"This is why play video games"

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Aug 28, 2010
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Loads - I love games.

Recently, in dragons dogma when that hole opens up and also the ending.
 

Something Amyss

Aswyng and Amyss
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ToastiestZombie said:
Zachary Amaranth said:
ToastiestZombie said:
The title "This is why play video games" should be "This is why I play video games". Grammar mistake.
Please tell me you're joking. If not, go back and what I said.
What? Can you please tell me what you meant.
Reread our discourse:

ToastiestZombie said:
Zachary Amaranth said:
ToastiestZombie said:
"This is why play video games"
I think you accidentally the sentence.
I'm not what you mean.

Anyway, I have no specific moments in mind. I play for entertainment and I am entertained. That is why play video games.
The title "This is why play video games" should be "This is why I play video games". Grammar mistake.
And tell me if you there's something missing.
 

shadow741

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Oct 28, 2009
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Tower diving in League of Legends with my friend every minute which makes us get so fed we duo the entire enemy team twice in a row while in their jungle.
 

DrunkOnEstus

In the name of Harman...
May 11, 2012
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Piecing together what the enemies meant as Silent Hill 2 came together.

The difference, when playing Amnesia, between lights on/speakers and pitch dark/good headphones, and the horror that exceeds any movie experience.

Watching the credits, of any game when it ends. Statistically we don't play our games to their denouement and it's satisfying to know you've seen the creator's entire vision.

Waiting in the shadows and studying the patrol patterns in Thief, Manhunt, and Metal Gear Solid.

Seeing your name at the top of your team in Counter Strike or Team Fortress.

Hearing the famous and nostalgic jingles when opening a chest or solving a puzzle in any Zelda game.

Beating a boss solo in a Souls game, and the fuzzy feeling of helping new people using only signs, gestures, and being summoned.

Turning on the PS3 and seeing that I get some awesome games for free because of PS+

Our current generation has brought a lot of painful issues, and the constant internet connection has done much to bring them on, but I think the advancement in graphics, AI, jolly co-operation and competitiveness, and mechanics outweigh it all and I consider it all true evolution. Not since the ancient Egyptians has "Praise the Sun!" meant so much.
 

Baron_Rouge

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Oct 30, 2009
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DrunkOnEstus said:
Beating a boss solo in a Souls game, and the fuzzy feeling of helping new people using only signs, gestures, and being summoned.

Our current generation has brought a lot of painful issues, and the constant internet connection has done much to bring them on, but I think the advancement in graphics, AI, jolly co-operation and competitiveness, and mechanics outweigh it all and I consider it all true evolution. Not since the ancient Egyptians has "Praise the Sun!" meant so much.
Very true. The hardship makes the victory all the more satisfying, and even better when you see someone who's new to the experience, help them overcome a seemingly insurmountable obstacle, and give them a little bit of hope. Dark/Demons Souls are two of the finest examples of people working together in video games, not for personal gain (there are much easier ways to get souls/humanity than being summoned) but for the simple feeling of kinship, and the knowledge that you've helped someone overcome a challenge that you yourself have struggled to overcome many times before. Praise the Sun!
 

CommanderL

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May 12, 2011
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Moments like In mount and blade war band when I held the castle I owned with just me and fifty archers against a horde of 300
starwars battlefront 1,2 Getting as many kills as possible in a match
 

RedDeadFred

Illusions, Michael!
May 13, 2009
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All of Bastion. That game is just too amazing for words.

Soloing Crawmerax the Invincible for the first time.

The incredible journey of the Mass Effect trilogy.

Fighting Alduin for the first time in Skyrim.

Defeating Kane in Shining Force.

Having a really awesome game of LOL.

The entire expanse of the spider battle in Limbo.

Head shot in VATS with a scoped 44.

The entire ending sequence of GTA IV as well as the Four Leaf Clover mission.

Destroying the gigantic bridge in Red Faction Guerrilla with nothing but my hammer.

Building a city with friends in Minecraft.
 

