This Fan-Made FFVII Intro is Amazing(ish)

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Draconalis

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Sep 11, 2008
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Electric Alpaca said:
I wish Final Fantasy VIII would get a fraction of the love that VII does, for me that game was the highlight of the series.
8 was terrible.
 

Electric Alpaca

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Draconalis said:
Electric Alpaca said:
I wish Final Fantasy VIII would get a fraction of the love that VII does, for me that game was the highlight of the series.
8 was terrible.
Actually, yes you're right. What was I thinking?

Thank you for preventing me from wasting more years rating this game highly in my mind.

Final Fantasy VII is my personal highlight of the series now, and I wish they would hurry up and remake the original.
 

Draconalis

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Electric Alpaca said:
Draconalis said:
Electric Alpaca said:
I wish Final Fantasy VIII would get a fraction of the love that VII does, for me that game was the highlight of the series.
8 was terrible.
Actually, yes you're right. What was I thinking?

Thank you for preventing me from wasting more years rating this game highly in my mind.

Final Fantasy VII is my personal highlight of the series now, and I wish they would hurry up and remake the original.
Glad I could help. It pleases me to set a wayward soul on the right track. But don't be fooled, 7 doesn't need a remake either.
 

AetherWolf

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Jan 1, 2011
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I... I'm sorry, but...
Why did this crap get a news article, exactly?

Unless we're supposed to point and laugh at it, in which case we did.
 

Kenjitsuka

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Quaidis said:
I don't like this fan-version of the remake. As nice and detailed as it is, it seems extremely clunky, made me motion sick, and I don't understand at all what the fascination of jumping on the boxes is. Didn't they realize that they couldn't get over the damned wall the first two times?

But hey, that's just me. I'm just glad that a remake like this one isn't being made.
Exactly.
I was expecting a LOT better from the article's overly enthusiastic title.
Very meh!
 

Epona

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floppylobster said:
If you remake it you're only going to realize the game was not as good as you remember. It had its time and place and that was many years ago. Most people remember it fondly because it was their first introduction to RPGs or Japanese storytelling, not because it was some amazing game.
I am playing it now on my PSP and it is still better than any current gen JRPG's that I have played. With it's bad graphics, that's quite an accomplishment.
 

geizr

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Oct 9, 2008
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FFVII was great back in the day(played it a bunch myself, back then) and put JRPGs and serious gaming on the map for a lot of people, but that was some 14 years ago. Time to move on.
 

hooksashands

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I believe the thing that made the 2D backgrounds work was the world map. It gave the illusion of size and depth once you finally leave Midgar. In FFX, even though the whole world is already rendered in eye-popping 3D, it feels... somehow static, lifeless. Like you're walking through a series of hallways rather than actually exploring an open world.

Better graphics: The blessing AND the curse.
 

newwiseman

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Aug 27, 2010
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Well that was awkward...

Pretty sure First Person doesn't lend it's self the FFVII, and their composition was horrible.
 

MetroidNut

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Hm. You know, the M41A pulse rifle fires 10mm high explosive rounds. I don't think 10mm high explosive rounds can be blocked by a sword.
 

AgentCooper

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I think they really did a great job with the project.

Not so sure why people are so critical of a fan made project.
 

DionysusSnoopy

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Beautiful End said:
And the movements in battle seem slow, like it has been pointed out before. The only reason why slow movements (If we should even call them that) worked for the original FFVII was because it was turn based. But now that FF has pretty much got rid of that and has adopted a more active battle style, the movements are more fluid and feel more natural. Just look at FFXII or XIII.
FFVII used the ATB system which is basically what FFXIII uses except VII let you control the whole party.

Found it quite interesting. It would be nice to see the game get a small overhaul, mostly graphically.
 

floppylobster

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dimensional said:
floppylobster said:
dimensional said:
...seriously if Nintendo owned this game it would be on its fourth reiteration by now.
Instead they're up to number 14. Or should I say XIV.
Indeed 14 very different games just listen to the bitching about which one is the best and worse for proof of that generally things are changed characters,battle systems,plots,gameplay devices even if the last one proved popular whereas Nintendo much less so they find a formula that works and stick within it sure there is innovation within their template but it is the same template can you imagine the chaos that would erupt if they changed link in the next zelda game with an almost identical character but he was blue carried an axe and was called clive. Note I am saying template not genre they are two different things oh and I am not complaining about Nintendo either.
I understand. It was just a joke. You must admit it looks funny saying Nintendo would be up to their fourth version of the seventh version of a game, which is now up to its fourteenth, and which Nintendo had such a stake in for the first six games.

Although I do think you're being a little hard on Zelda. It has just as much bitching about which is best. And although some iterations are very similar (I'm not buying Skyward Sword for this very reason), it's difficult to compare Zelda I, Zelda II, and Wind Waker and say they're very similar. I've certainly never gotten confused when talking about any of the entire series as they each have a distinct tone and feel.

