. That's what I hate. Seriously. You ever played a good painting? Quite. Stop trying to make games art. Make them fun first.

Oh, and unrealistically powerful melee weapons. Why, in the name of all that is holy, is it more effective to run up and smack someone in the face with the butt of your gun than to unload an entire clip into their faces? Hmmm? Hmmmm? Halo 1/2/3, I am looking at you... (Although I'll include any game with a "one hit kill" knife. I know it's risk/reward, but it still annoys the hell out of me.)
 

HentMas

The Loneliest Jedi
Apr 17, 2009
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toasterslayer said:
HentMas said:
Graphics-phisics-multiplayer driven games

where is the history???
wait, whats wrong with multiplayer games? i mainly play video games to play with my friends...
thats why i said "DRIVEN"

i meant to say games that dont to much mind in the actuall title and sell a game meant to be for multiplayer only, if i dont have someone i want to play with, how can i play that game??
 

sonmocu

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May 21, 2009
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...ever notice that almost all fight scenes in games look like they all came from the Matrix...It's like all fight scenes should always have bullet time and have the fighters appear like their hanging from invisible wires. And whenever a fighter drops down from a certain height, he poses crouched, head bowed, and slowly lifts his face to look at the enemy(If I were the enemy, that's more than enough time for me to cap his ass...)and seem kind of like Neo, after he obliterated agent Smith in the first movie, then stares menacingly at the remaining agents.

Don't get me wrong, slow-mo fighting is cool and all, but if everybody is cool, then nobody is cool anymore...The only breath of fresh air when it came to fight sequences was the time I first saw Tony Jaa fight in Ong bak. That guy doesn't even need wires!
 

fenrizz

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Feb 7, 2009
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Fallingwater said:
Any game in which they take away your guns and you have to start over. I've worked my ass off to explore the whole goddamn fucking world in search of more/better guns and ammo - I don't want to have to rebuild my whole arsenal just because the main character was too dumb to look behind him and got socked in the head during a cinematic!
This.

I go out of my way to collect as much weapons, ammo and grenades as possible. hell, I'll even take long detours and spend a significant amount of time to get it.
And then you take it away? That's just no fun at all...
 

similar.squirrel

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Mar 28, 2009
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HentMas said:
toasterslayer said:
HentMas said:
Graphics-phisics-multiplayer driven games

where is the history???
wait, whats wrong with multiplayer games? i mainly play video games to play with my friends...
thats why i said "DRIVEN"

i meant to say games that dont to much mind in the actuall title and sell a game meant to be for multiplayer only, if i dont have someone i want to play with, how can i play that game??
Why would you want to play that game?If it's designed for multiplayer and you have no wish to play with others, why bother worrying about it?

Oh. I'm sick of cover systems, grit and muzzle-flash.
 

tomtom94

aka "Who?"
May 11, 2009
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Improvement for the sake of improvement. This ruins SO many games.
Also stereotypes and OTT realism.
 

Nigh Invulnerable

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Jan 5, 2009
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KSarty said:
"Realism". It started off as a term to describe how amazing some of the newer technology really was. Now it is overpowering trend surrounding every mechanic of a game. Realism is responsible for only being able to carry 2 friggin guns at a time, or running out of breath after sprinting 10 feet. Those 2 examples by themselves weren't really a problem, but now that every game uses them its annoying. Developers need to realize that realism doesn't always mean a good video game. After all, the most realistic video game would be playing through our every day lives, nobody wants to play that.
And then while you were playing the game of your daily life you'd reach the point where you were playing a game about your daily life. And then you'd be stuck in an infinite loop and your head would implode.
 

BolognaBaloney

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Mar 17, 2009
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Xerosch said:
Super badass/mute marine/soldier/fighter/heroes in any kind of war (WW2, Aliens, Dinosaurs) with generic faces fitting the white american role model, always blubbering about patriotism, how tough they are and how they will kill everyone questioning their values.

I am so goddamn tired of them!
So basically gears, turok, and halo?