Things you want creators/publishers to stop doing.

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Casual Shinji

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Jul 18, 2009
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Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
 

Edguy

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Jan 31, 2011
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Start making logic a priority when writing the plot. Yes, you can make a spectacular plot, while still having the mechanics and motivations that drive it make sense.
 

Dark5tar1

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Illogical plots, sequels that add nothing new (you guys know who I'm referencing ;D), Always-on DRM, Stereotypical characters and/or sexualized, box art covers of a guy with a gun.
 

Canadamus Prime

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Jun 17, 2009
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Putting their proverbial foot in their mouth. For example, Mr. Orthy. Why Microsft even lets that guy have a Twitter account is beyond me. EA is esp. bad for this.
ToastiestZombie said:
Sequels to already-finished series

I really want the publishers of popular things to stop making direct sequels after the story has finished! I find that any sort of sequel after the definitive end of the story started in the first part is just milking the franchise for it's money. This only really goes for story-driven game series with one over-arching plot when it comes to games, but for every book and movie it counts.

The two biggest offenders are Star Wars and Halo, both series with endings that wrapped up pretty much every plot-point. They didn't need sequels, and each sequel that comes after the ending of Star Wars VI and Halo 3 will water down the overall story. I don't mind prequels, spin-offs and side-stories after the last game has been released, stuff like Metal Gear Rising, MGSV and Halo 3: ODST; but things that are shown as the "next" in the series that are chronologically after the last game are terrible to me. If you're going to have a new set of characters with only small references to previous entries, make it a spin-off series instead of numbering it.
Also that too.

And like everyone else, the DRM thing.

Also turning everything into Call of Duty. Have you ever heard the proverb "Don't put all your eggs in one basket?" Well stop putting all your eggs in the fucking Call of Duty basket.

And finally, stop shoehorning Multiplayer into everything. Some of us don't want to play with other people and certainly not with other people who aren't in the same room and thus obligated to not be an asshole.
 

Glaice

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Mar 18, 2013
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I've got a few I can also agree with here such as dumbing down, unneeded sequels, multiple DLCs and cliffhangers.

I really hate it when the next game in the series is dumbed down slightly for a wider audience while also alienating a portion of devoted fans of the series. It's not nice, but I know it seems Skyrim dumbed down their game a little bit but overall is still a very good game in general.

Games with their stories complete don't need to drag their series on with pointless sequels like FF 13-2 did but like others, spinoffs and prequels are OK to me.

DLCs really irritate me especially when it is just some petty crap like a few new guns or characters to play as and not worth the money. What happened to calling them expansions 6-7 years ago when additions to games were actually a significant amount of content (IE Oblivion's Knights of the Nine and Shivering Isles)? At least it seems Skyrim has done that with the Dragonborn expansion.
 

Sleepy Sol

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Stop expecting games that are meant for a much more concentrated or focused audience to sell in CoD numbers. DLC's fine unless it's implemented horribly (unfortunately, in most cases it's turrible).
 

aba1

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Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
 

Cabisco

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Here are a few things, I've tried to be a little different with what I think should stop happening:

Not every RPG with swords has to be set in Middle Earth, even Skyrim for the most part felt like I was in the same damned world all over again once I started exploring beyond the snowy bit. For this I'd look to Far Cry 2 and 3, those kinds of environments in a skyrim like game would be amazing and it's a shame that normally the more interesting and unique places tend to be added on as DLC, at a high cost for a relatively small area of land. Also a lack of the same bloody monsters would be a welcome change, and no mention of Magic Elves/Mining Dwarfs/Inbred Orcs would be delightful.

Stop blowing up London.

Stop half arsing multiplayer. If you plan to do it spend serious time on it because I love the playing with friends online and I like the idea of games doing multiplayer. I'd rather you not do it than just tag on something sub par that your not proud of.

Multiplayer games should all have Co-Op. I love it. Give me more.

