Trailers: Sonic Generations - Bosses Trailer

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SD-Fiend

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Truly-A-Lie said:
You're telling me with the power of PS360 they can't make Perfect Chaos out of better water effects than the Dreamcast was capable of? He looks like arse there. How disappointing, it looks like such a gorgeous game from what I've seen of the rest too.
they probably just didn't want it to look to different.
 

Charli

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werewolfsfury said:
Charli said:
First Shadow. Now Silver. Sega do you WANT me to buy this game. Do you?

Chose your answer carefully because if you say it's for the people who enjoyed Sonic 06.

No one did.

Try again and do what Nintendo do. IGNORE ANY AND ALL MISTAKES AND PURGE THEM FROM YOUR HISTORY.


Edit for the person to mention Bunny Rabbot: Fanart is not going in the games.
Sorry, I know the cartoon was good but the Japanese do not consider it canon. Their franchise. Their rules. Americans will just have to deal.
wait... you think bunny is fan art? and considering the rest of your statement you seem to be a good example of how sonic fanboys are the worst kind there is.
I'm no Sonic fanboy, trust me, I'm less than impressed with this franchise and have little to do with it for over a decade, and I was looking forward to a glorified bit of Nostalgia. The only reason I have kept up with the games is because my little brother continues with them, and if the target age group tells you that Sonic 06 was a bit terrible... Well.

The entire universe spawned from the SatAM cartoon is entirely ignored by the creators of sonic. Published by Archie or not. To me, that is what pretty much defines fanart. No? Well then our opinions differ and no amount of discussing it is going to achieve anything productive.
 

Roxas1359

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I want this game more and more with every passing trailer. I don't mind that they are including characters that people don't like since I won't be playing as them. I'm especially looking forward to fighting the Egg Dragoon as Non-Werehog Sonic. I want this game now!
 

SD-Fiend

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Charli said:
werewolfsfury said:
Charli said:
First Shadow. Now Silver. Sega do you WANT me to buy this game. Do you?

Chose your answer carefully because if you say it's for the people who enjoyed Sonic 06.

No one did.

Try again and do what Nintendo do. IGNORE ANY AND ALL MISTAKES AND PURGE THEM FROM YOUR HISTORY.


Edit for the person to mention Bunny Rabbot: Fanart is not going in the games.
Sorry, I know the cartoon was good but the Japanese do not consider it canon. Their franchise. Their rules. Americans will just have to deal.
wait... you think bunny is fan art? and considering the rest of your statement you seem to be a good example of how sonic fanboys are the worst kind there is.
I'm no Sonic fanboy, trust me, I'm less than impressed with this franchise and have little to do with it for over a decade, and I was looking forward to a glorified bit of Nostalgia. The only reason I have kept up with the games is because my little brother continues with them, and if the target age group tells you that Sonic 06 was a bit terrible... Well.

The entire universe spawned from the SatAM cartoon is entirely ignored by the creators of sonic. Published by Archie or not. To me, that is what pretty much defines fanart. No? Well then our opinions differ and no amount of discussing it is going to achieve anything productive.
still though you are acting just like the loud majority of sonic fans complaining about the 2 seconds of a character being shown and then declaring that the game sucks and the comic came before SatAM and is really more of an alternate continuity thing. and before I forget sonic 06 did suck but it could have been better if it was finished.
 

SD-Fiend

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Archemetis said:
Well done Sega I was really excited about this for a second there...

You've managed to stifle pretty much all the hype I was getting over this game with just a brief flash of silver...
Me:and this class is the perfect example of a sonic fanboy can any of you tell me what's wrong with what he just said?

Kid: ummm... he says that he doesn't want the game anymore just because a character that may not have that much impact on the plot was shown in 4 seconds of gameplay?

Me:correct! can anyone tell me how stupid this is?

Other kid: almost as stupid as complaining about sonic's sprite from sonic the hedgehog three being modern sonic instead of classic sonic?

Me: Yes! and those answers deserve english copies of NiGHTS into Dreams!

Kids: Yay!
 

shrekfan246

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MianusIzBleeding said:
Right right right! For all the idiots who cant seem to understand why Shadow and Silver are in the game as "Legendary Rivals", you have to remember this game is going for 2 distinct generations of Sonic The Hedgehog:
16bit and 128bit and upwards...

