Völuspá: <Status= Alive, flailed about for a bit then colapsed and was hit by traffic. aka its dead)

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bad rider

The prodigal son of a goat boy
Dec 23, 2007
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With that out of the way here's my idea. This Rp is Begins on the present where some millionare tycoon invests a large amount of money in building a small island with capability's of movement this is named voluspa. (Think giant boat with vegitation.)Anyway very early on with onsets of problems war famine disease etc He capatalised on basic shielding technology this Voluspa was fortified into a giant self sustaining country. With this it took on the brightest of minds from every corner of the earth before sealing itself off, this society at the time of sealing was entirely automated allowing these minds to focus on scientific pursuits.

Now of course the tycoon became the head of this society where he was in charge, he decided the laws and morality of the country. That was a thousand years ago. Now it seems this country has evolved grown become more advanced, and after his numerous clonings the tycoon died, now at this point he was looked at as a god (the nature of his position) and the fact he never seemed to be as clever as others had meant no-one suspected him off wrong doing, when he was buried he (Ephraim) was buried as a hero.

Now it was known that his final clone had began opening the city to the outside, now we will see what awaits our adventurers who will be the first to leave voluspa in over a thousand years.
Ephram chose this name after the island was built as he was very indecisive. He chose the name when he knew what was going to be accomplished. They would find why we are here, and what are ultimate goal is. Once accomplished they would release the information to the rest of mankind and the island would need no longer exsist.
Cloning is the goal of many of the popualtion of the Voluspa. It represents outstanding achievement. However a few in society have been cloned repeatedly. The first ever restriction on cloning in the early years was that no-one could use cloning to create a improved version of themselves, many restrictions followed ensuring the constant survival of the society.

However in later years the system was banned from functioning constantly when Ephram abolished constant cloning, proclaiming that immortality should be no-ones ultimate goal. Also it was speculated with growing power consumptions from different research groups, that the power requirements would be too great to keep the entire population of Voluspa alive. Therefore the Voluspa fell back on genetic engineering in reproduction.

Almost the entire process was left to machines to collect samples from indivduals allowing births to be gentically at their peak performance. The nitty gritty, the machines would recieve a donor sample from two indivuals, then the resulting offspring was grown in a test tube then a pod until developement was at an end. The pod's where designed to train the newborns in specific area's allowing for one to one learning, while gently encouraging musle developement through advanced shock treatment.

After this the machine would assign the individual a unique first name. The process prioritised the smarter indivuals in society (The smarter you are, the greater likelyhood of offspring) and while it was never banned it became taboo that the council or Ephram should procreate as it would influence their judgements on society.
Excerpt from computers relating to queries on pastimes:

--admins only-- In the later years we now strive for to break boundries in knowledge, the reward of being allowed to live longer and more fruitful lives is our ultimate goal.

The society is based on several types of clone lessers, hierarchs, the council and the as of late ephram at the top.

Lessers are usually new or at there first clone, this is mainly because there intelligence isn't as high as the others, sometimes they will earn the right to be cloned through making a break through in research developing a useful item etc,
Hierarchs follow the same pattern but have a higher intelligence usually these members live up to their third clone. The council are the immediate people below Epharaim, there are six of them each of whom contributed greatly to the Voluspa.
The Council:
Jonas, Built the shield around the city.
Tyrel, the architect (designed the place and had it built within twenty years)
Ceilidh, invented the first working cloning system and implemented it on the Voluspa.
Kate, specialised in gentics and created the first drug treatments to keep personalitys in check without negative social effects (eg depression)
Gael, created a selfsustaining ecosystem mainted only by machines.
Frieda, designed the computer system and robots that maintain the Voluspa.

*Player only knowledge* The drug was brought in due to unrest in the early years, the drug brought an effective and easy solution to morality, this left only Ephram and the council vulnerable to emotions.*
*Character knowledge* The drug was broughtin as an effective remedy to crippling ailments and diseases which had spread onto the ship. Research into the drug is strictly prohibited to stop people testing it. Side effects of not taking the drug brought on conditions that are detrimental to the individual and those around them.

The drug prevents emotions in the same way a beta blocker might, however it has been observed that extreme emotions can manifest particularly in certain genetic codes. Many speculate as to why such dangerous individuals are allowed into society. This is is because these people tend to be smarter and more keen and show a greater yield in research. Thus they are allowed but from birth they are stamped as more dangerous and are more carefully monitered.

