Top 5 Buggiest Releases

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Ross Fixxed

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Sep 10, 2010
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Gears of War online, being consistently shot by people who had glitched through the level.
Fable 2's breadcrumb trail leading me in endless circles.
Medal of Honor 2010, trying to find where the spot that triggers the next long cut scene is very annoying, it's on the HUD but you have to hit the pixel sometimes it's so fussy and breaks up the flow.

I've about 20 hours of New Vegas and after hitting the Xbox Guide button it froze for 10 seconds and then carried on... that's all that's happened. I'm at the stage where half the fear and atmosphere is waiting to see if it crashes out in the wastes a long way between saves!

Slightly off topic, sometimes it's the "FEATURES" that are the really annoying things. Worst for me was Silent Hill Homecoming not having an invert Y axis. Cue 20 mins of looking at the floor, ceiling, floor, dead. Things like that astound me in this day and age.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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Vigor Mortivore said:
Lately: Fable 3, the annoyance factor is high in this game, unpolished game in a beta stage.
It makes me wonder if they had anybody testing the game before they released it.

Have you encountered the Jasper glitch? My poor butler, he is mute and most likely will never speak again.
 

irequirefood

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May 26, 2010
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Cogwheel said:
You know, come to think of it, every release of Dwarf Fortress tends to be rather buggy. Like that time when crocodiles suddenly started a civilization of their own, spammed everyone with textile exports and eventually took over two thirds of the world. CROCODILES.
That sounds amazing :D

OT: I haven't actually played a game with bad bugs. My Oblivion actually works completely fine, and I got it on release day, and my computer's specs barely even reached minimum. Same with Fallout 3 and Fable 2. But it could just be me.

I have watched the video for Big Rigs, so I know that's buggy. But pretty much every other game mentioned I have either not played or not found bugs with them.

Wait...No...PLEASE...*Sonic the Hedgehog 06 found its way out*
 

Joush

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Jan 25, 2010
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Pool of Radiance: Ruins of Myth Danor. A special mention because it was terrible bugged, and the uninstall was bugged badly enough that if used it could DELETE YOUR HARD DRIVE. While many bugs are bad, most only ruin the game, not have the ability to brick your computer.

Fallout 2. Anything involving the car was a nightmare, the patch only fixed 1/3rd the problems, and invalidated old saves. I am still mad about that.

Anything Troika made, full stop. A great studio that made a 'who's who' of ambitious, fun, and amazingly unfinished games. Arcanum: Of Steamworks and Magick Obscura, The Temple of Elemental Evil and Vampire: The Masquerade ? Bloodlines.

X-Com. Great game, when shipped only the beginner difficulty worked. Thankfully, it was so hard that beginner was just about right for hardcore players, and everyone else ended up wheaping in a corner mumbling about Chyssailds.
 

NUMAN01D

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Jan 21, 2010
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I'm genuinely quite shocked that Mercenaries 2: World In Flames hasn't been mentioned... unless this thread is aimed at PC games?

The main one is when your base, the PMC, it looks like you're holding a gun but it's not there. Then there's the really weird one where you're driving down the road and all the cars at the edge of your vision are getting blown out the way like an invisible hurricane is tearing through, clearing a path.

Playing online with a pal, I've had glitches not letting us get in the same vehicle, and I would apparently disappear at times from his screen. Funny, yes, but playing Marco Polo down the mic grates pretty quickly.

I've never experienced glitches with any Fallout games, just very minor occasions where the graphics would hang mid-fight.
 

Vigor Mortivore

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Oct 6, 2010
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Sonic Doctor said:
Vigor Mortivore said:
Lately: Fable 3, the annoyance factor is high in this game, unpolished game in a beta stage.
It makes me wonder if they had anybody testing the game before they released it.

Have you encountered the Jasper glitch? My poor butler, he is mute and most likely will never speak again.
The Jasper glitch/bug is very common.
I have around 8 friends playing this game and there's not 1 of them with a talking butler.
The frame rate issues regarding Fable 3 are unforgivable, just the same as above stated fact.
 

Vampire cat

Apocalypse Meow
Apr 21, 2010
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People already forgot how buggy

5. Battlefield 2142
4. Medal of Honor
3. Bad Company 2
2. STALKER: Clear Sky
1. STALKER: Shadow of Chernobyl

was?

