I was going to do Armored Core, but really most of the problems I have are with ACV, which is really different from any of its predecessors. Then I was going to do Monster Hunter, but the things I dislike tend to be fairly petty (customisation options, one-dimensional characters, no meaningful story, some weapons are a bit samey and there isn't a good weapon for each element and status affliction) and the only thing I really, vehemently hate about it is that it's with fucking Nintendo at the moment and I can't play it.
So in the end...no, I don't really hate 3 things about my favourite series. I'd have a whole list for the latest game of my favourite series (including region locking, territory boosting, stability affecting fire rate, part balance, voice acting, lack of Arena mode, poor dialogue, reuses enemy and part models a lot rather than creating new enemies/parts, small player base in EU, simplified stats and paint options, 50 mech garage cap, 'ineffective' defence threshold mechanic), but both Armored Core and Monster Hunter have core gameplay that I adore and with a few exceptions I will overlook anything in its favour.
So in the end...no, I don't really hate 3 things about my favourite series. I'd have a whole list for the latest game of my favourite series (including region locking, territory boosting, stability affecting fire rate, part balance, voice acting, lack of Arena mode, poor dialogue, reuses enemy and part models a lot rather than creating new enemies/parts, small player base in EU, simplified stats and paint options, 50 mech garage cap, 'ineffective' defence threshold mechanic), but both Armored Core and Monster Hunter have core gameplay that I adore and with a few exceptions I will overlook anything in its favour.