Try to be the next big thing, not copy the current big thing. This is true for everything in life, you will never make as much money when your trying to recreate something already out there than you do for having something new. It's only a risk if you don't nurture it correctly and not finance it properly. Make it new, let others try to emulate you.

One for all of Gaming:
Can we let a game have a female character where we don't break it down to 'sexist' or 'championing a new era of equality'. This is for creators and community alike, I'm tired of this same debate for every female character :(
 

Casual Shinji

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aba1 said:
Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
You know what I mean. It's that type of animation that moves like cardboard cut-outs instead of something that was drawn by hand. My Little Pony, It's a Kind of Magic, stuff like that. The only show that makes it work is South Park, and that's because the aesthetic makes it impossible for the show to work in any other form of animation without totally falling apart.
 

aba1

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Casual Shinji said:
aba1 said:
Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
You know what I mean. It's that type of animation that moves like cardboard cut-outs instead of something that was drawn by hand. My Little Pony, It's a Kind of Magic, stuff like that. The only show that makes it work is South Park, and that's because the aesthetic makes it impossible for the show to work in any other form of animation without totally falling apart.
I just call that tween based animation myself since it lacks any FBF to give any sense of depth.
 

Ravinoff

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thaluikhain said:
The sequel thing, yeah.

Oh, adaptations/remakes where they make characters white for no reason. Hollywood is already overly white as it is, but when you have (for example), the next Star Trek movie having Benedict Cumberbach as Khan Noonien Singh...no. Really, really no. If you're going to change the ethnicity of the person playing him, get a Sikh to play the Sikh.
Uh, you do realize that Khan was originally played by a Mexican dude, right? Specifically, a baby oil-coated Ricardo Montalbán. And wasn't Khan sort of a genetically-engineered thing, not any particular race?

Anyways, on topic: stop letting buisnessmen run gaming companies. That right there is the cause of practically every issue in gaming today.
 

Karhukonna

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There are a few things that bother me.

1. Online only trophies in a non online-only game. Did that confuse you? What I meant was having online trophies in games that primarily focus on the single player campaign, with a glued on online mode, just 'cos they needed an online mode. I can never, ever get the platinum trophy in so many games, such as Spec Ops: The Line or Brutal Legend. Getting said Platinums require online play, and when the servers run deserted, there's no way to get them anymore. Not without some stupid boosting, anyways.

The Uncharted series does this brilliantly. All the online trophies are DLC, and as such are not required for the Platinum Trophy. Why more and more developers don't figure this out, I can't understand.

2. Adding a few DLC-esque additions to your game, and selling it as a brand new game. I'm talking about Capcom. Stuff like Super Street Fighter IV, Ultimate Marvel vs Capcom III, and lately Dragon's Dogma: Dark Arisen.

The one that bugs me the most is Dark Arisen, and the way Capcom tried weaseling out of it. "We weren't prepared for DLC" they said. "There are no hooks in the code" they said. They still managed to sell me a ton of quest and equipment DLC, even without the "hooks". And what kind of an idiot isn't prepared for DLC in this day and age? Instead they want me to buy Dark Arisen for 30 euros, just for a new area and a handful of new quests and gear? Please. I'm voting with my wallet this time, and any time in the future as well. Capcom can waste all the time in the world for their vanilla games. I won't buy until I'm sure there's no more to be added.

3. Those goddamn 100 Kb DLC's. Developers are shameless enough not to even hide the fact that they're just opening stuff on the disc for me. I can somehow understand that stuff they do with fighting against used games. Arkham City came with the free Catwoman DLC, but if you bought it used you had to pay an extra ten euros to play the whole game. I can somehow understand that. Still a dick move, but I can understand. What I can't understand is buying a DLC three months after release, and then downloading a 100 Kb unlocker for my goddamn game.

4. Charging full price for digital copies. I don't know about the others, but Sony is hardcore about this stuff. Sure, I'll buy the digital version of the game for the same price I could've gotten the physical copy. I'm only missing out on the box art, the manual, and the ability to borrow it to my friends. There's no incentive for me to buy the digital copy. None at all.
 

