I hate TF2, I hate Final Fantasy, I hate Counter-Strike, Okami is overly long and freaking boring, RE4 for the gamecube is boring and I hate the control scheme (it's MUCH better on the Wii from what I've played) I hate jackasses who pick a console and say all other consoles suck, I hate elitists who think that "all games have to be as hard as the games that came out when they were kids", I hate fighting games cause I'm not going to waste my life memorizing dozens of button combinations and trying to input them into the game when the game itself is overly specific about my movements and for the moves I actually memorize it screws me up.
I hate time limits in games. When they give you plenty of time, it's fine. But too often the action they want you to do is something you'd only know how to do after failing many times or you'd need to go get a guide, which should be unnecessary.
I hate it when games rate you after doing a level. It's like saying "Congratulations! You completed that very hard level...too bad you suck at it!"
Breeding in Pokemon is HORRIBLY done and is nothing more than a waste of your life and time. The Beauty Pagent introduced in Ruby/Sapphire is also a waste of time. They've taken a simple game and just added layers of unneeded complication to force people to play it for long periods of time instead of themselves actually wanting to play more.
Goldeneye is over rated. WoW is over rated, long, boring, tedious and a waste of your life as well as all MMO's.
The Elderscrolls 3: Morrowind SUCKS! If you stab a rat, you should be able to actually hit the f'ing rat. It shouldn't be miss miss miss until you finally hit it and gain exp from actually hitting it.
Playing a game is not supposed to be work. When it's work, it's not a game anymore, it's a job.
People wouldn't know a good game even if it hit them over the head with a shovel!
(Thanks for making this forum post, I feel a lot better now)