Also, I played New Vegas for over 20 hours without a single crash or noticeable bug (meaning if there was one I didn't notice it), and therefore can simply not understand what everyone is complaining about (and I did get it on release day). Fallout 3 never crashed once for me, and that is on my very unstable and emotional PC. Same story for Oblivion, though in Oblivion the retarded NPC behavior did annoy me at times =p.
 

Shleppy

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Feb 26, 2010
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what about driv3r and lego batman there was a graphics glitch on lego batman that made one of the bosses impossible if you had a certain setting turned on
 

00slash00

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Dec 29, 2009
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both kotor games. kotor 1 had a lot of bugs, kotor 2 had so many i couldnt even finish it. stalker was full of bugs too. more than kotor 1 but less than kotor 2 (for me, at least)
 

Rickyvantof

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May 6, 2009
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I still have hope that patches will fix New Vegas' gambreaking bugs, like not being able to build the Rock-It Launcher. I don't really mind the visual stuff though, like ants embedded in rocks etc.
 
Feb 13, 2008
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Hidden and Dangerous? That was a bugfest all the way through.
Vampire Bloodlines : The original release.
Jet Set Willy: The Banyan Tree.
Anything that loaded from tape or had a ram-pack involved.
and Red Dead: Redemption really needs to be in there as well.

Along with a LOT of PC-ports. Saint's Row 2 anyone?
 

Cogwheel

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Apr 3, 2010
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irequirefood said:
Cogwheel said:
You know, come to think of it, every release of Dwarf Fortress tends to be rather buggy. Like that time when crocodiles suddenly started a civilization of their own, spammed everyone with textile exports and eventually took over two thirds of the world. CROCODILES.
That sounds amazing :D
Actually? It is. Dwarf Fortress has reached a point where most bugs only serve to make it even better, somehow. Like how dwarves, infamously, don't notice when they're on fire. So they take damage, and either decide they need to sleep it off in their wooden beds... or decide they need a drink. From the huge, volatile alcohol stockpiles.

Never ends well.

Then you have carps, who can annihilate almost anything. And ZOMBIE carp, who can walk on land (this, however, is intentional). Still not as bad as zombie whale sieges.
 

Korolev

No Time Like the Present
Jul 4, 2008
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Fallout New Vegas is not the buggiest game I've played. Then again, I played it on the PC AFTER the patch. Believe it or not, I had more bugs in Fallout 3 than in New Vegas. New Vegas crashed more, but in Fallout 3, I had more NPCs turn randomly hostile, after I had done the thing they wanted me to do, I have had the bodies of dead NPCs start expanding and stretching and bouncing around the wasteland, and I had significantly more path finding issues.

However, on the whole, more people have experienced more bugs with New Vegas. I was lucky however - my game has only ever crashed twice in over 35 hours of play, and the only significant graphical bugs were radscorpions stuck in rocks and a dog's eyeballs floating outside its head. I know, I'm lucky, and most people experience far more bugs than I do. But New Vegas isn't significantly broken - it's not like Stardock's latest game, or Big Rigs. It is very playable.

However, the framerate drops to all hell whenever there's more than 2 NPCs on the screen at any time. It's not due to my computer - runs FO3 at max, consistently smooth as well. New Vegas just has some junk code in it.

I do congratulate Obsidian on New Vegas, but I have to say that their QA department must be staffed entirely by lobotomised mud-fish and one brain damaged parakeet. Whoever is in charge of QA at Obsidian deserves to lose his or her job.
 
Feb 13, 2008
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Cogwheel said:
You know, come to think of it, every release of Dwarf Fortress tends to be rather buggy. Like that time when crocodiles suddenly started a civilization of their own, spammed everyone with textile exports and eventually took over two thirds of the world. CROCODILES.
That's not a bug. That's FUN.

You know that in that code there's got to be a procedure for achieving sentience and trading. There's everything else.
 

irequirefood

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May 26, 2010
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Cogwheel said:
Actually? It is. Dwarf Fortress has reached a point where most bugs only serve to make it even better, somehow. Like how dwarves, infamously, don't notice when they're on fire. So they take damage, and either decide they need to sleep it off in their wooden beds... or decide they need a drink. From the huge, volatile alcohol stockpiles.

Never ends well.

Then you have carps, who can annihilate almost anything. And ZOMBIE carp, who can walk on land (this, however, is intentional). Still not as bad as zombie whale sieges.
I must play this game.