It was the early hours of the morning in the rural town of Kamas, Utah, when police were called to the house of Robert and Ingrid Anderson. The couple had just returned home after spending a couple of nights in the neighboring town of Henefer, but their welcome home was far from pleasant: lying on their doorstep was the corpse of Rufus, their eight-year-old Labrador Retriever.
"We went to attend a friend's wedding out of town, so we left Rufus here in the care of a neighbour. We were in Henefer for two days... [and] when we got home this morning, we found Rufus sprawled in front of the door," says 32-year-old Ingrid Anderson, teary-eyed.
The couple confronted the neighbour they had entrusted with Rufus, 27-year-old John Gregorie, and were told that their dog had, "just died of old age." However, closer inspection of the Labrador revealed several deep lacerations, including one on the dog's throat that was later deemed responsible for its death. Despite Gregorie claiming that he was, "just as surprised as [them]," to see the injuries, the Andersons called the police, at which point Gregorie admitted to killing the dog.
Says officer Don Grant, "It's really horrible, hearing about something like this. This family put their trust into a neighbor, and for him to do something like this, it's just unreal."
When asked why he killed the Andersons' dog, Gregorie claimed that he was overwhelmed by, "a desire to hurt things," and that he, "was not himself when he killed Rufus". This prompted authorities to look into the man's medical records, and despite finding a prominent history of mental psychosis and instability, officials searched even further into Gregorie's life to find what could have motivated him to commit such a horrible act of violence and betrayal.
"The one thing that stood out about his life was the investment he put into playing videogames," explains Officer Grant. "From what we've gathered, he spends about twenty hours a week in front of his TV, playing games... and most of them feature violence."
One game in his collection that caught the authorities' attention was "Call of Duty: World at War", a game wherein players are rewarded points for killing dogs. The game even gives players the freedom to kill these virtual animals in a variety of different ways, including by gun, by flamethrower, and by knife.
"It's disgusting," remarks Ingrid. "It's absolutely ridiculous. We wonder why these things happen, we wonder how people can be driven to be so cruel, and the reason is right there: these games - these violent games - they're training people to kill."
This isn't the first time that videogames have driven a person to violence: almost every public shooting in the past five years has been attributed to the playing of violent games. This is just one of several instances in which a man, so engrossed by the alternate world of gaming, has lost his grip on reality. Despite this, all efforts to outlaw violent games have been dismissed by congress.
As they bury the corpse of their beloved dog, Ingrid and Robert Anderson have decided to lobby against the gaming industry, and encourage others to do the same.
John Gregorie is due for trial in May.