In terms of characters, (which is what I believe you must look for more in games, and the Final Fantasy often strives to showcase sometimes over gameplay), perhaps I can use an analogy of film:

If Final Fantasy is a series of Mystery Thrillers - each showing a range of different characters in different scenarios (focusing on plot and character interaction). Then Zelda would be more of a Disney film - essentially using the same template for its structure but displaying its originality in a more nuanced way (setting, style, tone). Perhaps a better comparison might be that Final Fantasy is to Anime what Zelda is to Disney/Pixar.

Each are valid and popular to a certain audience and some prefer one over the other. Neither show incredible character depth or ground-breaking story lines, but each has strengths over the other, and both are engaging experiences, and, quite deservedly, long-running gaming series.
 

Axyun

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Oct 31, 2011
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If they are gonna make a remake, they need to forget being faithful to the source material and kick things up a notch in the execution and delivery of the story.

My experience with FF7 is not tinted in nostalgia-colored glasses because I played the game nearly a decade after it came out. I remember enjoying the game but also remember some really cheesy save-the-world dialog from Barret and Aeris, horribly cookie-cutter bad guys from Shinra, and a story that didn't really pick up until hours into the game.

Playing it as an adult, I can understand why Sephiroth is held in such high regards. His personal dilemma makes him the only interesting villain and one of the few interesting characters in the entire game. Shinra was evil because he wanted money and Barret was good because hurting the planet is bad. This is material for a TV show aimed at 5 year-olds.

The only characters with interesting back stories were Cloud, Sephiroth and Aeris. And I would argue that they really failed to capitalize on Cloud's disillusion with Soldier and Aeris' non-human ancestry and trying to find her place in human society. Sure these points came up from time to time but exploring them further and adding some emotion to their conflicts could have made the game so much better.

After playing FF7, I see a decent game surrounded by the wasted potential of a fantastic game. A remake has the ability to tap into that wasted potential.
 

krazykidd

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floppylobster said:
If you remake it you're only going to realize the game was not as good as you remember. It had its time and place and that was many years ago. Most people remember it fondly because it was their first introduction to RPGs or Japanese storytelling, not because it was some amazing game.
That kind of a big assumption to make isn't it ? Everyone and their mother Played FF7 ( well almost) and not all of them started playing Jrpgs with FF7 ( quite a few YES , but i don't think thats the case with the grand majority ) . FF did have a decent fanbase in NA before 7 , not as much as afterwards, but fan base tend to grow with time , as with any game .

That being said, i would think a FF7 remake would be cool ( unless it's a Nintendo DS remake, i hate the whole chrystal chronicals look but thats just me ) , but FF6 stands as my favorite Final fantasy game of all time.
 

floppylobster

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krazykidd said:
That kind of a big assumption to make isn't it ? Everyone and their mother Played FF7 ( well almost) and not all of them started playing Jrpgs with FF7 (quite a few YES , but i don't think thats the case with the grand majority). FF did have a decent fanbase in NA before 7 , not as much as afterwards, but fan base tend to grow with time , as with any game .
You're right but I think if we took a poll 'FF7 was my first JRPG' would come out on top by a mile. Amongst people I knew in 1997 the split was about 2/12. 2 being those who had previously played a JRPGs (12 had not). Remember the PSX era was a huge boom in the number of 'gamers' so many did not have a chance to experience JRPGs before that (many were not even born in time to).

Strip the actual game play down and there's nothing revolutionary about it. It was the same style that had been around since the 80s. What made it stand out was the setting, the story, and, for the time, the graphics. Still a completely competent game and I recommend it to anyone who has not played it. But my real point is (and was supposed to be) -

Playing a remake will not give you the overwhelming sense of nostalgia, emotion and memory that re-playing the original (on the original console) would.

I'm speaking from years (and I mean years) of experience, (I recently replayed Phantasy Star [1987] and loved it). If they remade FF7 in the style of this demo you'd get some tinge of longing for the original experience. But if you play the original again, and you'll get the full hit of nostalgic love.
 

OtherSideofSky

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Jan 4, 2010
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...Am I the only one who thinks FFVII looks fine just the way it is?
Seriously, what's with all this shouting for a remake just to make it look more in keeping with modern standards?

I mean, sure, it's all blocky and cartoony looking, but I always thought that fit a lot better with the game's weird cartoonish world (at some point both Square Enix and FFVII's fan base forgot that the game had a lot of humor and that Cloud spent very little time depressed) than the pseudo-realistic style they used for recent spin-offs like Crisis Core and Advent Children. Also, the original game's cut-scenes were better than most of what we see today. Not because they're super amazing looking or brilliant cinema or anything (they're neither), but they're short, to the point, are limited to big events which actually merit them and have competent art direction. That's certainly more than I can say for most games I've played in the past five to ten years.

I mean, I'm sure a remake could make the graphics smoother and still keep them colorful and silly-looking, but if I had to buy the game again I'd download the original version off the PSN long before I'd even think of checking out something that looked like this.
 

greyseven

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Jan 16, 2011
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Pretty impressive looking. Overall, I have to say, leave Final Fantasy VII alone. This game is a classic, one of the best of all time, it doesn't need remaking. The charm of the game is in how it looked and played, the strength is in the story and that doesn't need any changing at all.