Trophies and Achievements that are seriously silly or extremely and almost impossible.

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Dr.Awkward

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While not necessarily an achievement, it is actually impossible to reach 100% in Just Cause 2 because of a few of the upgrades you have to pick up aren't there unless you use the completion patch.

And then you've got the red cubes in FEZ, most notably the Black Monolith... Going through the steps to solve the mystery of that thing is an achievement in itself.
 

Drummodino

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Jan 2, 2011
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Beat XCOM: EU on impossible difficulty would be up there. I got the achievement for beating classic difficulty with ironman mode enabled and that was difficult enough.

Multiplayer achievements may not be impossible, but they are really annoying if you don't want to play multiplayer or the multiplayer community is dead.
 

Guffe

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I think Deus Ex Human Revolution has a pretty difficult one.
It would be to get through the whole game without killing a single enemy (except bosses witch are "autokill")

Ridiculously easy ones are the ones that you "have to get", for example, same game "first hack". The fact you have to hack to get forward in the game, I undertsand if it would be completely optional and only like 5-10 hacks in the game, so someone might actually oversee the fact it excists, but it's a major part of the game.
 

Imperioratorex Caprae

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May 15, 2010
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I believe the most ridiculous Achievement I've ever come across was from the Simpsons game on 360. Press start and voila! Free 10pt achievement... Lazy ass dev's.
I have to say that Call of Duty MW and MW2 were the best for making achieves/trophies only for the single player modes and leaving you free not to play multiplayer if thats not your bag...
Hardest achievement? 100%-ing Star Ocean: The Last Hope. Don't. Even. Bother. One playthrough is a nightmare alone to get done, and even with a guide you'll want to tear your hair out. I had more fun breeding fucking Chocobos in FF7 trying to get a gold one than one fucking playthrough of The Last Hope...
 

Vykrel

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ive tried to make it a point to try and get all the achievements in Halo games, but i got tired of the ridiculously hard and situational achievements that came with the DLC later in each game. i managed to complete Halo 3, partly by boosting for the more impossible achievements, but ive given up with Reach and 4.

half of them are fine, but the other half is stuff like "get a double kill with the worst grenade in the game" or "assassinate a player right as the exit armor lock". just dumb stuff like that that just requires everything to be perfectly set up.
 

RedDeadFred

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May 13, 2009
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There were a couple achievements in GRAW that required you to be at the top of the multiplayer world leader boards... I doubt very many people have gotten that one.
 

MHR

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Apr 3, 2010
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Recently I've obtained "Queen Hatshepsut" from Serious Sam 3 BFE. It requires you to play the last mission on serious difficulty without dying or loading. The last level of Serious Sam 3 is a 1-hour long death valley of all the fuck the game could possibly throw at you followed by the boss battle. It is not easy. If you die once you have to restart all the way at the beginning.
 

The_Echo

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Sly Cooper: Thieves in Time
Sparrow Approves: Use the compass many times to navigate.

Except... "many times" means 500 times. This does NOT include the automatic compasses that appear with each new objective. And being a veteran Sly 2 player, I'm far more accustomed to looking through my Binocucom to find my objective, should I ever need a refresher.

I cannot fathom what Sanzaru was thinking when crafting this Trophy. The game isn't very long, and its audience, surely, is mostly fans of the games. Nobody playing it is going to be so bad or so forgetful that they'd use the compass 500 times in a single playthrough.

Kingdom Hearts: Re:Chain of Memories HD
Moogle Mogul: Get over 10,000 Moogle Points.
Regular Customer: Use over 20,000 Moogle Points at Moogle Shops.
Expert Deck Builder: Edit a deck 500 times.
Card Master Sora:Collect all Card Collection entries in Jiminy's Journal.

Moogle Mogul requires one to be holding 10K MP at once. This meant that I had to forego Moogle Shops for the entire first playthrough, and then grind Moogle Points (a random overworld drop) to reach 10K. Your average playthrough just plain won't hit that number naturally. So obviously you'll see the problem with Regular Customer as well.

Card Master Sora is effectively 100%ing the game. But this includes enemy cards, which are a an incredibly rare drop. For reference's sake, I would grind through enemies for around three hours at a time, and get maybe one or two enemy cards in that time. And this was in the rooms which increased the drop rate.

And as for Expert Deck Builder... well.
There's also the problem that in Kingdom Hearts HD 1.5 ReMIX, difficulty Trophies don't stack. Meaning I needed to play Kingdom Hearts Final Mix three times for Platinum, and will need to play through Re:CoM six times in total (three playthroughs for Sora and Riku each).
 

likalaruku

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Silly as in funny or silly as in incredibly stupid? I remember hearing about a game where the very fist thing that happens is that you're rewarded a throphy for having bought the game.
 

Easton Dark

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likalaruku said:
Silly as in funny or silly as in incredibly stupid? I remember hearing about a game where the very fist thing that happens is that you're rewarded a throphy for having bought the game.
Age of Empires 2 HD gave you an achievement for pre-ordering.

I'm glad I pre-ordered, but at the same time, was super pissed that a developer thought that was ok.

