I'm sorry, but it looks identical to MW2. Literally nothing's changed with 2 year's development. It's disgraceful.
You played it yet? Didn't think so. Keep your mouth shut.Treblaine said:PS: this COD is most deserving of the title "Full price expansion pack"
Have you?Siberian Relic said:You played it yet? Didn't think so. Keep your mouth shut.Treblaine said:PS: this COD is most deserving of the title "Full price expansion pack"
I'm not passing premature judgment. Now sit down.Treblaine said:Have you?Siberian Relic said:You played it yet? Didn't think so. Keep your mouth shut.Treblaine said:PS: this COD is most deserving of the title "Full price expansion pack"
Ditto
Fanboys have been riding this fallacy for the past 4 years: "oh you can't know till you pay the $60 and play through all the game yourself"Siberian Relic said:I'm not passing premature judgment. Now sit down.Treblaine said:Have you?Siberian Relic said:You played it yet? Didn't think so. Keep your mouth shut.Treblaine said:PS: this COD is most deserving of the title "Full price expansion pack"
Ditto
You can keep this dialogue going as long as you want, but here's the deal: the game is neither released nor finished, so unless you have access to both the current build of the game and Infinity Ward's production offices, you haven't a leg to stand on. I can do more than tolerate critical speculation for something pending its release and negative criticism following its release. Anything beyond that is just embarrassing ego-pumping, preparations for shouting: "Told ya so!" a few months down the line.Treblaine said:Fanboys have been riding this fallacy for the past 4 years: "oh you can't know till you pay the $60 and play through all the game yourself"
Well it's too late then. They've got your money!
It's obvious from all we have seen already, this isn't showing anything that would couldn't easily get with new MW2 map packs and some simple modding.
Not even to doubt them?Siberian Relic said:You can keep this dialogue going as long as you want, but here's the deal: the game is neither released nor finished, so unless you have access to both the current build of the game and Infinity Ward's production offices, you haven't a leg to stand on. I can do more than tolerate critical speculation for something pending its release and negative criticism following its release. Anything beyond that is just embarrassing ego-pumping, preparations for shouting: "Told ya so!" a few months down the line.Treblaine said:Fanboys have been riding this fallacy for the past 4 years: "oh you can't know till you pay the $60 and play through all the game yourself"
Well it's too late then. They've got your money!
It's obvious from all we have seen already, this isn't showing anything that would couldn't easily get with new MW2 map packs and some simple modding.
Proper critical perspectives can't be asserted through second-guessing, no matter the prior experiences. Buy, rent, or borrow, you're going to have to put something down and play the game before your opinion is going to carry any sort of legitimate weight. Period.
Three things: There ARE going to be spec-ops missions similar to MW2's, this is just extra.(not sure where you got the impression there wasn't going to be those, Infinity Ward confirmed there was.) And I remember BO's combat training being plagued impossible AI and being a dumbed down MP experience, this is a whole new mode where you fight off waves of increasingly difficult and varying enemies buying and enhancing equipment to let you survive another round. I love these modes, no matter what game they're in.Treblaine said:I understand what COD is going for sacrificing a fair amount of detail (and resolution) to get it playing at a steady 60 fps. Though that's important on console, pretty much all PC games aim for 60fps capability without resolution sacrifices. Actually, even considering the limitations, the developers of MW3 could be doing more to give MW3 a distinct look. I'm not talking crispness, I'm talking about making the guns, weapons and items distinct from shit we have already played and paid for.Javarino said:While I doubt its the BEST looking game, I still can appreciate the artstyle for MW2. Compared to Black Ops, MW2 is just so much brighter and cleaner/crisper. Couple that with fast and smooth gunplay and sheer variety (if all you use are sniper rifles and grenade launchers I swear you are missing out, I am to this day constantly trying my hand with different weapons) and you have yourself a pretty good-looking game.Treblaine said:Hey, YOU said it was the best looking console game! You started this!Juk3n said:you're hung up on graphics too, much, it might only be slightly improved but it's a sequel in the same generation from a standard already pushing the envelope on consoles so, it'll do.Treblaine said:Basically I'm worried this game will just be MW2.5 rather than a true Modern Warfare 3.
My point about the importance of graphics is not pushing the technical envelope but the artistic potential. MW3 does not have the inspired art design that is expected. MW2 is not that amazing in terms of appearance to get away with some slight barely noticeable improvements.
