Ubisoft 0 Pirates 1

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DazZ.

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Jun 4, 2009
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LordNue said:
D4zZ said:
LordNue said:
PayJ567 said:
Smecks-cellent! A proud day for everyone!
Yes, people managed to steal something that the creators were desperately trying to protect. But hey it's alright because the creators were big bad corporations. They don't need money, right?
A proud day that the game can now be played even when Ubisoft decide to pull the plug on their server. Sometime down the road this is going to help someone play a game they loved, but couldn't play legitimately any more.
If ifs and buts were candy and nuts we'd all have a merry christmas. The thing is, you can't know they're going to pull the server or when. Or even if people will still want to play the game or if they're going to keep that DRM in play in however many years when that happens. It'd be like shooting a guy because he might have had a gun under his jacket, but you had no idea if he did or not just that he wore the jacket.
I didn't say an if or a but, and I'll guarantee you that DRM server will be pulled, and someone, somewhere will still want to play it. People still play dos games from their childhood (me included), people will want to play it however long they keep the servers up.
 

Iklwa

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Jan 27, 2010
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I'm sure I'm voicing the opinions of many others here, but what the hell, it's the internet.

Yes, DRM's can be quite unfair, and in the case of Ubisoft, utterly freaking ridiculous. Yes, if only we lived in a world where we could just pick up a game and play, everything would be great, but we don't. However, Ubi didn't just wake up one morning as a company and decide to fuck us over, it happened for a *reason*.

Let me put it this way: one day I was walking through a store and saw a game I really wanted. I went home, worked really hard, saved up and bought it. I became part of the system that drives our economy. A group of people put a lot of their time and their effort and their money to make something for us to enjoy, and being non-insane people, sold it to us, which in turn helped get back some of the money they spent. In short:

Make product--> sell product to hardworking people in need of a break --> pay people responsible for product --> repeat.

What I'm trying to get at is this: pirates, you're not some swashbuckling hero. You're taking the shortcut and cheating people out of their hard-earned money, which is leading to measure to try and stop you. You know how to get around DRM? Stop all of this, so even if there is a need for it, the DRM won't be as horrible as it is in ACII. Or, keep going and making cracks and whatnot, and next thing you know we're all gonna have to line up to get the licensing chip implanted into our thumbs.
 

Not G. Ivingname

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Nov 18, 2009
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Hopeless Bastard said:
Not G. Ivingname said:
Uhh... DRM... why do they think that forcing us to get a connection will stop piracy? It just is annoying forcing us to connect, sending more and more players to the consoles. It is not effective as this shows, and pirates can evolve to meet the challenges they face. Why not try more solutions like that one japanese porn game "pirate it, and you only get to play when you admit you pirated it" or Batman "I can't jump" mechanic? It is both humorous and deters more Pirates then DRM ever will.
They want people on consoles. Publishers, for some reason, feel that console piracy is not as rampant as ... all other types of piracy. Not sure why, its an incomplete thought process. If the PC platform dies, all the out-of-hobby(?) pc crackers move to consoles.

"PS4 cracked day 1." "Xbox720 cracked two weeks before launch.
Oh, that would teach em. By ignoring PC games, they basically doomed their other player markets.
 

Anaphyis

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Jun 17, 2008
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LordNue said:
If at all, then when people stop pirating their game which takes away their scapegoat as to why things aren't perfect like they say it is.
That will never happen. Even if piracy ceases to exist for whatever reason, it's just too good of a scapegoat to shift all the blame to. The piracy estimates they release today are completely exaggerated (see http://arstechnica.com/tech-policy/news/2010/04/us-government-finally-admits-most-piracy-estimates-are-bogus.ars ) and that wont change for the foreseeable future.

Iklwa said:
What I'm trying to get at is this: pirates, you're not some swashbuckling hero. You're taking the shortcut and cheating people out of their hard-earned money, which is leading to measure to try and stop you. You know how to get around DRM? Stop all of this, so even if there is a need for it, the DRM won't be as horrible as it is in ACII. Or, keep going and making cracks and whatnot, and next thing you know we're all gonna have to line up to get the licensing chip implanted into our thumbs.
You DO know that the people you are criticizing DRM isn't an argument to stop pirating? Cracking a copy protection system is first and foremost a challenge for those doing it. And the people you are criticizing will have the patience to wait a few weeks (that was a new approach to DRM and unless Ubisoft isn't developing something completely new the next game will be cracked on day 1 as usual) until a game is cracked.

