That's your opinion. Just because all the fanboys didn't like it doesn't mean it was a bad game. I on the other hand really enjoyed it, though I don't really hate much in the games industry.xXxJessicaxXx said:Square-enix, Final Fantasy XIII and XIII-2, They recognise that people didn't like it (see the Escapist news) and say they are improving it...so they make a sequel to the game that they know hardly anyone finished becuase it was terrible.
That just makes no sense.
Well Square Enix have decided that it's the majority opinion as they have said they recognise and seek to improve what went wrong.nin_ninja said:That's your opinion. Just because all the fanboys didn't like it doesn't mean it was a bad game. I on the other hand really enjoyed it, though I don't really hate much in the games industryxXxJessicaxXx said:Square-enix, Final Fantasy XIII and XIII-2, They recognise that people didn't like it (see the Escapist news) and say they are improving it...so they make a sequel to the game that they know hardly anyone finished becuase it was terrible.
That just makes no sense.
Well, it has to be CRT if you want to use the lightguns. Full explanation here, but in short, the CRT TV draws each pixel in sequence with an electron beam until it hits the receptor on the lightgun, and calculates how long it took to determine where the player was shooting. This happens so fast that it appears instantaneous to the human eye. This doesn't work with modern TVs because all the pixels are refreshed/drawn at the same time. Thus, more recent games have to use alternative methods like placing sensors on the TV (like the Wii does.)believer258 said:Why does it have to be a CRT TV? Anyway, they even prevent you from doing it right on these fancypants new TVs. With FEAR 3 and Call of Duty WaW, the first players' screen is on the top left and the second player has to use the bottom right. Nearly half of the total screen real estate is already black space, but if you try to stretch it then you find that half of each screen is off the side. Pisses me off so bad...Moontouched-Moogle said:Oh God, I hate when they do that. I was playing Time Crisis 3 on PS2 and decided to try multiplayer. Instead of smushing the two screens lengthwise, they put black bars on the top and bottom to preserve the aspect ratio. I suppose it makes sense since it's a lightgun game, but there's one problem:believer258 said:...
Then... let's see... all those damn developers that put black bars on the split screens. Why? To make it more even? Let me tell you something, I have zero problem with screen stretch when it comes to split screen. I know we all have widescreens now and it looks kinda funny to make everyone fat, but when playing splitscreen I'm not exactly going for the optimal effect, now, am I? Fucking split the screens right, or don't split them at all.
It's a lightgun game.
This means you're going to be playing on a fairly small, 4:3 CRT TV, making it hard as hell to aim at things and see what you're shooting. If this was a modern widescreen TV, you could just set the TV to "Zoom" and make it fit right, but lightguns don't work on modern TVs. Basically, you have to put up with tiny-ass targets for your lightguns, resign yourselves to using standard controllers on a big TV, or pray to God you or your friend has a widescreen Cathode Ray Tube TV (if such things even exist.)
I guess I can kinda see why they are, because Gearbox used to be a small company, but since they made a big "debut" with Borderlands, they have seen that people like the wacky comedy that they put in their games.Hero in a half shell said:I really want to get hold of Gearbox, and slap them for the upcoming Brothers in Arms game. I hate that they've marketed Furious 4 as a Brothers in Arms game. It has about as much sense as making Half life Episode 3 about a pacifistic gardener whose main gameplay is taking photographs of the Combine and headcrabs, and selling them to the G-man for seeds to plant.
I don't hate the game, it looks like some mindless fun, a shameless rip-off of Inglorious Basterds, and it may well be a good game, but it's not a Brothers In Arms game, it has nothing to do with the franchise, with the feel of the other games. It completely destroys and spits on everything it's prequels worked so hard to achieve.
iam happy i dont have a good computer neither does 60% of other gamers i want a good computer cant affordkebab4you said:The new x-com team, clearly you´re not making an x-com game, you´re making another bland fps and slapping the x-com name on it to sell more, dicks.
While I do agree with the Red Dead port, GTA4 ran perfect for me on High Settings, and I have a mediocre computer, so I don't understand the complaints. IIRC GTA4 was created with quad core processors in mind, so it actually did something not a lot of ports do. Game wasn't great though. Fun for short periods, turns into a trudge going through the story.LittleJP said:R*
Waiting for Red Dead on PC for some time. Maybe GTA IV PC wouldn't have tanked if you guys could make a port that didn't crash every half hour.
O_Obeliever258 said:So that's what happened...Raziel_Likes_Souls said:Well lemme point out 2 things:canadamus_prime said:I agree, although I don't think flinging Hamburger Helper at them is going to help any.Raziel_Likes_Souls said:Another company is Bioware, because I'm only 2 hours away from their headquarters. But I don't want to stop at a slap. I want to buy 500 boxes of Hamburger Helper, and catapult them at their writing department.
My main concern is the Mass Effect series. What I think they should've done, considering they were planning the thing to be a trilogy from the beginning (or so they said) was develop the complete story that would span all 3 games during pre-production of the FIRST game and divide it up accordingly. Then if and when the first one is successful and it comes time to make the second you already have the story done and don't have to scramble to figure out how to continue it. Because I get the distinct impression that that's exactly what they did (the latter, I mean).
I believe it's for this reason that certain parts of Mass Effect 2 were in contradiction to what was established in the first Mass Effect. And no I'm not talking about the heat sink ammo thing or whatever, those are gameplay elements and another issue entirely; I'm talking about where Sovereign says that the Reaper's purpose is beyond our understanding (by "our" meaning biological life-forms), but then in ME2 they whip out the Human Reaper. So the Reaper's purpose is reproduction? How is that beyond our comprehension? Reproduction is a basic need for all living biological organisms, so if that's their purpose surly we biological life-forms can understand that.
