Revolutionaryloser said:
And I am also pretty sick of the people who keep saying you could have destroyed the Reapers with military power when it's embarassingly obvious you can't. That would be a plothole ten times bigger than anything you can find in the games combined.
Actually? No.
1) Both Vigil and Javik make it clear that the Protheans couldn't win because their forces had been shattered by the Reapers' initial conquest of their capital (the Citadel), and that their forces were much too homogenized. Once the Reapers had defeated one splinter fleet, they knew exactly what to expect from the next. In Shepard's cycle, however, all the races in the galaxy were able to coordinate the largest and most diverse fleet in the history of the galaxy. At this point, the Reapers were the divided ones.
2) Thanix Cannons. The Thanix Cannon technology, which is basically the same as the Reapers' most powerful weaponry, has been in use since 11 months after Sovereign's defeat. There was a LOT of buzz about how the Quarians and many other races outfitted their ships with them, and they were powerful enough to take out a Collector ship in two shots. Since it is miniaturized, with no mention of decreased efficiency, even small fighter ships could be outfitted with them. Imagine how many the cruisers and dreadnoughts can carry.
3) Dozens upon dozens of Reapers were defeated by more primitive means elsewhere. They're clearly not invincible, but have simply had the upper hand because they've been fighting on their own terms. That ends with Shepard's allied fleet... assuming that it is big and well-equipped enough (see: War Assets and Galactic Readiness). What we should be seeing in that final space battle is a thousands upon thousands of Thanix Cannons basically cutting through the Reapers like hot knives through butter.