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Tohuvabohu

Not entirely serious, maybe.
Mar 24, 2011
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Rooster Cogburn said:
-Halo: Combat Evolved was an excellent shooter for it's time and can't be blamed for everything that ripped it off without understanding why it worked. I know that's not an unpopular opinion, but it has a stigma. If I think Halo: Combat Evolved was good I'm obviously a twelve year old brat screaming racial slurs over Xbox LIVE who just doesn't possess the years and sophistication to appreciate Half Life.

-Halo: Reach is the best Halo since the original and the only subsequent entry that seems to understand what made the first one good. Story execution aside, of course.

-ODST worked very well on it's own and as a spin-off, despite the scandalous price and very odd design choices in Firefight mode.
I feel you there, and I actually have a lot of thoughts about this franchise. Without bringing any other FPS franchise into the discussion, I simply thought Halo: Combat Evolved (whether or not it actually -was- 'evolved') was a fucking awesome game. However, I felt that the Halo franchise kinda started to suck really bad immediately after the first game.

Until I played Reach. After being mostly jaded by the craptacular Halo 2, and mediocre as hell Halo 3, I was legitimately impressed by Reach. And actually does seem like an unpopular opinion even with longtime fans of the Halo games, because I often hear them saying that Halo: Reach 'sucks'. And no, not for lore reasons. The game itself, to them, apparently just sucks.

Then again, those very same people almost immediately share their belief that Halo 2 was the best Halo, so.... yeah.

I loved the concept, but thought Bungie copped out on it. No longer playing as a superhuman cyborg tankman. I thought it was interesting playing as an ODST, a HUMAN. Highly trained, and highly experienced though he may be, but still a human.

I loved the idea of being much more vulnerable to the Covenant, and having to rely on bypassing encounters with them and scavenging for high powered weapons.... Sadly this was not the case.
You were barely more vulnerable as a human, still able to climb onto Covenant tanks and punch them into exploding, still able to rip turrets off their stands and fire them whilst holding them (And oddly moving FASTER with a turret than the Chief did in Halo 3. wtf?) And still able to flip vehicles back over. Still able to swing Gravity Hammers, which on top of all the other stupid things you should not be able to do as a regular nonsuperhuman, is even more insanely stupid.

I loved the concept, the noir feel, the story structure, the music, it all had so much potential to it. Imagine if the ODST trend caught on and we received a spinoff series revolving around playing a squad of ODST's. Maybe then we could finally have a multiplayer consisting of a squad of supremely equipped yet vulnerable ODST's against a Covenant force. No more of this even/toe-to-toe/balanced Sparatn vs Elite stuff. But ODST players progressing through a level while Covenant players attempt to stop them. Playing as Brutes, Hunters, even Jackals and Grunts.

But, no. Bungie didn't do that. Bungie didn't do much of anything with this game, actually. What a shame.
 

axil56

New member
Jul 9, 2012
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-Valve is not the second coming of Christ
-EA is not the Devil's offspring
-CoD is nothing more than another bland shooter
-first person views in games are annoying
-PC gaming and console gaming are nothing alike and therefore should not be compared (besides handhelds trump them both so there)

Oh and by the way: Hi everyone
 

penguindude42

New member
Nov 14, 2010
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LtFerret said:
-Uncharted is a shit series
Hear, hear!

OT:
-Xbox is a joke, and not a good one
-Wind Waker is the best Zelda ever
-Political correctness is lame
-Banjo-Kazooie is goofy and uninspired
-Skyrim is better than Oblivion
-ME and DA are the spawn of SatanEA
-MGS is boring, almost to the extent of FF6
-5, 10, and 12 are the best Final Fantasies
-Crapcom needs to focus on Mega Man, ffs
-Hating Nintendo should be physically impossible because Earthbound
 

Flizzick

New member
Jun 29, 2011
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Pre 2007 Runescape was the most fun MMO I've ever played. Bar none.
C&C/ Red alert 1> StarCraft.
 

Ljs1121

New member
Mar 17, 2011
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penguindude42 said:
-ME and DA are the spawn of SatanEA
same thing amirite lol

I actually liked Army of Two. I played it with my nephew and it was some of the most fun I've ever had.
 

blueshark217

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Aug 15, 2009
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These really are unpopular opinions because i disagree with a lot of them. That being said...

-Call of Duty is fun if not mindless fun. Its like a good cheesy action movie, like Commando or The Rock.

-Pokemon really wasn't especially good until Black/White, and i've been playing them since Ruby/Sapphire.

-Command and Conquer Generals is better than Starcraft and the rest of the series.

-Fallout 3 is better than everything else Bethesda has made.