I for one believe MW3 is definitely worth a purchase. Revamped multiplayer with new equipment, rebalanced gameplay, and interesting locations? Spec-Ops missions for me and a friend to compete in, and attempt to beat the records of? Brand new survival mode with intense firefights against infinite waves? Plus a brand new campaign about the events of a possible World War 3 situation? Sign me up.
Riot Shield and juggernaut, we already seen that. Exploding dogs seem to be just like normal dogs but with "martydom" dropping a grenade after they die you have AMPLE time to escape. They also look identical, nothing cool like a unique dog model strapped with fires and explosives and a big beeping timer. I was thinking of something like Black Ops's explosive RC car but on legs and leaping!
Survival mode may soak up a lot of time but there isn't as much to is as new only not it is not part of a mission.
Yes, the objective based missions of MW2's spec ops are gone, this new mode is just in the same maps used for multiplayer absorbing wave after wave of enemies, it is a lot more like an enhanced Black Ops Combat Training.
http://www.oxm.co.uk/28994/news/mw3-spec-ops-will-help-you-avoid-swearing-8-year-olds/
No more stealth or Room-clearing or other of those unique modes, just Hoard Mode but with COD.
Revamping a lot of stuff cannot be worth $60 plus another $30-$60 for all the map packs to get the entire experience and be 100% up to speed with the rest of the community.
I HATE the multiple map packs, it divides the community. Have one BIG map pack, not many small ones. Even if they aren't all ready, buy one map-pack for $20 and updates add new packs as they are finalised. Ideally, release new maps FOR FREE, like every other serious multilayer game does. If you want to monetise, monetise things like accelerated levelling-up or "rent" weapons that are above your rank.
Dividing a community is bad, especially with COD's matchmaking system you can either be denied connecting to hosts who cycle through new maps, or you get kicked when the base moves to a non-stock map.
My source contradicts your claim.Javarino said:Three things: There ARE going to be spec-ops missions similar to MW2's, this is just extra.(not sure where you got the impression there wasn't going to be those, Infinity Ward confirmed there was.) And I remember BO's combat training being plagued impossible AI and being a dumbed down MP experience, this is a whole new mode where you fight off waves of increasingly difficult and varying enemies buying and enhancing equipment to let you survive another round. I love these modes, no matter what game they're in.Treblaine said:I understand what COD is going for sacrificing a fair amount of detail (and resolution) to get it playing at a steady 60 fps. Though that's important on console, pretty much all PC games aim for 60fps capability without resolution sacrifices. Actually, even considering the limitations, the developers of MW3 could be doing more to give MW3 a distinct look. I'm not talking crispness, I'm talking about making the guns, weapons and items distinct from shit we have already played and paid for.Javarino said:While I doubt its the BEST looking game, I still can appreciate the artstyle for MW2. Compared to Black Ops, MW2 is just so much brighter and cleaner/crisper. Couple that with fast and smooth gunplay and sheer variety (if all you use are sniper rifles and grenade launchers I swear you are missing out, I am to this day constantly trying my hand with different weapons) and you have yourself a pretty good-looking game.Treblaine said:Hey, YOU said it was the best looking console game! You started this!Juk3n said:you're hung up on graphics too, much, it might only be slightly improved but it's a sequel in the same generation from a standard already pushing the envelope on consoles so, it'll do.Treblaine said:Basically I'm worried this game will just be MW2.5 rather than a true Modern Warfare 3.
My point about the importance of graphics is not pushing the technical envelope but the artistic potential. MW3 does not have the inspired art design that is expected. MW2 is not that amazing in terms of appearance to get away with some slight barely noticeable improvements.
I for one believe MW3 is definitely worth a purchase. Revamped multiplayer with new equipment, rebalanced gameplay, and interesting locations? Spec-Ops missions for me and a friend to compete in, and attempt to beat the records of? Brand new survival mode with intense firefights against infinite waves? Plus a brand new campaign about the events of a possible World War 3 situation? Sign me up.
Riot Shield and juggernaut, we already seen that. Exploding dogs seem to be just like normal dogs but with "martydom" dropping a grenade after they die you have AMPLE time to escape. They also look identical, nothing cool like a unique dog model strapped with fires and explosives and a big beeping timer. I was thinking of something like Black Ops's explosive RC car but on legs and leaping!
Survival mode may soak up a lot of time but there isn't as much to is as new only not it is not part of a mission.
Yes, the objective based missions of MW2's spec ops are gone, this new mode is just in the same maps used for multiplayer absorbing wave after wave of enemies, it is a lot more like an enhanced Black Ops Combat Training.
http://www.oxm.co.uk/28994/news/mw3-spec-ops-will-help-you-avoid-swearing-8-year-olds/
No more stealth or Room-clearing or other of those unique modes, just Hoard Mode but with COD.
