I liked the kinda lackluster story in part 2. I was just playing someone who tries to get through life while everyone else is going crazy. Really fun stuff. This is however not a good way to end a trilogy in my opinion so i don't even want to see that again.
Maybe change the combat back.
Maybe more than 2 likable characters (Yes i'm counting Isabella as likable, don't judge me)
Maybe more than 3 different locations/dungeons..
Due to me playing as a rogue and the mentioned limited amount of likable chars combat was kinda funny. If the enemy "boss" was a mage i usually had won instantly while fights against templars or a real boss ended with me running in circles for several minutes, trying not to get hit.
So maybe smarter enemies or enemies with some kind of abilities besides hitting...
Maybe change the combat back.
Maybe more than 2 likable characters (Yes i'm counting Isabella as likable, don't judge me)
Maybe more than 3 different locations/dungeons..
Due to me playing as a rogue and the mentioned limited amount of likable chars combat was kinda funny. If the enemy "boss" was a mage i usually had won instantly while fights against templars or a real boss ended with me running in circles for several minutes, trying not to get hit.
So maybe smarter enemies or enemies with some kind of abilities besides hitting...