DrunkOnEstus

In the name of Harman...
May 11, 2012
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Very true. The hardship makes the victory all the more satisfying, and even better when you see someone who's new to the experience, help them overcome a seemingly insurmountable obstacle, and give them a little bit of hope. Dark/Demons Souls are two of the finest examples of people working together in video games, not for personal gain (there are much easier ways to get souls/humanity than being summoned) but for the simple feeling of kinship, and the knowledge that you've helped someone overcome a challenge that you yourself have struggled to overcome many times before. Praise the Sun!
And the beauty is that it's all organically within gameplay. From could have caved to the status quo and allowed voice chat all over the place, or let you type whatever you want for the soapstones and turn the ground into a chatroom, making the whole thing a half-assed MMO.

People want to help new people not for humanity (you could farm rats for that), but because you make a connection purely through gameplay and the mechanics involved. Journey was another example of this done so well. Hearing the bells bring from the clocktower meant that even if the gargoyles whooped you 10 times already, someone just beat them and you can too if you figure out what it took. Seeing other players turned to stone by basilisks is a warning of the dangers around without it being jammed in your face.

I'll stop, if I wank From software's work any further my wife might fear that I want to marry Miyazaki and dress as a black knight waiting in silence in front of a nice shiny ring : )
 

Gearhead mk2

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Aug 1, 2011
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Bastion. Just... Bastion.
The ending and epilouge of Halo Reach. Halo got me into the FPS genre, so seeing the broken helmet in the green field, and that colony ship in the background, and that choir chanting the Reach theme and the violin adding a happy ending to the music... God in heaven.
The Quarian/Geth peace in ME3. It just feels so goddamm RIGHT.
Beating the shit of of Terumi in Blazblue. That was for Lambda, you bastard!
Travis' rant after killing Alice in No More Heroes 2. Who says action games can't say something?
 

kingthrall

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May 31, 2011
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this is why I play video games, sheer epic moves like this. This is truly the best micro management game ever made. There are some clips 2:20 for example is pure skill. New games are a complete joke when it comes to myth, and I wish more of you would actually read this, buy the game for 10 dollars on ebay and join the 12 year old on-line community.

No other game has yet to pass the myth test. So many variables, so much blood and gore and real world battlefield scarring that does not fade away.


Enjoy, I love gaming for this reason, and I enjoy it more getting fresh new faces to our treasured game
 

SuperScrub

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May 3, 2012
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Okay lets do this (clears throat)

The intro music in Crash Bandicoot 3

The end boss in Spyro 2

The ship scene (despite it being pointless) in Uncharted 3

The end boss in inFamous 2

The ending in Red Dead Redemption

The expansive maps in GTA SA,Just Cause 2, and Skyrim

The balls out insanity in Saints Row 2 and the Third

The vibrant color sceme in Mirror Edge

The brutality and story telling in the God of War series

The raids in WoW

The massive weapons in the Ratchet and Clank series

That epic plot twist at the end of Jak 3

Driving and brutalizing the competition in Burnout 3 Takedown

Pulling off gravity defying tricks in SSX 2 and 3

And EVERYTHING about Journey

Yep that's why I game.
 

kickassfrog

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Jan 17, 2011
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Blunderboy said:
Turning the world map my faction colour in a Total War game.
On a similar note, taking command of an inferior army and beating Napoleon himself.
I had more cannons though.

But winning with any outnumbered army, especially the time I "defeated" 2 armies with one unit of cavalry in Rome.

Spending ages on working out how to build something on Minecraft and it comes out perfect.
Finishing a puzzle game without needing hints.
Sniping an invisible Spy by guessing his location on TF2.

Taking down a bunch of thugs in Batman without taking a single hit yourself. And perfectly stealthing them without anyone spotting you.

Webswinging in the Spiderman 2 game.
 

beniki

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May 28, 2009
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Running around a town polymorphed into rabbits with my Psycho Bunny guildies during the last few days before Guild Wars 2 is released. We finally have an end to our guilds story, to be recorded in the Tome of the Rabid Rabbit.

We all became rabbits... and vanished into the Mists...
 

Palmerama

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Jul 23, 2011
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The elation I got after finally completing Super Mario Bros. 3 after 20 years of owning the game.

Laughing my head off when I was playing Eat Lead: The Story of Matt Hzard. Perfectly spoofing the shooter genre.