The developers actually do know this very well. DRM will get worse but I doubt piracy is the main objective here. Or that console users will not get the online activation treatment as well.
 

8bitmaster

Devourer of pie
Nov 9, 2009
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and this is why companies hire hackers to work against them. To prove the unhackable is indeed just that, and if it isn't, fix any available hole.
 

MR T3D

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Feb 21, 2009
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Hopeless Bastard said:
LordNue said:
There's a way to verify whether a game is good or not too. Videos, user reviews, demos, if you're a console player then rent it.
And when they fail you're out $60 and you're treated like a criminal for complaining.

No purchase should be a gamble.
If you can't tell if a game is good or not from watching gameplay videos and reviews, then you really are a hopeless bastard.
I watched several MW2 videos, enough to know that the MP is shit.
free weekend on steam I actually try it out, and SURPRISE! it's shit.
same thing with any other recent purchase.
patience and watching reviews will lead to just as informed description as your piracy to try (which you clearly imply you do...)
 

Gmano

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Apr 3, 2009
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LordNue said:
Hopeless Bastard said:
LordNue said:
Yup, and it will only continue to get worse until people realize that if you don't want to pay for something then you shouldn't play it.
Yea, everyone should just be okay with being out $60 for a shitty game.
Do you walk to the grocery store and eat the foods without paying because they might taste bad too?
Erm... yes? Lots of people tap melons, squeeze fruit and taste grapes, poke meat, smell cheese, feel bread etc etc.

if their food is rotten, they don't buy it, if the food is good they pull out thier money and head to the cash register... same deal with a good many pirates.
 

gim73

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Jul 17, 2008
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hmmm... let's do some other vs pirates stuff...

EA (with spore) 0 pirates 1
british merchant ships 32 pirates 367
spanish merchant ships 12 pirates 2459
Goku: over 9000 pirates 0
Ninjas: 1 pirates: 1
Chuck Norris 2 pirates 0


Well, it looks like the pirates are pretty well off unless goku shows up. Chances are if that happens the pirates will download some DBZ anyways.
 

Anaphyis

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Jun 17, 2008
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8bitmaster said:
and this is why companies hire hackers to work against them. To prove the unhackable is indeed just that, and if it isn't, fix any available hole.
Someone seriously convinced that any piece of software in existence is hacker-proof is not a hacker but a hack. Microsoft, a multi-billion dollar corporation, has two houses full of highly paid security specialists dealing with these kind of issues and as we all know their products are unbreakable fortresses.

You really think any game developer has even remotely the resources to deal with the issues that naturally arise from the increased complexity in software AND the vast number of enthusiasts collaborating to break your protection? It's a losing battle anytime and it has been from the first piece of software ever published.
 

Spysix

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Apr 14, 2010
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I had to register here to note the appalling ethics gamers have when it comes to companies trying to protect their work.

First of all, I'm tired of hearing, "I will boycott Ubisoft or said company because I don't agree with them using DRM, so I will pirate." Well.. there is nothing wrong with boycotting in terms to express your disagreement, but you're not boycotting if you're pirating, that's just theft. You can't legally boycott or protest if you're infringing on the company and their developers rights by stealing their intellectual property via pirating methods.

To boycott you should not be buying and playing the game at all or any game made by that company. Course I can understand the urges to play it, you're a gamer, you have to play it gosh darn it or you're not ahead of 'the game.'

So lets say you did pirate the game, and suddenly Ubisoft drops DRM and boom- legit copies are hassle free. Are you going to run to gamestop or whatever legal source and buy it? Probably not, it'll slip your mind because "forgot" since you're too busy playing the game still. This is usually the case; so you wouldn't be really into boycotting, you're just pirating because you have $140 in your bank account and you really want to buy gas and lunch this month, or because you're underage and depend on guardians who don't like buying you games every month and think you should get a job. Or you're just lazy to get up and go outside or whatever to get a legit copy, why should you if you can download a pirated copy right at your chair?

