Um, I'm pretty sure you can pirate Starcraft II even after all the efforts made to prevent it. I think the only real way to prevent piracy is to make the game only playable online and have part of the program accessed by an online server. Even then if it isn't a large part with a ton of important information someone will probably come along and make a pirated copy (but it will certainly take much longer!!).
Even MMO's were pirated I think. Vaguely remember hearing about toxic or something like that copying WoW a few years ago.
I support game companies that have produced good games I really enjoyed in the past by purchasing games they release even if they are not my favorite type of games. A good example would be me buying Starcraft II even though I'm not an RTS fan (still havn't gotten halfway through single player campaign). I love/loved Diablo II and can't wait for part 3, so purchasing SC II is worth it to me. I certainly would never even consider pirating a game from Blizzard. At the same time I WISH so bad that I had pirated HEllgate london. I wasted my money on that big time and can't even play it on my computer (although it plays SC II, Fallout NV and tons of much newer games).
I'm not exactly against piracy but I can see how it would be a slippery slope one you start pirating games so I just wait for reviews now. Hellgate london and a few other similar games have killed me of pre-ordering most games at this point or even getting them within a month of release usually. I still make a few exceptions (fallout NV was one)......but for the most part I wait before buying games now.
I wasn't as patient 20 years ago (i'm almost 40 now) and I can see why so many young gamers might just pirate instead. Hopefully they end up buying the game eventually if they like it, but another trait of many young people besides impatience is a lack of funds...so I bet most of them don't buy the game even if they like it. Probably justify it as (well I paid $50 for Hellgate London and got this game for free). That is really sad in my opinion. I think the best solution is to release demos for PC games. If a company doesn't release a demo then they should not complain about Piracy in my opinion.
Even MMO's were pirated I think. Vaguely remember hearing about toxic or something like that copying WoW a few years ago.
I support game companies that have produced good games I really enjoyed in the past by purchasing games they release even if they are not my favorite type of games. A good example would be me buying Starcraft II even though I'm not an RTS fan (still havn't gotten halfway through single player campaign). I love/loved Diablo II and can't wait for part 3, so purchasing SC II is worth it to me. I certainly would never even consider pirating a game from Blizzard. At the same time I WISH so bad that I had pirated HEllgate london. I wasted my money on that big time and can't even play it on my computer (although it plays SC II, Fallout NV and tons of much newer games).
I'm not exactly against piracy but I can see how it would be a slippery slope one you start pirating games so I just wait for reviews now. Hellgate london and a few other similar games have killed me of pre-ordering most games at this point or even getting them within a month of release usually. I still make a few exceptions (fallout NV was one)......but for the most part I wait before buying games now.
I wasn't as patient 20 years ago (i'm almost 40 now) and I can see why so many young gamers might just pirate instead. Hopefully they end up buying the game eventually if they like it, but another trait of many young people besides impatience is a lack of funds...so I bet most of them don't buy the game even if they like it. Probably justify it as (well I paid $50 for Hellgate London and got this game for free). That is really sad in my opinion. I think the best solution is to release demos for PC games. If a company doesn't release a demo then they should not complain about Piracy in my opinion.