Trailers: Star Wars: The Old Republic: Sith Warrior Progression

Recommended Videos

Vrach

New member
Jun 17, 2010
3,223
0
0
teebeeohh said:
why wouldn't jedi warrior not need muscles? just because you can do everything with the force does mean you have to, they also walk and lift things despite the fact that they could float. being a great swordsman in star wars is not tied to being strong in the force, it certainly helps but is not needed.
Indeed. Also, people should use their brains a bit. You might not need physical strength to cut through a robot with a lightsaber. But if you're lightsaber locked with another Jedi/Sith, you better believe who's stronger is gonna matter.
 

Epic Fail 1977

New member
Dec 14, 2010
686
0
0
rsvp42 said:
Guy Jackson said:
Fr said:
anc[is]Wow, those animations are... fucking awful.
This.
Some of them in this trailer are a little dodgy, but if you check out the Taral V video above, they look on par with any MMO I've seen. They may not be the best game animations out there, but "fucking awful" is taking it too far. At worst, you could say "meh."
I haven't played an MMO since Guild Wars in 2005 so I don't know what the current standard is, but if what you say is true then MMO animations haven't improved at all in the last 6 years! I guess in MMO land, quantity (of content) still rules over quality. :(
 

Canadish

New member
Jul 15, 2010
675
0
0
Jeez. Never thought I'd have to feel sorry for Bioware.

Never thought I'd actually would feel sorry for Bioware after Dragon Age 2.

But there you go. I just can't see this game succeeding.

Great darkness in this games future I see...

You know, or alot of talented folks going out of work.
 

messvrum

New member
Dec 22, 2010
1
0
0
Force-schwartz. It's like the enemies are aiming at the lightsaber. Yeah, it makes for more sparks and particle effects but it's just silly. Why bother parrying shots that are sure to miss?
 

manythings

New member
Nov 7, 2009
3,297
0
0
Voltano said:
Just out of curiosity, why did the Sith character saved the Twi'lek girl at the end there? I get that she may be an ally, but that few seconds seemed to emphasize this rescue, which gives me the impression the Sith in here are not the "evil" Jedi-side.
Why would it be useful to just let allies die? Sith aren't "Evil" (not all of them anyway) since being plain evil isn't that good a tactic. Pissing away resources just cause it's not in keeping with being the bad guy is a costly policy.
 

Soviet Heavy

New member
Jan 22, 2010
12,218
0
0
The first thing I noticed were the new Mandalorian Models. Couldn`t care for the rest of the video.
 

rsvp42

New member
Jan 15, 2010
897
0
0
Guy Jackson said:
I haven't played an MMO since Guild Wars in 2005 so I don't know what the current standard is, but if what you say is true then MMO animations haven't improved at all in the last 6 years! I guess in MMO land, quantity (of content) still rules over quality. :(
I never played Guild Wars, so I can't compare, but technically, the passage of time has nothing to do with quality of animation. Either your animators do well or they don't. For example, Toy Story 3's animation isn't necessarily better than Beauty and the Beast simply because it came out 19 years later. The rest of the graphics do update at steady rates, but the animation techniques (in terms of the 12 principles) don't change much through the decades.

Point is, I look at these animations and they're on par with WoW or the more recent Rift, if not better. As I mentioned, there is a little weirdness when animations have to interact, like saber clashes and blocking blaster bolts, but that's because of the kind of calculations that go into syncing up those animation clips. They can't always ease in perfectly and coming out of a run, into a slash, followed by dynamically blocking blaster bolts won't look perfect regardless of the quality of each clip or cycle. Anytime animations have to be dynamically queued up there's going to be some oddness, but overall the quality is good despite those minor hiccups.
 

Epic Fail 1977

New member
Dec 14, 2010
686
0
0
rsvp42 said:
I never played Guild Wars, so I can't compare, but technically, the passage of time has nothing to do with quality of animation. Either your animators do well or they don't.
Animations in games have improved considerably over the decades. Besides, the above statement seems to be rather at odds with your position that the animations are good "for an MMO". If animations are simply "good or not" then why does it matter that it's an MMO?

As I mentioned, there is a little weirdness when animations have to interact...
Speaking for myself, it wasn't the interactions that bothered me (though they too were bad). For me, each individual animation looked low-quality and the transitions between animations were really bad (actually such transitions were mostly non-existent, with RETURN ENTIRE BODY TO DEFAULT STANCE usually separating one animation from the next).

In any case, we're butting heads for no good reason. I thought "fucking awful" was a very accurate description of the quality of these animations. If you disagree, good for you! Enjoy the game with my best wishes.
 

TheBelgianGuy

New member
Aug 29, 2010
365
0
0
Ukomba said:
A lot of the comments on here strike me as just being from players of other MMO's that are scared of a competitor.
This.
WAnna bet how many bad reviews the game will get on metacritic the day before it is released?
 

rsvp42

New member
Jan 15, 2010
897
0
0
Guy Jackson said:
Animations in games have improved considerably over the decades. Besides, the above statement seems to be rather at odds with your position that the animations are good "for an MMO". If animations are simply "good or not" then why does it matter that it's an MMO?
Technology has improved considerably, but the ability to portray fluid animation hasn't changed much between 2005 (Guild Wars) and now. I'm not giving game animators a free pass, I'm simply comparing TOR's animations to other current MMOs and in that respect, they're on par.

