Unforgotten Realms: Episode 13: SS Paladon

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Chillin

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Nov 23, 2008
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Haha, it's come to this. I've joined.

Episode is great, love the new theme song, not sure what I did with myself before this episode.

And now, a quick D&D story.

I was playing with a few friends one night, and we were currently walking around in a dungeon. The DM started his narration. "You walk down the dark hallway. The walls are green, and the torch light doesn't reach as far as you think it ought to. You come across a sign that says, 'Monster of Unbelievable Strength, Right Ahead'. Do you keep going?"

"Yeah," everyone says. "Same walking order."

"You keep walking down the hallway, and the passage starts to open up a little until you can see a large room ahead of you..."

"WHUMP!!" Everyone jumped as something very large collided with the window behind us. We turned around slowly and saw a bird fluttering away, and a large, chunky, greenish-brownish splat on the glass.

That window knocked the shit out of him.
 

Lokithrsourcerer

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Nov 24, 2008
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loving the series.

ok great d&d moments:

1, the very "responsable" bard in our group decided to give some alcohol to a kid in a tavern, the kid then proceeded to go mental and leave us with a 600gold debt with the innkeeper.

2, another quest we had to try and clear our names after being accused of murdering a prince. along the journy we found a shrine of ressurection the DM had put in as we had no healer and were in a very difficult dungeon. unfortunaly for him the wizard(complete with monical) in our group suggested we use it to ressurect the prince. bosh! quest over lol

aside from that most of the really funny stuf is like:

warrior: dont worry guys i Can take them... #rolls a 1# bugger!

or the constant ripping my m8 gets for playing a female character
 

sketchesofpayne

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Sep 11, 2008
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You know that all three of those dwarf/kobold stories is going to turn out to be true in some aspect or another. ^_^
 

chewy21

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Oct 29, 2008
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My Story:

A few years back, My brother (James), a friend of ours (Johnny), and me (Chewy) were playing D&D 3.5... well, kind of. Johnny was always the DM and liked to "tinker" with the rules a bit to make the games more interesting. To be honest, he was always very fair, making actual rolls in situations where the outcome wouldn't affect the story.

Anyway, bearing this in mind, one of Johnny's house rules was "critical misses". A critical miss worked much like a critical hit. On any roll of 1, not only does your character fail, but fails so much that something bad happens. These events occur even if a 1 gives you a roll high enough to succeed after adding all modifiers and bonuses.

The character I was playing at this time was a halfling rogue by the name of Erik Thistlesnitch. James had a human barbarian, and Johnny was playing with us and presiding as DM. His character was a comically overconfident half-elven swashbuckler ("Duelist" was the official class title, if I remember correctly). The story was that we were on a quest to redeem a stolen spell book from a vampire who lived in an old tower. I'll make an already long story shorter and move on to the fight with the vampire himself.

We enter the room on the top floor. The vampire sits at a desk lit by several candles that illuminate the far end of the room. We begin to think he may not have heard us enter, so I roll my move silently check (success) and begin to creep toward him.

"And just what is it you're trying to accomplish, halfling?" the vampire mused aloud.

I quickly backpedal to join my companions.

"We're here for the book, as I'm sure you're aware", said Johnny's swashbuckler. "Surrender it and we will spare your life. Refuse, and you have the pleasure of facing me in armed combat!"

James's barbarian nudged Johnny in the arm.

"Oh... and my companions too."

The vampire chuckled to himself. He rose from his seat, and without turning to face us, telekinetically activated a torch-switch near where we were standing. The sound of scraping metal eminated from the darkness behind us, followed by a low, threatening growl. "You'll not find the book here, you poor souls. Now, if you'll excuse me, I grow thirsty and must head into town. I'm sure my pets will enjoy your company." And with that, he dove through the window.

Our party headed into the light near the desk across the room. Peering into the darkness, we could see two pairs of glowing red eyes slowly growing larger as the growls became more audible. To our horror, two hellhounds emerged from what must have been cages in the shadows. We prepared for the fight.

Since James had the most HP and could deal a fair amount of damage with his greataxe, he faced one on his own, while Johnny and I focused on flanking the other to take advantage of my sneak attack damage.

After a few good blows against the hellhound, Johnny became pretty enamored with himself.

"I'm going to try a power attack, but with flair!" he informed me. "I'll jump off the wall, and the extra momentum will damage this dog enough to finish him!"

Johnny rolls.

1.

"Oh, dammit," I groaned.