*Computer excerpt* Using simulations and several tests taken from the pod of new borns we are now able to accuratly predict the optimum field of study for the individual allowing for your skills to be better utilized. There are several field positions you may have been atributed to. Here's a list detailing the percentage of society in each specified field.
One of our many science departments, (72%)
One of our caretakers (25%)
One of our councils private assistants (2%)
Ephrams caretakers (<1%)
For greater accuracy report to the caretakers.
All players begin as bland almost faceless individuals, some more intelligent then others none of which allowed to develope socially. This means when they leave they will have fast and somewhat irratic personalitys which will jump around be very sporadic in development e.g

John enters the village with his companions children are playing, however he sees one fallover and begins feels and overpowered by joy, as though he had just made another breakthrough in his research. The others stared at him as he began to hiccup and grunt, he couldn't understand why but he couldn't control himself. I think this would be interesting and would fit nicely as I feel that in this monarchial society they haven't been allowed to develop socially thus only a instinctual ideas of their own personal morality is left.

An example of something I may put in as a point of interest.
Players will at some point stumble into the first and (if it is to be believed) only person ever to have been turned into a computer, now obviously this person is different than others they may have met, this person is quirky jumpy. (a thousand years will do that) What is apparant is the facility was state of the art however it's power is running low as it was built to for one thousand years, a selling point at the time. This person was named the first ever true A.I. This leads to the question is it human or has it taken on the personality? Should you try and return this thing to your home(I'm thinking of a name any idea's?) where there is enough power to keep this "person" alive? And what happend to the people who ran the facility?

Now the primary quest so to speak would be around the following,

The reason the expedition is to be carried for is the lack of genetic variation, where machines used to be able to keep gene pools relatively tidy the perimeters are beginning to have to be pulled back slightly.
This left the society to need to expand meaning finding a society similar to there own. However this was the mision set by Ephraim (founder of the Voluspa) and it wasn't popular with some of the higher up members of this scientific society who felt it would be inappropriate and counter productive to the fundamental ideas of the Voluspa.

Following his death it was almost haulted, but due to admiration for their fallen leader the population carried out his last request. So I may write the main plot to tie in around one specific member of the group. (It will likely be whoever as I don't want everyone to be looking intently on one person as a divine leader.)Or I will just write it around the entire groups expedition, I haven't really decided but there are ideas cooked up on either side.
As Crowghast pointed out to me I had been vague on technology. So I will endevour to put some cool bits and pieces here, feel free to make suggestions If you want specific bits and pieces. I Covered cloning in general info so if you want that it's there.

More to come...
Throughout the years there have been more designs and advances in robots than thought possible. However to conserve the worlds resources most never made it beyond a blue print, however updates and editions occur all the time.

The most common is the Excal I series it is essentially a small robot that uses it's surroundings by processing positively charged and negatively charged atoms it is able to maintain a hover by constantly changing its surface to compensate. This requires a large amount of energy so they recharge in intervals after every four hours. There are lots of them around the city floating about. They can act as information terminals, provide assistance in experiments, have powerful sensors and are almost deemed as concious due to there highly advanced processors and they act as sentrys constantly snyching data with others providing up to date information inside the city. These were developed as they were capable of being what was required, the council were hesitant with more advanced models. The idea that robots would be too clever meant the council grew suspicious of robot AI, and they restricted research on upgrading the robots to an AI.

However as a means of maintaining the city a newer version was brought in the Mark II Excal series. These where similar in relation to the Excal I series, but they where striped of the processing power of there predecessors only being given enough to run there systems, thus the Mark I's where left to guide them when they were to perform abnormal tasks (not repair things). These units were however given a kill switch so they could be destroyed via a seperate small explosive that would destroy them and only them instantaneously. Why the security and precautions and inreased size? These are the first robots to have gravity manipulators, they are now more refined than when they were first brought in and they can perform tasks with a greater accuracy than the most skilled person and can manipulate any object from a range of 76.5 feet. The maintain the city but mostly work on the outside of the island while more recently being used to gather resources from afar using an extremely powerful power supply. These typically have power for 3 hours, But the Excal II Monolith has over six weeks of power.