Revamping a lot of stuff cannot be worth $60 plus another $30-$60 for all the map packs to get the entire experience and be 100% up to speed with the rest of the community.
I HATE the multiple map packs, it divides the community. Have one BIG map pack, not many small ones. Even if they aren't all ready, buy one map-pack for $20 and updates add new packs as they are finalised. Ideally, release new maps FOR FREE, like every other serious multilayer game does. If you want to monetise, monetise things like accelerated levelling-up or "rent" weapons that are above your rank.
Dividing a community is bad, especially with COD's matchmaking system you can either be denied connecting to hosts who cycle through new maps, or you get kicked when the base moves to a non-stock map.
Last thing is that I agree with, 15$ is way too expensive for a map-pack that will divide the community between those with, and those without, dlc. I for one find I can enjoy a Call of Duty game without map-packs, especially Modern Warfare games that don't "require" you to have the dlc for many lobbies.
PS. I blame Activision.
So I'm a sheep because I like Call of Duty games? How about you're a sheep because you have already given your opinion of the game without seeing more than a minute of consecutive gameplay footage.Sephren468 said:Looks like DLC for MW2. This looks horrible I will not spend money on this when there are so many other good looking games coming out this season. It most likely will be just as broken as MW2. But it will sell millions because sheep love the yearly expansions....
So... so much. Where to start.JoesshittyOs said:Oh, It looks like Modern Warfare 2?
So fucking what? The game still plays better than any console FPS out on the market. The fans of the game know what they want.
Black Ops balanced the game, MW3 will most likely get the hit detection and lag on check. That's pretty much all it needs to do. People seem to forget that these games are actually pretty good
So I'm a sheep because I like Call of Duty games? How about you're a sheep because you have already given your opinion of the game without seeing more than a minute of consecutive gameplay footage.Sephren468 said:Looks like DLC for MW2. This looks horrible I will not spend money on this when there are so many other good looking games coming out this season. It most likely will be just as broken as MW2. But it will sell millions because sheep love the yearly expansions....
It's an FPS for christs sakes, what the hell do you expect?
Seriously, Call of Duty haters are the most annoying excuses for life I have ever seen.
@fourzerotwoTreblaine said:My source contradicts your claim.Javarino said:Three things: There ARE going to be spec-ops missions similar to MW2's, this is just extra.(not sure where you got the impression there wasn't going to be those, Infinity Ward confirmed there was.) And I remember BO's combat training being plagued impossible AI and being a dumbed down MP experience, this is a whole new mode where you fight off waves of increasingly difficult and varying enemies buying and enhancing equipment to let you survive another round. I love these modes, no matter what game they're in.Treblaine said:I understand what COD is going for sacrificing a fair amount of detail (and resolution) to get it playing at a steady 60 fps. Though that's important on console, pretty much all PC games aim for 60fps capability without resolution sacrifices. Actually, even considering the limitations, the developers of MW3 could be doing more to give MW3 a distinct look. I'm not talking crispness, I'm talking about making the guns, weapons and items distinct from shit we have already played and paid for.Javarino said:While I doubt its the BEST looking game, I still can appreciate the artstyle for MW2. Compared to Black Ops, MW2 is just so much brighter and cleaner/crisper. Couple that with fast and smooth gunplay and sheer variety (if all you use are sniper rifles and grenade launchers I swear you are missing out, I am to this day constantly trying my hand with different weapons) and you have yourself a pretty good-looking game.Treblaine said:Hey, YOU said it was the best looking console game! You started this!Juk3n said:you're hung up on graphics too, much, it might only be slightly improved but it's a sequel in the same generation from a standard already pushing the envelope on consoles so, it'll do.Treblaine said:Basically I'm worried this game will just be MW2.5 rather than a true Modern Warfare 3.
My point about the importance of graphics is not pushing the technical envelope but the artistic potential. MW3 does not have the inspired art design that is expected. MW2 is not that amazing in terms of appearance to get away with some slight barely noticeable improvements.
I for one believe MW3 is definitely worth a purchase. Revamped multiplayer with new equipment, rebalanced gameplay, and interesting locations? Spec-Ops missions for me and a friend to compete in, and attempt to beat the records of? Brand new survival mode with intense firefights against infinite waves? Plus a brand new campaign about the events of a possible World War 3 situation? Sign me up.