Now I'm not trying to come off as "holier than thou." (It just sickens me when gamers use boycotting as an excuse to make it seem pirating is justified, it isn't.)I'm guilty of pirating games in the past and it started when I lost my CD and key for WarcraftIII then it was a slippery slope from there but I knew a little better afterwords and I bought all of the games I downloaded illegally (Not all at once, I'm not rich either)

Although after the Alone in the Dark fiasco where it was virtually unplayable and $60 bucks went down the tube I try to demo games as much as possible via friend or if a demo is released, if not, I wait on word of mouth if I'm concerned about the quality of a game or something. For console games there is no excuse for pirating them, there is always a full refund for them if you're unsatisfied.

So yes I understand people are frustrated, but pirating is not the answer as it just goes downhill for everybody. I mainly don't understand the issue with DRM as I've had no problem with it. Unless you're some kind of wacko that reformats their computers 5 times a month then yes DVM would be bad for you but you'd be bad for reformatting that many times anyway.
If there were any other issues, you have a right to ring up Ubi or any company using DRM and give them some hell for paying for something that doesn't work, might not help a lot but it lets them know at least people are buying the game and have concern with DRM and would obviously try and improve it for the greater good, or drop it if there is no need to protect things. (Unlikely)

If you want to boycott just don't buy the pc game, maybe just xbox, and if you don't have an xbox360 then get one, I'd imagine it takes a pricey computer to run games like Splinter Cell: Conviction or ACII decently so just nab one on ebay or something for $80 bucks. Besides ACII seems to have better control handling on a 360 anyway unless you like holding Shift and other buttons to have a different set of actions.

So that's about it for a first post, I expressed my concern with the mindset the gaming community has when thinking boycotting = pirating and gave hopefully a reasonable solution in a critical and slight comedic fashion. Thank you.

Tl;Dr - Pirating is not Boycotting, there are better solutions. DRM or Xbox360.

I've been typing this for awhile so probably new posts with similar ideas (or not) but yeah that is my two dollars on this discussion.
 

Samurai Goomba

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Oct 7, 2008
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Um, good? Ubisoft are essentially screwing customers by selling them a product that won't work for anyone without DSL, and even for THOSE people there have been loads of problems with the DRM itself not working properly.

I'm not saying it's good to pirate, but Ubisoft isn't exactly Mother Theresa here, either. They deserve to have a program cracked which is preventing legit customers from playing a product they purchased. Sure, pirates are taking advantage of this too, but Ubisoft should have known that you cannot create uncrackable DRM.
 

Nmil-ek

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Dec 16, 2008
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dududf said:
I'm fairly sure Pirates have a lot more then 1 in their scores.

Odd that Pirates get a better gaming experience then legit buyers...
Odd how many pirates are legit buyers, I just say fuck whatever preventations thye have put on the disk if i payed for the damned product it should be my every right to strip shitty third party peripherals from it like net checks, or rootkits, steam, and why do games still not have no-cd as a built in function this is 2010 for fucks sake.

Maybe stop treating the customer like criminals we stop coming up with counter measures eh companies?
 

Spysix

New member
Apr 14, 2010
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Samurai Goomba said:
Um, good? Ubisoft are essentially screwing customers by selling them a product that won't work for anyone without DSL, and even for THOSE people there have been loads of problems with the DRM itself not working properly.

I'm not saying it's good to pirate, but Ubisoft isn't exactly Mother Theresa here, either. They deserve to have a program cracked which is preventing legit customers from playing a product they purchased. Sure, pirates are taking advantage of this too, but Ubisoft should have known that you cannot create uncrackable DRM.
It's 2010, everyone should have DSL or something better, that's like a new standard of living. But saying Ubi isn't a saint or whatever either and deserve this is like saying we shouldn't help children trapped in wells because they shouldn't have been there in the first place or weren't supposed to.

And no, to the other guy, its not your right to strip whatever they have on their Intellectual Property, if they have things you don't like, don't buy it or any other future products from them. Although I never heard of games having rootkits anymore unless you're still using Real Player or something then maybe its from something you downloaded rather than bought.

I think the no-cd thing is self answerable.