Excal II Monolith ----Data restriction----

More to come...
Name:

Proffesion:

Age/clonings:

Reason for cloning(if req):

Bio:

Tests:

35 points to be spread as you see fit.(max=10 per stat)

The stuff after the semicolons are what it effects.
Strength: Fighting
Perception: Explosives, Lockpicking, Guns
Endurance: Health, if yourself at a high risk of dieing this will drop the probability of your death
Charisma: Generally (not always) when you talk to others who aren't player controlled you will get better responses.
Intelligence: Being clever generally, so robotics etc.
Agility: Sneak, Running.
Luck: Coin flipping

Speciality: Expert in human anatomy.



Example character.

emily Johnson
Biochemist*
first cloning/Age one year* <-- Note this dosen't mean she is an infant only that her clone is one year old, clones in this reality are set at an age of around 21 or whenever developement has stoped.
Earned cloning after breakthrough in CADD development (Cure all disease drug)*
Bio: Occasionally gets distracted by butterflies. Very typical, she is a hardworking member of society, despite her breakthrough she has never been subject to extreme emotions which would cause unwanted behaviour. In fact the only time she has ever experienced an emotion is when she feels an unpleasent feeling that she may never experience emotions.
(max=10 per stat)
Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5

(You may ask yourself why 5? Well If use a die sim that roll up to 20 you should be getting a 25% percent bonus on each of your stats. If I roll (excluding the bonus in your stats) 1-3 something terrible happens, 3-8 something bad happens, 8-12 something average happens, 13-17 something cool happens 18-20 something great happens.

I tried to be clever with this. Then I got fed up and used paint. This will update as the game goes on.
Any character ideas feel free to post just try to stick to being within the society. Remember your character is likely to have their persona built up during the game. It's not essential to want to be an explorer or be particularly unique etc.

Any questions about things pm me.

Got a drawing? Shout and I'll put it on here I'll likely sketch one or two things but I'm not an artist barely a doodler, but I think having them will be good fun.

Name: Roscoe O'Molony

Profession: A Jack-of-all-trades. Current caretaker of the higher tiers of the city.

Clonings: Three, current clone is twenty years of age.

Bio:--------------------------------------------------------------------------------------CENSORED--------------------------------------------------------------------------------------
-He also wanted those thoughts and ideas, to go as far back as ancient times, so that he could learn of how people then really thought.

What would it be like to find a descendant of Shakespeare, clone him, and give the clone the genetic memory of the most well-known playwright in history?

Alas! He died in an accident in his very laboratory, killed by noxious gasses released during a deadly leak caused by poor maintenance. His clones thereafter, were nothing like him save for in appearance. The only genetic memory he managed was barely sub-conscious, so the years go by.

He now has three clones, each one more diluted and emotionless than the next.

The current one retains his name, and none of the honor that once came with it. Upon his "birth", he was tested, as all clones were so that they might be applied to whichever occupation most suited them. Since Roscoe O'Molony could not be accurately classified, he now works at random jobs given to him at the whim of his superiors, this can range from demeaning tasks such as spending weeks in the sewage system searching for leaks, or as important acting as a test subject for new hovercrafts. He looks mostly as his predecessor did, but after so much gene alteration, he could be described as looking much better. Ruggedly handsome good looks to no fault. Tan, sooty skin with a rough, callous texture, due in part to the toil he is often set at work to. He is of a slight, thin build, standing at 6'0 feet and owner of sufficient muscularity. Black hair, blue eyes, bright teeth, excellent health. Just like almost every other male. The only defining differences between him and the others is his slouched posture, his speech had less inflection than any other, and despite having little emotion, he retained a morose, tired expression.

If anything in his manner were strange, anything at all that the administration could give cause for concern, it would be hoarding. Often given the task of taking unwanted items (Such as large industrial machinery, radioactive waste, chemical contaminants, or the like) away from the laboratory, he will, with reluctance, attempt to dispose of these.

Usually, he ends up keeping them. Storing them in his apartment room, turning them over in his hands, inspecting each thoroughly to make sure it's the same as it always was.

Each day is the same.

Each day has this routine. Walking between laboratories, doing what he's told, going home, performing standard procedures for hygiene, sustenance, dress, entertainment, and then daily reports.

He never stops to wonder what the point of it all is, or why anything occurs, how it occurs.

He does not know, that this mind-set, is going to change. Soon.

