This is true, but why then did you put Morrowind forward as hardcore?Continuity said:I think it demonstrates a very clear point, i.e. that CoD has become little more than a movie that you get to watch. And if that is a "hardcore" gameplay experience then that is a very sad state of affairs.666Chaos said:What is actually the point of that video? Is it supposed to prove some point or was it just completely random?Continuity said:I saw this in another thread and it seemed appropriate:
Hardcore does not refer to the intrinsic difficulty of a game, if that's what you're referring to you would say that the difficulty is hardcore.. by saying a game is hardcore we are in fact talking about such things as complexity, learning curve, skill factor, and depth of gameplay mechanics.veloper said:That vid is just single player, so that's not a fair argument. Hardcore refers to multiplayer and there skill does matter.Continuity said:I saw this in another thread and it seemed appropriate:
If CoD is hardcore then we're all doomed. Sure CoD isn't an ultra accessible browser game, but its about as far from "hardcore" as a AAA game can get without being Wii sports.
You want hardcore go play ARMA2 or X3 or Europa universalis or Morrowind.
It takes top players alot of time and effort to get there and to stay on top, so it's not so crazy to call multiplayer COD hardcore gaming.
While I can think of much harder games, if you consider even Morrowind hardcore, then alot of games are hardcore.
Also I'm not sure I buy the idea of a game being "hardcore" on the basis of its multiplayer aspect... after all pretty much any game with multiplayer can be taken to a certain level competitively and that experience will always be "hardcore", however that is an aspect of the nature of multiplayer in general and not necessarily the game itself.
It doesn't have a particular steep or high learning curve. After you learn the basics, you just work your way towards lvl20. I can only see how players may stumble around until Balmora. After Balmora it should be smooth sailing.
Skill factor even less. Just press LMB to attack.
The only gameplay depth is an obtuse leveling system.
As for multiplayer, most hardcore games are multiplayer, because human adversaries are better than AIs.
Starcraft is the prime example of a hardcore game, but that's only for the multiplayer, not the campaign.
A hardcore single player game would be something like Dwarf Fortress.