Birthe said:
This was a really pointless cutscene...
It set up the background, introduced our lead's hallucinations, the fact that he's hardcore enough to headbutt an alien monster, and provided a general atmospheric sample of the game.
You do know it's okay to form your own opinions about these videos, right? Heck, our boys from Canadia even specifically pointed out where the therapist was dropping plot points.
and why did her eyes glow?
Hang on, let me break it down for you.
1. We meet Isaac's girlfriend, Nicole, via an archive of their video chat.
2. We see Nicole in the corner, right after we learn she's dead. She speaks, and the therapist does not seem to notice.
3. Nicole vanishes.
4. Nicole reappears, looking like a zombie, and approaches Isaac, eventually climbing onto the table.
4b. While this is going on, the therapist mentions how Isaac has been having hallucinations.
5. Nicole's eyes and mouth begin to glow.
So! What do you think is going on?
And I also wouldnt have seen this quicktime event
Then you would've died. And played it again.
I really don't understand the unilateral hate for QTEs. When they're executed badly, sure, but he are we supposed to have a horror game if there's no way for players to "struggle" out of situations just like that one. And then there's Arkham Asylum, which was actually praised for it's QTEs, except they weren't actually called that.