1: I'm assuming you don't know who the new senior writer for Bioware is:
![]()
Her name is Jennifer Hepler, and she's the main reason DA 2 was practically a JRPG, and the reason I want to fling 500 boxes of Hamburger Hepler at the Bioware writing 2 things.
2: Probably due to Hepler and the rest of the writing staff, they're probably making it up as they go, rather than planning it out.
I google'd that name. Guess what the second result was? [http://social.bioware.com/forum/1/topic/141/index/6661321/1]
Dragon Age anime. It's probably all her fault.Dr Snakeman said:O_Obeliever258 said:So that's what happened...Raziel_Likes_Souls said:Well lemme point out 2 things:canadamus_prime said:I agree, although I don't think flinging Hamburger Helper at them is going to help any.Raziel_Likes_Souls said:Another company is Bioware, because I'm only 2 hours away from their headquarters. But I don't want to stop at a slap. I want to buy 500 boxes of Hamburger Helper, and catapult them at their writing department.
My main concern is the Mass Effect series. What I think they should've done, considering they were planning the thing to be a trilogy from the beginning (or so they said) was develop the complete story that would span all 3 games during pre-production of the FIRST game and divide it up accordingly. Then if and when the first one is successful and it comes time to make the second you already have the story done and don't have to scramble to figure out how to continue it. Because I get the distinct impression that that's exactly what they did (the latter, I mean).
I believe it's for this reason that certain parts of Mass Effect 2 were in contradiction to what was established in the first Mass Effect. And no I'm not talking about the heat sink ammo thing or whatever, those are gameplay elements and another issue entirely; I'm talking about where Sovereign says that the Reaper's purpose is beyond our understanding (by "our" meaning biological life-forms), but then in ME2 they whip out the Human Reaper. So the Reaper's purpose is reproduction? How is that beyond our comprehension? Reproduction is a basic need for all living biological organisms, so if that's their purpose surly we biological life-forms can understand that.
1: I'm assuming you don't know who the new senior writer for Bioware is:
![]()
Her name is Jennifer Hepler, and she's the main reason DA 2 was practically a JRPG, and the reason I want to fling 500 boxes of Hamburger Hepler at the Bioware writing 2 things.
2: Probably due to Hepler and the rest of the writing staff, they're probably making it up as they go, rather than planning it out.
I google'd that name. Guess what the second result was? [http://social.bioware.com/forum/1/topic/141/index/6661321/1]
NNNOOOOOOOOOO!!!
After reading the quote in the link, I actually said that, albeit in a whisper. Also, instead of the despairing tone that that exclamation normally takes, my voice was laced with something more akin to furious outrage.
Or maybe outraged fury. One of the two.
Point is, I am horrified that the fate of the best game franchise ever (yes, I am a fanboy, what of it?) is going to be in her chubby, mannish hands. It seems that for every bit of good news that is released regarding ME3, they put out three more bits of info that chill me to the bone.
Oh I know, me too. They've struck way too many kicks to the gut way too fast and came up with lame excuses to cover them up. I made the mistake of buying the vanilla copy of MvC3 before realizing that they do this to almost all of their fighter games, which is why they're my one choice of people to slap.Raziel_Likes_Souls said:Well, I also got mad at Capcom, especially after this whole Ultimate Super Dumb Overdone Marvel Vs Capcom 3: FES thing right after Little Boy Blue the Man on the Moon getting canceled. Especially when they started saying it was due to the fans not participating in the whole devroom thing.believer258 said:-snippety snip snip-
1. Ok no I was not aware of that. However I still don't see how flinging Hamburger Helper at Bioware is going to help any. It'd be really funny considering Ms. Helper, but not particularly productive.Raziel_Likes_Souls said:Well lemme point out 2 things:canadamus_prime said:I agree, although I don't think flinging Hamburger Helper at them is going to help any.Raziel_Likes_Souls said:Another company is Bioware, because I'm only 2 hours away from their headquarters. But I don't want to stop at a slap. I want to buy 500 boxes of Hamburger Helper, and catapult them at their writing department.
My main concern is the Mass Effect series. What I think they should've done, considering they were planning the thing to be a trilogy from the beginning (or so they said) was develop the complete story that would span all 3 games during pre-production of the FIRST game and divide it up accordingly. Then if and when the first one is successful and it comes time to make the second you already have the story done and don't have to scramble to figure out how to continue it. Because I get the distinct impression that that's exactly what they did (the latter, I mean).
I believe it's for this reason that certain parts of Mass Effect 2 were in contradiction to what was established in the first Mass Effect. And no I'm not talking about the heat sink ammo thing or whatever, those are gameplay elements and another issue entirely; I'm talking about where Sovereign says that the Reaper's purpose is beyond our understanding (by "our" meaning biological life-forms), but then in ME2 they whip out the Human Reaper. So the Reaper's purpose is reproduction? How is that beyond our comprehension? Reproduction is a basic need for all living biological organisms, so if that's their purpose surly we biological life-forms can understand that.
1: I'm assuming you don't know who the new senior writer for Bioware is:
Her name is Jennifer Hepler, and she's the main reason DA 2 was practically a JRPG, and the reason I want to fling 500 boxes of Hamburger Hepler at the Bioware writing department.![]()
2: Probably due to Hepler and the rest of the writing staff, they're probably making it up as they go, rather than planning it out.