16bit will have the classic Robotnik and Metallix (aside from those 2 I dont know who else from the classic era is included)
128bit and above era doesnt have much choice as far as rivals go so Shadow and Silver it is.

As a Sonic fan I dont mind Shadow as a character. Ive been a Sonic fan since I started gaming around 19 years ago so anyone who blames liking Shadow (a few people above have) on youth can go squat on a pinecone. Silver is a bit of a sticking point for me though but I like his backstory. Im probably still raging inside from bad controls on Sonic 06 :p

These so called Sonic fans above me whining about character inclusions obviously dont get the purpose of this game
A CELEBRATION OF THE PAST 20 YEARS OF SONIC GAMES, CHARACTERS AND LEVELS!

Get the fuck over yourselves. Sonic Team dont make games for every individual one of you, they make them for the masses. Just accept whos in it and shut the hell up

/rant
Quoted for truth. This is pretty much a more ranty version with less swearing of what I was wanting to type earlier but never got around to actually posting because I'm very apathetic when it comes to confrontation from people who don't understand logical or rational arguments.
 

SD-Fiend

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Arkley said:
Everything I've heard and seen about this game makes me want it more and more - 'till this. Silver is the most awful character ever, and Shadow exemplifies everything that went wrong with the Sonic franchise. Yeah, kids who were still kids when the Dreamcast rolled out loved Shadow and likely still do, but those of us who grew up with Sonic on the Genesis/Mega Drive see for Shadow for what he is.

It seemed like SEGA were really trying to grab the oldest of the old Sonic fans with this game, but this trailer looks like they're still hell bent on doing everything we don't want them to do - including overwrought plots in a game about a speedy blue hedgehog, crowbarring in additional characters that nobody ever asked for, and generally being dumb as shit.

SEGA: There's no reason to include Shadow and Silver. You need a couple of rivals for Sonic? Go with Metal Sonic & Knuckles. They don't incite as much blind hatred among the loyal fans who've stuck around for fifteen years hoping you'll eventually stop sucking ass. Additionally, fuck all of this "Perfect Chaos" bullshit and all of the "lore" and "mythology" associated with it. It's a game about a bright blue hedgehog that runs really fast. It isn't Final Fucking Fantasy.


All that being said, the gameplay trailers still look really promising. While this trailer pretty much proves the Sonic Cycle is doomed to repeat forever, I'll still try to refrain from judging it too harshly until I get my hands on it.
but I had the genesis and dreamcast games and I still like shadow. and the sonic cycle will continue even if they did get rid of all the story stuff remember sonic 4? people complained about it after seeing 2 seconds of sonic's running animation in fact watch this:


the problem is that sonic has more fanboys then actual fans
 

Archemetis

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werewolfsfury said:
Archemetis said:
Well done Sega I was really excited about this for a second there...

You've managed to stifle pretty much all the hype I was getting over this game with just a brief flash of silver...
Me:and this class is the perfect example of a sonic fanboy can any of you tell me what's wrong with what he just said?

Kid: ummm... he says that he doesn't want the game anymore just because a character that may not have that much impact on the plot was shown in 4 seconds of gameplay?

Me:correct! can anyone tell me how stupid this is?

Other kid: almost as stupid as complaining about sonic's sprite from sonic the hedgehog three being modern sonic instead of classic sonic?

Me: Yes! and those answers deserve english copies of NiGHTS into Dreams!

Kids: Yay!
Oh yay! Roleplay!

*ahem*

Me: Hey kids! We're gonna learn about Presumption and misinterpretation. Two very common traits of the regular internet forumite.

Now, can you pick out the examples of presumption and misinterpretation in the above example?

Star pupil: Was it when he assumed that because your hype had died that you weren't still going to buy the game?

Me: No, no... I'm chalking that down to misinterpretation, but good try.

No, the presumption is where he calls me a Sega fanboy without so much as a shred of evidence to suggest it.

Me: Now class can anyone tell me which Sonic game was the last one I played?

Under achiever kid: Was it Sonic 2 last year?

