Unused World War 2 Settings

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Soviet Heavy

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ediblemitten said:
Also, your statement regarding the last cavalry charge being in 1939 is incorrect. There was a successful Italian cavalry charge in 1942, and another in Yugoslavia also committed by italians (in 1942 as well). As well, the Poles apparently launched a successful charge in 1945 against the Germans.
Don't forget that the Cossacks constantly harassed German infantry from horseback.

cyrogeist said:
how about the other beaches in the Normandy landing
like Utah,Juno,Sword or Gold?
Juno would be a very interesting fight. The bluffs were nearly twice as high as Omaha, and yet the Canadians were the only group to achieve all objectives in one day.
 
Jun 11, 2009
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The firebombing of Dresden. The entire city was lit on fire and the flames required so much oxygen, children were snatched from their mothers' arms and swept into burning buildings.

As well, Ortona. It was really, terrible from a human POV, but it would be good for a game.
 

Soviet Heavy

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Professor Lupin Madblood said:
The firebombing of Dresden. The entire city was lit on fire and the flames required so much oxygen, children were snatched from their mothers' arms and swept into burning buildings.

As well, Ortona. It was really, terrible from a human POV, but it would be good for a game.
Lovely Dresden, the most ineffective and controversial mission ever carried out by Bomber Command. Entire residential districts disintegrated, and less than 1% of Germany's manufacturing capabilities damaged.

Can't see how you could make a game out of it though. Maybe a mission for a bomber simulator.
 

Pedro The Hutt

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How about the Winter War [http://en.wikipedia.org/wiki/Winter_War]? Where Finland managed to score a KPD of 5 vs. Russia, even though Russia brought three times as many guys as Finland had to over. This probably explains why Scandinavians are so good at FPS games anyhow. :p
 

Soviet Heavy

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Pedro The Hutt said:
How about the Winter War [http://en.wikipedia.org/wiki/Winter_War]? Where Finland managed to score a KPD of 5 vs. Russia, even though Russia brought three times as many guys as Finland had to over. This probably explains why Scandinavians are so good at FPS games anyhow. :p
Plus you get Machine Guns on skis!
 

Locke_Cole

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Soviet Heavy said:
Johnnie Brambora said:
I seriously lold when you said that they market WW2 games by having the major campaigns be American campaigns and not Canadian. How much WW2 history do you know exactly? The Canadian forces were few, and not influential in the victory. So when they had a few levels in CoD 3, I was surprised.
The Canadians almost singlehandedly held back a full quarter of the German Army with only four heavy divisions. They were the only group to achieve all their goals on D-Day fighting on the heaviest defended non American beach. They liberated the vast majority of Holland. Their military buildup built a massive shipping fleet required to ferry supplies across the Atlantic and to defend the convoys against Wolf Pack attacks.

Canada was used to train fighter and bomber pilots, since it and the US were some of the only safe flying zones. Canadians fought everywhere from the Battle of Britain, to Normandy, and into Italy, where they earned the name "The D-Day Dodgers", because they were too busy tearing through Italy's troops to fight at the beaches. Never mind that they linked up with them by punching a hole through the southern defensive line.

So before you go questioning my knowledge of my own country's contributions, maybe you should learn some history.
Let's not forget the Battle for Caen which has seen use in a number of games. The battle was a primarily Canadian effort. Also since getting off the beach at Normandy the Canadians encountered and fought as many as 6 different SS divisions while the Americans putzed around on or near the beach for almost a month. As I recall I don't believe the Americans fought their first SS division until they were very deep into France and yet most American movies/games has the Americans fighting SS in every battle.
 

Riobux

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I'd be interested in a game which made you the German foot-solider. Straight away, you have the tenseness of the beliefs and the knowledge that your character will most likely be dead by the end. It could also give a human face to a group that did generally evil acts, and more specifically, each of the foot soldiers that were dragged into it and are forever portrayed as the human reincarnation of demons.
 

