U.S. Government Plans to Expand Internet Piracy Crackdown

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Nikolaz72

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Apr 23, 2009
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Arehexes said:
Nikolaz72 said:
ciortas1 said:
Baldr said:
Biased, guilt tripping presentation of information and lack of insight about the whole deal is what makes it look bad. The reality is, the smaller games get pirated by the same amount of pirates, relative to the publicity the product gets on the internet. Now, the reason those rates are at 90% is not because piracy is literally smacking their sales into oblivion, it's because the sales aren't big enough (because the product isn't appealing and/or isn't marketed well enough for the people who actually buy stuff) to balance the numbers of piracy.

If the first thing you whine about when you have poor sales is piracy, you got yourself an unappealing product and it's as simple as that.
Ehem. Beg to differ when it comes to World of Goo. All around its considered a general good game... That nobody buys. Every single one of my friends that i talk to about 50-100 All played it. I bought it. SO thats like ehm, 1 %?

Also. If part's of the internet was every being closed down due to piracy. I would always, blame piracy. Its more logical than you might think. The only reason that they are targeting piratestuff now is when they noticed that their god damn servers host more than 20 million people. (Which is like, a third of the people who play the stuff to begin with)
I beg to differ with you, I know a lot of good games people should at least try but they never heard of them because they are under the radar. In fact I only know two people who played World of Goo and they like indie games a lot. But lets see how much advertising did World of Goo get compared to: Call of Duty Modern Warfare 2 and Black Ops, Mass Effect 2, Uncharted 2, Resident Evil 5, Dante's Inferno, Final Fantasy XIII, Halo 3, ODST and Reach, Gran Turismo 5. You can see the difference in numbers here, it's not just piracy when it comes to sells it's about advertisements and getting the world. Hell I bought a RPG named Recettear on steam and I found out about it by pure chance (and it's bloody good if you like games like Atelier Annie another under the radar game). You only hear a publisher complain about piracy when a game that didn't do well in market(And I notice those games weren't to good in the hands of "pro" reviewers), I haven't heard complaints about the sales for Call of Duty Black Ops. Under the radar games always do bad because they are under the radar.
I wont beg to differ but i will keep a different opinion on the matter (<-- Original) Anyhow. Steam advertised World of Goo for well over a week. IF the people on there pirated it rather than buying it just shows that they cant be arsed to pay 5 Bucks for 8 hours of singleplayer but they can be arsed to pay 60 Bucks + 15 per dlc for a game that will perhaps grant them a 4 hour singleplayer and 40 hours multiplayer rage. Which proves your logical with advertisement does wonders for a sucky game.
 

Arehexes

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Jun 27, 2008
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Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
ciortas1 said:
Baldr said:
Biased, guilt tripping presentation of information and lack of insight about the whole deal is what makes it look bad. The reality is, the smaller games get pirated by the same amount of pirates, relative to the publicity the product gets on the internet. Now, the reason those rates are at 90% is not because piracy is literally smacking their sales into oblivion, it's because the sales aren't big enough (because the product isn't appealing and/or isn't marketed well enough for the people who actually buy stuff) to balance the numbers of piracy.

If the first thing you whine about when you have poor sales is piracy, you got yourself an unappealing product and it's as simple as that.
Ehem. Beg to differ when it comes to World of Goo. All around its considered a general good game... That nobody buys. Every single one of my friends that i talk to about 50-100 All played it. I bought it. SO thats like ehm, 1 %?