Me: It was, I would also have accepted that time I beat perfect chaos because my girlfriend said I coudln't on the Dream Cast version of Sonic Adventure.

Me: Well, that was a fun day of learning kids, I think since you've all done so great today you all deserve a nice relaxing day of having your opinion uncontested by other people who think themselves clever. You're so lucky.

Class over.
 

NickCaligo42

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Cpu46 said:
Definitely agree. As much as I would love it they can't bring all the bosses from Sonic Adventure 2.
... You really want King Boom Boo back?

[img src="http://info.sonicretro.org/images/thumb/0/04/KingBoomBoo.png/300px-KingBoomBoo.png" /]

I loved Sonic Adventure 2, too, but even I have to admit that a good portion of it, particularly on the Hero side story, wasn't very well thought-out.

Truly-A-Lie said:
You're telling me with the power of PS360 they can't make Perfect Chaos out of better water effects than the Dreamcast was capable of? He looks like arse there. How disappointing, it looks like such a gorgeous game from what I've seen of the rest too.
[img src="http://images3.wikia.nocookie.net/__cb20100717010945/sonic/images/7/75/PerfectChaosSADX.PNG" /]

Oh yes. I can see what you mean. Truly this has nothing on Sonic Adventure 1's cutting edge Dreamcast graphics.

MianusIzBleeding said:
Right right right! For all the idiots who cant seem to understand why Shadow and Silver are in the game as "Legendary Rivals", you have to remember this game is going for 2 distinct generations of Sonic The Hedgehog:
16bit and 128bit and upwards...

16bit will have the classic Robotnik and Metallix (aside from those 2 I dont know who else from the classic era is included)
128bit and above era doesnt have much choice as far as rivals go so Shadow and Silver it is.

As a Sonic fan I dont mind Shadow as a character. Ive been a Sonic fan since I started gaming around 19 years ago so anyone who blames liking Shadow (a few people above have) on youth can go squat on a pinecone. Silver is a bit of a sticking point for me though but I like his backstory. Im probably still raging inside from bad controls on Sonic 06 :p

These so called Sonic fans above me whining about character inclusions obviously dont get the purpose of this game
A CELEBRATION OF THE PAST 20 YEARS OF SONIC GAMES, CHARACTERS AND LEVELS!

Get the fuck over yourselves. Sonic Team dont make games for every individual one of you, they make them for the masses. Just accept whos in it and shut the hell up

/rant
*applauds* Well fucking said, my friend, though to correct you they're actually celebrating three generations: 16-bit (Sonic 1, 2, 3&K), Dreamcast (SA1, SA2, Sonic Heroes), and "Modern," (2006, Unleashed, Colors). But that's not the point, the point is that this game is going to be a fucking party and it's everyone that's invited, old fans and new, and that's something I have to applaud.

I'm happy they're acknowledging 06 openly, myself. It sucked ass, but if they're going to use a stage from it then Crisis City is the one to take, and it looks like the running battle they've got planned with Silver is going to be a huge improvement over what they did with him originally. It's one thing to ignore a poor bit of execution and pretend it never happened, it's another thing entirely to take the good idea buried underneath it, dust it off, take the time to understand the potential, and spruce it up. It shows a real love for the job and a love for the IP, and it makes me feel good about this game.
 

Truly-A-Lie

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NickCaligo42 said:
Truly-A-Lie said:
You're telling me with the power of PS360 they can't make Perfect Chaos out of better water effects than the Dreamcast was capable of? He looks like arse there. How disappointing, it looks like such a gorgeous game from what I've seen of the rest too.
Oh yes. I can see what you mean. Truly this has nothing on Sonic Adventure 1's cutting edge Dreamcast graphics.
I was exaggerating, yes, but my disappointment is more about how the design now seems to have these generic looking purple sections (and what I'd guess are glowing weak spots) instead of the model just being a huge water monster. Don't get me wrong I'm glad they've included this fight but it just looks off to me. When compared to how well it's brought back all other elements so well, like the City Escape stage, it's a bit of a shame. Still gonna get it, and I'm probably still going to really enjoy the Chaos boss fight, but I think it could be prettier, and more on par with the rest of Sonic Generations itself.
 

