"This is the hardest game ever"

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MetroidNut

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Sep 2, 2009
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will1182 said:
MetroidNut said:
Yes, agreed. Although the Boost Guardian became miles easier in the Trilogy version because of the morph ball hop.

I may be alone in thinking this, but I thought Mogenar on Hyper was the hardest fight of the trilogy. I mean, just figuring out how to beat him takes a while, you have very few energy tanks at that point, he does a ton of damage, you're constantly switching between normal/morph ball/hyper mode, and he can regenerate almost as fast as you can deal damage. Not sure whether you had difficulty with him or not, but I sure did.
Trilogy made several of the more painful fights from Echoes easier, yeah. More accessible, sure, but the decreased difficulty (read: increased fairness) of Trilogy almost made me feel like I was cheating myself. I dunno, my brain works that way. Guess I can always satisfy my masochistic tendencies on the Gamecube version. :D

As for Mogenar...forgot about him, heh. The first time I fought him, I found him exceedingly difficult; as you noted, learning how to take him down takes quite some time. He's a good bit easier on repeat playthroughs, though, in a way the highly-technical Spider Ball and Dark Samus fights aren't - probably way they stuck in my mind.