Warhammer 40k And E3

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Deofuta

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Also, after looking at the video some more it does seem like it will be a sort of squad based idea. This could easily be the most innovative and fun thing Ive seen in quite a while.
 

Outcast107

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SakSak said:
Cpt Corallis said:
SakSak said:
A game that advertises itself with the words 'grim dark'...no. Just no. Whoever thought that was a good idea, ought to be fired.
Those words, probably more than anything else short of Space Marine, Are Warhammer 40K.
The WH40k tagline may have it, but the overall use to describe pretty much anything ranging from punk music to Twilight, means it has serious negative connotations to overcome, from a marketing perspective.

Several alternatives come to mind "desolate and hopeless", "war-torn and bloodied", "After millenia of unending war", "In the macabre, bleak future of mankind"

or something else. Those I came up with in just a few minutes. A marketing department should in a week come up with something far, far better.
you sir..are fucking stupid and have no idea of WH40K. Grim Dark was their idea. ITS THERE FUCKING LINE! Before you say "they should be fired" go do your research on the game/lore.
 

AceAngel

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Demon ID said:
AceAngel said:
Stupid, stupid, stupid Marines game...no PC version...GREAT! Thank you, oh don't bother, with a port, it's not like we need it or anything.

DM is an MMO...sigh...c'mon people, lets all play a generic WoW GUI'ified game.

FOR BLOODY PETE'S SAKE! I hope every single person who plays those games ends up burning in hell, even if they did save kittens from an inferno.
Yes, embrace the dark side. Let your hate become a weapon. By that I mean your post was very angry :D

I think Space Marines might be good, but I can't help but feel that it will end up being bland and boring, just a ork shooting gallery rather than a challenging game with intelligent AI. If i'm proved wrong this might just be a game to look out for.
That's the problem, from a non-fan-gushy point of view, it looks like a game that MIGHT WORK and not give enough for people to complain about. I always wanted to play a TPS Warhammer game, and anyone who says Cliffy B. didn't take a few pointers too many from it need to get their eyes fixed.

At the same time, it's Console only, but why? A couple of thousands of sale from the RTS fans on PC would be a nice money bag, I'm sure.

Instead we get a MMO, which has the GUI and Landscape on the same level as that of most other MMO's.

Grr, stupid consoles...whats the point of a powerful laptop?
 

Agayek

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Oct 23, 2008
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I'm definitely looking forward to both. Dark Millenium moreso than Space Marine. I can't wait to get out there and start killin' some humies.
 

Jandau

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Dec 19, 2008
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SakSak said:
I wonder how they manage to balance out the casualty ratio of Imperial Guard, in their Paper armor and Imperial Flashlights, in comparison to ceramite power-armor protected, genetically engineered supersoldiers. Because either they need to stay in-genre and accept that any imperial guard player will die 20-25x that of any other player and compensate for it, or somehow come up with a reason why the IG player suddenly, in contrast with the genre, dies at the same ratio as the super-soldier despite the humongous inherent power difference.
Or, have the IG players play as a Guardsman squad. That way, for every Space Marine and Eldar Farseer, there'd be 3-5 Guardsmen. The player himself could be a Commisar, Psyker, Sargeant, etc. Basically, a pet class! :)
 

Zacharine

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Outcast107 said:
SakSak said:
Cpt Corallis said:
SakSak said:
A game that advertises itself with the words 'grim dark'...no. Just no. Whoever thought that was a good idea, ought to be fired.
Those words, probably more than anything else short of Space Marine, Are Warhammer 40K.
The WH40k tagline may have it, but the overall use to describe pretty much anything ranging from punk music to Twilight, means it has serious negative connotations to overcome, from a marketing perspective.

Several alternatives come to mind "desolate and hopeless", "war-torn and bloodied", "After millenia of unending war", "In the macabre, bleak future of mankind"

or something else. Those I came up with in just a few minutes. A marketing department should in a week come up with something far, far better.
you sir..are fucking stupid and have no idea of WH40K. Grim Dark was their idea. ITS THERE FUCKING LINE! Before you say "they should be fired" go do your research on the game/lore.
You sir, have proven to have no reading comprehension, and likely a troll.

