War is Boring

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Iron Mal

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Mr. Moonshine said:
War is boring because you played CoD. Play something decent, like Bad Company 2.
And you will notice that it is exactly the same bloody game but padded out with long bouts of running across a map that's way too big for it's own good.

Back on topic though, war gmes themselves aren't too bad (I actually enjoyed Black Ops, most of it anyway, couldn't really get into the campaign that much) it's just that they are the 'popular genre' of the day (anyone else remember the days of endless lists of platformers or fighting games that would expand across every console and in every arcade?).
 

Death God

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There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
 

ottenni

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Aug 13, 2009
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Well, i'm going to go and play some Worms World Party.

Super Banana bomb AWWWWAAAAAAAYYYYYY!!!!
 

maturin

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Death God said:
There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
More often you shoot to make noise.
 

Redlin5_v1legacy

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Iwata said:
War is by no means boring, it just depends how it's presented to you.
This!

War isn't boring, the stereotypical heroes of war are boring. You've got the rough, tough sarge with a soft spot for the rookies, the guy from the farm, the city boy who is overconfident, the brave and fearless captain and the silent asshole (IE You).

So yeah, they should ditch the stereotypes and make characters that aren't one dimensional.
 

clockout

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War games should be more focused on the intensity of survival. Thats why you got to crank up the difficulty.Lets see how boring it is when you're not able to run and gun, not have to plan out your moves, not use ammo carefully, and not keep yourself from getting flanked.

When I put Mass Effect 2 on insane difficulty, I had to plot ways to defeat my enemies instead of standing in the open gunning them down with ease.In Gears 2, me and my buddy had to coordinate our attacks to get pass each battle.
 

Chrinik

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maturin said:
I see you don´t even try to understand what difference there is between war and a gang shootout.
But let me just say that a gang shootout happens maybe once or twice to you in your entire life (at best), but when you go to war, it´s like a 24/7 presence of danger...

Have you ever been fighting in a war?
 

funksobeefy

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JaysonM said:
War in video games suck (It sucks even more so outside of video game ironically).

I want more blizzard type games... I think there has yet to be a game they have released which I haven't enjoyed.
well all of Blizzard games are about war
 

Chrinik

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maturin said:
Death God said:
There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
More often you shoot to make noise.
Even more often, you shoot to supress the enemy. There´s about 16.000 rounds fired for one killed insurgent, and in Vietnam, it was a staggering 50.000.
 

Dead_Man

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The Giggling Pin said:
War is boring and that will never change because War, war never changes.

On a more serious note, I do find this current trend of war shooters to be quite boring. I am not and never have been a big COD fan and Medal of Honor (all of them) left me feeling cold. I guess I can handle Bad Company but even then, not really the muts nuts.

AHA! I see what you did there! Good show, old bean! I tip my at to you!
 

maturin

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Chrinik said:
maturin said:
Death God said:
There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
More often you shoot to make noise.
Even more often, you shoot to supress the enemy. There´s about 16.000 rounds fired for one killed insurgent, and in Vietnam, it was a staggering 50.000.
Noise is suppression. When a bullet goes over your head it gives off a loud crack and it's effing scary.
 

Chrinik

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maturin said:
Chrinik said:
maturin said:
Death God said:
There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
More often you shoot to make noise.
Even more often, you shoot to supress the enemy. There´s about 16.000 rounds fired for one killed insurgent, and in Vietnam, it was a staggering 50.000.
Noise is suppression. When a bullet goes over your head it gives off a loud crack and it's effing scary.
Only when it is still supersonic. Also, having a bullet impact near you is even scarier. And the bigger the bullet was, the bigger the scarefactor.
 

maturin

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Chrinik said:
maturin said:
Chrinik said:
maturin said:
Death God said:
There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
More often you shoot to make noise.
Even more often, you shoot to supress the enemy. There´s about 16.000 rounds fired for one killed insurgent, and in Vietnam, it was a staggering 50.000.
Noise is suppression. When a bullet goes over your head it gives off a loud crack and it's effing scary.
Only when it is still supersonic. Also, having a bullet impact near you is even scarier. And the bigger the bullet was, the bigger the scarefactor.
By the time your average rifle bullet is subsonic, you can dodge it by doing tai chi moves.
 

Siris

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maturin said:
Chrinik said:
maturin said:
Chrinik said:
maturin said:
Death God said:
There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
More often you shoot to make noise.
Even more often, you shoot to supress the enemy. There´s about 16.000 rounds fired for one killed insurgent, and in Vietnam, it was a staggering 50.000.
Noise is suppression. When a bullet goes over your head it gives off a loud crack and it's effing scary.
Only when it is still supersonic. Also, having a bullet impact near you is even scarier. And the bigger the bullet was, the bigger the scarefactor.
By the time your average rifle bullet is subsonic, you can dodge it by doing tai chi moves.
Yes, naturally
 

Chrinik

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maturin said:
By the time your average rifle bullet is subsonic, you can dodge it by doing tai chi moves.
It can still go over your head and it can still not make a crack that is scary, and you can probably not dodge it because you can´t see it coming anyway (unless you have extreme twitch reflexes), it is still somewhere around 300m/s.
Also, it could have ricochet´ off of something, or penetrated through something, both would have slowed it down...also, .45s are subsonic by default, and in your first post, you just said "bullets"...I take that as a challenge XD

My post was simply to clarify.
Also, supressors and subsonic ammo...
 

maturin

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Chrinik said:
maturin said:
By the time your average rifle bullet is subsonic, you can dodge it by doing tai chi moves.
It can still go over your head and it can still not make a crack that is scary, and you can probably not dodge it because you can´t see it coming anyway (unless you have extreme twitch reflexes), it is still somewhere around 300m/s.
By the time the round from an AK-47 goes subsonic, it's been in the air for a full second and has traveled 500 meters. A second is a really long time, and if you saw the muzzle flash, it would be quite possible to drop to the ground in time. Of course, that's not going to happen much. The part that does matter is that if you were running at even a leisurely pace, you would cover 15 feet by the time the bullet got there. It takes quite a confident marksman with good sights to lead a target like that.

5.56 is a bit more threatening at range. It's well over supersonic out to 500m and only takes .6 seconds to get there. IIRC it will cover 800m in the full second.
 

Death God

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maturin said:
Death God said:
There's nothing to war. you shoot to kill usually, and you try and hope your side wins. That's the basics of it and that's all it'll ever really be.
More often you shoot to make noise.
Well, there's that too.
 

Chrinik

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maturin said:
I said you cannot dodge the bullet because you cannot see an (on average) 6x15mm lead-in-copper wrapped slug flying through the air at 300 m per second. No human has good enough eyes to pick up a bullet that flies at him, no matter the speed. Well, when you look down range, maybe, but not when it is coming at you and you aren´t prepared for it. I did not say that it is impossible to evade fire at long distances when you see the shooter firing at you...that is what watching your sectors is for...altho, you might not notice being fired at unless you see the shooter...the small puff of smoke coming out of the muzzle isn´t gonna grab your attention at longer distances, and the sound...well the bullet is supersonic for a reason XD

Preferably, you notice the shooter and alert your dudes before he fires...and a second might be a long time, but it is relatively short, giving you only a brief moment to react in time when you weren´t the one seeing it in the first place, because his reaction time is added to yours.