Casual Shinji

Should've gone before we left.
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aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
You know what I mean. It's that type of animation that moves like cardboard cut-outs instead of something that was drawn by hand. My Little Pony, It's a Kind of Magic, stuff like that. The only show that makes it work is South Park, and that's because the aesthetic makes it impossible for the show to work in any other form of animation without totally falling apart.
I just call that tween based animation myself since it lacks any FBF to give any sense of depth.
I had to look up that definition there, but yeah, that's what I mean. I want frame-by-frame animation, not drawings that get morphed and stretched.
 

aba1

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Casual Shinji said:
aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
You know what I mean. It's that type of animation that moves like cardboard cut-outs instead of something that was drawn by hand. My Little Pony, It's a Kind of Magic, stuff like that. The only show that makes it work is South Park, and that's because the aesthetic makes it impossible for the show to work in any other form of animation without totally falling apart.
I just call that tween based animation myself since it lacks any FBF to give any sense of depth.
I had to look up that definition there, but yeah, that's what I mean. I want frame-by-frame animation, not drawings that get morphed and stretched.
Ahh ya sorry bout that I should have been clearer but yes I agree frame br frame animation looks soooooo much better. I am not going to lie I have eyes glued to the screen over frame by frame animation before going homfg looks at that beauty. Fantasia is orgasmic to me (maybe I should have toned that down but you get the idea).
 

Casual Shinji

Should've gone before we left.
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aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
You know what I mean. It's that type of animation that moves like cardboard cut-outs instead of something that was drawn by hand. My Little Pony, It's a Kind of Magic, stuff like that. The only show that makes it work is South Park, and that's because the aesthetic makes it impossible for the show to work in any other form of animation without totally falling apart.
I just call that tween based animation myself since it lacks any FBF to give any sense of depth.
I had to look up that definition there, but yeah, that's what I mean. I want frame-by-frame animation, not drawings that get morphed and stretched.
Ahh ya sorry bout that I should have been clearer but yes I agree frame br frame animation looks soooooo much better. I am not going to lie I have eyes glued to the screen over frame by frame animation before going homfg looks at that beauty. Fantasia is orgasmic to me (maybe I should have toned that down but you get the idea).
Yeah, I know what you mean. I still stand amazed by that scene in Night on With Mountain when you see that close up of the Devil's hand gesturing. Same with the Monstro sequence from Pinocchio. Animation was so unrestrained back then.
 

aba1

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Mar 18, 2010
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Casual Shinji said:
aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
You know what I mean. It's that type of animation that moves like cardboard cut-outs instead of something that was drawn by hand. My Little Pony, It's a Kind of Magic, stuff like that. The only show that makes it work is South Park, and that's because the aesthetic makes it impossible for the show to work in any other form of animation without totally falling apart.
I just call that tween based animation myself since it lacks any FBF to give any sense of depth.
I had to look up that definition there, but yeah, that's what I mean. I want frame-by-frame animation, not drawings that get morphed and stretched.
Ahh ya sorry bout that I should have been clearer but yes I agree frame br frame animation looks soooooo much better. I am not going to lie I have eyes glued to the screen over frame by frame animation before going homfg looks at that beauty. Fantasia is orgasmic to me (maybe I should have toned that down but you get the idea).
Yeah, I know what you mean. I still stand amazed by that scene in Night on With Mountain when you see that close up of the Devil's hand gesturing. Same with the Monstro sequence from Pinocchio. Animation was so unrestrained back then.
The night on bald mountain (pritty sure that is the wrong name) used to terrify me as a child but ya they really just don't do it like they used to. Have you ever watched the golden age animation it destroys my mind. Watching Superman is insane my eyes lose the ability to blink it is so beautiful.
 