Also. If part's of the internet was every being closed down due to piracy. I would always, blame piracy. Its more logical than you might think. The only reason that they are targeting piratestuff now is when they noticed that their god damn servers host more than 20 million people. (Which is like, a third of the people who play the stuff to begin with)
I beg to differ with you, I know a lot of good games people should at least try but they never heard of them because they are under the radar. In fact I only know two people who played World of Goo and they like indie games a lot. But lets see how much advertising did World of Goo get compared to: Call of Duty Modern Warfare 2 and Black Ops, Mass Effect 2, Uncharted 2, Resident Evil 5, Dante's Inferno, Final Fantasy XIII, Halo 3, ODST and Reach, Gran Turismo 5. You can see the difference in numbers here, it's not just piracy when it comes to sells it's about advertisements and getting the world. Hell I bought a RPG named Recettear on steam and I found out about it by pure chance (and it's bloody good if you like games like Atelier Annie another under the radar game). You only hear a publisher complain about piracy when a game that didn't do well in market(And I notice those games weren't to good in the hands of "pro" reviewers), I haven't heard complaints about the sales for Call of Duty Black Ops. Under the radar games always do bad because they are under the radar.
I wont beg to differ but i will keep a different opinion on the matter (<-- Original) Anyhow. Steam advertised World of Goo for well over a week. IF the people on there pirated it rather than buying it just shows that they cant be arsed to pay 5 Bucks for 8 hours of singleplayer but they can be arsed to pay 60 Bucks + 15 per dlc for a game that will perhaps grant them a 4 hour singleplayer and 40 hours multiplayer rage. Which proves your logical with advertisement does wonders for a sucky game.
So lets see World of Goo advertised on one site, where everyone has to see it cause steam first loads on the store front page(and not everyone like me always wants to read the ads they just close them and go on to their game). While Call of Duty Black Ops is advertised everywhere including Steam(including news press about a advert, and a jeep tie in). I know you don't wanna hear it, but while World of Goo may be a good game, it didn't reach out enough to more people like the other games I listed did. I wish the games I liked and thought were good would get more advertising but they are the ones you have to hear about on sites that love those kind of games.
 

Nikolaz72

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Apr 23, 2009
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Arehexes said:
Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
ciortas1 said:
Baldr said:
Biased, guilt tripping presentation of information and lack of insight about the whole deal is what makes it look bad. The reality is, the smaller games get pirated by the same amount of pirates, relative to the publicity the product gets on the internet. Now, the reason those rates are at 90% is not because piracy is literally smacking their sales into oblivion, it's because the sales aren't big enough (because the product isn't appealing and/or isn't marketed well enough for the people who actually buy stuff) to balance the numbers of piracy.

If the first thing you whine about when you have poor sales is piracy, you got yourself an unappealing product and it's as simple as that.
Ehem. Beg to differ when it comes to World of Goo. All around its considered a general good game... That nobody buys. Every single one of my friends that i talk to about 50-100 All played it. I bought it. SO thats like ehm, 1 %?

Also. If part's of the internet was every being closed down due to piracy. I would always, blame piracy. Its more logical than you might think. The only reason that they are targeting piratestuff now is when they noticed that their god damn servers host more than 20 million people. (Which is like, a third of the people who play the stuff to begin with)
I beg to differ with you, I know a lot of good games people should at least try but they never heard of them because they are under the radar. In fact I only know two people who played World of Goo and they like indie games a lot. But lets see how much advertising did World of Goo get compared to: Call of Duty Modern Warfare 2 and Black Ops, Mass Effect 2, Uncharted 2, Resident Evil 5, Dante's Inferno, Final Fantasy XIII, Halo 3, ODST and Reach, Gran Turismo 5. You can see the difference in numbers here, it's not just piracy when it comes to sells it's about advertisements and getting the world. Hell I bought a RPG named Recettear on steam and I found out about it by pure chance (and it's bloody good if you like games like Atelier Annie another under the radar game). You only hear a publisher complain about piracy when a game that didn't do well in market(And I notice those games weren't to good in the hands of "pro" reviewers), I haven't heard complaints about the sales for Call of Duty Black Ops. Under the radar games always do bad because they are under the radar.
I wont beg to differ but i will keep a different opinion on the matter (<-- Original) Anyhow. Steam advertised World of Goo for well over a week. IF the people on there pirated it rather than buying it just shows that they cant be arsed to pay 5 Bucks for 8 hours of singleplayer but they can be arsed to pay 60 Bucks + 15 per dlc for a game that will perhaps grant them a 4 hour singleplayer and 40 hours multiplayer rage. Which proves your logical with advertisement does wonders for a sucky game.
So lets see World of Goo advertised on one site, where everyone has to see it cause steam first loads on the store front page(and not everyone like me always wants to read the ads they just close them and go on to their game). While Call of Duty Black Ops is advertised everywhere including Steam(including news press about a advert, and a jeep tie in). I know you don't wanna hear it, but while World of Goo may be a good game, it didn't reach out enough to more people like the other games I listed did. I wish the games I liked and thought were good would get more advertising but they are the ones you have to hear about on sites that love those kind of games.
Now flaming aint allowed on theese forums and i dont know how to bold text but if you really made that reply you have only if you even have. Read half the text that i posted. I wrote that world of goo has been played by just about every person i know for at least +10 hours. They did so because they liked it and because they saw an advertisement for it over steam. But they didnt buy it for the 2,5 - 5 bucks. Because pirating was cheaper and they cant afford it. Yet when we are talking about a Multiplayer FPS they can cash out 100 if needed for a game they will not even spent two months on and will completely discard next year upon a sequels arrival.
 