NickCaligo42

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Truly-A-Lie said:
NickCaligo42 said:
Truly-A-Lie said:
You're telling me with the power of PS360 they can't make Perfect Chaos out of better water effects than the Dreamcast was capable of? He looks like arse there. How disappointing, it looks like such a gorgeous game from what I've seen of the rest too.
Oh yes. I can see what you mean. Truly this has nothing on Sonic Adventure 1's cutting edge Dreamcast graphics.
I was exaggerating, yes, but my disappointment is more about how the design now seems to have these generic looking purple sections (and what I'd guess are glowing weak spots) instead of the model just being a huge water monster. Don't get me wrong I'm glad they've included this fight but it just looks off to me. When compared to how well it's brought back all other elements so well, like the City Escape stage, it's a bit of a shame. Still gonna get it, and I'm probably still going to really enjoy the Chaos boss fight, but I think it could be prettier, and more on par with the rest of Sonic Generations itself.
I can understand where you're coming from. It is a pretty dramatic re-design compared with a lot of the other bosses they're bringing in, and the model doesn't look that great in close-up. When it was teased briefly at the end of the "modern generation" trailer I was really skeptical, what with the scales and the glowing green teeth...

... But this trailer won me over big time. Honestly, with Hedgehog's lighting tech this guy far outclasses even the pre-render model in Adventure 1, re-designed or not, and really captures the scale and atmosphere from that original fight. Even if you disagree, you've got to admit that this is a damn fine middle ground to tow between the original gameplay model and the pre-render, and given that we're going to fight him without Super Sonic this time (00:39), I can't wait to see what Sega's got in store for the re-tooled battle.

Otherwise, I'm not about to nitpick. This game is a huge breath of fresh air for me. This industry is so inundated with studios posturing at artistic legitimacy (usually without achieving it) that it's nice to see just a fun, playful concept like this surface for a change--a showcase of all the best levels from all the big entries in the series, and then some, with variants for both old Sonic and new as the extra mile. They're really not cutting any corners here.

I mean, let's set aside the fact that they're making two versions of each level here. This will be the first time we've seen legitimate, new, 16-bit Sonic style levels since 3&K--in gorgeous high definition, no less. For old fans, even ones that hate hate HATE the direction the series has gone, that has to be worth something. For those criticizing it for depending too much on past material, think about this: the 16-bit and Dreamcast era levels all are being completely re-designed for the new, Unleashed/Colors style Sonic, who plays radically different from his Sonic Adventure counterpart.
 

Truly-A-Lie

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NickCaligo42 said:
Yeah I saw the lack of Super Sonic and got curious. I'd guess at boosting over the water or something, but it looked quite aerial too. Generations has definitely got my interest, and since the Sonic/Shadow final fight in Sonic Adventure 2 is one of my favourites, I'm really interested in seeing how that's done. I think what excites me most is the chance to see what can be done with those concepts from Sonic games I found less fun, like Heroes and '06, after being given another chance, as well as Sonic Colours levels since I never got to play that game and heard really good things.

The line they're trying to walk is difficult, and the attempt to please the entire fanbase is impossible, but I think they're doing a good job. I think Generations is going to be a really good time, even without the nostalgia value. The fact that it's a trip through some of my favourite Sonic levels in amazing new graphics just makes it better. For the first time in a while I feel like a Sonic game is going to capture that feeling that I got from playing the originals and Adventures.
 

Cpu46

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Sep 21, 2009
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NickCaligo42 said:
Cpu46 said:
Definitely agree. As much as I would love it they can't bring all the bosses from Sonic Adventure 2.
... You really want King Boom Boo back?

[img src="http://info.sonicretro.org/images/thumb/0/04/KingBoomBoo.png/300px-KingBoomBoo.png" /]

I loved Sonic Adventure 2, too, but even I have to admit that a good portion of it, particularly on the Hero side story, wasn't very well thought-out.
Oh I compltely agree about the light side story, I have a feeling they focused on the dark story and then wrote the light story to match up with the events and levels they had planned.

And yes, I would not complain about them bringing King Boom Boo back. That battle was frustrating but crazy fun.
 