---

For my own thing, I'm trying my damndest to complete Borderlands 1 over the last week, after years of owning it, and I loathe it. It really kills me to play it for this long, because I don't think it's good and I think Gearbox is horrible, but I'm so close. I don't have many achievements left, I have to do the three challenges in Mad Moxxi's dlc, I have two collectable achievements in Claptrap's dlc (with their mentally deficient drop rates to extend the length of the dlc), and just one from the regular game which was a hidden achievement, basically to kill a boss with someone. I don't want to play multiplayer, and regardless, borderlands 1 multiplayer died long ago, and I would not ask a friend to install it just to spend 1 minute letting my super powered character get to the boss and blast it, so I'll have to think of something to be able to play with myself.

edit:

And after typing that, I did research and found a better way. Co op achievement is mine, huzzah.
 

TimeLord

For the Emperor!
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The two achievements I never got for Warhammer 40K: Space Marine;

True son of the Emperor: Kill 40,000 enemies.

This one is a huge grind. Completing the entire campaign nets you around 2000 kills so would require 20 playthoughs. They released a horde mode game that counted towards the achievement but it's a boring grind when playing alone. I think I calculated I got to 14,000 before I gave up

Keeper of the Armory: Complete all weapon challenges (MP)

This was the one achievement I'm most annoyed about. It requires you to complete all "Kill X amount of players with this weapon" and (more annoyingly) "Get X multi kills with this weapon". When the game was very sniffy about what constituted a multi kill combined with the rapidly dwindling player base and then THQ stopped updating the game (for obvious reasons) means that I'll never perfect Space Marine without outside help from boosting. This makes me sad.
 

MeChaNiZ3D

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All the natural crap ones have been listed (no skill, cinematic watching, etc.) but there is an achievable objective in a mission for Armored Core Verdict Day where you have to beat the mission with all of your allies left alive. The thing is, these allies are so flimsy that you basically have to kill 5 ACs (the equivalent of the player character level of power) before any of them can even fly over to where you are, because once they do, they're screwed. And friendly fire counts as well.

In case any of you are stuck on that objective of Mission 04, tank with dual autocannons and rockets.
 

Parasondox

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likalaruku said:
Silly as in funny or silly as in incredibly stupid? I remember hearing about a game where the very fist thing that happens is that you're rewarded a throphy for having bought the game.
Both. Some can be funny I get it but some are just stupidly silly.
 

The Jovian

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Dec 21, 2012
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An achievement from Half Life 2: Episode Two called "Neighbourhood Watch". It comes to play in the final mission where you have to defend the resistance missile silo from War of the World-style alien tripods called "striders". Every now and again a strider would decide to destroy one of the buildings in its path to the silo, all of which contain supplies and a device that spawns bombs that take them out in one hit (without which you don't stand a chance of winning). The achievement is to protect ALL of the buildings from being destroyed, meaning that you have to memorize all of the striders, which one of them decide to destroy buildings, from which path do they come from and which building they are targeting. It is impossible even on Easy mode and trust me I tried. Unless you have eidetic memory and superhuman reflexes, you're not getting this one. According to Steam, out of all the people who downloaded and played the game through it, only 2% have ever managed to get this achievement, that's how hard it it.
 

Catfood220

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Guffe said:
I think Deus Ex Human Revolution has a pretty difficult one.
It would be to get through the whole game without killing a single enemy (except bosses witch are "autokill")
I got that one on my second playthrough. I failed it on my first because I got this place and thought it would be a good idea to stuff all the enemies I'd knocked out into an air vent. Who would of thought that stuffing people into an air vent would be bad for them?

I think a harder trophy to get would be to save Malik from being killed while being on a pacifist run. That was incredibly frustrating and you only get a lousy bronze trophy for it.
 

Sir Pootis

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The_Echo said:
Snip snip snippity snip
I add another one from Kingdom Hearts 1.5, Gummi Ship Collector. This requires you to get all the Gummi Ships. Sound fine, but this means having to clear EVERY gummi ship mission. Some of these are stuff like "Get from Hollow Bastion to Traverse Town with zero points and no damage".

Dungeons of Dredmor has the achievment "Sewer Brew" which requires you to meet one of the dev team members IRL and consume an alcoholic beverage with them. I think I win this thread.
 

AngrySpaceKiwi

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May 27, 2013
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This one isn't really impossible, but it's extremely annoying. Any badge in Dark Cloud 2 that involves you killing all monsters with items past the second dungeon. You could try to do it with final bombs, but crafting those is a pain in the arse.
Also, I must mention the time-lost proto-drake in WoW. God help all those who decided to camp that thing.
 

The_Echo

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Sir Pootis said:
I add another one from Kingdom Hearts 1.5, Gummi Ship Collector. This requires you to get all the Gummi Ships. Sound fine, but this means having to clear EVERY gummi ship mission. Some of these are stuff like "Get from Hollow Bastion to Traverse Town with zero points and no damage".
OH YEAH, I forgot about that one.

No kidding, that shit added around 20 hours to my game time.

Glad I never have to do it again, though.