Riot Shield and juggernaut, we already seen that. Exploding dogs seem to be just like normal dogs but with "martydom" dropping a grenade after they die you have AMPLE time to escape. They also look identical, nothing cool like a unique dog model strapped with fires and explosives and a big beeping timer. I was thinking of something like Black Ops's explosive RC car but on legs and leaping!
Survival mode may soak up a lot of time but there isn't as much to is as new only not it is not part of a mission.
Yes, the objective based missions of MW2's spec ops are gone, this new mode is just in the same maps used for multiplayer absorbing wave after wave of enemies, it is a lot more like an enhanced Black Ops Combat Training.
http://www.oxm.co.uk/28994/news/mw3-spec-ops-will-help-you-avoid-swearing-8-year-olds/
No more stealth or Room-clearing or other of those unique modes, just Hoard Mode but with COD.
Revamping a lot of stuff cannot be worth $60 plus another $30-$60 for all the map packs to get the entire experience and be 100% up to speed with the rest of the community.
I HATE the multiple map packs, it divides the community. Have one BIG map pack, not many small ones. Even if they aren't all ready, buy one map-pack for $20 and updates add new packs as they are finalised. Ideally, release new maps FOR FREE, like every other serious multilayer game does. If you want to monetise, monetise things like accelerated levelling-up or "rent" weapons that are above your rank.
Dividing a community is bad, especially with COD's matchmaking system you can either be denied connecting to hosts who cycle through new maps, or you get kicked when the base moves to a non-stock map.
Last thing is that I agree with, 15$ is way too expensive for a map-pack that will divide the community between those with, and those without, dlc. I for one find I can enjoy a Call of Duty game without map-packs, especially Modern Warfare games that don't "require" you to have the dlc for many lobbies.
PS. I blame Activision.
Do you have a source?
Hmm, a twitter post.Javarino said:@fourzerotwoTreblaine said:My source contradicts your claim.Javarino said:Three things: There ARE going to be spec-ops missions similar to MW2's, this is just extra.(not sure where you got the impression there wasn't going to be those, Infinity Ward confirmed there was.) And I remember BO's combat training being plagued impossible AI and being a dumbed down MP experience, this is a whole new mode where you fight off waves of increasingly difficult and varying enemies buying and enhancing equipment to let you survive another round. I love these modes, no matter what game they're in.Treblaine said:I understand what COD is going for sacrificing a fair amount of detail (and resolution) to get it playing at a steady 60 fps. Though that's important on console, pretty much all PC games aim for 60fps capability without resolution sacrifices. Actually, even considering the limitations, the developers of MW3 could be doing more to give MW3 a distinct look. I'm not talking crispness, I'm talking about making the guns, weapons and items distinct from shit we have already played and paid for.Javarino said:While I doubt its the BEST looking game, I still can appreciate the artstyle for MW2. Compared to Black Ops, MW2 is just so much brighter and cleaner/crisper. Couple that with fast and smooth gunplay and sheer variety (if all you use are sniper rifles and grenade launchers I swear you are missing out, I am to this day constantly trying my hand with different weapons) and you have yourself a pretty good-looking game.Treblaine said:Hey, YOU said it was the best looking console game! You started this!Juk3n said:you're hung up on graphics too, much, it might only be slightly improved but it's a sequel in the same generation from a standard already pushing the envelope on consoles so, it'll do.Treblaine said:Basically I'm worried this game will just be MW2.5 rather than a true Modern Warfare 3.
My point about the importance of graphics is not pushing the technical envelope but the artistic potential. MW3 does not have the inspired art design that is expected. MW2 is not that amazing in terms of appearance to get away with some slight barely noticeable improvements.
I for one believe MW3 is definitely worth a purchase. Revamped multiplayer with new equipment, rebalanced gameplay, and interesting locations? Spec-Ops missions for me and a friend to compete in, and attempt to beat the records of? Brand new survival mode with intense firefights against infinite waves? Plus a brand new campaign about the events of a possible World War 3 situation? Sign me up.
Riot Shield and juggernaut, we already seen that. Exploding dogs seem to be just like normal dogs but with "martydom" dropping a grenade after they die you have AMPLE time to escape. They also look identical, nothing cool like a unique dog model strapped with fires and explosives and a big beeping timer. I was thinking of something like Black Ops's explosive RC car but on legs and leaping!
Survival mode may soak up a lot of time but there isn't as much to is as new only not it is not part of a mission.