Charli

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werewolfsfury said:
Charli said:
werewolfsfury said:
Charli said:
First Shadow. Now Silver. Sega do you WANT me to buy this game. Do you?

Chose your answer carefully because if you say it's for the people who enjoyed Sonic 06.

No one did.

Try again and do what Nintendo do. IGNORE ANY AND ALL MISTAKES AND PURGE THEM FROM YOUR HISTORY.


Edit for the person to mention Bunny Rabbot: Fanart is not going in the games.
Sorry, I know the cartoon was good but the Japanese do not consider it canon. Their franchise. Their rules. Americans will just have to deal.
wait... you think bunny is fan art? and considering the rest of your statement you seem to be a good example of how sonic fanboys are the worst kind there is.
I'm no Sonic fanboy, trust me, I'm less than impressed with this franchise and have little to do with it for over a decade, and I was looking forward to a glorified bit of Nostalgia. The only reason I have kept up with the games is because my little brother continues with them, and if the target age group tells you that Sonic 06 was a bit terrible... Well.

The entire universe spawned from the SatAM cartoon is entirely ignored by the creators of sonic. Published by Archie or not. To me, that is what pretty much defines fanart. No? Well then our opinions differ and no amount of discussing it is going to achieve anything productive.
still though you are acting just like the loud majority of sonic fans complaining about the 2 seconds of a character being shown and then declaring that the game sucks and the comic came before SatAM and is really more of an alternate continuity thing. and before I forget sonic 06 did suck but it could have been better if it was finished.
No I am not, you are knee jerk reacting like someone who has never had to prioritize where to spend their money. And I'm afraid I believe I have better things to spend it on until a larger and wider spread collection of people write out that this is a decent and worthwhile game.

Those 'Fanboys' you so promptly label are those that are going to buy it regardless. Please look up the definition of a fan before you go harping on about those dissenting. We are not fans, we're normal gamers, who really doubt in the ability of Sega's Sonic Team to put out a decent game using elements that have failed in the past. And after all this time you can't blame us. No sir, you are the fanboy, and you need to just sit down and let everyone have their opinion on the matter. Do not quell your excitement for the game on the words of those of us more cynical than yourself. Okay? It is not worth that kind of blind rage.

Archie's continuation of the SatAM cartoon is not considered canon you can disbelieve it until you are blue in the face, but it doesn't make it any less true, just like our British version wasn't canon either.

Finished games are things that are released to the public. If it wasn't finished, then they set themselves up for that fiasco. I will not bend my expectations of a game because Sega moaned that it wasn't finished.

That cover everything? Okay. Now go off and be excited about this game. I won't quote you and your excitement and pick out everything that is wrong about it, so don't do it about my dubiousness.
 

NickCaligo42

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Truly-A-Lie said:
NickCaligo42 said:
Yeah I saw the lack of Super Sonic and got curious. I'd guess at boosting over the water or something, but it looked quite aerial too. Generations has definitely got my interest, and since the Sonic/Shadow final fight in Sonic Adventure 2 is one of my favourites, I'm really interested in seeing how that's done. I think what excites me most is the chance to see what can be done with those concepts from Sonic games I found less fun, like Heroes and '06, after being given another chance, as well as Sonic Colours levels since I never got to play that game and heard really good things.

The line they're trying to walk is difficult, and the attempt to please the entire fanbase is impossible, but I think they're doing a good job. I think Generations is going to be a really good time, even without the nostalgia value. The fact that it's a trip through some of my favourite Sonic levels in amazing new graphics just makes it better. For the first time in a while I feel like a Sonic game is going to capture that feeling that I got from playing the originals and Adventures.
Yeah, Perfect Chaos is going to be a big boost fest for certain. That's one of the things it does for you in Colors and Unleashed--lots of water running.

Colors and Unleashed, for my money, are the best games Sonic has ever been. They're a bit off-tone from Genesis and Sonic Adventure in that they're a bit more... how to put it... cartoony? Comedic? It's the difference between Dragon Ball Z (Adventure) and some weird middle ground between Dragon Ball and Loony Toons (Unleashed/Colors), with Robotnik and Sonic being sort of half Bugs Bunny and Elmer Fudd, half Peter Pan and Captain Hook. You get the sense the producers were big fans of The Adventures of Sonic the Hedgehog as opposed to SATAM... and they actually do bring in the chili dogs. And in fact, whole side-quests devoted to obtaining chili dogs.