Strength: 7 (Several rather odd and difficult tasks have given him a good physique.)
Perception: 9 (Extremely keen senses, often notices things anyone could miss very easily.)
Endurance: 5 (Is hale and hearty in health, like any other citizen.)
Charisma: 2 (Has almost no inflection or social tendencies, the emotionless call him emotionless.)
Intelligence: 7 (Despite a general lack of imagination, he retains excellent common sense and logic.)
Agility: 3 (Is not athletic in any way, and does not feel the need for stealth.)
Luck: 2 (Has no notion of luck, yet suffers mishaps more often than others.)
Name: Aeryn Lamar

Age: 23

Job:Engineer

Height: 5'7

Weight: 130 lbs

Background: Aeryn is not a clone. She was born into a normal family. Although she was taught that everyone should be the same something in her said differently. One day while going to work she saw a building and saw amazing colors that she had never seen before. She looked around to see if anyone else had noticed but they didn't. She looked back at the building and saw that the colors she had seen were gone, it was back to its original colors. From that point Aeryn has been seeing colors from which she does not know the name of. She dare not tell anyone because if she does she fears the worst. She has begun to see more color and has started to avoid people as much as possible. She is afraid of what people will say/think if she tells them about the colors shes seeing.

Characteristics: She is very inclined to trust anyone because of the colors that shes been seeing. She tends to be by herself and the machines that she builds. She is about 5'7 with dark brown hair and blue eyes. She is rather thin with not much muscle at all.

Strength: 3
Perception: 5
Endurance: 3
Charisma: 7
Intelligence: 8
Agility: 7
Luck: 2
Masika:
Name: Rayai Colton

Age: 19

Profession: Botanist

Specialty: Rayai's specialty is in plants with a purpose. She knows a little bit about trees and flowers, but the plants that serve as food and what used to be used as medicines is her forte.

Bio: Rayai is considerably short and light. Being only 4'9 and barely weighing 100 lbs. She is very committed to her work and sometimes forgets that she has to go home. Even though she spends a lot of time engulfed in studies and work, she still is quite social. She is easy going and will listen if someone needs to talk or wants to discuss their own work. She will listen and comment on another person's work whether or not she knows a vast amount of their field.

Rayai hasn't found anything yet that has been worth a clone. She understands cloning in plants, but she has a lack of knowledge on cloning of humans and animals, that she is not sure whether she would want to be cloned herself.

Tests:

Strength: 2
Perception: 4
Endurance: 5
Charisma: 7
Intelligence: 6
Agility: 7
Luck: 4
Character pic:
Outcast107:
Name: Tig Smith
Job/skill: engineer/robotics
Not clone.
Age: 25
Details: Tig was in a horrible accident during a test run on a new machine which exploded. The machine was suppose to be a big leap in production in Robotic manufacturing. Even though Tig survived he lost some parts of his body. He wasn't "good" enough to be clone so he set to work to rebuild his body. He is the first "cyborg" of the city, even though he shows no emotion on the outside. He wears a cloak around his body with a hood that helps hide his robotics parts and burnt body. He wears a gas mask like over his face that is link to his lungs to help him breath, due to his lungs being a bit damage though he can take it off, but after a while he needs it back on. He was chosen on the mission to help repair damage machines or vehicle that may happen during the trip. Also to gather data on the outside.

Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Name: Ryan McAteer

Profession: Farmer

Age/clonings: 20, no clonings

Bio: Ryan was genetic engineered by his parents, Roy and Mallory, in order to help out tending on the only farm in Voluspa. He gradually grew into his role over time, herding the altered cows into the barns at one of their 8 daily milking times, maintaining the automatic shearer when the cashmere sheep went through, harvesting the 20 varieties of vegetables grown once a week. He went about it with the same methods as his father did, just doing what needed to be done to sustain the population.

He was a pretty good specimen of the engineering process as well, standing 6'6", not entirely well built, but he didn't have to be. He has medium length light brown hair, piercing blue eyes, and a healthy tan from his work outside.

Ryan's spot in the expedition team didn't come from his skills in the lab, or his physical presence, it came from good old fashioned dumb luck. The workers in town held a lottery to determine who would accompany the main team on the expedition, it was essentially a red shirt job, just help out with stuff. Ryan just so happened to be holding a winning number.

As such, Ryan doesn't know what he should be feeling at this time. Voluspa is the only kind of world he has ever known, heck he didn't even really get off the farm that much. So all he knows is that he has to be ready for what's coming on the outside.