"Yikes," Johnny said, though he was clearly intrigued to see where this was going to go. "Okay, I'll roll a d4. 1 or 2, I still hit the hellhound. 3 or 4, I hit you.

"Great. Roll."

A 3.

"Oh man" Johnny said, getting strangely excited. "Roll a reflex save." I roll.

I roll a 1.

"Oh for f*ck's sake."

"Wow," Johnny said, already computing in his head. "Okay, here's how it'll go. I'm obviously going to hit you, but since I'm not aiming for you, I doubt it'll be life-threatening. I'll roll a d10. Only a 10 will cause a potentially fatal wound."

Johnny rolls a 9.

"Just barely" I sighed. "So what happens?"

A smirk crosses Johnny's face. "Well, it's not going to kill you, or even injure you that bad. However, I was also rolling to see how severely this is going to affect you. A 9 is still up there. If it has been a 10, I would have dealt all of my power attack damage to you, and in the shape you're in, you'd be down. But since it's a 9... yeah, it's gonna be pretty bad. I have a few ideas." Johnny rolls some dice in private.

"You lost your eye."

"WHAT?"

"Your eye. I stabbed you in the eye. The left one, to be specific."

"Holy crap, Johnny!" He laughs.

"So what does that mean for me, less chance to hit?"

"Yep. Minus 4 to your attack roll. And you're paralyzed for the next round due to the shock."

"Great."

So on my next attack, I did the math and realized that it was now impossible for me to hit the hellhound.

"Not impossible," Johnny said. "Just unlikely. You still automatically hit with a 20."

This gave me an idea.

"I wanna grapple him."

"Uhhh... okay. Your strength isn't very high, but you've got as much chance to grapple the dog as you do to hit it, I suppose. Roll."

Several rounds pass until finally I roll a 20.

"That's critical," Johnny says. "How do you want to grapple him? He's a big dog."

"I'm on his back with my hands around his throat."

"Interesting. What now?"

"Okay... what do I have to roll to use my kukri and scoop out this thing's eye?"

Johnny laughs. "I knew you were up to something!" After giving it some thought, he looks up at me.

"Normal attack roll."

"Really?" I was shocked.

"Yeah. I mean, you're missing an eye, which would normally hinder something like this, but you're right by his face, you've got him grappled, so he's essentially flat-footed, and depth perception really isn't a big deal. No penalties. Roll."

I roll another 20.

"YESS!"

"Awesome!" Johnny says. I have Erik place the glowing eyeball into a pouch on his belt.

So yeah, of course, after the battle, we head into town, and without even rolling Johnny allows there to be a healer who can perform the operation I was wanting. Erik now had a glowing hellhound eye. For the rest of his adventuring days, he gained darkvision - 20ft, and low-light vision - 40 ft. We basically cut the Hellhound's stats in half, since I only had one hellhound eye. However, since it glows, and I'm a rogue, it gave me a -2 penalty to hide. To remedy that, I crafted a black leather eyepatch, and would only uncover it in combat and to use the darkvision. Fun times.

That's probably my favorite D&D story. Hope it wasn't too long to enjoy.
 

MonkOfDoom

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Nov 23, 2008
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SO we were playing The "the keep on the borderlands" setting in 1st edition ad&d.
my friend Ed was playing as a paladin and my friend justin was playing as a ranger, I was DM, and also had a NPC cleric and a NPC Thief. Ed decides that "I will detect evil", and i say no, you dont. so later on, in determing which cave to enter first,he attempts his detect evil spell, and im like well that doesnt help much thers evil all around you.
"WHat type of evil?" he asks
"I dont know" i say
Justin interjects "does he sense Nazis?"
"SUre he senses Nazis and burning Jews"
"But burning jews arent evil"says ed with a look of puzzlement
...
"Smoke rises from the caves"I say
 

pilf

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Apr 23, 2008
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That was a brilliant way to kick start the new season. Nice opening credits they look even better thatn before, was Schmoopy dressed as an assassin during the opening?
Great to see you back with more and I eargerly await the next episode.
 

Caliostro

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Jan 23, 2008
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Spinwhiz said:
We will also take stories from other tabletop games. Regardless of game, the stories themselves are usually MOSTLY interchangeable :)
By "tabletop games" you mean ANY and all tabletops or only the ones around the D&D style?
 

Guvnorium

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Nov 20, 2008
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"Click!" It has since become a joke in our group...