It doesn't have as much dramatic weight as the likes of Adventure 1 and 2, but for what it's worth, story-wise, they know what they're trying to do, don't try too hard to impress or duplicate past successes with overwrought storylines, and just try to have fun with it and make each game do its own thing. And really, both games are better for it. You get the sense that, for a change, the writers and designers just cut loose and enjoyed themselves. Some of the best dialogue and character development the franchise has seen is in Unleashed. Shit, Robotnik's on his A-game lately. Just look up the opening scene in Unleashed if you don't believe me.

Even putting that aside, if you liked Adventure you'll find a lot to love in Unleashed especially (360/PS3 version--they use the hub worlds like in Adventure), and I highly recommend it, even with the Werehog. That aspect of the game isn't so much enjoyed as tolerated, but even then it's well-polished and fairly bearable, and if I'm being perfectly honest I've seen way worse, less enjoyable God of War knockoffs from games dedicated solely to being God of War knockoffs. Don't get me wrong, it was a mis-step and I'd rather not be forced to play those levels, but I'm glad the game's at least polished. As for Colors, well, it's Sonic Unleashed without the Werehog tacked on. Also, it's the first Sonic game in over ten years to let you play Super Sonic in the normal stages.

Arkley said:
It seemed like SEGA were really trying to grab the oldest of the old Sonic fans with this game, but this trailer looks like they're still hell bent on doing everything we don't want them to do - including overwrought plots in a game about a speedy blue hedgehog, crowbarring in additional characters that nobody ever asked for, and generally being dumb as shit.
I'll be honest, it seems like you're missing the point. "Overwrought Final Fantasy story" doesn't seem to mesh up with the premise of this game, which is just to do a showcase of the best levels in each major entry in the series. They aren't trying to have Shadow and Silver as major plot elements as much as just representative bosses from each of their respective games--which I'd say is a damn good reason for having them here. In all likelihood, they're just going to show up, do a quick taunt, and then go straight into the boss fight just like Metal Sonic.

I mean, let's get real here. It's not like they're going to force you to play Team Chaotix or Big the Cat in this one.

Much as I dislike both characters myself, I'm not opposed to seeing them re-imagined as bosses with more polished, more interesting gameplay that reflects the series' new style as well as their unique traits and powers as characters. Imagine an alternate universe where they don't suck. I mean, nothing will make Silver's... hair... or whatever not look like some ridiculous poodle/hedgehog hybrid, but they might at least make him a credible threat by upgrading him to chasing you through a flame-wrought wasteland hurling cars and trucks as opposed to weakly tossing tables and boxes at you at an outdoor cafe. Besides, who else would they use from those games? Biolizard and... I don't know, Egg Cerberus? Not quite as iconic.

In fact, your criticisms in general seem a might contradictory. On one hand you malign the overwrought storylines, on the other you seem to want something that takes itself much, much more seriously than this and makes a stronger play at artistic legitimacy. It's a game. It's meant to be fun, and what I'm seeing looks like a blast.
 

Truly-A-Lie

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NickCaligo42 said:
Even putting that aside, if you liked Adventure you'll find a lot to love in Unleashed especially (360/PS3 version--they use the hub worlds like in Adventure), and I highly recommend it.
I did play Unleashed, and it's one of those cases for me where there's something good at the core ruined by something around it. I thought the stage music was fantastic, Sonic's character model was my favourite out of all of them, and I remember really loving some of the stages, Greece, Europe and China especially. But between the Werehog stages (one in Africa took me like 40 minutes to do), the way you have to unlock the levels with medals, and that godforsaken hellhole that is Eggmanland, a stage I found so horrible, so long and so frustrating that I never finished it, the game as a whole didn't work for me.

It did have one of the greatest opening cutscenes of all time though. If you cut the Werehog bit onwards, that opening could be my favourite piece of Sonic media since Sonic the Movie.