Tests:

Strength: 5
Perception: 1
Endurance: 5
Charisma: 3
Intelligence: 6
Agility: 6
Luck: 9

Speciality: Expert in agriculture/animal husbandry (breeding stuff)
Posting, I'm not putting a limit or date on posting just try to keep it relevant in length and post every now and then so your part of the RP. I'm not gonna chase people on grammer when the RP gets going so don't worry too much about it just try and keep it legible. No controlling other peoples characters and If your desperate to kill each other off let me be aware of it, just don't do it for a petty reason E.g she stole my hat.
Thanks for the interest and enthusiasm it gives me an underline cheeriness that makes this all worth while. I put this down as a thankyou from here on out to everyone who takes the time to look. Thanks!
Ok, here is how this goes if you want to join just shout, I'll then notify you as to when and how you will join. You would be following a different character template however. Instead of bieng from voluspa you would be from a point of interest thee players stumble upon. For instance they find a village in the middle of nowhere you are a villager. Any questions pm me.

Good news anyone, You can steal this copy and paste it rewrite it or set fire to your computer.
 

Masika

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Feb 16, 2009
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I actually really like the idea. It does sound VERY interesting and quite original.

I think this is an answer to one of your questions, but you wanted to know a tech. standpoint? Well, with so many brilliant minds on the island, you could have the island as one of those places where everything is so highly technologically advanced that it seems almost perfect to us now-a-days. A robot and such that can do just about anything. Whereas, the world itself fell into war and famine could return to a more natural state. Buidlings and cities could be obliterated and vegetation grown over everything. Humans could return to a more rugged way of life. A.k.a nomadic, hunt and forage, simply living to survive. That kind of stuff. I would be really interested in this RP. If it takes root that is.
 

Outcast107

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Mar 20, 2009
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I think I would join this rp to. What all can we be? Since I feel like being a droid char that maybe goes out with the people. But if you don't like that then I shall be a normal person. So count me in to.
 

bad rider

The prodigal son of a goat boy
Dec 23, 2007
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Outcast107 said:
I think I would join this rp to. What all can we be? Since I feel like being a droid char that maybe goes out with the people. But if you don't like that then I shall be a normal person. So count me in to.
I'm not sure if I'm going to put droid characters in, I like the idea of having a all human group as the emotions would be fluxuating and would add depth. However they aren't stupid and it's likely they would have something for their protection, but a robot of any sort dosen't allow any real character development, so I'm wouldnt be too sure how fun it would be for you being very fixed in who your character is being that it would be coming from a very bland society.
 

bad rider

The prodigal son of a goat boy
Dec 23, 2007
2,252
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Masika said:
I actually really like the idea. It does sound VERY interesting and quite original.

I think this is an answer to one of your questions, but you wanted to know a tech. standpoint? Well, with so many brilliant minds on the island, you could have the island as one of those places where everything is so highly technologically advanced that it seems almost perfect to us now-a-days. A robot and such that can do just about anything. Whereas, the world itself fell into war and famine could return to a more natural state. Buidlings and cities could be obliterated and vegetation grown over everything. Humans could return to a more rugged way of life. A.k.a nomadic, hunt and forage, simply living to survive. That kind of stuff. I would be really interested in this RP. If it takes root that is.
I like the nomadic idea, consider it stolen. Also thanks for the kind words.
 

Masika

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Feb 16, 2009
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bad rider said:
I like the nomadic idea, consider it stolen. Also thanks for the kind words.
No problem. =) And it makes sense and would be very interesting to do with such advanced people going back to watch nomadic peoples and they wouldn't really have much of an idea as to how those people got there. Either group that is.
 

Anarchemitis

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Dec 23, 2007
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I am also interested, I've always loved the concept of people milling about in a relatively uniform pattern, all dressed in muted dull colours, then all of a sudden one's face turns a joyous orange, clothes turn vivid, and they do something uncannily charming.
My participation will depend upon the objective.
 

Outcast107

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Mar 20, 2009
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Well can I have a few chars? I don't mind playing a few if its allowed. But If you don't mind being a droid then I might be on. But I can play as a human. Doesn't matter to me.
 