Characters:
Me, Level One Dwarf Fighter
Connor, Level Three Drow Ranger
(The rest of the party was haveing fun above ground fighting aligators in a pond... We had a very random DM)

In my group, I am always the butt of jokes. Examples (First one with a differnet DM):

DM:"In front of you is a bar and a market."
Me: "Okay. I walk into the bar."
DM: "You say ouch and..." *Rolls D6* "Take three damage."

Second: (As my first character died shortyly afterwards...)

Me (In a stupid mood that night....): "Okay I rob the blacksmith." (In character) "Give me all you money or I chop your head off!"
DM: "He pulls out a dagger. He attacks you....." *Rolls Dice* "You take five damage. Also, the dagger was enchanted to keep the wound from heeling, so your now bleeding to death."

Several turns later, after bleeding out...

DM: "A strange red eyed squirrel arrives and starts licking your blood."

While everyone else got to actually play, the DM simply described various things the squirel did to me... Needless to say, my character bled to death.

Okay, so anyways, back to the main story. I walk into an inn and decide to rent a room so I can rest. (Even though I'm a fighter... Third character I created....) It turns out the innkeeper dosn't like dwarves. So as the DM says "Click!" As a level one dwarf fighter with a Dex of twelve, I fail the reflex save and fall through the trap door. I take somthing like four damage and am stunned. So I have to wait to pass a Will save, which I do the next turn. So I stand up. I walk forward only to be engulfed by a darkness that not even my darkvision and a torch can penetate. Relizing the DM has sicked some high level monster on me, I start to run. I trip. I fall. Meanwhile, the Drow has waundered along, heaveing headed into the towns secret underground tunnels for some trianing. The asshole sees me on the ground and completely ignores me. So I eventually get up. Being cautios, I way that I carefully walk forward. The Dm decides to interperate that as I walk one step. I get fed up and say "I walk until I hit something. Of course, there just hapens to be a spike wall in front of me. I am now mocked by my freinds who always say "I walk until I hit somthing." They proceed to burst out laughing. Ugh...
 

wombatish

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Nov 15, 2008
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So these stories happened in my 2.0 d&d game (the first I ever played).

Our party was a wizard, a ranger, a cleric, a paladin, and a fighter (me), with the wizard and ranger's mom as our DM. It was one of our first games and we got into a fight with a bunch of zombies. Well as the fight is going on we're having a bit of trouble (we hadn't figured out our group dynamic yet). Our paladin kills the first one and things really quickly start to go our way. Our paladin was so excited about killing one that he demanded our DM let him make a strength check to rip off one of the zombies arms. She lets him and he succeeds. In celebration he uses the arm as an improvised weapon and proceeds to beat every single one of the zombies to death with it. Everyone but him was getting really shitty roles, while he was scoring a crit on almost every blow. He got up and danced around the table after the fight.

Much later in our games we were playing through the wraith of the spider queen. As we were wandering around in these caves we enter a room. The following conversation went about like this.
DM: You enter a large room. There are vaulted ceilings with columns that resemble dwarf skeletons. You see a row of cots with a footlocker at the end of each one. On one side of the room there are some tables and chairs. Oh, you also see some gold on the floor.
Cleric: Well we're going to pick up the gold.
DM: How long do you want to spend?
Cleric: How long will it take?
DM: About 6 hours.
All: What?
Cleric: So you basically just spent 5 minutes describing all this random crap and almost forgot to tell us there was gold EVERYWHERE?
DM: I guess.

The next isn't as funny as it is a warning against playing with a wild mage. In the spider queen campaign we were fighting a group of hellhounds which we were dominating when our wizard casts a spell, has a wild surge, and turns the last hellhound into a nightmare who then proceeds to massacre us until it blinks out of existence.

The last story from our 2nd edition game comes a little bit after the gold incident where we meet up with a drow who tells us we are her prisioners. We refuse and get into a fight with her. Our cleric is held, our paladin is down, our ranger is held, and as a last action before he went down our wizard cast bull strength on me. I get initiative, I attack, and score a critical with my vorpal sword. Our DM makes us take a 5 minute break while she checks on some stuff. 5 minutes later we come back and she tells us that I cut the woman's head off. Well, the two enemies watching the fight flee and I chase after them. They dart into a room and shut and bar the iron door behind them.
Me: I'm kicking in the door
DM: It's iron. You'd have to have a really high strength.
Me: Is 27 good enough?
DM: (pause) So you kick in the door.
I lost them, but it was funny anyway. The best part is, the drow I killed was a major character who would be an enemy we would fight several times. Our DM had to rewrite the campaign just to deal with the drow's death.

