Star Wars: The Old Republic Bounty Hunter Class Trailer
The Bounty Hunter is just doing his job.
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The Bounty Hunter is just doing his job.
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Wow... that trailer actually makes the combat look very disappointing. BioWare has fallen into the standard LucasArts trap: Cram the game full of as much iconography as you can.Team Hollywood said:Star Wars: The Old Republic Bounty Hunter Class Trailer
The Bounty Hunter is just doing his job.
Watch Video
My bets are on Summer this year. It will be this year, at any rate.Worr Monger said:... it's hard to get excited about a trailer for a game that, it seems, will never be released.
Gimme a date, and I'll start caring again.
I would think so too, but it's surprising that they can't get a date for it even though we practically had a release date for Dragon Age 2 this time last year (I think they were off by a month).Woodsey said:My bets are on Summer this year. It will be this year, at any rate.Worr Monger said:... it's hard to get excited about a trailer for a game that, it seems, will never be released.
Gimme a date, and I'll start caring again.
They're doing a lot of beta testing right now - with something this big, perhaps they just want to have all their bases covered before they give a concrete release. If you announce a date, and then a huge bug is suddenly discovered when you really want to crack on with polishing, that's not exactly great.Worr Monger said:I would think so too, but it's surprising that they can't get a date for it even though we practically had a release date for Dragon Age 2 this time last year (I think they were off by a month).Woodsey said:My bets are on Summer this year. It will be this year, at any rate.Worr Monger said:... it's hard to get excited about a trailer for a game that, it seems, will never be released.
Gimme a date, and I'll start caring again.
Wait, how did you type that message though?Zom-B said:Well, I don't have a pc, so won't be playing this, but it actually looks much more promising now. The combat still looked a little bland and the environments and scenes seemed severely underpopulated, but this game may actually have a fighting chance at some success.
Bioware is setting up the classes like the movie archetypes. All Smugglers are Han Solo, all Bounty Hunters are Fett. Hell, the Sith Warriors are divided into dps Darth Mauls and tanking Vaders.Jim Grim said:Why does he look so similar to Boba Fett? He has the same job, yeah, but I don't think that Bounty Hunter is really a profession that requires any kind of uniform.
And I agree with this guy.Dastardly said:BioWare has fallen into the standard LucasArts trap: Cram the game full of as much iconography as you can.
Technically, it wasn't pushed back, they just expanded the release window. And no worries about the PAX demo. Check out the site, they have a rundown of what's going to be at PAX.Cowabungaa said:And once again I am doubting what my main will be, Bounty Hunter or Sith Inquisitor. Release the Inquisitor trailer so I can make up my mind already!
Come to think of it, just release the friggin' game! No doubt that's going to be pushed back again. Maybe the PAX East demo they 'promised' will shed some light on that; if it's awesomely polished, maybe we'll see it in May or June. If it's absent, prepare to wait another 6 months kids.
Wha? Adding abilities removes possibilities?Dastardly said:Wow... that trailer actually makes the combat look very disappointing. BioWare has fallen into the standard LucasArts trap: Cram the game full of as much iconography as you can.
Oh, so one bounty hunter had a flame thrower? ALL bounty hunters should have them! So one bounty hunter froze his quarry in carbonite (which, incidentally, was only because he happened to confront the guy in a freezing facility)? ALL bounty hunters should use it!
It's the same in the books. Everyone is obligated to have a certain concentration of movie-references-per-page, even about things it's reasonable to think most galactic residents wouldn't know.
We get it. It's the Star Wars Universe. But every time you cram the game into tightly-controlled, narrow archetypes, you make that "universe" so much smaller. By constantly including toys, you're constantly removing possibilities.
I'm confused. Where are you seeing bad combat in this?Ultrajoe said:Well that looks to be the world's most soporific combat. You're being shot at! After a few seconds, shoot a glowing ball! It explodes! Seconds later, they all fall down.
A Stop-Motion MMO would be more impressive if it was intentional. Hell, it'd be brilliant.