Charcharo said:
Got to work off a million year sentence.
Charcharo said:
You claim mods are something negative. That is enough to throw me into the abyss of gaming hell.
Who said anything about that. I've been merely stating that those devs who don't want mods are in their full rights to want that, and in fact should be respected, not attacked like they so often are.
Charcharo said:
Here is the point where attacking JRPGs is easy.
As I said I'm not seeing it as I already made the example remark already when mentioning dress up. If its girly men, and barely dressed women or something than...I've already made that one, its not new to me.
Charcharo said:
*looks at CoD, BF, DI, all 3 official STALKER games, Portal, HL, Left 4 Dead, CS...*
Nope. It does not stand. Your point has the weight of my grandmother when she talks about video games. None. The one of someone that barely has any idea what a game is (a mod is, in your case). In this case, you are the one with 0 experience and little knowledge about modding.
Problem is, arguing with such a person is impossible until they attain at least SOME knowledge.
I will repeat it again. You are completely and utterly wrong. And if some of those mods are not art or worthy of recognition for what they are, NOTHING IN GAMING is.
A lot of this "you don't know anything", "you're stupid", "You can't explain anything to me, I explain to you because you're clearly an idiot", and so on. Not nice.
Now in regards to recognition. Nope, ain't going to put modders above devs however popular that opinion among certain people is.
Charcharo said:
OK. Again. A PC is a machine. A console is a toy. A console video game is art. A PC Video Game is art. A good and ambitious mod is art. A JRPG is art. A WRPG is art. A FPS is art.
Games are an art form. And maybe a sport. Definitely entertainment.
- My truthful opinion.
You want to play the toy game than its easy to just have all of gaming as toys, you haven't and can't defeat that.
The sad thing additionally is like many I might well catch you later calling a console "just a pc" as everyone who says what you just did there seems to get caught out on.
Its what I find to be an oddity logically. Gaming isn't a toy, just consoles are which is what seems you're stating. In essence among the gaming is children's toy crowd, all gaming is toys but perhaps that isn't the angle.
If the angle is a PC (what consoles are ultimately) whose primary function is playing games is a toy (which thereby means you're painting gaming as for children at best, toys that can't express anything meaningful at worst) than what of Alienware (and others but Alienware is the big one)? They sell "gaming PCs" who they advertise as such by stating that it is what their PCs primary function is...so why aren't their PCs toys? Because they can do other things? The PS4 to use an example can play music, it has a web browser, it can play movies, it can also do other things yet that doesn't seem to come into it when it comes to you...so why aren't alienware PCs toys?
What of phones? Tablets? And so on... This statement by you, with the attached "gaming is art" opinion you like to add really only shows it as being a result of one thing. The platform wars.
No different than the ever so detestable, "I'm hardcore because PC" definitions that get spread about. Now you'll counter with ownership of X console or whatever but to take part in the platform wars you don't strictly have to own a single platform, you merely need to hold on to the mindset of a single platform holder...which considering the statements you've made you still do.
Charcharo said:
Tanks fire shells mate. Not bullets. Except their machine guns. Truth shells still need a high velocity gun, though maybe they are a chemical round?
If so, then you need a smoothbore gun for optimal effect here.
MIND bullets.
Charcharo said:
Will you ever concede defeat or at least a valid point against you, or are you absolutely perfect and always right?
I've done before but I don't see why I should concede a point to you when that was towards someone else and you've completely misunderstood it.
Charcharo said:
Why must everything be sold for it to get recognition in your inexperienced eyes?
They dont own universe or IP rights. That is why. Simple as that. If you are inferring to work or quality standards, then that is not the problem.
Inexperienced, well that one is new. So they don't have universe or IP rights (I knew this of course, I ask a lot of questions I know the answer to) huh...well than it isn't a full fledged title now is it. It can be claimed to be a game yes that is true, but a full fledged original title? Nope.
Charcharo said:
You disrespect modders too. I dont really respect companies with millions of dollars (wasted on PR and VA) and huge teams. At least, not more then modders.
Creativity... pff... you really know nothing on mods.
Says it all really. A company can make a perfectly serviceable game, and you'll than respect a modder who adds some extra textures in more than them. What were to happen if the company didn't make the game? Modder going to craft that game all by themselves?
Oh I'm somewhat aware of some examples, and good on those guys...but even among their minority, they are a minority and what they make would never have compared to what would have existed if the game was made.
black_knight1337 said:
Sure, it's selfish to want all games to be playable by everyone where technically possible. And it's pretty much the definition of it, putting profits above all else.
Lets use an example shall we. The WWE produces weekly shows they show on TV for free (well its paid by certain things but we're not getting into that), those shows are Raw and Smackdown primarily (there is more but for the sake of simplicity lets forget them).
They also produce PPVs which you need to pay for.
Oh but how unfair. I watch their weekly show, why shouldn't I watch the PPVs too? What big meanieheads. (That would be my crude rendition of what you're saying amounts to).
The weekly shows in this example we can say are the multiplats, stuff you have easy availability to. The PPVs are the exclusives, the titles they produce. The weekly shows may be watched by many, but its the PPVs they want you to buy.
