those "you could've told me" moments in games

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Ordinaryundone

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Oct 23, 2010
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99% of deaths in Nethack. Turns out, the only thing you can do to a cockatrice corpse is sit on it without being turned to stone. Who knew?
 

Frybird

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Jan 7, 2008
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DAMMIT, Human Revolution, you didn't tell me i have to go on the first mission within a time limit.

Oh wait, you actually told me.....a lot.

...Oh well
 

Bucky01

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Sep 28, 2010
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any game that gives you more party members than what fight in the party, then forces you to use one of them in a special battle, and it is ALWAYS the one i never use, because, THEY SUCK! or better yet give you a random character you've never used, or later get in the party, in a fight and they are completely underpowered. also a few ridiculous puzzles noone could solve without a walkthrough
 

Mojo

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One level in Braid I remeber. The exact same one yahzee talked about.
You have to move the puzzle pieces to form a platform.
That is the only time in the entire game where you do that. (I think)
Oh, and several times in Sam and Max: Hit the road on the SCUMMVM emulator.
Thats some good ol point and klick right there.
 

jamart

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Feb 16, 2011
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Fable 3...
Cassandra the Seer...

B*tch.
Need I say more?


*EDIT*

I screwed up - Theresa the Seer
 

Leninv3l

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Jan 4, 2012
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Phantom Hourglass.... Those big-eared mouse things that some tablet in the game said were afraid of loud noises... Tried setting bombs off, hitting the walls with the sword... I eventually gave up, and only realized on like, my third playthrough, that i was supposed to yell into the ds mic to stun the thing...
 

Sectan

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Aug 7, 2011
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Hyper-space said:
Innegativeion said:
The golden claw in Skyrim is the most recent in memory.

I don't know if anyone actually said "the answer is in the palm of your hand" or anything like that... but I just smacked my forehead at this when I figured it out.
I think the clue was in the thief's notes, can't remember.

But yeah, on topic: Pretty much the entire control scheme in Witcher 2. Telling me how to block BEFORE I was supposed to block would have been great.
I got to Floatsam before I realized that Ctrl opened up the spell menu. I raged so hard at that game. I don't expect a game to go and tell me how to beat it, but at least have the courtesy of teaching me how to play it. When I'm slicing people apart rolling around to avoid attacks [sub][sub][sub][sub]Something Important.[/sub][/sub][/sub][/sub]with no clue how to do anything I'd like a bit of a hint. Oh wait was that a tip? I missed it and anyone tell me what it said?

AND THEN HAVE THE GALL TO HAVE THE LAST FIGHT BE
LETHOS. Not superpowered super skilled Lethos. I mean Lethos - The final boss I spammed Aard at to get him to break his stance so I could kill him. That fight took 3 minutes, while the boss before was a dragon that kicked my ass over and over again! It just seemed so anticlimactic.
I loved this game. It was a really cool game and I'm in the process of replaying it, but they could have done so much better tutorial wise. Even the game guide I got with the special edition didn't help at all. All of the fights were basically bare minimum explanations.
 
Mar 30, 2010
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SirBryghtside said:
Grouchy Imp said:
Pretty much this. I'd put all of my praxis points into hacking (both increased levels and reduced detection) and was running around with a bog standard assault rifle and bog standard sniper rifle - I didn't even last as long as the opening cutscene went on for; so I was watching 30 seconds of cutscene, dying in 10 seconds, watching 30 seconds of cutscene, dying in 12 seconds, watching 30 seconds of cutscene, dying in 9 seconds ... ... you get my drift.
In the spirit of the thread, pressing 'Esc' (or whatever the console equivalent for pause is) gives you the option to skip cutscenes :p
...

Ah.

...

Well now I feel dumb.
 

Ddgafd

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Jul 11, 2009
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I was playing Skyrim, doing a quest for the Companions, something about clearing a cave full of Falmer. I say:" Ok, alright. Shouldn't be too difficult." The next half an hour I spent raging because the damn things could three-shot me at the time. Thanks for letting me know that game.

All those times in Pokemon games when your rival or some other dude comes from offscreen and battles you. God damn that's annoying.

Oh, and speaking of Deus Ex:HR, the sidequest for Malik in...that place that has Chinese people in it, specifically the part where you go to the Hive and hack that panel. It'd be nice to know that ALL THE GUARDS AND GANGSTERS IN THE CLUB are going to hunt your ass down after you've hacked it. I had nothing but a stungun when I played that part.

This is offtopic, but have any of you ever gotten musical notes in the captcha thing? What is up with that?
 

Gorilla Gunk

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May 21, 2011
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Going down to those underground ruins full of ghosts in Dark Souls and getting my ass handed to me. How the hell was I suppose to know you needed a cursed weapon?
 

Terminate421

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VoidWanderer said:
Terminate421 said:
I was told that I couldn't directly just sneak up an Mr. Freeze in Arkham City.
Actually, you can. Only once as one of the many takedown variations you have to use against him.

Mine would be any high level dungeon for Skyrim. Especially when there is a level 20+ Draugr Overlord guy with Shouts and Spells and I'm level 7.

