No, I don't care too much about my stats and I try not to watch youtube stuff for COD or FPSs. That being said it would have taken me AGES to figure out the ins and outs of: certain maps, item dynamics in LoL, combos in fighting games, proper builds in armored core, or the best way to start using the zerg in SC2.teebeeohh said:unless things like K/D or W/L for things like starcraft are really important to you just play.
you don't learn how to ride a bike by watching the tour de france and watching youtube clips of people doing stunts.
doesn't Starcraft 2 have the beginner league thing? with modified maps that don't allow rushes and thus make having a perfect BO not as important. The thing is that most games on PC allow you to save replays of games and especially in Starcraft it's a lot more helpful to play, loose and then look at the replay and what you did and what your opponent did and why he/she won. just pick up a jack of all trades build order for Zerg, practice the timing against an ai opponent (takes less than an hour) and go. if you only have fun winning rts is probably not the right genre for you.aescuder said:No, I don't care too much about my stats and I try not to watch youtube stuff for COD or FPSs. That being said it would have taken me AGES to figure out the ins and outs of: certain maps, item dynamics in LoL, combos in fighting games, proper builds in armored core, or the best way to start using the zerg in SC2.teebeeohh said:unless things like K/D or W/L for things like starcraft are really important to you just play.
you don't learn how to ride a bike by watching the tour de france and watching youtube clips of people doing stunts.
I understand that it's a learning process but losing the entire day in order for me to just play it properly is not fun, and it definitely wouldn't be fun for anyone new to games or new to a certain franchise. Just wish developers would take this into consideration more.
Sorry, but the multiplayer difficulty setting would be really stupid. loads of 'noobs' would go into the lowest difficulty and then because the vast majority of online players are dicks, all the 'pros' will gg in the same difficulty level to win games easily.aescuder said:I would disagree that making online games more accessible automatically equates dumbing it down or that you're sacrificing depth. I'm pretty sure there are ways to design around this very simple problem. Why aren't there difficulty settings for multiplayer? why can't the noobs play with the noobs, the intermediates play with intermediates, and core play with the core, and a fuck all option? Is it so "Casual" of me to ask for that?
Eh, that's mostly true but you need to be prepared to cut an unfamiliar game's multiplayer some slack. For instance I started playing TF2 when it came out with little experience of multiplayer FPS games (though I could noob it up quite well on Wolfenstein ET) and I did not really have a whole lot of fun with the game. This despite TF2 being quite easy to pick up and play in the early days (no unlocks, everyone else was learning the ropes too). Since then I've clocked up more than a month of in game time (on this steam account, probably another 100 hours or so on the first one) and it's one of my favourite games ever.Dirty Hipsters said:If it feels like "work" or "practice" then you're doing it very wrong. The thing that should be at the forefront of your mind when playing online is HAVING FUN. If you don't have fun there's no point. The best way to have fun with a game, win or lose, is to play it with friends. Playing with friends is more fun, and all of you get better at the same time, plus because you can strategize together easier, you'll have an easier time winning.aescuder said:Hence the "hours of practice". Agreed, although still laborious especially for games like Star Craft 2 and League of Legends.AugustFall said:The best prep to play online is to play online. In every game.
Only if you take the anonymity out of the whole thing. As long as online is an escape from the real world, where no one has to know if you're Smith from next door or Kim from South Korea. People will utilise the opportunity to act like knobs.The fact that hardcore players make "noob" rooms for them to have a little target practice speaks volumes. Why is there so much douchebaggery in online anyway? There's got to be a better way.
I understand your point, but I just thought I'd mention it, prestiging isn't indicative of how good you are. I have never prestiged on Call of Duty. I am currently level 50 with no prestiges on Black Ops because I don't see the point in losing all yout gear just to get a different symbol by your name.aescuder said:There just seems to be something terribly wrong with noobs being slaughtered in a COD game because the other team is filled with 10prestige guys.
*tightens rope* No but i know i wont be a top 10.000 anymore and im not realy aiming of becoming a top notch starcraft 2 player, its more that i dont wanna come to the fact by getting a awful loosing streak before realising it. And i lost my cool head i used to have while gaming, now i panic as soon as something doesent go my way, im not realy much of a competetiv player anymore.archont said:That's an odd attitude. In no way am I trying to insult you, but statistically speaking, chances are you won't be one of the 10000 richest/most influential/successful (by any measure) people in Europe. But you probably already know that and aren't looking into suicide because of it, right?TheCrapMaster said:Haha i feel you on this one. I used to play starcraft 1 on dial up modern like hell in my youth, i was even top 10.000 in europe for a period during that time.
Then starcraft 2 came and i waited a month or two after realese so i could upgrade my computer before getting it.
I watched youtube clips of people playing and when i finaly got starcraft 2 and had played through the campaign i....i....i just dident dare to play online. After watching matches with the experts and seeing their playstyle i felt" holy shit, im no where near that". Tho i played a 3vs3 with 2 of my friends and they are worse then me, and we facerolled the other team. BUT still dont dare to play as i felt we got lucky for some reason.
This, especially the bolded since it doesn't restrict access. I play CoD online and I'm good, not amazing but I regularly hit top spot and sometimes by quite a long way. Playing it last night (bored of RPG's and wanted a break, I'm allowed okay...) and I was on a killer team, me and 2 others were just dominating the matches in a mercenary moshpit and the game kept us together for ages, the other 3 weren't very good and changed around a lot and there was one decent player on the other team but for the most part us 3 were just tearing them apart and I felt bad for the decent player. He beat me on a couple of straight run ins and was pretty clever but he had no chance because his team was so terrible we'd just tear him up.kittii-chan 300 said:Games companys should just have a multiplayer server that finds other players who are close to your rank in games and sort teams evenly.