Casual Shinji

Should've gone before we left.
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aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
aba1 said:
Casual Shinji said:
Stop using flash animation for cartoons. Seriously, you couldn't make your show look more cheap and flat if you tried.
You know just about all 2d animation is done using flash in games, tv and, movies now even if it isn't flash it is Toonboom which is essentially the same and looks the same. If a cartoon looks flat it has to do with budgets not the program. I know I have been using flash for nearly a decade . To be honest I am tired of everything moving more and more into 3d animation I find it so bland and the movements always feel the same no matter what the movie or show. You get so much more stylistic options with 2d but everyone blows it off cause 3d is easier.
You know what I mean. It's that type of animation that moves like cardboard cut-outs instead of something that was drawn by hand. My Little Pony, It's a Kind of Magic, stuff like that. The only show that makes it work is South Park, and that's because the aesthetic makes it impossible for the show to work in any other form of animation without totally falling apart.
I just call that tween based animation myself since it lacks any FBF to give any sense of depth.
I had to look up that definition there, but yeah, that's what I mean. I want frame-by-frame animation, not drawings that get morphed and stretched.
Ahh ya sorry bout that I should have been clearer but yes I agree frame br frame animation looks soooooo much better. I am not going to lie I have eyes glued to the screen over frame by frame animation before going homfg looks at that beauty. Fantasia is orgasmic to me (maybe I should have toned that down but you get the idea).
Yeah, I know what you mean. I still stand amazed by that scene in Night on With Mountain when you see that close up of the Devil's hand gesturing. Same with the Monstro sequence from Pinocchio. Animation was so unrestrained back then.
The night on bald mountain (pritty sure that is the wrong name) used to terrify me as a child but ya they really just don't do it like they used to. Have you ever watched the golden age animation it destroys my mind. Watching Superman is insane my eyes lose the ability to blink it is so beautiful.
Yep, those were the times before they realized animation was expensive as hell to produce, and no corners were yet cut.
 

Thaluikhain

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Ravinoff said:
thaluikhain said:
The sequel thing, yeah.

Oh, adaptations/remakes where they make characters white for no reason. Hollywood is already overly white as it is, but when you have (for example), the next Star Trek movie having Benedict Cumberbach as Khan Noonien Singh...no. Really, really no. If you're going to change the ethnicity of the person playing him, get a Sikh to play the Sikh.
Uh, you do realize that Khan was originally played by a Mexican dude, right? Specifically, a baby oil-coated Ricardo Montalbán. And wasn't Khan sort of a genetically-engineered thing, not any particular race?
Yes, that's why I said they should get a Sikh if they were going to change it. Because he's stated to be a Sikh.
 

Rattja

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Hm, I would like people to stop focusing on the money.
I don't really care who you are or what you make, music, games, movies or books, you should just be happy if someone want what you make.

I think this whole creative entertainment thing has gotten a bit out of hand, where anything can pass as "art" or whatever.
Take away the money and see how many that actually bothers to make anything. I'm betting it would only be the ones with true passion for whatever they are doing.
Like a friend of mine that makes music. What he makes is actually quite good, and people are starting to notice, but that is not why he does it. Sure he would like to make a living of it, but that is just so he can do it all the time, as he really loves it.
I get the different taste and all, but a lot of it looks, feels and sounds the same to me.

Money is a terrible motivator for creativity...

There are a lot of stuff out there, and I don't think everything is worth what it costs to make.

If it is good enough, you will make money. If you don't earn enough, then you need to make something better. If you can't make something that good, maybe it's time to do something else.

Also, if you are actually creative, you will find a way to do what you want.

But that's just me, and people tend to not agree with this, cause you know.. MONEY, cant do anything without MONEY!!! =P
 

TheBlueRabbit

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Jan 9, 2009
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Companies that have day one DLC for their game should be banished to a as-yet-undiscovered circle of Hell to have a pineapple savagely inserted in the ass once every five minutes.

They can share a room with the people who created the concept of always-on DRM.