Ugly Logos Ruin Classy and Artistic Resistance 3 Box Art

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ReiverCorrupter

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Jun 4, 2010
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Ekonk said:
I think we should get rid of those big-ass logo's anyway. When was the last time a pretty book cover was demolished by thousands upon thousands of logo's?

That's right. It never happened.
True that. Remember when the Screen Actors Guild used to insist that the actors' names be shown at the beginning of movies. And then Star Wars came along. There's no reason why we can't change this too. Put it all on the back, it's usually full of crap anyway.
 

Patton662

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Apr 4, 2010
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Now it just looks like shit. Surely they could put all this information on the back of the box.
 

ReiverCorrupter

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BiH-Kira said:
mjc0961 said:
BiH-Kira said:
Those logos should be only on the backside of the box and should also be 50% smaller.
Is it that hard to take the box, turn it around and see some technical facts?
Well, let's see. Since nearly every store won't let you hold the game to even look at the back until after you buy it, yeah, it's pretty hard to turn the box around and read the back.
Not here where I live.
I take the box, look at it, put it back.

But then again, if companies did print everything on the backside, they would force the stores to let the costumer see the product. Also, isn't it against the law to forbid you to see the product you're buying? It's not like you're going to open it.
Um, yeah most places where I live let you look at them too. They just have the big explosive ink plastic container thingy on them. Even stores like Walmart that keep them behind the glass will probably let you look at them if you ask.

Oh, but they should still have the platform somehow recognizable from the front, that's an essential piece of information.
 

Gralian

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Sep 24, 2008
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I actually thought the box art by itself is a bit too garish, sans logos. The logos just make it worse and make it smack of corporate fingers. They really should leave that stuff in the manual and away from the box art.
 

Canadish

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Jul 15, 2010
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believer258 said:
Canadish said:
It does seem to ruin the whole look they were going for. As you say, a waste.

It's a shame the franchise itself lost all its charm and originality after the first one.
Now it's just pulling the same crap that Roland Emmerich does with his movies;
"Ohhhh look, its that building you know! And now its blowing up! That means you care! Pay attention to my movie/game!"

Seriously, has anyone else noticed how many games lately have been set in a blown up New York?
I don't believe the Resistance series has ever had a location in New York. Forgive me if I'm wrong, though. The new one will have some fights there, but Insomniac has had the decency to destroy other cities as well.

On Topic: The box art is, hands down, some of the best I've ever seen. Gorgeous, now I'm looking forward to this game.
I may be wrong, but I think I spy with my little eye the Statue of Liberty within the artwork.
That would suggest its taking the game to New York if you ask me :p

EDIT: Duh! I spotted what you said now, didn't read your comment properly. My apologies :)
 

angmoo

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Mar 31, 2011
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Other than the brand logos at the bottom being a bit large, I like it. Just shrink em a bit and I'd probably not notice them.
 

Shjade

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Feb 2, 2010
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Ekonk said:
I think we should get rid of those big-ass logo's anyway. When was the last time a pretty book cover was demolished by thousands upon thousands of logo's?

That's right. It never happened.
Until the book wins awards and gets reprinted with all those medals and "Winner of" statements plastered all over it.
 

Harry Mason

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Mar 7, 2011
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Looks suspiciously familiar... Reminds me of a game I loved that everyone else hated...
I wonder how many of this recurring motif we could find?



Probably a lot...
 

Riobux

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I thought I was the only one that observed the very nice and subtle cover art that PAL tends to get are usually better than the blindingly obvious ones NTSC usually get. I wouldn't say ICO is the only one where NTSC really got shafted, it happened as well with Heavy Rain (PAL [http://spawnkill.com/wp-content/uploads/2010/01/heavy-rain-pal.jpg] NTSC [http://spawnkill.com/wp-content/uploads/2010/01/heavy-rain-ntsc.jpg]). However, I've usually chalked it up to different audiences wanting different things. However, I've been really jealous of the box art Japan got for Demon's Souls (Japanese [http://pressbuttonforstupid.files.wordpress.com/2010/08/demons_souls_ps3_main.jpg] Western [http://diehardgamefan.com/wordpress/wp-content/uploads/2009/10/Demons_Souls_Cover.jpg]) which sets the game up to be incredibly hard with subtle techniques such as the slump body of a soldier who you can tell will be you, over and over again.
 

mikespoff

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Oct 29, 2009
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Such a tragedy.

All the PlayStation stuff is redundant on the front cover: the box is going to be sitting in the PS3 section of the store anyway. So that can all go on the back, along with the developers and Move logos.

The only thing that could stay on the front is the ESRB logo, and that's pretty simple black and white. With just the ESRB in the bottom left corner, this cover would look awesome.
 

gyroscopeboy

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Nov 27, 2010
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Irridium said:
Caliostro said:
beema said:
ugghhh the worst offender has to be the big stupid blue Move blob at the top.

they could have at least made the row of logos at the bottom smaller in size.

as a graphic designer, seeing stuff like this sends me in to a murderous rage
Imagine how Olly Moss feels...

"So guys, how did you like the cover?"
"Awesome! Awesome! We did a few minor changes... You know, had to put the logo and such"
"Oh yeah totally. The PS3 "strip" logo up top..."
"...yeah, and such... Hey, look, isn't it awesome!"
"...


... You're dead to me... "
That reminds me of this: http://theoatmeal.com/comics/design_hell

Granted that talks about web design, but the message is the same. Good design cocked up by people who most likely don't know shit about design.
I love that comic...as a designer its happened to me a lot haha.

Also, if you havent already, everyone should check out Olly's site, he has some amazing remixes of pop culture icons on there!
 

SelectivelyEvil13

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Jul 28, 2010
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I agree good sir!

We get it, Sony: PlayStation Network! PlayStation Move!

But nobody cares, Sony. Nobody. Freaking. Cares.

Because they already know. We know when we buy a PLAYSTATION 3 game, we know that there's an online component somewhere, and all of seventeen people know and actually care about PlayStation Wii--Move.


Seriously, that was some otherwise superb box art. At least they didn't throw the critics' praise along the front to boot. Then it would be just as obnoxious as The Social Network.

Also, I'd remove the [M] rating thing and leave it all one glorious piece. Bah, who needs "game ratings," anyways with that horrid little square inhibiting artistic potential, here? If 8 year old Timmy "accidentally" picks up Resistance 3, then that just means he'll be ready for the grown-up world sooner! Toughen up young, dammit!
 

Defense

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Oct 20, 2010
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Not all is lost, as the EU box art looks much better. The 'Move Support' is a strip instead of a button, the Insomniac logo fits the monotone theme, and the emblems are shrunk to draw less attention.
 

Voxgizer

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Jan 12, 2011
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Reminds me of some obnoxious 70's movie poster.

I REALLY don't like that design, but it doesn't matter much as I'm not a big fan of the series anyway. Hopefully the fans DO enjoy it.
 

drisky

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Mar 16, 2009
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uguito-93 said:
This could easily be fixed, simply let the cover sleeve be double sided. One side has the standard retail cover with all the logos, while the other side has the cover art without anything stamped on top of it. If after you buy the game you dont like all the logos, simply flip the cover around when you get home and voila, you have a pretty addition to your collection. This is effectively what they do with all anime covers in australia
And if they don't do that, we can always just print out those alternate images and replace the covers our selfs, it may look like a cluttered mess in the store, but it shouldn't have to on your shelf.