I find mulitplayer achievements to be a particular pain in my ass, the Overkill and Two for One achievements in Halo 3 in particular. The act of getting an Overkill medal or killing two people with one shot from a Spartan Laser in most gamemodes isn't too difficult or frustrating, but when you have to do it in a ranked free-for-all lobby (a 6 player lobby), shit gets ridiculous. Overkill requires that you kill everyone bar one within 4 seconds of each other. What makes this a right ass is that you will rarely have all players concentrated enough to be able to this outside of a KotH match, and when you do, chances are they'll kill each other before you can kill enough for an Overkill. Two for One is easily the worst. You have the same sort of problem as Overkill in that you'll rarely find the right concentration of enemies to be able to pull it off, but add to that the Spartan Laser's 3 second charge time AND having to line to enemies up while they are most likely fighting. In that 3 seconds, you'll either be killed or one of your targets will kill the other. Add to this the fact that the SL can only be found on 1 FFA map and you've got an achievement that requires more luck (or cheating) than skill to achieve, thereby defeating the whole point of achievements.