Agayek

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Soviet Heavy said:
Probably the biggest reason that people are sick of WW2 games is that they all use the same fucking settings. Omaha Beach, Stalingrad, Market Garden, Pacific, and then always the same nations, USA, Russia, UK.

Despite this, there are a ton of battles and campaigns that are almost never touched, despite their importance. How great would it be to see a Canadian campaign? We got a mini one in COD3, but apart from that and a couple of missions in Company of Heroes, the Canadians almost never appear.

Then there is the Second Sino-Japanese War, which could be an entire game by itself. Of course, considering the brutality and the long standing animosity brought about by it, it might be for the best if it isn't adapted.

Now, obviously these new ideas won't happen, since most World War 2 games are directed at Americans, and what American wants to play a game about Canadians? (note, I know this isn't true of everyone, but from a marketing standpoint it is)

So, what sort of World War 2 game that doesn't focus on the conventional aspects would you like to see?
Honestly, I'd like to see the Winter War [http://en.wikipedia.org/wiki/Winter_War] done in a game. I can't remember ever seeing it before, and it would make for some truly awesome sniper-style levels. Combine that with the fact that the Winter War created the best soldier to have ever lived, Simo Hayha [http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4] who had an unconfirmed killcount of around 1000, and a confirmed kill count of at least 705, in less than 100 days.
 

CrazyMedic

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I have always wanted a survival game like stalker set during the storming of berlin granted you would be playing a german civi but like say you play a father with a wife and child hunkered down in a basement and having to charge though explosions and rummage though a burning building to get a can of beans for your family and constantly fighting off russians with what ever you can find and make it so that you always get over whelmed in the end and have to watch as the russians take your family.
 

Nashura

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An overall story line that would be great is these bunch Koreans who fought around the world, switching sides constantly. There story was as follows: They we're captured after fighting the Japanese in Korea. As POW, they managed to escape to Russia. In Russia, they were taken as Japanese and made POW, and got deported to the east front (Moskou or Stalingrad, I dunno) In that battle, they were taking as POWS by the Germans, who transported them to the Atlantikwall, one of the beaches to be precisely. After D-day they got captured by the allied, who held them in the US untill the end of the war.

A fascinating story, I think it was in the book D-day by Stephen E. Ambrose I read it.
 

notimeforlulz

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RicoADF said:
notimeforlulz said:
LetalisK said:
Azahul said:
As far as WWII settings go, I'd be intrigued by a game about the Siege of Tobruk. 240 days of desert warfare and siege, the first time the Blitzkrieg was actually brought to a complete stop. The Australian 9th Division was ordered to hold the town for eight weeks, they held it for five months until the German forces were driven off by Allied reinforcements.
To be fair, a large reason that blitzkrieg failed was because of the crippling lack of adequate support ironically caused from its great success in previous missions.
That and the Australian defense was ridiculously suicidal, they sat in the trenches even after some of them had been run over by passing tanks until they were ordered to fire on the tanks from behind. Although attacking tanks from behind was a common practice for anti-axis forces since the German tanks were 3 times more heavily armored in the front than other tanks, I doubt the German's expected soldiers to hide in dugouts and die from being crushed before they ever dared to show themselves.
Thats incorrect, the panzer III and IV we're equal and later on inferior to the allied tanks in armor, they were just used by crews that were better trained.
However your right about the Aussie troops being too damn stubborn to let the Germans win :)
I was talking about the tanks early on in the war, that the germans used that didn't have sloped surface armor. The russians actually utilized sloped armor for as their main tank force very early in the war. The sloped surface armor which would lead to a 10mm thick piece of steel being equivalent to a 20mm thick piece of steel when hit at an angle (sloped so from the front). The german tanks were special because they had very thick armour, and long ranged guns. I didn't say their armour was better than that of the allied tanks (sloped armor) I said it was thicker. Turns out it wasn't 3 times thicker though. That documentary I watched was pretty inaccurate.