Vay

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Mar 8, 2009
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Sounds interesting, I like the wole charecter development idea. Count me in in this happens. Its the oposite of Boishock :)
 

Anarchemitis

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Dec 23, 2007
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Might I be a robot who's AI "breaks"? I already have a relatively good idea for its [his] backstory.
 

bad rider

The prodigal son of a goat boy
Dec 23, 2007
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Anarchemitis said:
Might I be a robot who's AI "breaks"? I already have a relatively good idea for its [his] backstory.
Um, If you write something up and pm me with it, I'll give it a yay or nay.
 

Anarchemitis

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Dec 23, 2007
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bad rider said:
Anarchemitis said:
Might I be a robot who's AI "breaks"? I already have a relatively good idea for its [his] backstory.
Um, If you write something up and pm me with it, I'll give it a yay or nay.
Character Made of Metal said:
Name: 'Pan'
Age: 3 years since manufacture, [Undesignated time segment] Since 'Change'
Height: 4 Meters (About 12 feet)
Weight: 4,500kg (9.5 Imperial Tons)
Features: Strength, Searchlamp, Adamant fortitude, lack of speech, Strength again.
Background: Made for an Industrial Rental firm as a high-durability General Purpose robot, 'Pan' was as big and strong as they came. His first job was for an underwater mining company, operating at deep sea depths, which took advantage of his strength, having to work with three tons of pressure per square inch. When taken to the surface for a cleaning and check-up before returning to work, a spot of paint from a painter dripped onto his surface, which broke his AI when he noticed it. He suddenly felt 'unique'. His brain began thinking deviantly from his employer, although no one noticed. He wandered away during the inspection when he was unsupervised, resulting in him meandering onto a busy street in market day. Before he knew it, the hustle and bustle ushered him onto a level crossing as the gates came down. His expulsion from work was a true testament to his toughness when he was hit by a freight train at full speed, resulting in him dislocating his shoulder. The train had 64 units derailed and the lead locomotive annihilated due to the collision, showing how even when not paying attention, much less trying, could win a game of chicken with a train. He was commissioned to be recycled after the Rail company sued his Mining company, but again, when unsupervised he meandered away from the recycling yard. He has since joined up with a new partner named [WILLING PLAYER CHARACTER HERE] to [RP OBJECTIVITY HERE].
Characteristics: He cannot speak as he was not built with a mouth, nor programming to audibly communicate. However he has excellent visual sensors, a Geiger Counter, Smell and Magnetosphereic detection, and strength. Built to be able to operate in extreme conditions for almost any purpose, he can lift 80 tons of dead weight with one hand, operate in pressures as low as vacuum and high as 5 tons/inch[sup]2[/sup]. He cannot jump and cannot run, but can walk at an admirable pace, which is about 45km/h when stressing his knee actuators.
Although he cannot talk, his general emotion is Jovial and happy to work. if he could talk, his personality would be large than life.
See also: The Large Ham [http://tvtropes.org/pmwiki/pmwiki.php/Main/LargeHam]
Markmanship: 1
Field tests: 39
Persuasiveness: 3
Strength: 6092 +120
I also recommend you change the name of the Thread to garner interest. At least 'Mystery Island'.
 

Masika

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Feb 16, 2009
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You really seem serious about this and the more the days pass, the more it developes. It sounds VERY interesting and am already thinking of character ideas. I feel almost girly with what I'm going to say next, but I can't really help it. "OH! The idea itself is so unique and interesting that I can't help but fell SUPER EXCITED FOR IT TO START!! *Girly scream* " Sorry 'bout that. =)
 

ae86gamer

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bad rider said:
Let me start off by saying sorry for adding to the pile of these but I really need opinions
With that out of the way here's my idea. This Rp is Begins on the present where some millionare tycoon invests a large amount of money in building a small island with capability's of movement this is named voluspa. (Think giant boat with vegitation.)Anyway very early on with onsets of problems war famine disease etc He capatalised on basic shielding technology this Voluspa was fortified into a giant self sustaining country. With this it took on the brightest of minds from every corner of the earth before sealing itself off, this society at the time of sealing was entirely automated allowing these minds to focus on scientific pursuits.

Now of course the tycoon became the head of this society where he was in charge, he decided the laws and morality of the country. That was a thousand years ago. Now it seems this country has evolved grown become more advanced, and after his numerous clonings the tycoon died, now at this point he was looked at as a god (the nature of his position) and the fact he never seemed to be as clever as others had meant no-one suspected him off wrong doing, when he was buried he (Ephraim) was buried as a hero.