Thanks game, oh and you locked the doors behind me, fan-freaking-tastic.
I think I phrased it wrong.

I was about to sneak up on him when the "Silent Takedown" option came up, instead of y like it should be it was X. So I snuck up on him just to punch him and fail.
 

lRookiel

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Jun 30, 2011
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Innegativeion said:
The golden claw in Skyrim is the most recent in memory.

I don't know if anyone actually said "the answer is in the palm of your hand" or anything like that... but I just smacked my forehead at this when I figured it out.
Hehe, figured it out straight away, unlucky x)

OT: Probably minecraft and terraria are the ultimate "You could have told me!" games since there isn't a fucking tutorial!!! >.<
 

Suicidejim

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Jul 1, 2011
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Oblivion and fast-travelling. I can't remember if I simply missed it in one of the tutorials, but what I do remember is running all the way down to see that guy from the Blades, then running all the way to Klatch to find Martin, then running all the way back again, only slower so Martin could keep up, then accidentally finding the fast travel function and trying not to fling my controller at the screen.
 

XMark

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Jan 25, 2010
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In Skyrim, I wish I had known that I could get Lydia to wear better armor by giving it to her. If I had done that, she might not be a pile of ashes to the north of Windhelm today :(
 

Right Hook

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May 29, 2011
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Pinkie-Pie-Party said:
In KOTOR 2, there is a part where they force you to fight as Atton Rand, but I had never levelled him up, as I didn't like him and hadn't been told that all companions needed to be levelled.
Yep I remember that, almost lost the game myself because of it. Luckily I managed to get one of the enemies stuck on a table so I could focus on one and then finish the other.
 

Dogstile

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Jan 17, 2009
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teh_Canape said:
Innegativeion said:
The golden claw in Skyrim is the most recent in memory.

I don't know if anyone actually said "the answer is in the palm of your hand" or anything like that... but I just smacked my forehead at this when I figured it out.
this one made me rage for a while, I admit
not because it was that easy to figure out, but rather because the damn mouse will not rotate the claw in the inventory at all
and the only way I can unlock those doors is by pretty much sticking my face on the screen and try to decipher what those damn icons are
I actually just used the arrow keys I think, worked for me. After failing to get it the first time through and starting a new character later once i'd worked stuff out, I looked in the notes and was like "oh, duh".

Also, those fucking mines in deus ex. I've played through that game four times now, I still haven't seen any hint to disarming them. (I know how, but it would be nice of the game to tell you)

Grouchy Imp said:
SirBryghtside said:
Grouchy Imp said:
Pretty much this. I'd put all of my praxis points into hacking (both increased levels and reduced detection) and was running around with a bog standard assault rifle and bog standard sniper rifle - I didn't even last as long as the opening cutscene went on for; so I was watching 30 seconds of cutscene, dying in 10 seconds, watching 30 seconds of cutscene, dying in 12 seconds, watching 30 seconds of cutscene, dying in 9 seconds ... ... you get my drift.
In the spirit of the thread, pressing 'Esc' (or whatever the console equivalent for pause is) gives you the option to skip cutscenes :p
...

Ah.

...

Well now I feel dumb.
I feel obliged to tell you that he also dies if you throw five-six frag mines at him and they're readily available before you get to him. You can do this while sat behind that first bit of cover it gives you because it staggers him. Thats four slots of inventory space, you can save the praxis for something more useful, like super legs :p
 

endtherapture

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Nov 14, 2011
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Sectan said:
AND THEN HAVE THE GALL TO HAVE THE LAST FIGHT BE
LETHOS. Not superpowered super skilled Lethos. I mean Lethos - The final boss I spammed Aard at to get him to break his stance so I could kill him. That fight took 3 minutes, while the boss before was a dragon that kicked my ass over and over again! It just seemed so anticlimactic.
I loved this game. It was a really cool game and I'm in the process of replaying it, but they could have done so much better tutorial wise. Even the game guide I got with the special edition didn't help at all. All of the fights were basically bare minimum explanations.
He wasn't the last boss. He was an optional last boss, you can chose not to fight him if you want.

I found myself playing the game well after reading the manual, there's a tutorial now.
 

Aurora Firestorm

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May 1, 2008
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Minecraft, because you have to look up every recipe ever. Why is this a game where I have to have its walkthrough open in the other window? Guide Dang It. ("Trial and Error" is not an appropriate solution to this problem.)

Deus Ex Human Revolution, where no one freaking tells you that the green and red barrels blow up when you throw them. Or even that you CAN throw things. The game never told you that you could hurl objects, ever, because it wasn't part of the tutorial level. So I ended up dying to Barrett repeatedly, because I had no idea you could chuck things. Eidos, why did you outsource your boss battles after making such a wonderful rest of the game?
 

Mamzelle_Kat

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Aug 23, 2010
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I have no idea if any clue is given in the game, but in Chrono Cross, in order to get the "good" ending, you need to use abilities of different elements (7 I believe) and create a specific order and then use the final element..

Thing is, the boss also uses moves with a particular element, so you need to coordinate your own moves and the boss's in order to get the ending you want. I ended up looking it up online when my friend told me I'd gotten the bad ending.