Yes, the objective based missions of MW2's spec ops are gone, this new mode is just in the same maps used for multiplayer absorbing wave after wave of enemies, it is a lot more like an enhanced Black Ops Combat Training.
http://www.oxm.co.uk/28994/news/mw3-spec-ops-will-help-you-avoid-swearing-8-year-olds/
No more stealth or Room-clearing or other of those unique modes, just Hoard Mode but with COD.
Revamping a lot of stuff cannot be worth $60 plus another $30-$60 for all the map packs to get the entire experience and be 100% up to speed with the rest of the community.
I HATE the multiple map packs, it divides the community. Have one BIG map pack, not many small ones. Even if they aren't all ready, buy one map-pack for $20 and updates add new packs as they are finalised. Ideally, release new maps FOR FREE, like every other serious multilayer game does. If you want to monetise, monetise things like accelerated levelling-up or "rent" weapons that are above your rank.
Dividing a community is bad, especially with COD's matchmaking system you can either be denied connecting to hosts who cycle through new maps, or you get kicked when the base moves to a non-stock map.
Last thing is that I agree with, 15$ is way too expensive for a map-pack that will divide the community between those with, and those without, dlc. I for one find I can enjoy a Call of Duty game without map-packs, especially Modern Warfare games that don't "require" you to have the dlc for many lobbies.
PS. I blame Activision.
Do you have a source?
Robert Bowling
@SICK_OFSLUTS Spec Ops Missions are scenarios with win / lose, but Spec Ops Survival is infinite, never ending until you die
That is Infinity Ward creative director Robert Bowling's twitter feed. I remember reading other sources that also confirmed it, but I don't have the time to hunt them down. (I am beginning to doubt myself on this point, but I honestly can forgive them because they said survival on EVERY MP map. Enough variation for me.)
JoesshittyOs said:Oh, It looks like Modern Warfare 2?
So fucking what? The game still plays better than any console FPS out on the market. The fans of the game know what they want.
Black Ops balanced the game, MW3 will most likely get the hit detection and lag on check. That's pretty much all it needs to do. People seem to forget that these games are actually pretty goodSo I'm a sheep because I like Call of Duty games? How about you're a sheep because you have already given your opinion of the game without seeing more than a minute of consecutive gameplay footage.Sephren468 said:Looks like DLC for MW2. This looks horrible I will not spend money on this when there are so many other good looking games coming out this season. It most likely will be just as broken as MW2. But it will sell millions because sheep love the yearly expansions....
It's an FPS for christs sakes, what the hell do you expect?
Seriously, Call of Duty haters are the most annoying excuses for life I have ever seen.
JoesshittyOs said:Oh, It looks like Modern Warfare 2?
So fucking what? The game still plays better than any console FPS out on the market. The fans of the game know what they want.
Black Ops balanced the game, MW3 will most likely get the hit detection and lag on check. That's pretty much all it needs to do. People seem to forget that these games are actually pretty goodSo I'm a sheep because I like Call of Duty games? How about you're a sheep because you have already given your opinion of the game without seeing more than a minute of consecutive gameplay footage.Sephren468 said:Looks like DLC for MW2. This looks horrible I will not spend money on this when there are so many other good looking games coming out this season. It most likely will be just as broken as MW2. But it will sell millions because sheep love the yearly expansions....
It's an FPS for christs sakes, what the hell do you expect?
Seriously, Call of Duty haters are the most annoying excuses for life I have ever seen.
I do not "hate" CoD. What I hate is the yearly expansions called new games. CoD 1,2, and 4 are great games. MW2 and Black Ops...not so much. MW2 was a buggy broken mess with no dedicated servers. So no MW2 does not play better than any console fps its actually one of the worst on the market...JoesshittyOs said:Oh, It looks like Modern Warfare 2?
So fucking what? The game still plays better than any console FPS out on the market. The fans of the game know what they want.
Black Ops balanced the game, MW3 will most likely get the hit detection and lag on check. That's pretty much all it needs to do. People seem to forget that these games are actually pretty goodSo I'm a sheep because I like Call of Duty games? How about you're a sheep because you have already given your opinion of the game without seeing more than a minute of consecutive gameplay footage.Sephren468 said:Looks like DLC for MW2. This looks horrible I will not spend money on this when there are so many other good looking games coming out this season. It most likely will be just as broken as MW2. But it will sell millions because sheep love the yearly expansions....
It's an FPS for christs sakes, what the hell do you expect?
Seriously, Call of Duty haters are the most annoying excuses for life I have ever seen.