Now it was known that his final clone had began opening the city to the outside, now we will see what awaits our adventurers who will be the first to leave voluspa in over a thousand years.
In the Poetic Edda poem Voluspa ("Prophecy [spá] of the völva"), Odin, the chief god of the Norse pantheon, has conjured up the spirit of a dead völva and commanded this spirit to reveal the past and the future. She is reluctant: "What do you ask of me? Why tempt me?"; but since she is already dead, she shows no fear of Odin, and continually taunts him: "Well, would you know more?" But Odin insists: if he is to fulfill his function as king of the gods, he must possess all knowledge. Once the völva has revealed the secrets of past and future, she falls back into oblivion: "I sink now".
Cloning is the goal of many of the popualtion of the Voluspa. It represents outstanding achievement. However a few in society have been cloned repeatedly. The first ever restriction on cloning in the early years was that no-one could use cloning to create a improved version of themselves, many restrictions followed ensuring the constant survival of the society. However in later years the system was banned from functioning constantly when Ephram abolished constant cloning, proclaiming that immortality should be no-ones ultimate goal. Also it was speculated with growing power consumptions from different research groups, that the power requirements would be too great to keep the entire population of Voluspa alive. Therefore the Voluspa fell back on genetic engineering in reproduction. Almost the entire process was left to machines to collect samples from indivduals allowing births to be gentically at their peak performance. The nitty gritty, the machines would recieve a donor sample from two indivuals, then the resulting offspring was grown in a test tube then a pod. The machine would then assign the individual a unique first name. The process prioritised the smarter indivuals in society and while it was never banned it became taboo that the council or Ephram should procreate as it would influence their judgements on society.
Excerpt from computers relating to queries on pastimes:

--admins only-- In the later years we now strive for to break boundries in knowledge, the reward of being allowed to live longer and more fruitful lives is our ultimate goal.
The society is based on several types of clone lessers, hierarchs, the council and the as of late ephram at the top.

Lessers are usually new or at there first clone, this is mainly because there intelligence isn't as high as the others, sometimes they will earn the right to be cloned through making a break through in research developing a useful item etc,
Hierarchs follow the same pattern but have a higher intelligence usually these members live up to their third clone. The council are the immediate people below Epharaim, there are six of them each of whom contributed greatly to the Voluspa.
The Council:
Jonas, Built the shield around the city.
Tyrel, the architect (designed the place and had it built within twenty years)
Ceilidh, invented the first working cloning system and implemented it on the Voluspa.
Kate, specialised in gentics and created the first drug treatments to keep personalitys in check without negative social effects (eg depression)
Gael, created a selfsustaining ecosystem mainted only by machines.
Frieda, designed the computer system and robots that maintain the Voluspa.
All players begin as bland almost faceless individuals, some more intelligent then others none of which allowed to develope socially. This means when they leave they will have fast and somewhat irratic personalitys which will jump around be very sporadic in development eg john enters the village with his companions children are playing, however he sees one fallover and begins feels and overpowered by joy, as though he had just made another breakthrough in his research. The others stared at him as he began to hiccup and grunt, he couldn't understand why but he couldn't control himself. I think this would be interesting and would fit nicely as I feel that in this monarchial society they haven't been allowed to develop socially thus only a instinctual ideas of their own personal morality is left.

An example of something I may put in as a point of interest.
Players will at some point stumble into the first and (if it is to be believed) only person ever to have been turned into a computer, now obviously this person is different than others they may have met, this person is quirky jumpy. (a thousand years will do that) What is apparant is the facility was state of the art however it's power is running low as it was built to for one thousand years, a selling point at the time. This person was named the first ever true A.I. This leads to the question is it human or has it taken on the personality? Should you try and return this thing to your home(I'm thinking of a name any idea's?) where there is enough power to keep this "person" alive? And what happend to the people who ran the facility?

