Unskippable: Dead or Alive 5

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Graham_LRR

Unskippable, LRR, Feed Dump
Nov 13, 2008
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Dead or Alive 5

Graham and Paul ponder cleavage and poor office attire.

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Andy Shandy

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Jun 7, 2010
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You know I was worried for about half that cutscene that I wasn't going to be able to use the Boobie Horn. Luckily Helena and Kasumi halted that worry.

Anyway...

[HEADING=1]Booooobieeeeeeees!!![/HEADING]

 

Canadamus Prime

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Jun 17, 2009
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Wow that seems like a really excessively over-elaborate intro for a fighting game.

Also it's impossible to do anything regarding Dead or Alive and not make boob jokes.
 

anian

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Sep 10, 2008
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"I'm gonna hold out my arm and make a squeezing motion and if your boobs come in the way, it's your fault"
Brilliant! Might try this on public transport next time...don't know if it won't be creepy though.
 

bafrali

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Mar 6, 2012
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I don't understand why the developers are trying to take this so seriously. Were we supposed to keep a straight face with those pyhsics? Just goof around I say
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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I'm convinced that Graham and/or Paul spliced together the opening for SOCOM 4 with Dead or Alive 5, because that's the only explanation for why this game had openings for two completely different games, and neither made sense.
 

Space Jawa

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Feb 2, 2010
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MICHAEL BAY-MAN! WITH THE POWER TO MAKE THINGS AWESOME! BY MAKING THEM EXPLODE!

...

Wait a minute, that describes the regular Michael Bay!

 

Mark D. Stroyer

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Apr 12, 2011
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Elephants in the room are the obvious things you don't talk about!

Giraffe. Giraffe in the room is much better. If only because you can't ignore the raining sheet rock.

To be fair, when they say 'assets' you wonder if they realize it, or just can't get away from it. Still.

Last helicopter shot: "Okay, and lean...LEFT!"
 

ritchards

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Nov 20, 2009
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So... anyone else want Sonic to be in more cross-over games and be like that?
 

mariomario

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Nov 22, 2009
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If I ever find myself in a situation where I have to write a report on breasts, Graham will be the first person I contact.
 

Abomination

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Dec 17, 2012
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How can you design a martial arts fighting game but have the animation of walking across a room be so bad in your cinematics?

I always wondered why in Japanese media someone will ask a question then immediately follow it up with "Isn't that right?" literally one second after they asked the previous one. Like, give the woman a chance to speak. For a guy who really wants an answer that bad he didn't exactly push the issue and was out of the room in a couple of blinks.
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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Hah. As someone else here said: Soul Calibur used to be a genuinely good fighting game with boob physics as an incidental marketing point, and Dead or Alive used to be a boob physics simulator with fighting game mechanics tacked on like an afterthought.

Now the two franchises have switched places.
 

Aureliano

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Mar 5, 2009
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That was one of the greatest non-sensical intro cutscenes ever. Screaming children, dudes with guns, eery chest-mounted plates of flesh colored jell-o, helicopters...corporate intrigue? I don't know. But if there's a part II I want to see it.
 

The Random One

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May 29, 2008
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DVS BSTrD said:
They're like the elephant in the room.
Yeah, in size.
The size of an elephant, the liquidity of an anemona. Maybe it's the boobs that should get their own game.

Captcha: bottom. apparently the captcha is more of a butt person.
 

Roxas1359

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Aug 8, 2009
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The Random One said:
DVS BSTrD said:
They're like the elephant in the room.
Yeah, in size.
The size of an elephant, the liquidity of an anemona. Maybe it's the boobs that should get their own game.

Captcha: bottom. apparently the captcha is more of a butt person.
Said it before, the next DoA game will be giant breasts with arms and legs fighting each other. I'm calling it now!