SenseOfTumour

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Jul 11, 2008
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Yet another case of those in power bringing in a stupidly overpowered law to deal with a problem that either can't be fixed, or didn't need the excessive levels of power given by the new law.

Seems all I see of late is governments giving themselves more powers to control people under the excuses that they're protecting us.

How is it that King Cnut was ridiculed for trying to turn back the tide with his words, yet we've still got people trying to turn back the internet? Seems we're being led by a bunch of kings. No, not kings...

Piracy is bad, we get it, so why not ban electricity? without that, there's no piracy, short of people copying books out onto paper. Because that'd be stupid. The government getting to pretty much do what they like to anyone in case someone's got a copy of a Bieber cd, I'd say that's lower priority than... well, everything below the rise in hamster baldness.

In short: Piracy is bad, it's also unstoppable, so why not set aside REASONABLE resources to fighting the problem, instead of rewriting the constitution to suit your buddies with the big wallets, and move onto something like poverty, healthcare, terrorism, education, or something else that actually affects US taxpayers.

I read a post earlier that commented along the lines of 'Coming soon to the US - Internet access based on disposable income' and that would be ideal for the corps, only allow those who have the money to buy your products access to the internet, then piracy would go away right? As a bonus, the disgruntled masses wouldn't be able to communicate with each other.
 

Arehexes

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Jun 27, 2008
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Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
ciortas1 said:
Baldr said:
Biased, guilt tripping presentation of information and lack of insight about the whole deal is what makes it look bad. The reality is, the smaller games get pirated by the same amount of pirates, relative to the publicity the product gets on the internet. Now, the reason those rates are at 90% is not because piracy is literally smacking their sales into oblivion, it's because the sales aren't big enough (because the product isn't appealing and/or isn't marketed well enough for the people who actually buy stuff) to balance the numbers of piracy.

If the first thing you whine about when you have poor sales is piracy, you got yourself an unappealing product and it's as simple as that.
Ehem. Beg to differ when it comes to World of Goo. All around its considered a general good game... That nobody buys. Every single one of my friends that i talk to about 50-100 All played it. I bought it. SO thats like ehm, 1 %?

Also. If part's of the internet was every being closed down due to piracy. I would always, blame piracy. Its more logical than you might think. The only reason that they are targeting piratestuff now is when they noticed that their god damn servers host more than 20 million people. (Which is like, a third of the people who play the stuff to begin with)
I beg to differ with you, I know a lot of good games people should at least try but they never heard of them because they are under the radar. In fact I only know two people who played World of Goo and they like indie games a lot. But lets see how much advertising did World of Goo get compared to: Call of Duty Modern Warfare 2 and Black Ops, Mass Effect 2, Uncharted 2, Resident Evil 5, Dante's Inferno, Final Fantasy XIII, Halo 3, ODST and Reach, Gran Turismo 5. You can see the difference in numbers here, it's not just piracy when it comes to sells it's about advertisements and getting the world. Hell I bought a RPG named Recettear on steam and I found out about it by pure chance (and it's bloody good if you like games like Atelier Annie another under the radar game). You only hear a publisher complain about piracy when a game that didn't do well in market(And I notice those games weren't to good in the hands of "pro" reviewers), I haven't heard complaints about the sales for Call of Duty Black Ops. Under the radar games always do bad because they are under the radar.
I wont beg to differ but i will keep a different opinion on the matter (<-- Original) Anyhow. Steam advertised World of Goo for well over a week. IF the people on there pirated it rather than buying it just shows that they cant be arsed to pay 5 Bucks for 8 hours of singleplayer but they can be arsed to pay 60 Bucks + 15 per dlc for a game that will perhaps grant them a 4 hour singleplayer and 40 hours multiplayer rage. Which proves your logical with advertisement does wonders for a sucky game.
So lets see World of Goo advertised on one site, where everyone has to see it cause steam first loads on the store front page(and not everyone like me always wants to read the ads they just close them and go on to their game). While Call of Duty Black Ops is advertised everywhere including Steam(including news press about a advert, and a jeep tie in). I know you don't wanna hear it, but while World of Goo may be a good game, it didn't reach out enough to more people like the other games I listed did. I wish the games I liked and thought were good would get more advertising but they are the ones you have to hear about on sites that love those kind of games.
Now flaming aint allowed on theese forums and i dont know how to bold text but if you really made that reply you have only if you even have. Read half the text that i posted. I wrote that world of goo has been played by just about every person i know for at least +10 hours. They did so because they liked it and because they saw an advertisement for it over steam. But they didnt buy it for the 2,5 - 5 bucks. Because pirating was cheaper and they cant afford it. Yet when we are talking about a Multiplayer FPS they can cash out 100 if needed for a game they will not even spent two months on and will completely discard next year upon a sequels arrival.
One I'm not flaming you or insulting you if I did well I'm not going to say sorry because that was not my intent to insult you. And I know you wrote you and your friends loved World of Goo, that's great I have friends who have steam but out of all of them I know only two of them mentioned World of Goo as a fun game. But here is the thing you and your friends does not make up the market, and to be honest your coming across as someone who hates online FPS games(or as someone who hates what a person spends their money on if it's not something you like). What I was trying to say is this.