The goofy grin I had on my face whilst I was having just pure fun playing Mario Galaxy.

Playing Fallout 3's Broken Steel DLC & actually taking nealy half an hour or more to come to a decision about the dlc's ending. Same with Mass Effect 2's Overlord DLC.

Getting completely freaked out playing Condemned.

Most of all to be able to be drawn into these different worlds & become attacthed to all these characters and be able to escape into these virtual worlds and not have to worry about the trials, troubles and tribulations of the outside world.
 

themadmaiden

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Nov 19, 2009
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The sheer and absolute joy I had at playing Portal 2.

Getting so immersed in the Fallout universe that I keep thinking I should collect bottlecaps and bobbypins when I see them in real life.

Being able to create a character and have them change their worlds. Being able to make a difference in a story.

Being able to have the bad-ass hero of the galaxy/wastelands/fantasy world etc be a woman instead of the default male like in most action movies.

The music. Fallout, Mass Effect, Portal, KOTOR, Silent Hill. Just too many too count.

A game moment bringing me to tears.

Beating Knights of the Old Republic, the first game I really played properly.

Slowly getting better in games as I play them.

Being able to have long talks with my brother as we're both video game nerds.

The end of Portal 2

Saving everyone and/or talking my way out of a situation in games.

The small details you find in Fallout. Little things that show just how much work was put into the project and the setting.

Winning a huge fight by the skin of your teeth.

Just so many things. The stories, the characters, the music, the setting. There's so much to enjoy. So yeah, that is why I play video games.
 

MishiSings

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Nov 1, 2010
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The satisfaction of beating the regular final boss in Cave Story (I still haven't beaten the hell level.)

Stopping to look at the view in Skyrim.

Just pausing the game and listening to the ambient music for a while. Not even gonna mention any specific games for this one because there are too many awesome soundtracks to count.

That moment when I thought that by choosing the Rachni Queen, I had condemned Grunt to death.
 

Innegativeion

Positively Neutral!
Feb 18, 2011
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neonsword13-ops said:
Persona 4 is the reason I play video games.

It proves that games can be more than senseless killing and can actually make you care about the world you've been shoved into.
-I had a thisiswhyIplayvideogamesgasm recently in a scene from Aigis's story in Person 4: Arena

When Aigis draws Labrys's attention to the beach pier, which was the last place she saw before she was encapsulated... and Labrys remembers she wished for future generations of the ASSW's to find happiness

...

It then clicked as to why Aigis went there, of all places, to find the P3 protagonist, and why she stood there staring at the sea. I knew it was a call back when I first saw it in Labrys's story but... man, that's just some brilliant writing right there.

-"The part where he kills you"
As a corollary to that, that one part of the Portal 2 final boss where the ceiling caves in and you see the moon. I'm just like...

"No... n-no. No they fucking didn't. They did not! THERE IS NO WAY THAT THEY-"

*shoots portal on the moon*

"Th-th-th-they fucking did. This is the greatest thing ever."

-"PENTAKILL"

-Bowser's last gambit in Mario Galaxy 2

-rolling with laughter after playing some multiplayer with the guys

-"Do you remember the question that caused the creators to attacks us, Tali'Zorah?

...

Does this unit, have a soul?"

to name a few.
 
Sep 13, 2009
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Journey, especially the ending trek up the mountain. Especially if there's someone else with you. That almost made me cry.

Bastion, just the feeling and mood throughout that game was amazing. It had an intriguing story and several very emotional parts in it.

Beating a boss in ANY game with only several hitpoints left, and realizing your heart has been racing throughout the entire match.

Ornstein and Smough... Also fits into the previous category.

The endings to both Shadow of the Colossus and Ico.

In Amnesia the Dark Descent, when you want to die so you can finally take a break from the suspense.

Defeating Dark Falz on ultimate with my FOnewm and my brother's HUcast after many many defeats and over a year of playing the game.

There is undoubtfully many more, but those are ones that stick with me
 

Reyold

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Jun 18, 2012
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Because they're really really fun. They're are plenty of other reasons, but more than anything, I just really enjoy videogames.