My last story comes from a 3.5 game that I was involved with over the summer. We had a monk (me), a druid, a paladin, a rogue, and a bard. Our group always liked to walk everywhere to get into fights and gain experience. Well on one such walk our DM got bored with the random encounters in the module and he decided to start picking random things. So we ended up fighting a pair of camels that were, "on a quest from god." We were only level 3 at the time, so our whole party nearly got wiped out by these two camels. It was epic.
 

BGal510

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Aug 22, 2008
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Um... its was funny, but nothing happened... The story (well I guess there really isn't one lol) seems to progress slower slower with every episode.. Well whatever floats your boat. =\
 

Sheepye

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Nov 21, 2008
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BGal510 said:
Well whatever floats your boat. =\
Whatever floats your S.S. Paladon dont you mean surely?

P.S. I feel sorry for whichever bugger has to read through all these D&D stories
 

Spinwhiz

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Oct 8, 2007
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Caliostro said:
Spinwhiz said:
We will also take stories from other tabletop games. Regardless of game, the stories themselves are usually MOSTLY interchangeable :)
By "tabletop games" you mean ANY and all tabletops or only the ones around the D&D style?
I would take any tabletop roleplaying games. D&D, RIFTS, Heroes, Cyberpunk, etc etc. So, if you use dice and have to roleplay a character, it works. Most of those games still fit into the same style as D&D.
 

Ristychan

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Aug 13, 2008
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YES!! NEW UR!! It feels like forever since season 1 ended.... awesome as always

haha. stupid YouTube community missing out on all the coolness...
 

Shrifes

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Jul 4, 2008
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Cheers UR is back!

Now for my story, its a little gruesome and rather cruel(CE evil characters in an unguarded town). We reach a decent sized house and break in. My cousin attempts the open the lock but I decided that knocking the door down was a far better idea. We barge in family of three looking at us dumbstruck. The father raised an axe to defend the family and I grappled him and rolled a twenty while the poor father rolled a seven(or so, I can't exactly remember) before modifiers. My DM told me to make an attack roll after the extremely successful grapple. (Easily not the way the rules work but we didn't have time to read all the details.) I rolled two twenties and a successful hit. As flat and monotone as humanly possible my DM goes, "you football tackle him to the group and in the proceed rip his legs off and kill him." Myself and my cousin burst out laughing but no, we are not finished with this family. I took one of the legs and smacked the guy's daughter with it knocking her our and leaving her on the verge of death. The wife charges upstairs hotly followed by my cousin the rogue and our DM's psion. Stuck with the choice of two seperate doors my cousin choose the one nearest the stairs and ended up face to face with a teenage girl, he pulled off a bluff check and made her think that he was her future husband (cheers to arranged marriages)she turned around and he shanked her. The DM took the other door and with one of his powers dealt enough damage to make the wife part of the wallpaper. We soon left the house taking nothing with us. We enjoyed our evilness, until the soldiers came.

I have no why I love this story so much but it cracks me up every time I hear it. I guess it was the first real experiment we played out with our evil sides. It was a one time thing and it has never happened again in a game of D for me. I miss playing with those guys though. . .
 

mobusdorphin

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Jun 13, 2008
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So I had started a new D&D campaign with some friends, and I decided to roll a druid. Beings he was a druid, I decided to make him a stoner and flute player dirty hippie.


Being a dirty hippie and all, I have to support my various addictions, so I need to sell some of my wares.


So came the dice rolls of death. My DM told me to roll a die to see if I could find a good place to sell my various psychedelic herbs and mushrooms.

18

So I arrived a good alley in which there were a good number of clients willing to buy.

The DM then asked me to roll a charisma check to see if I could convince these durg-hungry addicts to buy my wares.

1

So, I pulled out a magic megaphone type thing that would somehow exist in a fantasy world, and shouted, GET YOUR WEED AND SHROOMS HERE, THE BEST PRICES IN THE LANDS, AND THE BEST TRIPS IN ALL THE PLANES OF EXISTENCE.

So I got dragged off to the jail and was thrown into a dark dungeon with cellmate Bubba. Bubba and I then had a wonderful conversation about the finer things in life like Shakespeare and raspberry crumpets with tea at 3:00 in the afternoon. However, the cellwatcher was annoyed by our banter, came into our cell, and we got in one little fight, and my mom got scared, and she said YOU'RE MOVING WITH YOUR AUNTIE AND YOUR UNCLE IN BEL AIR!