Toughest Training Mission In Gaming

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OneBig Man

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Jul 23, 2008
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I was replaying the Call Of Duty 4 mission where you sneak around with the sniper rifle and it made me think about the sniper training missions in America's Army: RISE IF A SOLDIER, for the origional xbox. if you never played the game, one of the training missions is you have to sneak around this training site and you have 30 minutes to get intel where towers and vehicles are and you have to pick up several journals that are being watched by patrol then get to the checpoint all without being spotted and you have to do it all without firing a shot. It took me about almost 12 ingame hours to get a perfect on it. And if you get through that you unlock the next traing misson where you wait for a target that can show up anytime in the next 48 hours. Thats right you must be able to dedicate a maximum of 48 REAL HOURS! And if you didn't get the target, you have to restart the mission. So can any of you think of a game with a more grueling training mission (or any mission at that) than that?
 

Corven

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Sep 10, 2008
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When you had to go through flight school in GTA: San Andreas, especially the barrel roll and the loop-the-loop, you had to do it perfect and hit the stupid circle, or no flying license for you.
 

latenightapplepie

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darkstone said:
When you had to go through flight school in GTA: San Andreas, especially the barrel roll and the loop-the-loop, you had to do it perfect and hit the stupid circle, or no flying license for you.
So true, I think that part had me in tears at one point and/or screaming for an internet guide on how to beat it. Ahh, repressed memories.
 

Aiden Rebirth

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latenightapplepie said:
darkstone said:
When you had to go through flight school in GTA: San Andreas, especially the barrel roll and the loop-the-loop, you had to do it perfect and hit the stupid circle, or no flying license for you.
So true, I think that part had me in tears at one point and/or screaming for an internet guide on how to beat it. Ahh, repressed memories.
oh and the driving licenses in that game too, hey wait...
 

Lvl 64 Klutz

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Apr 8, 2008
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"Practice Mode" in Castlevania: Order of Ecclesia, a misleading name considering if you haven't mastered the game, the trials are impossible.
 

Darth Marsden

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darkstone said:
When you had to go through flight school in GTA: San Andreas, especially the barrel roll and the loop-the-loop, you had to do it perfect and hit the stupid circle, or no flying license for you.
I'm gonna see you, and raise the driving school 'test' where you had to drive on two wheels. Never could get a gold on that.
 

Good morning blues

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Sep 24, 2008
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Darth Marsden said:
darkstone said:
When you had to go through flight school in GTA: San Andreas, especially the barrel roll and the loop-the-loop, you had to do it perfect and hit the stupid circle, or no flying license for you.
I'm gonna see you, and raise the driving school 'test' where you had to drive on two wheels. Never could get a gold on that.
Hell, I couldn't even figure out how to pull a donut.

The worst, though, was probably the original Driver. You had a time limit - 60 seconds, I think - to pull off this list of about 10 different moves while in an underground parking garage surrounded by cars and pillars. The best part was that you couldn't start the actual game until you finished that part. It was awful - why the hell would I need to have a donut completely mastered for a game where you drive around the city streets?
 

Lucane

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Timed Missions...otherwise I never had any issues with the Flight school in GTA: SA but a friend told me how much of a nightmare it was for him but I had a terrible time understanding how to fish in LoZ: Twilight Princess.
Good morning blues said:
Hell, I couldn't even figure out how to pull a donut.

The worst, though, was probably the original Driver. You had a time limit - 60 seconds, I think - to pull off this list of about 10 different moves while in an underground parking garage surrounded by cars and pillars. The best part was that you couldn't start the actual game until you finished that part. It was awful - why the hell would I need to have a donut completely mastered for a game where you drive around the city streets?
Holy Smokes I forgot about that Nightmare! I Started leaving a Save File right after that part.
 

Frybird

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Don't know why, but i died more often in Gears of War 1's First Level than i did in the entire First Act. Maybe it was a thing of coming to terms with the new gameplay mechanics, but i found that level hard.

Also, the licenses on Gran Turismo and getting the record time in Call of Duty 4's Training Level is kinda hard, but then again i think both are not meant to be mastered when you first play the game.

But yeah, i don't think anything can beat Ninja Gaiden in terms of that

(...I know it is an issue for many, but some of the things mentioned here, like the "tutorial" to the original Driver [not THAT easy, but pulled it off in the third try...however, the final level of the game is next to impossible] or the flight school in GTA:SA were pretty managable in my opinion)
 

dukethepcdr

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Drakengard 2 had one of the hardest tutorials I've ever seen. It was so hard that I couldn't even finish the last part of the tutorial to the satisfaction of the game's A.I. I never did get to actually play the game since the tutorial is unskippable. I tried for a couple of weeks (alternating playing that game with other games too) before I gave up and traded it in. Drakengard 1 didn't have such a tutorial, so I can't understand why the second one did.
 

Piemaster

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Apr 22, 2008
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Good morning blues said:
The worst, though, was probably the original Driver. You had a time limit - 60 seconds, I think - to pull off this list of about 10 different moves while in an underground parking garage surrounded by cars and pillars. The best part was that you couldn't start the actual game until you finished that part. It was awful - why the hell would I need to have a donut completely mastered for a game where you drive around the city streets?
Yeah I remember that annoying part too. I actually found a cheat that did nothing except skip that bit.
 

TheBlackKnight

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Nov 3, 2008
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Babylon 5: I've found her - a freeware game, had a training mission in Hyperspace. Let's just say it was very easy to get lost and the game did have "newtonian physics".
 

L4Y Duke

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latenightapplepie said:
darkstone said:
When you had to go through flight school in GTA: San Andreas, especially the barrel roll and the loop-the-loop, you had to do it perfect and hit the stupid circle, or no flying license for you.
So true, I think that part had me in tears at one point and/or screaming for an internet guide on how to beat it. Ahh, repressed memories.
Actually, if you attempt it enough times your overall flight time reaches the point where they just give you the license.
 

Graustein

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Jun 15, 2008
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This freeware space flightsim game called Allegiance.
It had a difficulty curve somewhat akin to starting halfway up a cliff and being forced to go up.
 

GeeseH

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Mar 22, 2008
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RAKtheUndead said:
The original Gran Turismo had much more difficult training missions than GT4 did - I still can't complete the International A licence several years on.
the nismo 400r in the original GT was worth the pain, on the back of that distress though i developed a healthy social life & my gaming commitment dropped 40%

that's probably a good thing though if getting the license was the height of my ambition ;)

for all those who think that's sad, somebody actually sat there & watched me try it for hours, i'm still in awe of his blankness.