"This is why play video games"

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Pink Gregory

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This thread makes me tear up slightly.

Good job, chaps, good job.

OT: just seeing what's around the next corner, or over the next hill, or even what's inside the pocket that I didn't know I had.
 

MBurdock

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I have one more to add. Getting run out of the Liberty Prime systems in Freelancer was one of my favorite gaming moments - the escape into the asteroid field, the escape from the space station, wondering where the heck you were when you popped out of the wormhole. If I still had that game, I would play through the campaign again for sure.
 

Wayneguard

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Shadow of the Colosuss.

/thread.

EDIT:


any future "scariest non-horror game" thread... /thread.

EDIT2:

 

Casual Shinji

Should've gone before we left.
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- The spider confrontation in Limbo.
- The final "level" in Journey.
- The entire Temple of Pandora in God of War.
- Running around in a building that's about to collapse in Red Faction: Guerrilla.
- Ice launching myself in inFamous 2.
- The no nonsese gritty aesthetic in Half-Life 2.
- Climbing Colossi in Shadow of the Colossus.
- The train section in Uncharted 2.

And many more that I can't recollect at this moment.
 

Griffolion

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Baron_Rouge said:
Elegantly stealthing around places, well placed take downs, perfectly timed dashes for the next bit of cover. I'm talking about DE:HR. I love that sorta stuff, I always played a stealthy person on Skyrim. I think I was an assassin in a previous life. But yeah, the thrill of the hunt, waiting for a target to get to a place where you can take them down. Yeah, that's what I like.
 

Baron_Rouge

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ToastiestZombie said:
"This is why play video games"
I think you accidentally the sentence.
Darn! Ah well, thank you for pointing that out :)



It really is awesome to hear so many positive things about gaming! I'm quite moved by some of the responses :)

I'd like to add to this list:


-Journeying with a stranger in Journey
-The first time you take down a Junk Titan in Infamous
-Landing one of Ganondorf's incredibly slow punches in SSBB, and knocking someone off the screen with it
-Some of the 30-second levels in Super Mario 3D Land
-The childlike feeling of glee when you use a brand new Skylander in Skylanders: Spyro's Adventure (probably not the most popular response, but it's a damn good game)
-The train level of Uncharted 2

There are many more, but they're the ones that immediately spring to mind :) Some of your responses have inspired me to go back and replay games that I'd shelved long ago, which is great. Thanks for all your responses to this thread so far!
 

HHammond

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When I've spend hours slogging through one of the great Final Fantasy games. I've spent hours learning about the characters, experiencing the world and taking out bad guys. I look at the final boss and think "I'm gonna kick your ass".

When I've stepped out the spaceship in Mass Effect after getting to know my crew, falling in love with Liara and telling her that I was fighting for her.

When I finished Silent Hill and had to sleep with the light on for 2 weeks.

When I've finished Portal 2 or Silent Hill again or whatever and I spend hours on the internet talking to my friends about the symbolism and the implications of the game. Untangling the character relationships and theorising all the different things that the game could possibly lead to.
 

Legendairy314

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Hmm, I guess I'll just go with my most recent.

The White Phosphorous section completely blew me away and brought me down to a level of self hatred that no game has done before. Never before has a game made me actually despise myself like that one scene did.

Trying to save Larry and then Kenny dropping a salt lick on his head while I was still giving him CPR. I was very in the moment during that scene and when that hunk of salt fell and Lee got splattered with the blood of a man that could have lived my jaw dropped and I jumped up from my seat in shock. It solidified that episode as one of my favorite gaming experience thus far.

Not exactly a popular choice given the ending but I loved how the game pulled references non-stop from the prior 2 games and continuously gave me closure to events and characters prior. It felt like the game was tailored to my experiences and it was so incredibly gratifying when I got special treatment for doing all those quests from the previous iterations. If there was one thing ME3 did right it was fan service. Also, the Conrad Verner conversations had me in stitches.
 

Baron_Rouge

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Legendairy314 said:
Hmm, I guess I'll just go with my most recent.

The White Phosphorous section completely blew me away and brought me down to a level of self hatred that no game has done before. Never before has a game made me actually despise myself like that one scene did.
That scene was amazing. Hand down, one of the most powerful scenes I've ever experienced in a video game. I think the interactivity made the consequences of your actions so much more powerful, much more so than in a film or a book. I felt genuinely uncomfortable for pretty much the entire game after that.

