Well while the real pro's may not play public servers, there is still a massive difference in ability between the players online.Owyn_Merrilin said:Frankly, the honest to goodness pros don't play public games. They stick to private matches and LAN parties. What the OP is complaining about is the fact that the other amateurs are better than he is, to which those of us who play online and take our lumps say "suck it up," especially because doing nothing but playing against low level players will not help you improve; a tier based matchmaking system is an easy way to make players stop improving at a low level, whether they want to or not. As for stacked teams, there is a very simple solution; scramble. It's been a part of PC games pretty much since they first started being team based, and what it does is completely randomize the teams, which puts an end to the game being stacked. Of course, if you implement that in console games, I could see people complaining about not being able to play with their friends -- but they're going about it wrong. If you want to play with your friends, throw a LAN party. Online multiplayer is and always has been about trying your skill against people all over the world.
Also not everyone wants to be the best. Some are very happy to stagnate as it were and never better themselves. For example my brother is a good Starcraft 2 player. He reads the guides, watches the videos...etc so he can play very well. I'm shit. Maybe I could learn to play better but I would just want to have fun, and not have to spend time learning the strategies and counter strategies, or maybe I can't learn due to ability.
I do love a challenge, anyone who knows BG2 and the Tactics mod will know how hard that is but I beat it and loved the accomplishment. My first BG2 playthrough though I unashamedly played on easy, and loved it to bits despite that.
I guess I don't like/understand this idea that fun has to be earned. Give me a FPS I want it to be hard because I'm quite good at them. Give me a RTS I want it to be easy because I'm shit. There needs to be levels for everyone IMHO. To me, casual games = evil, casual players = fine. The depth should be there for those that want it, but be ignorable for those that don't.
The only excuse for unbalanced games should be if there literally aren't enough players at similar levels.
I would like to stress here I may be talking shit because, as I said before, I am trusting the OP that matchmaking services still leave a lot to be desired or are not present in many games. That was certainly the case from my limited experience but maybe it's just the games I chose.