The games you like may be good and you may enjoy them and same with your friends, but your just a part of a whole market. There are people around the world who were shown ads for the bigger AAA titles because they pay sites to put them up(even this site had ads for the new WoW expension), and they want to play them and they will pay to play them. You guys and your friends love World of Goo and paid for it just like others loved the AAA titles, the difference is the adverts which to more people with AAA titles.
 

Nikolaz72

This place still alive?
Apr 23, 2009
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0
Arehexes said:
Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
ciortas1 said:
Baldr said:
Biased, guilt tripping presentation of information and lack of insight about the whole deal is what makes it look bad. The reality is, the smaller games get pirated by the same amount of pirates, relative to the publicity the product gets on the internet. Now, the reason those rates are at 90% is not because piracy is literally smacking their sales into oblivion, it's because the sales aren't big enough (because the product isn't appealing and/or isn't marketed well enough for the people who actually buy stuff) to balance the numbers of piracy.

If the first thing you whine about when you have poor sales is piracy, you got yourself an unappealing product and it's as simple as that.
Ehem. Beg to differ when it comes to World of Goo. All around its considered a general good game... That nobody buys. Every single one of my friends that i talk to about 50-100 All played it. I bought it. SO thats like ehm, 1 %?

Also. If part's of the internet was every being closed down due to piracy. I would always, blame piracy. Its more logical than you might think. The only reason that they are targeting piratestuff now is when they noticed that their god damn servers host more than 20 million people. (Which is like, a third of the people who play the stuff to begin with)
I beg to differ with you, I know a lot of good games people should at least try but they never heard of them because they are under the radar. In fact I only know two people who played World of Goo and they like indie games a lot. But lets see how much advertising did World of Goo get compared to: Call of Duty Modern Warfare 2 and Black Ops, Mass Effect 2, Uncharted 2, Resident Evil 5, Dante's Inferno, Final Fantasy XIII, Halo 3, ODST and Reach, Gran Turismo 5. You can see the difference in numbers here, it's not just piracy when it comes to sells it's about advertisements and getting the world. Hell I bought a RPG named Recettear on steam and I found out about it by pure chance (and it's bloody good if you like games like Atelier Annie another under the radar game). You only hear a publisher complain about piracy when a game that didn't do well in market(And I notice those games weren't to good in the hands of "pro" reviewers), I haven't heard complaints about the sales for Call of Duty Black Ops. Under the radar games always do bad because they are under the radar.
I wont beg to differ but i will keep a different opinion on the matter (<-- Original) Anyhow. Steam advertised World of Goo for well over a week. IF the people on there pirated it rather than buying it just shows that they cant be arsed to pay 5 Bucks for 8 hours of singleplayer but they can be arsed to pay 60 Bucks + 15 per dlc for a game that will perhaps grant them a 4 hour singleplayer and 40 hours multiplayer rage. Which proves your logical with advertisement does wonders for a sucky game.
So lets see World of Goo advertised on one site, where everyone has to see it cause steam first loads on the store front page(and not everyone like me always wants to read the ads they just close them and go on to their game). While Call of Duty Black Ops is advertised everywhere including Steam(including news press about a advert, and a jeep tie in). I know you don't wanna hear it, but while World of Goo may be a good game, it didn't reach out enough to more people like the other games I listed did. I wish the games I liked and thought were good would get more advertising but they are the ones you have to hear about on sites that love those kind of games.
Now flaming aint allowed on theese forums and i dont know how to bold text but if you really made that reply you have only if you even have. Read half the text that i posted. I wrote that world of goo has been played by just about every person i know for at least +10 hours. They did so because they liked it and because they saw an advertisement for it over steam. But they didnt buy it for the 2,5 - 5 bucks. Because pirating was cheaper and they cant afford it. Yet when we are talking about a Multiplayer FPS they can cash out 100 if needed for a game they will not even spent two months on and will completely discard next year upon a sequels arrival.
One I'm not flaming you or insulting you if I did well I'm not going to say sorry because that was not my intent to insult you. And I know you wrote you and your friends loved World of Goo, that's great I have friends who have steam but out of all of them I know only two of them mentioned World of Goo as a fun game. But here is the thing you and your friends does not make up the market, and to be honest your coming across as someone who hates online FPS games(or as someone who hates what a person spends their money on if it's not something you like). What I was trying to say is this.

