Turning Point: Fall of Liberty - lack of reviews...

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hooliganyouth

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Oct 3, 2007
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I take the lack of reviews to be a bad sign. I checked the big sites and a couple of smaller sites but haven't found a review of the game yet. Hell, there's not anything up on metacritic either which sometimes has non-U.S. reviews.

Nothin'.

This is a bad sign right? There's been plenty of adverts for it. Was the release delayed? Has any one played it? Is it worth a damn?
 

Sniper_Zegai

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Jan 8, 2008
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Kotaku have been advertising it alot but beyond that I have'nt seen much.

I took the time to play the demo because I thought the concept was pretty cool but when I actually started playing the game I was put off almost immediatly.

The idea of Nazi's defeating Europe and invading the US is a cool idea and the idea of what weaponry would the Nazi's have developed if the war was prolonged long enough is interesting in itself but how the developers biult on those concepts was uncreative and rather insulting.

For example they basically took an MP40, gave it a bigger clipm renamed it the MP55 and said "Look Imma mayd nu wepon" the graphics were pretty bad as well.

I might have been expecting too much from this but if anyone has ever played Battlefield:Secret weapons of WW2 should know what I mean, the Nazi's worked on all sorts of freaky shit including stealth bomber prototypes, rocket planes and even jet packs as well as a number of other weird weapons and technology. Its just a shame the guys behind Liberty took a great concept and just made another WW2 shooter except all the weapons have different names.
 

tiredinnuendo

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Jan 2, 2008
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Somewhere on these boards (I believe in User Reviews) is a thread about the demo for this game.

It was pretty much universally called terrible.

- J
 

Scolar Visari

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Jan 8, 2008
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It was near unplayable when I played the demo. The graphics were absolutely horrible. Just like Sniper_Zegai said the weapons are just crappy remakes of real weapons that were horribly inaccurate. One of the worst moments in that demo are when you can clearly see the upper half of a German soldier but you cant shoot him. No matter how many times you fire he won?t get hurt or react until you step within a certain distance.
 

H0ncho

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Feb 4, 2008
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Only hearing about the story repulsed me. The notion that Nazi germany should somehow be able to take Britain is laughable, and that they should be able to launch a ground invasion of the USA is even more so.
 

Sniper_Zegai

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H0ncho said:
Only hearing about the story repulsed me. The notion that Nazi germany should somehow be able to take Britain is laughable, and that they should be able to launch a ground invasion of the USA is even more so.
Its just an idea, whether or not the Nazi's could have won or not is'nt important its how the concept can be used to present a new enviroment to a player by saying "what if".

Did Red Alert 2 suck becuase the story was unrealistic.

The real problem with Liberty is'nt its story, its the simple fact that it is poorly executed and completly uncreative.
 

Iceman23

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Dec 20, 2007
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I played the games demo and it suffers from the following problems:

Horrible graphics; so bad that they make the original Halo look like Crysis.

Shitty scripted events

And an overall lack of innovation; like someone already said, taking an MP40 and giving it a bigger magazine and a different name is not creative.


Overall the game seems like something that was forced out onto the market unfinished, a pity, because they could have done so much with the story.
 

hooliganyouth

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Oct 3, 2007
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I had played the demo and wasn't overly thrilled but I am a sucker for invasion of America stories - "Freedom Fighters", "Red Dawn", "Man in the High Castle".

A shame though I didn't think the graphics were that bad - then again I'm fairly forgiving about graphics unless it's a total trainwreck. The scripted events were pretty lame - in this day and age there's no excuse for scripted events in a FPS.
 

Sniper_Zegai

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Jan 8, 2008
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hooliganyouth said:
I had played the demo and wasn't overly thrilled but I am a sucker for invasion of America stories - "Freedom Fighters", "Red Dawn", "Man in the High Castle".

A shame though I didn't think the graphics were that bad - then again I'm fairly forgiving about graphics unless it's a total trainwreck. The scripted events were pretty lame - in this day and age there's no excuse for scripted events in a FPS.
I dont mind scripted events but when you can see them coming from a mile off it can ruin the mood of the game. The graphics were'nt enough to prevent me from playing the game but the problem was the controls were slow and anyone who has played Call of Duty 4 will know how painfully dull the aiming was.

The demo just reminded me of one of the early Medal of Honor games for the PS2 or Gamecube, it felt totally uninspired.
 

strayjay

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Oct 10, 2007
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Sniper_Zegai said:
I dont mind scripted events but when you can see them coming from a mile off it can ruin the mood of the game.
Also they were completely broken.

I remember watching a Nazi Jet trudge past me, rolling and on fire. I watched it continue on it's arrow-straight course all the way until it hit a building- which it simply disappeared into with no explosion, debris, or any kind of awesome.

That moment kind of sums up how I felt about the game. It could've been so cool, but through either incompetence, outright laziness, or unrealistic release time frames, it got ruined. So sad.
 

ingsoc

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Feb 12, 2008
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According to the developer, it is only about six hours long. At that length, by the time it is cheap enough for me to be willing to buy it, there will be plenty of reviews. I will not pay full price for a game that should retail for no more than $29.99.
 

Sniper_Zegai

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ingsoc said:
According to the developer, it is only about six hours long. At that length, by the time it is cheap enough for me to be willing to buy it, there will be plenty of reviews. I will not pay full price for a game that should retail for no more than $29.99.
6 hours! wow that sucks, I guess they were going for short and sweet but judging by the demo and everyone elses feelings you can guess which word Im going to replace "sweet" with.
 

Conqueror Kenny

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Jan 14, 2008
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i have seen this on one of them game shows on bravo(i was bored so sue me) and they are saying an adverage erhaps if you wait for the relese then you will get more reviews but if the demo is anything to go by this game aught to be good
 

H0ncho

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Feb 4, 2008
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Its just an idea, whether or not the Nazi's could have won or not is'nt important its how the concept can be used to present a new enviroment to a player by saying "what if".
My "ideology" at this is that a game is allowed a couple of unrealistic premises(magic, elves, Nazis took Britain etc) but they are not allowed to break their internal logic. It seems to me that this game does so.

Now this is just my taste; most people who know me will say that I have a tendency to nitpick.

Regarding the supertanks, they were not mass produced for several reasons:
1. They had sucky speed - the maus had a speed of completely unimpressive 13 km/h.
2. They could not cross most bridges due to their weight
3. They destroyed the road they drove over due to their weight, thus effectively sabotaging your own supply lines.
4. They had outrageous gasoline demands.

The Maus was 188 tons heavy. The landkreuzer would be either 1000 or 1500 depending on model. Although it sounds kickass with such a large tank, the problems mentioned above would be multiplied tenfold with this large a tank.
 

Break

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Sep 10, 2007
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Oh, I played the demo. It was fantastic. I love how you put a gun in the hands of an average Joe American construction worker, and suddenly he's a match for a liegion of battle-hardened Nazi soldiers. Oh, and how about the bit where the absence of Churchill suddenly means that the entirety of Europe is a pushover, and America - the strongest country in the world - is powerless in the face of Nazi onslaught.

But seriously, dubious history aside, it's a horrible game. It screams cheap. The guns feel flimsy, the graphics are poor, and the AI is laughable. Take a soldier as a human shield, and his friends don't even hesitate to continue shooting.

More importantly, that tank is the most epic thing I've seen all day. Even more so than Moogly Googly Great's breakdown.