Survival horror chemistry simulator
So you're in an abandoned city or whatever and there's tonnes of mutated humans/aliens/cyborgs/demons running around who all want to murder you
You are a chemistry professor who must traverse the city in order to find a way to NASA as he has heard there is a surviving colony on the moon, and your only weapons are the chemicals that you can find in your everyday environment
you neither know how to operate guns or how to use them, and are too weak to swing a club or bat - you can use these if you wish but you will have reduced speed due to you being a massive wimp who cant carry crap, and guns require a large amount of use before you can use them reliably
game play consists of sneaking around the levels avoiding monsters and getting to the exit to progress, you should also collect household objects to mix into weapons
this is the cool bit - you use these chemicals with recipes that you can find mysteriously left for you around levels to create weapons to deal with monsters, each of which will have certain weaknesses such as fire, acids, alkalies (yes, you can literally neutralize your enemies), gases, radioactivity etc.
recipes include chemicals such as thermite, sulfuric acid, mercury fluoride etc, with the possibility to make more powerful and complicated compounds with new recipes, but also rarer than recipes are pieces of equipment like thermometers, Bunsen burners etc that are used to unlock more powerful compounds
however as most of these pieces of equipment are delicate glass if you are hit you not only risk death but also breaking your equipment leaving you without the means to make more compounds
finally, there would be decisions to make with equipment, do i take the gunpowder out of the bullets, or pop a cap in some suckas ass, do i use this bleach to blind the next monster, or save it to make something more volatile
last level is trying to find the ingredients and equipment to make rocket fuel in the NASA labs after losing everything in an explosion the previous level
called it 'Mixing Murder'
So you're in an abandoned city or whatever and there's tonnes of mutated humans/aliens/cyborgs/demons running around who all want to murder you
You are a chemistry professor who must traverse the city in order to find a way to NASA as he has heard there is a surviving colony on the moon, and your only weapons are the chemicals that you can find in your everyday environment
you neither know how to operate guns or how to use them, and are too weak to swing a club or bat - you can use these if you wish but you will have reduced speed due to you being a massive wimp who cant carry crap, and guns require a large amount of use before you can use them reliably
game play consists of sneaking around the levels avoiding monsters and getting to the exit to progress, you should also collect household objects to mix into weapons
this is the cool bit - you use these chemicals with recipes that you can find mysteriously left for you around levels to create weapons to deal with monsters, each of which will have certain weaknesses such as fire, acids, alkalies (yes, you can literally neutralize your enemies), gases, radioactivity etc.
recipes include chemicals such as thermite, sulfuric acid, mercury fluoride etc, with the possibility to make more powerful and complicated compounds with new recipes, but also rarer than recipes are pieces of equipment like thermometers, Bunsen burners etc that are used to unlock more powerful compounds
however as most of these pieces of equipment are delicate glass if you are hit you not only risk death but also breaking your equipment leaving you without the means to make more compounds
finally, there would be decisions to make with equipment, do i take the gunpowder out of the bullets, or pop a cap in some suckas ass, do i use this bleach to blind the next monster, or save it to make something more volatile
last level is trying to find the ingredients and equipment to make rocket fuel in the NASA labs after losing everything in an explosion the previous level
called it 'Mixing Murder'