We live in a world of business, not a fairy tale. Hey I know the feeling, my own politics involves having everyone be supported by the government so they could live without being hounded even if they decided to waste their lives away...but even in that world that many would say is crazy I have the good sense to not want to allow it to foreigners. Why? Because its not for them, and you give it to them than you degrade what it all is...and eventually you can't give it anymore as it all collapses.
black_knight1337 said:
Oh but they do. Both of them are restrictions being forced onto consumers for no reason other than to make more money. If you support one then surely you should support the other.
What do you have against making money? We aren't talking energy, we ain't talking public transport, we're not talking water, we're not talking food...we're talking games. Yes they make exclusives to make money (actually indirectly but that is always ignored for the more simple approach) but what do you want exactly? For them to make it out of the goodness of their hearts?
Here is a little shock treatment perhaps, but you know those internet darlings so many like? They do it for money too. They prey on their own marks to make money, make no mistake about that.
black_knight1337 said:
In that case, it does. Gaining extra capabilities isn't going to force sacrifices to the game. Simple as that really.
Again with the simplicity. First of all many exclusives are only tenable on consoles today so straight away the amount of games will be reduced...but okay you gain some extra...and? You think that'll be it. Valve, EA, Ubisoft, and any other company that raises to the moment will play their cards.
black_knight1337 said:
I've never argued for a monopoly situation, nor will I ever and it's not something that is likely ever happen. It's not like other services (ISPs, utilities etc) because the barrier to entry isn't all that high. Itch.io is a good example of that. Just one guy running it at a loss, supporting it with his job as a programmer.
And you'll have to point out the issues with that in Britain. I get that there's a decent number of providers but how is that causing an issue? Theoretically it should push providers to be more and more consumer friendly. There's a decent amount of competition on PC currently for buying games and that's only been providing good things for consumers.
And you think that'll continue? With a than singluar platform they will work harder to provide a better/cheaper service than who? The than defunct consoles? Nope.
In such circumstances things work one of two ways at the end of the day. Either an overwhelming force that abuses as much as it likes as it knows its dominance is concrete...or a group of companies who know they don't have to actually really compete with themselves directly, keeping everything as high as possible actually makes all of them more money anyway.
If you want an example in gaming than look at consoles themselves. Why doesn't Microsoft slash their rates to get their games cheaper than Sony? Because Sony would than just slash theirs in response. What does that result in? Both making less money. So better to leave it as it is.
Now I'm sure you'll counter with "price setters", and "good guys", "that is impossible", and such...but in a world with a singluar platform...you severely underestimate the influence of companies, and the consequences that brings.
black_knight1337 said:
Feel free to name some ways they do.
Competition. Take prices new for example. Already some of the bigger companies have put their new game prices to the amount they ask on consoles...the reason for this? Make more money simply put. Now with the consoles gone you think more won't? Why wouldn't they? Their other money sources are gone so heck they've got a damn good reason to if anything ask for me.
Or to put it more...honestly...you could say it keeps them honest shall we say.
black_knight1337 said:
Clearly I don't. You state your views on modding as being all inclusive, even when presented examples which use the base game as little more than an engine. How is their work any less valid than anyone elses?
And to take it in another direction, what about artists? What makes the work of someone who designs a set of armour, creates all the parts necessary for it from scratch (modelling, texturing etc) and then puts it into an existing game any less valid than someone who does the same but as a part of a larger team? I can't see how it's anything but hypocritical to call one art and the other vandalism.
Games aren't works by a singular man ultimately. Even those claimed to be often had others provide work on it.
Strazdas said:
what i claimed was that emulating your legally bought games was legal even if you did not own the machine it was originally designed to run on.
It says right there "as long as the user obtained a legally purchased copy of the machine". If you got yourself the machine, and you get the BIOS off it onto your PC than legally you can use that BIOS in your emulator. Picking up a BIOS off the internet and using it instead isn't legal. This is why I can say most people who emulate are doing so illegally. One of their first justifications is the fact the console is old and expensive (thereby revealing they don't have an original copy of the machine to get the BIOS off of).
Strazdas said:
however a dumped copy of machine BIOS is not needed for emulation of your game, and thus is irrelevant for this discussion
In a few cases, but the PS2 (likely the most common, but don't quote me on that as it might well be the S/NES) does. Now in regards to if its legal than if you don't need a BIOS...well specifics like that are a lot harder to give definitive on but its likely correct in saying it is... but there is still the question of the games.
You know how to play NES cartridges on your PC? Perhaps we both do, but does the vast majority? Please don't play the deluding game and try to claim they do.
Strazdas said:
Also can you provide source for Nintendo taking people to court for emulating their legal copies? because i do not know of any such event.
Its something I remember off hand being mentioned from that time period as Nintendo took a lot of people to court to keep their monopoly as safe as possible. I suppose a modern case would be the flashcards cases which Nintendo have got banned in most places (the rest I assume being places they didn't care to push the issue). I'm aware yes that France ruled against Nintendo in that (trust me that is commonly mentioned), but Nintendo successfully appealed.