The games you like may be good and you may enjoy them and same with your friends, but your just a part of a whole market. There are people around the world who were shown ads for the bigger AAA titles because they pay sites to put them up(even this site had ads for the new WoW expension), and they want to play them and they will pay to play them. You guys and your friends love World of Goo and paid for it just like others loved the AAA titles, the difference is the adverts which to more people with AAA titles.
Again i will suggest that you read my post throughoutly. If you had done so you would understand that by flaming is not allowed i was pointing to the fact that i was aggravated by the fact that you had not understood my post and that i would refrain from doing so even if i was tempted to, not that you had at any time flamed or tried to insult me in any way.
 

Arehexes

New member
Jun 27, 2008
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Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
Arehexes said:
Nikolaz72 said:
ciortas1 said:
Baldr said:
Biased, guilt tripping presentation of information and lack of insight about the whole deal is what makes it look bad. The reality is, the smaller games get pirated by the same amount of pirates, relative to the publicity the product gets on the internet. Now, the reason those rates are at 90% is not because piracy is literally smacking their sales into oblivion, it's because the sales aren't big enough (because the product isn't appealing and/or isn't marketed well enough for the people who actually buy stuff) to balance the numbers of piracy.

If the first thing you whine about when you have poor sales is piracy, you got yourself an unappealing product and it's as simple as that.
Ehem. Beg to differ when it comes to World of Goo. All around its considered a general good game... That nobody buys. Every single one of my friends that i talk to about 50-100 All played it. I bought it. SO thats like ehm, 1 %?

