I feel you there, and I actually have a lot of thoughts about this franchise. Without bringing any other FPS franchise into the discussion, I simply thought Halo: Combat Evolved (whether or not it actually -was- 'evolved') was a fucking awesome game. However, I felt that the Halo franchise kinda started to suck really bad immediately after the first game.Rooster Cogburn said:-Halo: Combat Evolved was an excellent shooter for it's time and can't be blamed for everything that ripped it off without understanding why it worked. I know that's not an unpopular opinion, but it has a stigma. If I think Halo: Combat Evolved was good I'm obviously a twelve year old brat screaming racial slurs over Xbox LIVE who just doesn't possess the years and sophistication to appreciate Half Life.
-Halo: Reach is the best Halo since the original and the only subsequent entry that seems to understand what made the first one good. Story execution aside, of course.
-ODST worked very well on it's own and as a spin-off, despite the scandalous price and very odd design choices in Firefight mode.
Until I played Reach. After being mostly jaded by the craptacular Halo 2, and mediocre as hell Halo 3, I was legitimately impressed by Reach. And actually does seem like an unpopular opinion even with longtime fans of the Halo games, because I often hear them saying that Halo: Reach 'sucks'. And no, not for lore reasons. The game itself, to them, apparently just sucks.
Then again, those very same people almost immediately share their belief that Halo 2 was the best Halo, so.... yeah.
I loved the concept, but thought Bungie copped out on it. No longer playing as a superhuman cyborg tankman. I thought it was interesting playing as an ODST, a HUMAN. Highly trained, and highly experienced though he may be, but still a human.
I loved the idea of being much more vulnerable to the Covenant, and having to rely on bypassing encounters with them and scavenging for high powered weapons.... Sadly this was not the case.
You were barely more vulnerable as a human, still able to climb onto Covenant tanks and punch them into exploding, still able to rip turrets off their stands and fire them whilst holding them (And oddly moving FASTER with a turret than the Chief did in Halo 3. wtf?) And still able to flip vehicles back over. Still able to swing Gravity Hammers, which on top of all the other stupid things you should not be able to do as a regular nonsuperhuman, is even more insanely stupid.
I loved the concept, the noir feel, the story structure, the music, it all had so much potential to it. Imagine if the ODST trend caught on and we received a spinoff series revolving around playing a squad of ODST's. Maybe then we could finally have a multiplayer consisting of a squad of supremely equipped yet vulnerable ODST's against a Covenant force. No more of this even/toe-to-toe/balanced Sparatn vs Elite stuff. But ODST players progressing through a level while Covenant players attempt to stop them. Playing as Brutes, Hunters, even Jackals and Grunts.
But, no. Bungie didn't do that. Bungie didn't do much of anything with this game, actually. What a shame.
I loved the idea of being much more vulnerable to the Covenant, and having to rely on bypassing encounters with them and scavenging for high powered weapons.... Sadly this was not the case.
You were barely more vulnerable as a human, still able to climb onto Covenant tanks and punch them into exploding, still able to rip turrets off their stands and fire them whilst holding them (And oddly moving FASTER with a turret than the Chief did in Halo 3. wtf?) And still able to flip vehicles back over. Still able to swing Gravity Hammers, which on top of all the other stupid things you should not be able to do as a regular nonsuperhuman, is even more insanely stupid.
I loved the concept, the noir feel, the story structure, the music, it all had so much potential to it. Imagine if the ODST trend caught on and we received a spinoff series revolving around playing a squad of ODST's. Maybe then we could finally have a multiplayer consisting of a squad of supremely equipped yet vulnerable ODST's against a Covenant force. No more of this even/toe-to-toe/balanced Sparatn vs Elite stuff. But ODST players progressing through a level while Covenant players attempt to stop them. Playing as Brutes, Hunters, even Jackals and Grunts.
But, no. Bungie didn't do that. Bungie didn't do much of anything with this game, actually. What a shame.