I happen to have played wh40k tabletop figurine battles for over 10 years. I own three 4000+ point armies (painted them myself). I own 5 army core books. I've read several novels. The first wh40k computer game I played was Rites Of War.
In fact, judging by your birth age (in your user profile) I was loaning armies and familiriazing myself with the genre before you got out of preschool.

So, respectfully, do not come to lecture me about the wh40k setting, and what describes it or what doesn't.

You even quoted the very post where I made clear the basis for my opinion why advertizing a computer game with the words 'grim' and 'dark' is a bad idea. Back in 1987, when wh40k came out, there was no internet. In mid 90s there was no Twilight. Emo wasn't mainstream. Punk wasn't music for tweens.

And words 'grim darkness' had not accumulated a load of negative PR in regards to popular culture.
 

Zacharine

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Jandau said:
SakSak said:
I wonder how they manage to balance out the casualty ratio of Imperial Guard, in their Paper armor and Imperial Flashlights, in comparison to ceramite power-armor protected, genetically engineered supersoldiers. Because either they need to stay in-genre and accept that any imperial guard player will die 20-25x that of any other player and compensate for it, or somehow come up with a reason why the IG player suddenly, in contrast with the genre, dies at the same ratio as the super-soldier despite the humongous inherent power difference.
Or, have the IG players play as a Guardsman squad. That way, for every Space Marine and Eldar Farseer, there'd be 3-5 Guardsmen. The player himself could be a Commisar, Psyker, Sargeant, etc. Basically, a pet class! :)
That might work.

Until you face your first AoE attack, and the entire squad dies.

That's the main difficulty I forsee with the squad approach.

But as I said, it will be interesting to see how they solve it.
 

RhombusHatesYou

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Between There and There.
Country
The Wide, Brown One.
AceAngel said:
That's the problem, from a non-fan-gushy point of view, it looks like a game that MIGHT WORK and not give enough for people to complain about. I always wanted to play a TPS Warhammer game, and anyone who says Cliffy B. didn't take a few pointers too many from it need to get their eyes fixed.

At the same time, it's Console only, but why? A couple of thousands of sale from the RTS fans on PC would be a nice money bag, I'm sure.
I also would like Space Marine on the PC even if it is based around Ultrasmurfs.

I'm not overly concerned, though, because it looks like it's running a retooled version of the DoW2 engine. Might see a PC release one day.

Maybe GW and the game's publisher (still THQ, yeah?) decided there was a need for a console WH40k game, knew an RTS wouldn't cut it and threw money at relic to get it done. Now, either the decision was made to keep Space Marine as far away from the DoW fanbase as possible, seeing as many of them were grumpy enough over DoW2 changes from DoW1... or they just decided to pull the usual industry dick move and piss in the faces of PC gamers for shit and giggles.


Grr, stupid consoles...whats the point of a powerful laptop?
To irradiate your testicles (if you're of the testicled gender)
 

AceAngel

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May 12, 2010
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RhomCo said:
AceAngel said:
That's the problem, from a non-fan-gushy point of view, it looks like a game that MIGHT WORK and not give enough for people to complain about. I always wanted to play a TPS Warhammer game, and anyone who says Cliffy B. didn't take a few pointers too many from it need to get their eyes fixed.

At the same time, it's Console only, but why? A couple of thousands of sale from the RTS fans on PC would be a nice money bag, I'm sure.
I also would like Space Marine on the PC even if it is based around Ultrasmurfs.

I'm not overly concerned, though, because it looks like it's running a retooled version of the DoW2 engine. Might see a PC release one day.

Maybe GW and the game's publisher (still THQ, yeah?) decided there was a need for a console WH40k game, knew an RTS wouldn't cut it and threw money at relic to get it done. Now, either the decision was made to keep Space Marine as far away from the DoW fanbase as possible, seeing as many of them were grumpy enough over DoW2 changes from DoW1... or they just decided to pull the usual industry dick move and piss in the faces of PC gamers for shit and giggles.


Grr, stupid consoles...whats the point of a powerful laptop?
To irradiate your testicles (if you're of the testicled gender)
Of course I have testicles you silly man, there are no girls on the internet outside of Facebook!
 