-Banjo Kazooie Nuts and Bolts is one of my favorite games ever, and imo the best in the series.

-Final Fantasy has good music and art, but aside from a few exceptions doesnt deserve all the praise it gets.

-Castlevania Lords of Shadow is one of my favorite games ever, and in imo the best in the series AND better than God of War
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
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I hate Baldur's Gate.

I hate The Witcher series, despite loving it's studio and it's sister company.

I still think that Mario (main games) is still fresh and lots of fun.

I love every single main Zelda game ever made (except Zelda II, it sucks).

I actually liked Metroid Other M (It's actually a great game if you ignore the story).

I still think the Wii is an amazing console and I like it's controls a lot.

I love to play PC games with a 360 controller whenever possible.

I love the F2P model and I belive it's the future of gaming.

I love Bethesda's games, despite having an anemic story and chock full of bugs.

Speaking of wich, I enjoyed Fallout 3 and New Vegas far more than Fallout 1 & 2.

Also, I liked Oblivion far more than Morrowind.

I hate everything Final Fantasy related... except Tactics of course.

I actually liked Resident Evil 5.

I love digital distribution and I belive boxed releases should die in a fire.
 

Austin Howe

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Dec 5, 2010
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Metal Gear Solid 2 is a work of genius, as is Metal Gear Solid 4.
Final Fantasy VI and Final Fantasy X are both terrible and Final Fantasy VIII is amazing.
 

DrOswald

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Apr 22, 2011
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Bostur said:
- I think Bastion is boring.

- I think combining Strategic campaigns with tactical battles has proven to be a failed concept several times, and therefore any Total War game is bound to fail.
I have played several games where this concept worked very well, all of them more than 10 years old (they were old when windows XP launched). The key is that neither part can be too complex, which is why Total War fails. If either part is too complex, the whole thing grinds to a halt under it's own weight.
 

Bostur

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Mar 14, 2011
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DrOswald said:
Bostur said:
- I think combining Strategic campaigns with tactical battles has proven to be a failed concept several times, and therefore any Total War game is bound to fail.
I have played several games where this concept worked very well, all of them more than 10 years old (they were old when windows XP launched). The key is that neither part can be too complex, which is why Total War fails. If either part is too complex, the whole thing grinds to a halt under it's own weight.
Sounds like the rule that Sid Meier calls the "Covert Action" rule, because CA failed in that respect. That is one aspect of it. Another aspect is that a campaign generally will have quite a large number of uninteresting battles which also makes the game grind to a halt. Although with a simpler tactical system it's probably less of an issue.
I've been thinking of another fix to that particular problem. To make the ability to command a battle be a limited ressource in the game, forcing the player to choose which battles to command.

I'm curious about what other games you are thinking of. The old Warhammer games "Shadow of the horned rat" and "Dark Omen" worked quite well, but they had a series of predesigned tactical battles strung together as a campaign. A more recent game with a similar approach is a game called "The Kings Crusade" that I thought was pretty good:
http://www.thekingscrusade.com/
 

Shilefin

New member
Aug 18, 2011
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I love these kind of threads because they offer a free pass to spout whatever hostile and crazy opinions you might have without being at all endangered by someone pulling you into a more detailed discussion(I'm just waiting for someone to slip 'Hitler was right' into one of his lists), and at the same time hate them since my opinions tend to go mostly with the popular opinions.

Oh well. I managed to scrub out some of mine.

- I think Dead Island was a pretty enyojable game.
- I think that Dragon Age 2 was worse then first, but at the same time not at all as bad as it is made out to be.
- Dawn of War 2 wasn't that bad.
- The Metal Gear Solid Series is awesome.
- Consoles will eventually succumb to PC's gaming dominance unless some radical change takes place.
- Almost every 'classic' MMORPG up to date is almost completely the same thing rewritten, without any innovation or the company even trying to invent something new to fix the broken basic system.
- Battlefield 3 is a much better game(while itself not perfect) than Call of Duty.
- Warcraft 3 was one of the best RTS games ever made.
- Max Payne 3 was awesome.
- Skyrim, even though it has very visible problems is the best elder scrolls game up to date.
- Fallout New Vegas is a masterpiece, combining Bethesda's world and exploration with Obsidian's character development, actually making an impact on the world, atmosphere, brilliant DLC's, and good story with you actually being able to make choices. It is far, far better then Fallout 3 and I hoped it would be held up as a model for all Bethesda open world games.
- The first Witcher was a great RPG.

Please don't kill me.
 

Traun

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Jan 31, 2009
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-By introducing a slew of casual gamers to the hobby, Call of Duty has done more for gaming than half the art shit combined
-The best games are the ones without story (Crusader Kings II, Civilization, Minecraft, Kerbal, Hearts of Iron, Zeus: Master of Olympus)
-The RTS genre is one of the stalest on the market.
 