Also. If part's of the internet was every being closed down due to piracy. I would always, blame piracy. Its more logical than you might think. The only reason that they are targeting piratestuff now is when they noticed that their god damn servers host more than 20 million people. (Which is like, a third of the people who play the stuff to begin with)
I beg to differ with you, I know a lot of good games people should at least try but they never heard of them because they are under the radar. In fact I only know two people who played World of Goo and they like indie games a lot. But lets see how much advertising did World of Goo get compared to: Call of Duty Modern Warfare 2 and Black Ops, Mass Effect 2, Uncharted 2, Resident Evil 5, Dante's Inferno, Final Fantasy XIII, Halo 3, ODST and Reach, Gran Turismo 5. You can see the difference in numbers here, it's not just piracy when it comes to sells it's about advertisements and getting the world. Hell I bought a RPG named Recettear on steam and I found out about it by pure chance (and it's bloody good if you like games like Atelier Annie another under the radar game). You only hear a publisher complain about piracy when a game that didn't do well in market(And I notice those games weren't to good in the hands of "pro" reviewers), I haven't heard complaints about the sales for Call of Duty Black Ops. Under the radar games always do bad because they are under the radar.
I wont beg to differ but i will keep a different opinion on the matter (<-- Original) Anyhow. Steam advertised World of Goo for well over a week. IF the people on there pirated it rather than buying it just shows that they cant be arsed to pay 5 Bucks for 8 hours of singleplayer but they can be arsed to pay 60 Bucks + 15 per dlc for a game that will perhaps grant them a 4 hour singleplayer and 40 hours multiplayer rage. Which proves your logical with advertisement does wonders for a sucky game.
So lets see World of Goo advertised on one site, where everyone has to see it cause steam first loads on the store front page(and not everyone like me always wants to read the ads they just close them and go on to their game). While Call of Duty Black Ops is advertised everywhere including Steam(including news press about a advert, and a jeep tie in). I know you don't wanna hear it, but while World of Goo may be a good game, it didn't reach out enough to more people like the other games I listed did. I wish the games I liked and thought were good would get more advertising but they are the ones you have to hear about on sites that love those kind of games.
Now flaming aint allowed on theese forums and i dont know how to bold text but if you really made that reply you have only if you even have. Read half the text that i posted. I wrote that world of goo has been played by just about every person i know for at least +10 hours. They did so because they liked it and because they saw an advertisement for it over steam. But they didnt buy it for the 2,5 - 5 bucks. Because pirating was cheaper and they cant afford it. Yet when we are talking about a Multiplayer FPS they can cash out 100 if needed for a game they will not even spent two months on and will completely discard next year upon a sequels arrival.
One I'm not flaming you or insulting you if I did well I'm not going to say sorry because that was not my intent to insult you. And I know you wrote you and your friends loved World of Goo, that's great I have friends who have steam but out of all of them I know only two of them mentioned World of Goo as a fun game. But here is the thing you and your friends does not make up the market, and to be honest your coming across as someone who hates online FPS games(or as someone who hates what a person spends their money on if it's not something you like). What I was trying to say is this.

The games you like may be good and you may enjoy them and same with your friends, but your just a part of a whole market. There are people around the world who were shown ads for the bigger AAA titles because they pay sites to put them up(even this site had ads for the new WoW expension), and they want to play them and they will pay to play them. You guys and your friends love World of Goo and paid for it just like others loved the AAA titles, the difference is the adverts which to more people with AAA titles.
Again i will suggest that you read my post throughoutly. If you had done so you would understand that by flaming is not allowed i was pointing to the fact that i was aggravated by the fact that you had not understood my post and that i would refrain from doing so even if i was tempted to, not that you had at any time flamed or tried to insult me in any way.
"Now flaming aint allowed on theese forums and i dont know how to bold text but if you really made that reply you have only if you even have."

That is what you said, and from what you said (from what I can gather since the English isn't so good) it sounds like your saying I'm flaming. You could have said "Now I'm not going to flame you for not agreeing with me on my post" and that would have been better.
 

Wolfenbarg

Terrible Person
Oct 18, 2010
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Someone is stepping up to piracy, great! It's the US government... really?

Stopping copyright infringement is up to content creators. The only time the government should get involved is through prosecution.
 

lighto

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Aug 14, 2008
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So, what? They're trying to make the internet kinda like what britain was in V? Wonderful |:
 

Uncreation

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Aug 4, 2009
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Haven't they tried to do this before? Hm, well i hope it doesn't spread to other countries as well. Oh well, i still don't think they'll ever manage to even diminish piracy no less stop it. How did that song go: Do what you want cause a pirate is free... :D (Heh, catchy song.)
 

Gindil

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Nov 28, 2009
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Wolfenbarg said:
Someone is stepping up to piracy, great! It's the US government... really?

Stopping copyright infringement is up to content creators. The only time the government should get involved is through prosecution.
You should see the affidavit [http://paidcontent.org/article/419-documentsoffernew-detailsaboutgovernmentsdomain-name-seizures/]

These guys don't know what the hell they're doing...

The main guy has only been there for 1 year, they thought Torrent Finder was infringing since they found links to other sites (similar to a Google search) and overall, they took all the info from the MPAA and RIAA and did it based on a biased review.

That's some BS there...
 

ishist

New member
Jul 6, 2010
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They're going to wind up turning Anonymous from a fringe group of extremists into a widespread revolution. Maybe the politicians who were bought by the entertainment industry will donate some of that money to charity or something.
 

Asuka Soryu

New member
Jun 11, 2010
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Wonder wich costs more. Piracy? Or going half-cocked on your 'righteous' crusade by waging war?