Iron Lightning

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Oct 19, 2009
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Hell yeah, Dark Millennium looks amazing. WH40K games have been very creative as of late. I particularly love Dawn of War 2 for how different it is from the rest of the RTS genre. I hope that Dark Millennium will become something wholly unique, as is hinted at by the reliance on ranged combat, squad tactics, and vehicular combat hinted at in the trailer.

However, Space Marine looks a bit generic. From the little bit of gameplay visible in the trailer, it looks like Gears of War with a WH40K lemon twist.
 

Slaanax

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Space Marine is going to seem similar to Gears because playing a Power Armoured Space Marine from a 3rd person perspective is going to seem similar, but at least you can blast through cover as a Space Marine.
 

Eclectic Dreck

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blackshark121 said:
Cpt Corallis said:
Who wants to see Gameplay from Space Marine and the New MMo Dark millenium? I DO!
http://www.youtube.com/watch?v=Zt5e2OX9FUk&playnext_from=SL Dark Millenium
http://www.youtube.com/watch?v=ZnfniAbzYX8&feature=channel Space Marine

So what do we think?

Dark millenium is looking very nice, i must say, very GRIMDARK! and we apparently have vehicles in it as well.
Space Marine looks fun and all, but where are the fucking Eldar in Dark Millennium? I want to be a jousting elf on a jetbike.
Hell, I want to be a ranger. I'd even settle for a follower of the Banshee aspect.

Actually, screw that noise - I'd be a warlock.
 

Eclectic Dreck

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thejrade said:
Agreed, having a squad as your character would allow the various factions to be represented. Who'd be a Guardsman if you can be a Spess Marine, but if you can be 10 Guardsmen on the other hand... Not to mention the fact that it would be a clear way to differentiate it from the bazillion other MMOs out there.
Even were I able to play as TEN guardsmen, I don't think I'd jump at the chance. Maybe a Karskin Sergeant (or stormtroopers for a non-Cadian patterned army) or something. Really, I can't see it working well just because the bulk of an IG army is expendible cannon fodder.

Indeed this would seem to the problem with most armies. Sure, your average Space Marine or Chaos Marine are heroes (or villians) worthy of song and legend but for the rest you'd have to legitimately play as a "hero" character to stack up. That would be playing as say a Hive Tyrant or Lictor as a Tyranid, a Comissar, Priest or Assassin as the Guard or perhaps a Banshee Exarch or Warlock for Eldar. Who would want to play as a guardian (the cannon fodder of the Eldar army) or Guardsman (the same for IG) or a heretic (the equivalent for Chaos) or a Slugga (an Ork fodder unit) when you'd be super men in tank suits and monsters that scour worlds of life?
 

PrototypeC

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I thought it looked like last-gen graphics, but that's not the case... the case is that whoever they have to do the renders took a lot of shortcuts. My fear is that they'll tone the actual setting down to appeal to a larger audience. The thing that bothers me about the tabletop game is that the Imperium has limitless resources but their buildings are always no more than 3 floors. I'm hoping the MMO has suitably colossal architecture.

I wonder how they're going about it... if you're a Space Marine, do you start out training to become a scout? Do you start with armour less than a guardsman? I hope it's basically Dark Heresy the MMO, with the settings, weapons and such therein.
 

PrototypeC

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Eclectic Dreck said:
*exterminatus*
Keep in mind, the idea of an MMO is to become stronger and stronger; starting weak as a kitten until you can topple demi-gods. I wouldn't enjoy skipping ahead straight to near-godhood, I want to work my way up. Before an Ork is a Nob, he's a Boy. Before an Ork's a Boss, he's a Nob. Before an Ork's a Warlord, he's a Boss.

Same with Space Marines. It takes a lot of time, training and sacrifice to get your own Power Armour suit.
 

MaddnessMk2

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The game looks good... for an MMO, personally i've always seen Warhammer 40k as an RTS having started out playing the tabletop battle game and played dawn of war i'm not sure i'd like it as an MMO... I'd have to know more about the game before i actually make s judgement call on it, for now it looks pretty and that's about it for me.
 

Weaver

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Apr 28, 2008
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Dear Relic, PUT SPACE MARINE ON PC

I've bought all your games (except that creature one) and have been supporting you since homeworld, give me something in return here!