Bostur

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Mar 14, 2011
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Rooster Cogburn said:
Bostur said:
- I hate Dawn of War 2, and I generally don't believe that point'n'click action games work. DoW2 is an action game, there is nothing tactical about it whatsoever.
I agree with that one completely. I really like strategy games and I don't like the small roster of AAA titles we do get being dominated by "tactical" games. In Age of Empires III I can win with a clever strategy or one I have perfected, or by staying one step ahead of my opponent. If I lose it's because my 700 Gold Fast Fortress wasn't turtley enough to give me the time I needed to win the advantage over their Double Rax Colonial Rush. If they invest too much in a forward base and I find it in time, GG crymore. If they wipe out my whole base, they better not rely on that and get cocky while I have some villies left. Dawn of War II is clickclickclickclickclickclick.

People say having a few units is better than throwing away masses of them, but that's not what good players do. Good players are very fun to watch. They're always avoiding contact, afraid to lose that one unit. They dance around and around looking for that little opening or advantage. Tossing tons of units into a meat grinder sounds like what new players do at the end of a one hour no rush game because they don't know how to take advantage of the tools at their disposal. Having lots of elements and a robust economy in play creates a place for complicated strategies, meaningful choice, diverse gameplay, and individual style.
Some of the good RTS games are strange beasts to classify. At lower levels of play Starcraft has quite a bit of strategy and tactics involved. But when watching good players the game seems to change focus to something more like Poker or trading card games. Guessing the opponent's 'hand' seems to be such an important element at higher levels of play. It is very intriguing to watch that 'dancing with units' that happen.
 

Rooster Cogburn

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May 24, 2008
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Bostur said:
Rooster Cogburn said:
Bostur said:
- I hate Dawn of War 2, and I generally don't believe that point'n'click action games work. DoW2 is an action game, there is nothing tactical about it whatsoever.
I agree with that one completely. I really like strategy games and I don't like the small roster of AAA titles we do get being dominated by "tactical" games. In Age of Empires III I can win with a clever strategy or one I have perfected, or by staying one step ahead of my opponent. If I lose it's because my 700 Gold Fast Fortress wasn't turtley enough to give me the time I needed to win the advantage over their Double Rax Colonial Rush. If they invest too much in a forward base and I find it in time, GG crymore. If they wipe out my whole base, they better not rely on that and get cocky while I have some villies left. Dawn of War II is clickclickclickclickclickclick.

People say having a few units is better than throwing away masses of them, but that's not what good players do. Good players are very fun to watch. They're always avoiding contact, afraid to lose that one unit. They dance around and around looking for that little opening or advantage. Tossing tons of units into a meat grinder sounds like what new players do at the end of a one hour no rush game because they don't know how to take advantage of the tools at their disposal. Having lots of elements and a robust economy in play creates a place for complicated strategies, meaningful choice, diverse gameplay, and individual style.
Some of the good RTS games are strange beasts to classify. At lower levels of play Starcraft has quite a bit of strategy and tactics involved. But when watching good players the game seems to change focus to something more like Poker or trading card games. Guessing the opponent's 'hand' seems to be such an important element at higher levels of play. It is very intriguing to watch that 'dancing with units' that happen.
I love watching AoE III replays. You'll often see a player run an army right into an enemy base, find no opposition, and just keep running right out of the base. If they don't find anything they can pillage in a hurry, they just keep looking. And even if they do, they hightail it out of there as soon as they meet opposition. Just keep biting at their ankles and looking for opportunities to open up. Just because you have a lot of elements in play doesn't mean each one isn't important hehe.

I've heard it said that knowledge is more important than ingenuity in strategy games. In practice it's about knowing what to do in any situation and making it happen, not about possessing the creativity to out-think your opponent. I think that's probably true when it comes to high-level play. Less so for the rest of us.
 

putowtin

I'd like to purchase an alcohol!
Jul 7, 2010
3,452
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I love Saints Row 1 and 2 but can't stand Saints Row 3rd
I don't feel let down by Bioware
I love Fallout: NV but can't get past Megatron in Fallout 3
I like Dragon Age II
I will buy DLC if I want to
I don't see EA as the "root of all evil"
I enjoy the sims 3, but find minecraft boring
 

blackdwarf

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Jun 7, 2010
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-the portal games are overrated. still good, but not the masterpieces people are calling it.
-AC1 was better then ACII.
-being a console gamer is not a bad thing (even though i play primarily PC these days.
-Castlevania Lords of Shadow was a great game for the series.