Now the primary quest so to speak would be around the following,

The reason the expedition is to be carried for is the lack of genetic variation, where machines used to be able to keep gene pools relatively tidy the perimeters are beginning to have to be pulled back slightly. This left the society to need to expand meaning finding a society similar to there own. However this was the mision set by Ephraim (founder of the Voluspa) and it wasn't popular with some of the higher up members of this scientific society who felt it would be inappropriate and counter productive to the fundamental ideas of the Voluspa. Following his death it was almost haulted, but due to admiration for their fallen leader the population carried out his last request. So I may write the main plot to tie in around one specific member of the group. (It will likely be whoever as I don't want everyone to be looking intently on one person as a divine leader.)Or I will just write it around the entire groups expedition, I haven't really decided but there are ideas cooked up on either side.
So anyway the gist my problem is, were is a reasonable standpoint for these two societys (the world and the Voluspa) to be technologically? I am going to have a Voluspa > world stand point, but the thing is there is a lot of questions, so recommend ones thatg personally interest you so I can slap a bit of extra information on this.

So I haven't spell checked this and I'm gonna develop some more idea's around it over the next few coming days but what do we reckon good idea/bad idea?
Any Ideas will be whole heartedly stolen by me and likely utilized.
Note: I'm also going to use this to jot down my own thoughts my objective is to get on the site in a week or two.
http://darkandmoodyforums.com/virtualdice.html

Another question in mind is whether players will decide who they are or if I'm going to write a mechanical bio for each person interested for example I would write the fields with the star next to them

emily Johnson
Biochemist*
first cloning*
Age one year* <-- note this dosen't mean she is an infant only that her clone is one year old, clones in this reality are set at an age of around 21 or whenever developement has stoped.
Earned cloning after breakthrough in CADD development (Cure all disease drug)*

Then allow for some kind of stat points to be added via players.
Simulated testing results conclude the following:
Markmanship: 3
Field tests: 7
Persuasiveness: 6
So on so forth ( feel free to recommend test I'll sort this out as one of the last things)

World map
I really wanna join the RP but I got a few questions if you don't mind answering them.
 

Anarchemitis

New member
Dec 23, 2007
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ae86gamer said:
I really wanna join the RP but I got a few questions if you don't mind answering them.
It's in order to ask the questions because there's no sense in asking permission to do so in a public forum.
 

ae86gamer

New member
Mar 10, 2009
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Can someone just be a non cloned human??
Because if they can I have a characters already.
 

bad rider

The prodigal son of a goat boy
Dec 23, 2007
2,252
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ae86gamer said:
Can someone just be a non cloned human??
Because if they can I have a characters already.
Yeah, cloning is basically a privilege, the majority won't be. Anyway post a character sheet or ideas and i'll give it a yay or nay.
 

Spartan Bannana

New member
Apr 27, 2008
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Sounds like a mix of Paranoia and...something.
I don't think I'll participate, but I'll watch you from the sidelines.
 

ae86gamer

New member
Mar 10, 2009
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<spoiler=Character Sheet>
Name: Aeryn Lamar

Age: 23

Job:Engineer

Height: 5'7

Weight: 130 lbs

Background: Aeryn is not a clone. She was born into a normal family. Although she was taught that everyone should be the same something in her said differently. One day while going to work she saw a building and saw amazing colors that she had never seen before. She looked around to see if anyone else had noticed but they didn't. She looked back at the building and saw that the colors she had seen were gone, it was back to its original colors. From that point Aeryn has been seeing colors from which she does not know the name of. She dare not tell anyone because if she does she fears the worst. She has begun to see more color and has started to avoid people as much as possible. She is afraid of what people will say/think if she tells them about the colors shes seeing.

Characteristics: She is very inclined to trust anyone because of the colors that shes been seeing. She tends to be by herself and the machines that she builds. She is about 5'7 with dark brown hair and blue eyes. She is rather thin with not much muscle at all.

Simulated testing results conclude the following:
Markmanship: 4
Field tests: 2
Persuasiveness: 5

Strength: 4
Perception: 8
Endurance: 6
Charisma: 3
Intelligence: 9
Agility: 8
Luck: 7

Tell me if anything needs changing and I'll fix it.

 

Teafo

New member
Jun 26, 2008
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What is the conflict in this story? It seems like there could be some really interesting meetings between the citizens of the world and Voluspa, but without a conflict, I fear it could turn into a lot of talking, and meandering.

Also, is there a way to keep track of character development? i.e. points where you build up enough to earn a first cloning etc.

I would be interested to see what this RP turns into, and if there is a final goal in mind, one that the characters may not know of right away (as is the case in most RPs). I'll see about posting up a character and joining in.