ScopeV2 said:
Half Life to date is the only sequel I can describe as not "holding the gamer up in a wedgie while stealing his/her lunch money". None of today's games can even think of touching the bar Valve set with Half Life and the cast in iron sequel Half Life 2. If you seriously think Halo (number or title here) or any other popular (and generic, oh so generic) shooter these days is better in combat intensity, character development, immersion, story progression, game mechanics you probably did NOT play the game.
Or you also like fat ugly chick without having a drink.
For the people who think it's overrated, of course you are entitled to your own opinion, but please remember Half Life set the standard for modern shooters. Saying it's "not that great" is basically taking a shit on the entire genre.
You say that, but modern FPS' are closer to Halo than Half-Life. Regenerating health, 2 firearm limit, melee separate from weapons, grenades separate from weapons. About all Half-Life added was some form of grav-gun/physics mechanic, maybe vehicle sections (Tho Halo had them too).
For general gameplay tho, Half-Life feels positively old school. Health packs and hyperspace pockets for all your weapons galore! In fact the only other game I can think of that stuck with that was Resistance(PS3), even they changed to the 2 weapon/health regen system for Resistance 2.
Story and writing are solid tho, no argument there.