Guy Jackson said:
In any case, we're butting heads for no good reason. I thought "fucking awful" was a very accurate description of the quality of these animations. If you disagree, good for you! Enjoy the game with my best wishes.
Ah. Well then I won't take up any more space in your inbox... except for this. I just saw "fucking awful" and it struck me as excessively negative, even disregarding my own fondness for the game.
 

Woodsey

New member
Aug 9, 2009
14,553
0
0
jawakiller said:
rsvp42 said:
jawakiller said:
Why do both the sith variants have fucking mechanical parts? What if I want a darth maul type? Or a darth sideous? This game sucks. I hate it already.

I don't think fantasy RPG and star wars mix well, this trailer was really gay. Which is why I won't be buying it. For that reason alone.
...sarcasm? I can't tell sometimes. Either way, I don't think those were cybernetic parts, just masks. Techno masks.
A little sarcasm but I'm still not going to buy it. Star Wars just doesn't mix well with "that" style of gaming. RPG? Maybe someoen could make a SW RPG but certainly not how they're doing it.
Yes, if only someone could make a critically-acclaimed Star Wars RPG that would sell considerably well, spawn a sequel, and then a subsequent MMO.

Also, there are 2 end-game armour types in that video, there are hundreds of variations. And the warrior is designed around the Vader archetype anyway, you can play one more like Sidious (and dress them as such) too.
 

jawakiller

New member
Jan 14, 2011
776
0
0
Woodsey said:
Yes, if only someone could make a critically-acclaimed Star Wars RPG that would sell considerably well, spawn a sequel, and then a subsequent MMO.

Also, there are 2 end-game armour types in that video, there are hundreds of variations. And the warrior is designed around the Vader archetype anyway, you can play one more like Sidious (and dress them as such) too.
But it still looks really lame. You saw the fight animations, its just a typical RPG with a Star Wars skin.

Personally, I dislike MMOs(like WoW)and the fighting in KotOR definitely looks like the same dry concept used in popular MMORPGs. So I guess I have no say in the matter.
 

Bucketface

New member
Mar 23, 2009
8
0
0
this game is going to be terrible... rocks on a spaceship:\ combat looks boring. they could have had hell awesome lightsaber duels and stuff but this just looks like another WoW clone.
 

Smooth Operator

New member
Oct 5, 2010
8,162
0
0
Palademon said:
Why do all the dudes look stupidly muscular?
JEDIS HAVE NO NEED FOR MUSCLE.
You gotta get with the times, brick shithouse space marine is the standard now :p

OT: Well the animations are just horrid, but this is an MMO so the horridness is standard aswell.
 

TriggerOnly

New member
Oct 18, 2010
230
0
0
Why can the troopers never hit any thing ? They must have amazingly low standards in the empire.
 

Deviluk

New member
Jul 1, 2009
351
0
0
cefm said:
Palademon said:
Why do all the dudes look stupidly muscular?
JEDIS HAVE NO NEED FOR MUSCLE.
This is not true, young apprentice. The mind and the body must be in harmony in order to be a Jedi. One cannot have an active mind and a slothful body. It doesn't matter if the Force allows you to know where an enemy's next blow will land if your arms are too slow to get your light-saber there in time to block, or your wrists are too weak to hold when your blades meet.
Yeah I mean just look at how darth maul completely beat qui-gon. Decades more experience lost out to the sith style of physical force mixed with aggression. If Darth maul was a skinny runt or fat then it would've been a different story. Plus darth vader gets rubbish in his suit cos he has no body. Anyway yes they're encouraged to be at peak physical fitness, with Sith emphasising muscle gain as well.
 

Woodsey

New member
Aug 9, 2009
14,553
0
0
jawakiller said:
Woodsey said:
Yes, if only someone could make a critically-acclaimed Star Wars RPG that would sell considerably well, spawn a sequel, and then a subsequent MMO.

Also, there are 2 end-game armour types in that video, there are hundreds of variations. And the warrior is designed around the Vader archetype anyway, you can play one more like Sidious (and dress them as such) too.
But it still looks really lame. You saw the fight animations, its just a typical RPG with a Star Wars skin.

Personally, I dislike MMOs(like WoW)and the fighting in KotOR definitely looks like the same dry concept used in popular MMORPGs. So I guess I have no say in the matter.
Just to be clear, KotOR = RPG, this is TOR (MMORPG).

Anyway, the animations are pretty good considering they're likely not finished - and if you look at things like the weapons actually connecting, its pretty good in a number of places.

Its an MMO, its never going to be the very best looking, or the very best animated. That everyone's judging such a massive game by a 2 minute video - and announcing its not for them because of the graphics and animations - is a little bizarre. And bear in mind that when you're actually playing the game, your focus isn't solely on the animations, so you don't see all the little connectors. I remember seeing an Assassin's Creed trailer where the animations looked pretty dire because all you're watching are the character's legs and every little marker they've got to meet in the animation. When you're playing it you don't notice.