The_Kodu said:
Windknight said:
And what about the publishers who have no problem excluding female gamers with such a tight restriction, but bend over backwards to cater for male gamers with such restrictions? We've had devs being told they cant have a female main character and actively forced into making it male, and again, Remember Me had a very hard time finding a publisher because they wouldn't lose the female main character.
Tampon Makers are sexist, how dare they not cater to a male audience with no interest in the product or use for it. Point being not all games need to hit all demographics. The core problem being the lack of games that appropriately hit the female demographic. The issue should not be that some games target a male demographic but those refusing the cater in some form to a female one possibly and more likely with other titles.
Should a developer be forced to change their artistic vision ? No
Is attacking any game that dares to not offer a female lead as an option potentially as bad ? Well yes if that's damaging the artistic vision, and this pressure has happened and been targeted at some developers.
There's been some criticism of games with multiple protagonists (or offering huge customization of your protagonist/avatar) for not including female options. some questions have been asked pointedly ('hey, if you can have 60 differant t-shirts for guys, why not just make it 30 t-shirts for guys and 30 for women?' for example) but I've seen little advocacy for all out forcing female characters into something. An artist is free to make his or work how they like. Likewise, the audience is free to criticize the artists work how they like, and if the criticism causes them to rethink their art and make it better, is that really a bad thing?
I have not seen female characters forced into a game where they were not wanted. I have, however, seen cases where devs wanted a female character and were banned from doing so, or struggled to find a publisher because they wouldn't give their female character up. I see a lot of complaints about a potential curtailing of an artists vision that simply hasn't happened and may never happen, but plenty of defense for situations where an artists vision HAS ALREADY BEEN CURTAILED.
generals3 said:
Not to say companies always make the right choices, but, their decisions are, in their eyes, based on their expected profitability. It's up to you to prove them wrong. And how you do that is with your wallet.
Except honestly they seem to be succeeding (when they are - the last few years have been very bad for EA) in spite of their decisions, not because of them. What success they have at the moment is due to milking of yearly franchises, one of the biggest of which I must point out again
would not exist if its publisher had gotten their way.
These are not people to trust they know best about the profitability angle of gender representation. You know what did gangbusters at the cinema last year? Frozen and The Hunger Games, female led films in a market producers still point at Catwoman and Elektra as proof audiences don't want female led movies.