this game wont be as fan-catering as many people would like because its being made to introduce people to the franchise. Hopefully it will be good for what it is and that if it sells well we will get a better sequel.
GW retconned it to red. So technically, its the right colour.John Marcone said:Ork blood is green!
They either need to fix that shit or at least have a option for ork blood to be the correct colour.
That's right buddy, I'm in the habit of commenting on videos I haven't actually seen. Yep. You sprung me.Worgen said:have you actualy watched any video from the game? the detail on the models is pretty fantastic looking and I seriously doubt that the dow engine is robust enough to handle a 3rd person shooter setup like this oneShamanic Rhythm said:I'm willing to bet this game is using the same engine as Dawn of War. Which isn't a bad thing, I just hope they add some more detail to the models before release so that I don't feel like I'm running around in an RTS.
Because it's big and go boom?Nicolaus99 said:As a 40K fan boy I can honestly say the guys in this interview don't sound like they really know much at about the lore. Could nerd rage all day about why 40K orcs would want/need a human titan at all. /shrug
But that is the whole point. The 40k universe is a dystopia where even the good guys aren't that much better than WW2 nazi's. That is what makes the universe interesting.ArmorArmadillo said:Ah, Warhammer 40k, a grim dark and serious setting where nuns in jetpacks can fight space clowns.
So: The Good Side: Looks freaking amazing and the architecture looks phenomenal and the play looks like it could be amazing.
The downside: I hate Space Marines. WH40k has a lot of really amazing IP, but Space Marines are boring. Boring. And Bland. And they all have the exact same character "Tough, noble devotee of the emperor" and they all have variations of the same "Surrounded by enemies he managed to kill a million billion enemies with Space Marine powers because Space Marines are awesome". Yet they just keep taking up more and more creative space to the point that changing the space marine armor color merits a new codex. The problem with this IP is that today's writers are yesterday's space marine fanboys so they keep making all the new works come off as fan fiction.
Also, add to the fact that the Imperium is really impossible to root for: It's a fascist theocratic racist dystopia where everyone lives in a sad grim state of utter misery either serving in the military or toiling industrially. The Space Marines are the stormtroopers, genetically modified supersoldiers who, in any other setting, would be the villains. Yet, in WH40k, they have so many fans that they keep getting propped up as the heroes because OMG Space Marines are so cool!
I mean, the orks are savage but at least they have variety in their crazy scrapyard design. And the real story is probably "If the orks capture the titan, then they'll use it burn the imperial settlement to the ground before we can use the titan to purge the settlement for not saluting the Emperor enough."
Personally, I think the game would work better as an Imperial guardsmen or Inquisitor whose small size compared to the marines would bring out the sense of crushing grimness of the setting instead of "In the grim darkness of the future there is only ME BEING TOTALLY AWESOME"
I'd rather play a game as an Eldar Farseer, Ork Warboss, Dark Eldar Gladiator, Tau Battlesuit Commander, hell ANYTHING BUT SPACE MARINES.
It was the point originally, but the problem is that the space marine fanboyism has gotten so bad that now everyone is just trying to present it unironically and play down the evils of the Imperium to avoid making it anything but uncomplicated Space Marine heroism.Feriluce said:But that is the whole point. The 40k universe is a dystopia where even the good guys aren't that much better than WW2 nazi's. That is what makes the universe interesting.ArmorArmadillo said:Ah, Warhammer 40k, a grim dark and serious setting where nuns in jetpacks can fight space clowns.
So: The Good Side: Looks freaking amazing and the architecture looks phenomenal and the play looks like it could be amazing.
The downside: I hate Space Marines. WH40k has a lot of really amazing IP, but Space Marines are boring. Boring. And Bland. And they all have the exact same character "Tough, noble devotee of the emperor" and they all have variations of the same "Surrounded by enemies he managed to kill a million billion enemies with Space Marine powers because Space Marines are awesome". Yet they just keep taking up more and more creative space to the point that changing the space marine armor color merits a new codex. The problem with this IP is that today's writers are yesterday's space marine fanboys so they keep making all the new works come off as fan fiction.
Also, add to the fact that the Imperium is really impossible to root for: It's a fascist theocratic racist dystopia where everyone lives in a sad grim state of utter misery either serving in the military or toiling industrially. The Space Marines are the stormtroopers, genetically modified supersoldiers who, in any other setting, would be the villains. Yet, in WH40k, they have so many fans that they keep getting propped up as the heroes because OMG Space Marines are so cool!
I mean, the orks are savage but at least they have variety in their crazy scrapyard design. And the real story is probably "If the orks capture the titan, then they'll use it burn the imperial settlement to the ground before we can use the titan to purge the settlement for not saluting the Emperor enough."
Personally, I think the game would work better as an Imperial guardsmen or Inquisitor whose small size compared to the marines would bring out the sense of crushing grimness of the setting instead of "In the grim darkness of the future there is only ME BEING TOTALLY AWESOME"
I'd rather play a game as an Eldar Farseer, Ork Warboss, Dark Eldar Gladiator, Tau Battlesuit Commander, hell ANYTHING BUT SPACE MARINES.