The scene when you arrive too late to save Lugo, and all you can do is watch while Adams futilely tries to revive him...That scene really filled me with self loathing, because I knew that I could've just turned around, or stopped playing, but I didn't, because I wanted to get to the end and unlock some pointless digital trophy....really powerful game.

I put that game on my shelf after playing it once. I may well never play it again, but I will never trade it in, because it's a testament to just how powerful video games can be.
 

DugMachine

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Having a blast with your friends on an all night gaming session is what I live for. Exploring new and unique zones in RPGs and great interactive story telling.
 

neonsword13-ops

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Persona 4 is the reason I play video games.

It proves that games can be more than senseless killing and can actually make you care about the world you've been shoved into.
 

Fidelias

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KoTOR: Fighting through the countless Sith and Droids on the Star Forge. Determined to reach my former apprentice to (save the Galaxy/Reclaim my rightful throne).

Mass Effect: (Almost) Every moment of the series.

Halo: Playing through the entire campaign with my friend. (Not in one sitting. Tried that, didn't work out. After about hour 7 we were ready to kill each other.)

Persona 3 and 4: Do I need to explain? If you haven't played these games yet, than that explains the feeling of emptiness in your life. Solution: PLAY PERSONA 3!!!! ... AND 4!!!!!

Fire Emblem 7: Training Hector to a Lvl 20 (Lvl 20 Promoted) Great Lord, and watching as your enemies try kill him, while he just shrugs off their attacks.

Stalker SoC: Getting scared half to death of the Poltergeists. "Hey look, a floating chair. That's kind of neat. Sooo it's not doing anything for 5 minutes now, I guess it's har... OH WHAT THE HELL SON OF - STOP IT NO NONONO WHY ARE YOU!?"

And many many more.
 

linkmastr001

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Bioshock. /thread

If you played it, you know what part I'm talking about. If you haven't, play it, you'll know what part I'm talking about.
 

Shoggoth2588

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*Fighting The Dragon Lord and taking him down after hours of grinding through Dragon Quest
*Grinding your way to Godhood in FF8 before fighting Ifrit in The Fire Cavern
*The satisfaction of beating Legend of Zelda bosses (any boss, any (non-CD-I) game)
*Earning a one-up after killing X enemies with one well-thrown shell in Super Mario titles
*Every line of dialog by HK-47
*Every line of dialog by Shale
*Every line of dialog in the PSX Resident Evil games
*Wearing stockings and a banana-hammock under a business suit in Saints Row 2
*The space battle in Halo: Reach
*Thrasher Maw vs Reaper
*Burnout and car-wreck "porn"
*Destroying Scarabs in Halo 3
*The plot of Chrono Trigger
*The plot of most Final Fantasy games
*The dungeons of most Legend of Zelda games

There are many, many more reasons I play games. Fun being the most obvious of course.
 

peruvianskys

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I just heard the music of Chrono Trigger today and it brought back some incredible memories. That sense of getting lost in a game and having it come to define or be associated with a certain time in your life is so great.

Come on, you know you want to: http://www.youtube.com/watch?v=YahK0kMq-_U
 

Baron_Rouge

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Oh, I just started playing Killzone 3 and it reminded me of another one:

-That warm, fuzzy feeling of kinship you get when a group of people, without any pre-game communication, naturally come together as a team and work together to accomplish something. Say what you will about modern shooters, but I love that feeling :)
 

Proeliator

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That great moment, in super smash (N64) when you and your opponent have 100+ damage, he smash attacks, misses, and you get him in a grab. Clutch.

Also, battlefield Vietnam, Co-op. The teams have equal human players. For a solid two hours, you've been caping points, killing Bots by the dozens, keeping the ticket counts close. In the last 10 minuets, you've got 74, they've got 50, and you have the majority flags. It looks like you've won.
Then they take a flag. You fight for it, but they hold. The ticket count evens out at 40 40, then to 30 20, and you lose the game 25 to 0. But you're not angry, because you had fun.
 

HellsingerAngel

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Because no matter who or what I am, I can save the world...

Because everyone gets a second chance...



Because I'm a slave who became a man...

Because no journey is ever alone...






 

Razentsu

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neonsword13-ops said:
Persona 4 is the reason I play video games.

It proves that games can be more than senseless killing and can actually make you care about the world you've been shoved into.
Yeah, Persona 4 reinvigorated my love for stories in video games. Story is a much bigger part of what sells a game for me now than before.