Tibike77 said:
Any of your other arguments can also be used to defend the position that game piracy is good (or at least, not as bad).
None of your points make any significant distinctions between buying used and pirating.
By that logic, you should allow pirated game copies to buy DLCs and merch, since, hey, why not ?
How nice of you to disregard the entire post and focus on a single point.
The key difference, again, is this:
"Also, you kinda forgot about the guy who traded the game in. What will he do with the money/points he got from trading?
Buy a new game obviously,
a game he couldn't afford without trading in his old games.
What people do these days is buy a game, play it, trade it in and get a new one, so in the end it all evens out.
There is no fucking disadvantage for publishers here. It's completely different from piracy where the developer doesn't see a single cent."
Now, please explain how this is in any way similar to piracy.
The fact that a game can be traded in is part of its value to the customer. If he couldn't trade them in, he wouldn't buy as many games.
Abolishing the used games market takes away a key "feature" of a game, which in turn would decrease its value (again, to the customer) and reduce demand. Plain and simple.